2019-09-17 13:55:29 +02:00
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# TCP Replication
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## Motivation
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Previously the workers used an HTTP long poll mechanism to get updates
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from the master, which had the problem of causing a lot of duplicate
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work on the server. This TCP protocol replaces those APIs with the aim
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of increased efficiency.
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## Overview
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The protocol is based on fire and forget, line based commands. An
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example flow would be (where '>' indicates master to worker and
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'<' worker to master flows):
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> SERVER example.com
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< REPLICATE
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> POSITION events master 53 53
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> RDATA events master 54 ["$foo1:bar.com", ...]
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> RDATA events master 55 ["$foo4:bar.com", ...]
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2020-03-25 15:54:01 +01:00
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The example shows the server accepting a new connection and sending its identity
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with the `SERVER` command, followed by the client server to respond with the
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position of all streams. The server then periodically sends `RDATA` commands
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which have the format `RDATA <stream_name> <instance_name> <token> <row>`, where
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the format of `<row>` is defined by the individual streams. The
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`<instance_name>` is the name of the Synapse process that generated the data
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(usually "master"). We expect an RDATA for every row in the DB.
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Error reporting happens by either the client or server sending an ERROR
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command, and usually the connection will be closed.
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Since the protocol is a simple line based, its possible to manually
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connect to the server using a tool like netcat. A few things should be
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noted when manually using the protocol:
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- The federation stream is only available if federation sending has
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been disabled on the main process.
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- The server will only time connections out that have sent a `PING`
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command. If a ping is sent then the connection will be closed if no
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further commands are receieved within 15s. Both the client and
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server protocol implementations will send an initial PING on
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connection and ensure at least one command every 5s is sent (not
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necessarily `PING`).
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- `RDATA` commands *usually* include a numeric token, however if the
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stream has multiple rows to replicate per token the server will send
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multiple `RDATA` commands, with all but the last having a token of
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`batch`. See the documentation on `commands.RdataCommand` for
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further details.
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## Architecture
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The basic structure of the protocol is line based, where the initial
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word of each line specifies the command. The rest of the line is parsed
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based on the command. For example, the RDATA command is defined as:
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RDATA <stream_name> <instance_name> <token> <row_json>
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(Note that <row_json> may contains spaces, but cannot contain
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newlines.)
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Blank lines are ignored.
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### Keep alives
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Both sides are expected to send at least one command every 5s or so, and
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should send a `PING` command if necessary. If either side do not receive
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a command within e.g. 15s then the connection should be closed.
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Because the server may be connected to manually using e.g. netcat, the
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timeouts aren't enabled until an initial `PING` command is seen. Both
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the client and server implementations below send a `PING` command
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immediately on connection to ensure the timeouts are enabled.
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This ensures that both sides can quickly realize if the tcp connection
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has gone and handle the situation appropriately.
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### Start up
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When a new connection is made, the server:
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- Sends a `SERVER` command, which includes the identity of the server,
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allowing the client to detect if its connected to the expected
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server
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- Sends a `PING` command as above, to enable the client to time out
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connections promptly.
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The client:
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- Sends a `NAME` command, allowing the server to associate a human
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friendly name with the connection. This is optional.
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- Sends a `PING` as above
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- Sends a `REPLICATE` to get the current position of all streams.
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- On receipt of a `SERVER` command, checks that the server name
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matches the expected server name.
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### Error handling
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If either side detects an error it can send an `ERROR` command and close
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the connection.
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If the client side loses the connection to the server it should
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reconnect, following the steps above.
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### Congestion
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If the server sends messages faster than the client can consume them the
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server will first buffer a (fairly large) number of commands and then
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disconnect the client. This ensures that we don't queue up an unbounded
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number of commands in memory and gives us a potential opportunity to
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squawk loudly. When/if the client recovers it can reconnect to the
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server and ask for missed messages.
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### Reliability
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In general the replication stream should be considered an unreliable
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transport since e.g. commands are not resent if the connection
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disappears.
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The exception to that are the replication streams, i.e. RDATA commands,
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since these include tokens which can be used to restart the stream on
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connection errors.
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The client should keep track of the token in the last RDATA command
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received for each stream so that on reconnection it can start streaming
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from the correct place. Note: not all RDATA have valid tokens due to
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batching. See `RdataCommand` for more details.
