Return errors from `send_join` etc if the event is rejected (#10243)
Rather than persisting rejected events via `send_join` and friends, raise a 403 if someone tries to pull a fast one.pull/10258/head
parent
6e8fb42be7
commit
8165ba48b1
|
@ -0,0 +1 @@
|
|||
Improve validation on federation `send_{join,leave,knock}` endpoints.
|
|
@ -1953,16 +1953,31 @@ class FederationHandler(BaseHandler):
|
|||
self, origin: str, event: EventBase
|
||||
) -> EventContext:
|
||||
"""
|
||||
We have received a join/leave/knock event for a room.
|
||||
We have received a join/leave/knock event for a room via send_join/leave/knock.
|
||||
|
||||
Verify that event and send it into the room on the remote homeserver's behalf.
|
||||
|
||||
This is quite similar to on_receive_pdu, with the following principal
|
||||
differences:
|
||||
* only membership events are permitted (and only events with
|
||||
sender==state_key -- ie, no kicks or bans)
|
||||
* *We* send out the event on behalf of the remote server.
|
||||
* We enforce the membership restrictions of restricted rooms.
|
||||
* Rejected events result in an exception rather than being stored.
|
||||
|
||||
There are also other differences, however it is not clear if these are by
|
||||
design or omission. In particular, we do not attempt to backfill any missing
|
||||
prev_events.
|
||||
|
||||
Args:
|
||||
origin: The homeserver of the remote (joining/invited/knocking) user.
|
||||
event: The member event that has been signed by the remote homeserver.
|
||||
|
||||
Returns:
|
||||
The context of the event after inserting it into the room graph.
|
||||
|
||||
Raises:
|
||||
SynapseError if the event is not accepted into the room
|
||||
"""
|
||||
logger.debug(
|
||||
"on_send_membership_event: Got event: %s, signatures: %s",
|
||||
|
@ -1981,7 +1996,7 @@ class FederationHandler(BaseHandler):
|
|||
if event.sender != event.state_key:
|
||||
raise SynapseError(400, "state_key and sender must match", Codes.BAD_JSON)
|
||||
|
||||
event.internal_metadata.outlier = False
|
||||
assert not event.internal_metadata.outlier
|
||||
|
||||
# Send this event on behalf of the other server.
|
||||
#
|
||||
|
@ -1991,6 +2006,11 @@ class FederationHandler(BaseHandler):
|
|||
event.internal_metadata.send_on_behalf_of = origin
|
||||
|
||||
context = await self.state_handler.compute_event_context(event)
|
||||
context = await self._check_event_auth(origin, event, context)
|
||||
if context.rejected:
|
||||
raise SynapseError(
|
||||
403, f"{event.membership} event was rejected", Codes.FORBIDDEN
|
||||
)
|
||||
|
||||
# for joins, we need to check the restrictions of restricted rooms
|
||||
if event.membership == Membership.JOIN:
|
||||
|
@ -2008,8 +2028,8 @@ class FederationHandler(BaseHandler):
|
|||
403, "This event is not allowed in this context", Codes.FORBIDDEN
|
||||
)
|
||||
|
||||
await self._auth_and_persist_event(origin, event, context)
|
||||
|
||||
# all looks good, we can persist the event.
|
||||
await self._run_push_actions_and_persist_event(event, context)
|
||||
return context
|
||||
|
||||
async def _check_join_restrictions(
|
||||
|
@ -2179,6 +2199,18 @@ class FederationHandler(BaseHandler):
|
|||
backfilled=backfilled,
|
||||
)
|
||||
|
||||
await self._run_push_actions_and_persist_event(event, context, backfilled)
|
||||
|
||||
async def _run_push_actions_and_persist_event(
|
||||
self, event: EventBase, context: EventContext, backfilled: bool = False
|
||||
):
|
||||
"""Run the push actions for a received event, and persist it.
|
||||
|
||||
Args:
|
||||
event: The event itself.
|
||||
context: The event context.
|
||||
backfilled: True if the event was backfilled.
|
||||
"""
|
||||
try:
|
||||
if (
|
||||
not event.internal_metadata.is_outlier()
|
||||
|
@ -2492,9 +2524,9 @@ class FederationHandler(BaseHandler):
|
|||
origin: str,
|
||||
event: EventBase,
|
||||
context: EventContext,
|
||||
state: Optional[Iterable[EventBase]],
|
||||
auth_events: Optional[MutableStateMap[EventBase]],
|
||||
backfilled: bool,
|
||||
state: Optional[Iterable[EventBase]] = None,
|
||||
auth_events: Optional[MutableStateMap[EventBase]] = None,
|
||||
backfilled: bool = False,
|
||||
) -> EventContext:
|
||||
"""
|
||||
Checks whether an event should be rejected (for failing auth checks).
|
||||
|
|
|
@ -205,9 +205,7 @@ class FederationKnockingTestCase(
|
|||
|
||||
# Have this homeserver skip event auth checks. This is necessary due to
|
||||
# event auth checks ensuring that events were signed by the sender's homeserver.
|
||||
async def _check_event_auth(
|
||||
origin, event, context, state, auth_events, backfilled
|
||||
):
|
||||
async def _check_event_auth(origin, event, context, *args, **kwargs):
|
||||
return context
|
||||
|
||||
homeserver.get_federation_handler()._check_event_auth = _check_event_auth
|
||||
|
|
Loading…
Reference in New Issue