Separate creating an event context from persisting it in the federation handler (#9800)
This refactoring allows adding logic that uses the event context before persisting it.pull/9827/head
parent
e8816c6ace
commit
936e69825a
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@ -0,0 +1 @@
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Update experimental support for [MSC3083](https://github.com/matrix-org/matrix-doc/pull/3083): restricting room access via group membership.
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@ -103,7 +103,7 @@ logger = logging.getLogger(__name__)
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@attr.s(slots=True)
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@attr.s(slots=True)
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class _NewEventInfo:
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class _NewEventInfo:
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"""Holds information about a received event, ready for passing to _handle_new_events
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"""Holds information about a received event, ready for passing to _auth_and_persist_events
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Attributes:
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Attributes:
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event: the received event
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event: the received event
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@ -807,7 +807,10 @@ class FederationHandler(BaseHandler):
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logger.debug("Processing event: %s", event)
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logger.debug("Processing event: %s", event)
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try:
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try:
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await self._handle_new_event(origin, event, state=state)
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context = await self.state_handler.compute_event_context(
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event, old_state=state
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)
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await self._auth_and_persist_event(origin, event, context, state=state)
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except AuthError as e:
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except AuthError as e:
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raise FederationError("ERROR", e.code, e.msg, affected=event.event_id)
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raise FederationError("ERROR", e.code, e.msg, affected=event.event_id)
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@ -1010,7 +1013,9 @@ class FederationHandler(BaseHandler):
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)
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)
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if ev_infos:
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if ev_infos:
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await self._handle_new_events(dest, room_id, ev_infos, backfilled=True)
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await self._auth_and_persist_events(
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dest, room_id, ev_infos, backfilled=True
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)
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# Step 2: Persist the rest of the events in the chunk one by one
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# Step 2: Persist the rest of the events in the chunk one by one
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events.sort(key=lambda e: e.depth)
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events.sort(key=lambda e: e.depth)
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@ -1023,10 +1028,12 @@ class FederationHandler(BaseHandler):
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# non-outliers
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# non-outliers
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assert not event.internal_metadata.is_outlier()
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assert not event.internal_metadata.is_outlier()
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context = await self.state_handler.compute_event_context(event)
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# We store these one at a time since each event depends on the
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# We store these one at a time since each event depends on the
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# previous to work out the state.
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# previous to work out the state.
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# TODO: We can probably do something more clever here.
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# TODO: We can probably do something more clever here.
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await self._handle_new_event(dest, event, backfilled=True)
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await self._auth_and_persist_event(dest, event, context, backfilled=True)
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return events
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return events
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@ -1360,7 +1367,7 @@ class FederationHandler(BaseHandler):
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event_infos.append(_NewEventInfo(event, None, auth))
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event_infos.append(_NewEventInfo(event, None, auth))
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await self._handle_new_events(
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await self._auth_and_persist_events(
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destination,
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destination,
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room_id,
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room_id,
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event_infos,
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event_infos,
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@ -1666,10 +1673,11 @@ class FederationHandler(BaseHandler):
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# would introduce the danger of backwards-compatibility problems.
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# would introduce the danger of backwards-compatibility problems.
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event.internal_metadata.send_on_behalf_of = origin
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event.internal_metadata.send_on_behalf_of = origin
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context = await self._handle_new_event(origin, event)
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context = await self.state_handler.compute_event_context(event)
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context = await self._auth_and_persist_event(origin, event, context)
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logger.debug(
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logger.debug(
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"on_send_join_request: After _handle_new_event: %s, sigs: %s",
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"on_send_join_request: After _auth_and_persist_event: %s, sigs: %s",
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event.event_id,
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event.event_id,
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event.signatures,
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event.signatures,
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)
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)
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@ -1878,10 +1886,11 @@ class FederationHandler(BaseHandler):
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event.internal_metadata.outlier = False
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event.internal_metadata.outlier = False
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await self._handle_new_event(origin, event)
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context = await self.state_handler.compute_event_context(event)
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await self._auth_and_persist_event(origin, event, context)
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logger.debug(
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logger.debug(
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"on_send_leave_request: After _handle_new_event: %s, sigs: %s",
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"on_send_leave_request: After _auth_and_persist_event: %s, sigs: %s",
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event.event_id,
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event.event_id,
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event.signatures,
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event.signatures,
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)
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)
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@ -1989,16 +1998,47 @@ class FederationHandler(BaseHandler):
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async def get_min_depth_for_context(self, context: str) -> int:
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async def get_min_depth_for_context(self, context: str) -> int:
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return await self.store.get_min_depth(context)
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return await self.store.get_min_depth(context)
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async def _handle_new_event(
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async def _auth_and_persist_event(
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self,
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self,
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origin: str,
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origin: str,
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event: EventBase,
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event: EventBase,
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context: EventContext,
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state: Optional[Iterable[EventBase]] = None,
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state: Optional[Iterable[EventBase]] = None,
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auth_events: Optional[MutableStateMap[EventBase]] = None,
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auth_events: Optional[MutableStateMap[EventBase]] = None,
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backfilled: bool = False,
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backfilled: bool = False,
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) -> EventContext:
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) -> EventContext:
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context = await self._prep_event(
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"""
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origin, event, state=state, auth_events=auth_events, backfilled=backfilled
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Process an event by performing auth checks and then persisting to the database.
