typing: check origin server of typing event against room's servers (#13830)
This is also using the partial state approximation if needed so we do not block here during a fast join. Signed-off-by: Mathieu Velten <mathieuv@matrix.org> Co-authored-by: Sean Quah <8349537+squahtx@users.noreply.github.com>pull/13920/head
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Fix a long-standing bug where typing events would be accepted from remote servers not present in a room. Also fix a bug where incoming typing events would cause other incoming events to get stuck during a fast join.
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@ -362,11 +362,14 @@ class TypingWriterHandler(FollowerTypingHandler):
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)
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return
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domains = await self._storage_controllers.state.get_current_hosts_in_room(
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# Let's check that the origin server is in the room before accepting the typing
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# event. We don't want to block waiting on a partial state so take an
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# approximation if needed.
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domains = await self._storage_controllers.state.get_current_hosts_in_room_or_partial_state_approximation(
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room_id
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)
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if self.server_name in domains:
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if user.domain in domains:
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logger.info("Got typing update from %s: %r", user_id, content)
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now = self.clock.time_msec()
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self._member_typing_until[member] = now + FEDERATION_TIMEOUT
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@ -138,6 +138,10 @@ class TypingNotificationsTestCase(unittest.HomeserverTestCase):
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get_current_hosts_in_room
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)
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hs.get_storage_controllers().state.get_current_hosts_in_room_or_partial_state_approximation = (
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get_current_hosts_in_room
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)
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async def get_users_in_room(room_id: str):
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return {str(u) for u in self.room_members}
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