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### Example
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An example iteraction is shown below. Each line is prefixed with '>'
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or '<' to indicate which side is sending, these are *not* included on
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the wire:
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* connection established *
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> SERVER localhost:8823
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> PING 1490197665618
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< NAME synapse.app.appservice
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< PING 1490197665618
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< REPLICATE
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> POSITION events master 1 1
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> POSITION backfill master 1 1
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> POSITION caches master 1 1
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> RDATA caches master 2 ["get_user_by_id",["@01register-user:localhost:8823"],1490197670513]
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> RDATA events master 14 ["$149019767112vOHxz:localhost:8823",
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"!AFDCvgApUmpdfVjIXm:localhost:8823","m.room.guest_access","",null]
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< PING 1490197675618
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> ERROR server stopping
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* connection closed by server *
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The `POSITION` command sent by the server is used to set the clients
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position without needing to send data with the `RDATA` command.
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An example of a batched set of `RDATA` is:
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> RDATA caches master batch ["get_user_by_id",["@test:localhost:8823"],1490197670513]
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> RDATA caches master batch ["get_user_by_id",["@test2:localhost:8823"],1490197670513]
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> RDATA caches master batch ["get_user_by_id",["@test3:localhost:8823"],1490197670513]
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> RDATA caches master 54 ["get_user_by_id",["@test4:localhost:8823"],1490197670513]
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In this case the client shouldn't advance their caches token until it
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sees the the last `RDATA`.
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### List of commands
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The list of valid commands, with which side can send it: server (S) or
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client (C):
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#### SERVER (S)
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Sent at the start to identify which server the client is talking to
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#### RDATA (S)
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A single update in a stream
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#### POSITION (S)
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2020-03-25 15:54:01 +01:00
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On receipt of a POSITION command clients should check if they have missed any
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updates, and if so then fetch them out of band. Sent in response to a
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REPLICATE command (but can happen at any time).
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2020-04-29 17:23:08 +02:00
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The POSITION command includes the source of the stream. Currently all streams
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are written by a single process (usually "master"). If fetching missing
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updates via HTTP API, rather than via the DB, then processes should make the
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request to the appropriate process.
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2020-10-12 16:51:41 +02:00
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Two positions are included, the "new" position and the last position sent respectively.
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This allows servers to tell instances that the positions have advanced but no
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data has been written, without clients needlessly checking to see if they
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have missed any updates. Instances will only fetch stuff if there is a gap between
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their current position and the given last position.
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#### ERROR (S, C)
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There was an error
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#### PING (S, C)
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Sent periodically to ensure the connection is still alive
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#### NAME (C)
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Sent at the start by client to inform the server who they are
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#### REPLICATE (C)
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Asks the server for the current position of all streams.
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#### USER_SYNC (C)
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2020-04-22 23:39:04 +02:00
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A user has started or stopped syncing on this process.
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2020-03-30 17:37:24 +02:00
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#### CLEAR_USER_SYNC (C)
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The server should clear all associated user sync data from the worker.
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This is used when a worker is shutting down.
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2019-09-17 13:55:29 +02:00
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#### FEDERATION_ACK (C)
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Acknowledge receipt of some federation data
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2020-01-17 11:27:19 +01:00
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### REMOTE_SERVER_UP (S, C)
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Inform other processes that a remote server may have come back online.
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2019-09-17 13:55:29 +02:00
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See `synapse/replication/tcp/commands.py` for a detailed description and
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the format of each command.
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### Cache Invalidation Stream
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The cache invalidation stream is used to inform workers when they need
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to invalidate any of their caches in the data store. This is done by
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streaming all cache invalidations done on master down to the workers,
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assuming that any caches on the workers also exist on the master.
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Each individual cache invalidation results in a row being sent down
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replication, which includes the cache name (the name of the function)
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and they key to invalidate. For example:
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> RDATA caches master 550953771 ["get_user_by_id", ["@bob:example.com"], 1550574873251]
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2020-01-22 11:37:00 +01:00
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Alternatively, an entire cache can be invalidated by sending down a `null`
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instead of the key. For example:
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2020-04-29 17:23:08 +02:00
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> RDATA caches master 550953772 ["get_user_by_id", null, 1550574873252]
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2020-01-22 11:37:00 +01:00
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2019-09-17 13:55:29 +02:00
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However, there are times when a number of caches need to be invalidated
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at the same time with the same key. To reduce traffic we batch those
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invalidations into a single poke by defining a special cache name that
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workers understand to mean to expand to invalidate the correct caches.
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Currently the special cache names are declared in
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`synapse/storage/_base.py` and are:
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1. `cs_cache_fake` ─ invalidates caches that depend on the current
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state
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