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Args:
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origin: The host the event originates from.
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event: The event itself.
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context:
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The event context.
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NB that this function potentially modifies it.
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state:
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The state events used to check the event for soft-fail. If this is
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not provided the current state events will be used.
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auth_events:
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Map from (event_type, state_key) to event
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Normally, our calculated auth_events based on the state of the room
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at the event's position in the DAG, though occasionally (eg if the
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event is an outlier), may be the auth events claimed by the remote
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server.
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backfilled: True if the event was backfilled.
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Returns:
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The event context.
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"""
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context = await self._check_event_auth(
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origin,
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event,
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context,
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state=state,
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auth_events=auth_events,
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backfilled=backfilled,
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)
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)
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try:
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try:
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@ -2022,7 +2062,7 @@ class FederationHandler(BaseHandler):
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return context
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return context
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async def _handle_new_events(
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async def _auth_and_persist_events(
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self,
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self,
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origin: str,
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origin: str,
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room_id: str,
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room_id: str,
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@ -2040,9 +2080,13 @@ class FederationHandler(BaseHandler):
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async def prep(ev_info: _NewEventInfo):
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async def prep(ev_info: _NewEventInfo):
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event = ev_info.event
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event = ev_info.event
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with nested_logging_context(suffix=event.event_id):
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with nested_logging_context(suffix=event.event_id):
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res = await self._prep_event(
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res = await self.state_handler.compute_event_context(
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event, old_state=ev_info.state
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)
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res = await self._check_event_auth(
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origin,
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origin,
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event,
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event,
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res,
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state=ev_info.state,
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state=ev_info.state,
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auth_events=ev_info.auth_events,
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auth_events=ev_info.auth_events,
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backfilled=backfilled,
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backfilled=backfilled,
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@ -2177,49 +2221,6 @@ class FederationHandler(BaseHandler):
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room_id, [(event, new_event_context)]
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room_id, [(event, new_event_context)]
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)
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)
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async def _prep_event(
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self,
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origin: str,
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event: EventBase,
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state: Optional[Iterable[EventBase]],
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auth_events: Optional[MutableStateMap[EventBase]],
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backfilled: bool,
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) -> EventContext:
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context = await self.state_handler.compute_event_context(event, old_state=state)
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if not auth_events:
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prev_state_ids = await context.get_prev_state_ids()
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auth_events_ids = self.auth.compute_auth_events(
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event, prev_state_ids, for_verification=True
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)
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auth_events_x = await self.store.get_events(auth_events_ids)
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auth_events = {(e.type, e.state_key): e for e in auth_events_x.values()}
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# This is a hack to fix some old rooms where the initial join event
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# didn't reference the create event in its auth events.
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if event.type == EventTypes.Member and not event.auth_event_ids():
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if len(event.prev_event_ids()) == 1 and event.depth < 5:
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c = await self.store.get_event(
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event.prev_event_ids()[0], allow_none=True
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)
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if c and c.type == EventTypes.Create:
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auth_events[(c.type, c.state_key)] = c
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context = await self.do_auth(origin, event, context, auth_events=auth_events)
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if not context.rejected:
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await self._check_for_soft_fail(event, state, backfilled)
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if event.type == EventTypes.GuestAccess and not context.rejected:
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await self.maybe_kick_guest_users(event)
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# If we are going to send this event over federation we precaclculate
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# the joined hosts.
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if event.internal_metadata.get_send_on_behalf_of():
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await self.event_creation_handler.cache_joined_hosts_for_event(event)
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return context
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async def _check_for_soft_fail(
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async def _check_for_soft_fail(
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self, event: EventBase, state: Optional[Iterable[EventBase]], backfilled: bool
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self, event: EventBase, state: Optional[Iterable[EventBase]], backfilled: bool
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) -> None:
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) -> None:
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@ -2330,19 +2331,28 @@ class FederationHandler(BaseHandler):
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return missing_events
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return missing_events
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async def do_auth(
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async def _check_event_auth(
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self,
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self,
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origin: str,
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origin: str,
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event: EventBase,
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event: EventBase,
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context: EventContext,
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context: EventContext,
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auth_events: MutableStateMap[EventBase],
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state: Optional[Iterable[EventBase]],
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auth_events: Optional[MutableStateMap[EventBase]],
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backfilled: bool,
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) -> EventContext:
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) -> EventContext:
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"""
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"""
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Checks whether an event should be rejected (for failing auth checks).
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Args:
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Args:
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origin:
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origin: The host the event originates from.
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event:
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event: The event itself.
