diff --git a/synapse/handlers/presence.py b/synapse/handlers/presence.py index 7ae05603f5..a9f5233119 100644 --- a/synapse/handlers/presence.py +++ b/synapse/handlers/presence.py @@ -941,33 +941,31 @@ class PresenceHandler(object): def should_notify(old_state, new_state): """Decides if a presence state change should be sent to interested parties. """ + if old_state == new_state: + return False + if old_state.status_msg != new_state.status_msg: notify_reason_counter.inc("status_msg_change") return True - if old_state.state == PresenceState.ONLINE: - if new_state.state != PresenceState.ONLINE: - # Always notify for online -> anything - notify_reason_counter.inc("online_to_not") - return True + if old_state.state != new_state.state: + notify_reason_counter.inc("state_change") + return True + if old_state.state == PresenceState.ONLINE: if new_state.currently_active != old_state.currently_active: notify_reason_counter.inc("current_active_change") return True if new_state.last_active_ts - old_state.last_active_ts > LAST_ACTIVE_GRANULARITY: # Only notify about last active bumps if we're not currently acive - if not (old_state.currently_active and new_state.currently_active): - notify_reason_counter.inc("last_active_change") + if not new_state.currently_active: + notify_reason_counter.inc("last_active_change_online") return True elif new_state.last_active_ts - old_state.last_active_ts > LAST_ACTIVE_GRANULARITY: # Always notify for a transition where last active gets bumped. - notify_reason_counter.inc("last_active_change") - return True - - if old_state.state != new_state.state: - notify_reason_counter.inc("state_change") + notify_reason_counter.inc("last_active_change_not_online") return True return False