Better handle the edge cases of trying to remote join rooms
parent
d6a3639269
commit
5ef0948eaa
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@ -72,6 +72,34 @@ class FederationHandler(BaseHandler):
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with (yield self.room_lock.lock(event.room_id)):
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store_id = yield self.store.persist_event(event, backfilled)
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room = yield self.store.get_room(event.room_id)
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if not room:
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# Huh, let's try and get the current state
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try:
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federation = self.hs.get_federation()
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yield federation.get_state_for_room(
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event.origin, event.room_id
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)
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hosts = yield self.store.get_joined_hosts_for_room(
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event.room_id
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)
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if self.hs.hostname in hosts:
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try:
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yield self.store.store_room(
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event.room_id,
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"",
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is_public=False
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)
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except:
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pass
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except:
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logger.exception(
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"Failed to get current state for room %s",
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event.room_id
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)
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if not backfilled:
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yield self.notifier.on_new_room_event(event, store_id)
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@ -88,3 +116,53 @@ class FederationHandler(BaseHandler):
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logger.exception("Failed to persist event: %s", event)
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defer.returnValue(events)
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@log_function
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@defer.inlineCallbacks
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def do_invite_join(self, target_host, room_id, joinee, content):
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federation = self.hs.get_federation()
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hosts = yield self.store.get_joined_hosts_for_room(room_id)
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if self.hs.hostname in hosts:
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# We are already in the room.
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logger.debug("We're already in the room apparently")
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defer.returnValue(False)
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# First get current state to see if we are already joined.
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try:
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yield federation.get_state_for_room(target_host, room_id)
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hosts = yield self.store.get_joined_hosts_for_room(room_id)
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if self.hs.hostname in hosts:
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# Oh, we were actually in the room already.
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logger.debug("We're already in the room apparently")
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defer.returnValue(False)
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except Exception:
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logger.exception("Failed to get current state")
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new_event = self.event_factory.create_event(
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etype=InviteJoinEvent.TYPE,
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target_host=target_host,
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room_id=room_id,
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user_id=joinee,
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content=content
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)
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new_event.destinations = [target_host]
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yield federation.handle_new_event(new_event)
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store_id = yield self.store.persist_event(new_event)
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self.notifier.on_new_room_event(new_event, store_id)
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try:
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yield self.store.store_room(
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event.room_id,
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"",
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is_public=False
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)
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except:
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pass
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defer.returnValue(True)
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@ -599,9 +599,9 @@ class RoomMemberHandler(BaseHandler):
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# that we are allowed to join when we decide whether or not we
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# need to do the invite/join dance.
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room = yield self.store.get_room(room_id)
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hosts = yield self.store.get_joined_hosts_for_room(room_id)
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if room:
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if self.hs.hostname in hosts:
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should_do_dance = False
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elif room_host:
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should_do_dance = True
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@ -621,8 +621,15 @@ class RoomMemberHandler(BaseHandler):
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else:
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should_do_dance = False
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have_joined = False
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if should_do_dance:
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handler = self.hs.get_handlers().federation_handler
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have_joined = yield handler.do_invite_join(
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room_host, room_id, event.user_id, event.content
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)
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# We want to do the _do_update inside the room lock.
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if not should_do_dance:
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if not have_joined:
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logger.debug("Doing normal join")
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if do_auth:
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@ -635,14 +642,6 @@ class RoomMemberHandler(BaseHandler):
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broadcast_msg=broadcast_msg,
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)
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if should_do_dance:
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yield self._do_invite_join_dance(
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room_id=room_id,
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joinee=event.user_id,
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target_host=room_host,
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content=event.content,
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)
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user = self.hs.parse_userid(event.user_id)
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self.distributor.fire(
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"user_joined_room", user=user, room_id=room_id
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@ -748,32 +747,6 @@ class RoomMemberHandler(BaseHandler):
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membership=event.content["membership"]
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)
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@defer.inlineCallbacks
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def _do_invite_join_dance(self, room_id, joinee, target_host, content):
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logger.debug("Doing remote join dance")
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# do invite join dance
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federation = self.hs.get_federation()
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new_event = self.event_factory.create_event(
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etype=InviteJoinEvent.TYPE,
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target_host=target_host,
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room_id=room_id,
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user_id=joinee,
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content=content
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)
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new_event.destinations = [target_host]
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yield self.store.store_room(
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room_id, "", is_public=False
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)
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# yield self.state_handler.handle_new_event(event)
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yield federation.handle_new_event(new_event)
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yield federation.get_state_for_room(
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target_host, room_id
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)
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@defer.inlineCallbacks
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def _inject_membership_msg(self, room_id=None, source=None, target=None,
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membership=None):
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