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context:
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context:
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The event context.
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NB that this function potentially modifies it.
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state:
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The state events used to check the event for soft-fail. If this is
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not provided the current state events will be used.
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auth_events:
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auth_events:
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Map from (event_type, state_key) to event
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Map from (event_type, state_key) to event
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@ -2352,12 +2362,34 @@ class FederationHandler(BaseHandler):
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server.
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server.
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Also NB that this function adds entries to it.
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Also NB that this function adds entries to it.
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If this is not provided, it is calculated from the previous state IDs.
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backfilled: True if the event was backfilled.
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Returns:
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Returns:
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updated context object
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The updated context object.
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"""
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"""
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room_version = await self.store.get_room_version_id(event.room_id)
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room_version = await self.store.get_room_version_id(event.room_id)
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room_version_obj = KNOWN_ROOM_VERSIONS[room_version]
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room_version_obj = KNOWN_ROOM_VERSIONS[room_version]
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if not auth_events:
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prev_state_ids = await context.get_prev_state_ids()
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auth_events_ids = self.auth.compute_auth_events(
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event, prev_state_ids, for_verification=True
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)
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auth_events_x = await self.store.get_events(auth_events_ids)
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auth_events = {(e.type, e.state_key): e for e in auth_events_x.values()}
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# This is a hack to fix some old rooms where the initial join event
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# didn't reference the create event in its auth events.
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if event.type == EventTypes.Member and not event.auth_event_ids():
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if len(event.prev_event_ids()) == 1 and event.depth < 5:
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c = await self.store.get_event(
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event.prev_event_ids()[0], allow_none=True
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)
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if c and c.type == EventTypes.Create:
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auth_events[(c.type, c.state_key)] = c
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try:
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try:
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context = await self._update_auth_events_and_context_for_auth(
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context = await self._update_auth_events_and_context_for_auth(
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origin, event, context, auth_events
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origin, event, context, auth_events
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@ -2379,6 +2411,17 @@ class FederationHandler(BaseHandler):
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logger.warning("Failed auth resolution for %r because %s", event, e)
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logger.warning("Failed auth resolution for %r because %s", event, e)
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context.rejected = RejectedReason.AUTH_ERROR
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context.rejected = RejectedReason.AUTH_ERROR
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if not context.rejected:
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await self._check_for_soft_fail(event, state, backfilled)
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if event.type == EventTypes.GuestAccess and not context.rejected:
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await self.maybe_kick_guest_users(event)
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# If we are going to send this event over federation we precaclculate
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# the joined hosts.
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if event.internal_metadata.get_send_on_behalf_of():
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await self.event_creation_handler.cache_joined_hosts_for_event(event)
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return context
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return context
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async def _update_auth_events_and_context_for_auth(
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async def _update_auth_events_and_context_for_auth(
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@ -2388,7 +2431,7 @@ class FederationHandler(BaseHandler):
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context: EventContext,
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context: EventContext,
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auth_events: MutableStateMap[EventBase],
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auth_events: MutableStateMap[EventBase],
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) -> EventContext:
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) -> EventContext:
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"""Helper for do_auth. See there for docs.
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"""Helper for _check_event_auth. See there for docs.
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Checks whether a given event has the expected auth events. If it
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Checks whether a given event has the expected auth events. If it
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doesn't then we talk to the remote server to compare state to see if
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doesn't then we talk to the remote server to compare state to see if
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@ -2468,9 +2511,14 @@ class FederationHandler(BaseHandler):
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e.internal_metadata.outlier = True
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e.internal_metadata.outlier = True
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logger.debug(
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logger.debug(
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"do_auth %s missing_auth: %s", event.event_id, e.event_id
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"_check_event_auth %s missing_auth: %s",
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event.event_id,
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e.event_id,
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)
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context = await self.state_handler.compute_event_context(e)
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await self._auth_and_persist_event(
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origin, e, context, auth_events=auth
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)
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)
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await self._handle_new_event(origin, e, auth_events=auth)
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if e.event_id in event_auth_events:
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if e.event_id in event_auth_events:
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auth_events[(e.type, e.state_key)] = e
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auth_events[(e.type, e.state_key)] = e
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@ -75,8 +75,10 @@ class MessageAcceptTests(unittest.HomeserverTestCase):
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)
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)
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self.handler = self.homeserver.get_federation_handler()
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self.handler = self.homeserver.get_federation_handler()
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self.handler.do_auth = lambda origin, event, context, auth_events: succeed(
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self.handler._check_event_auth = (
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context
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lambda origin, event, context, state, auth_events, backfilled: succeed(
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context
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)
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)
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)
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self.client = self.homeserver.get_federation_client()
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self.client = self.homeserver.get_federation_client()
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self.client._check_sigs_and_hash_and_fetch = lambda dest, pdus, **k: succeed(
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self.client._check_sigs_and_hash_and_fetch = lambda dest, pdus, **k: succeed(
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||||||
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Reference in New Issue