Handle federation inbound instances being killed more gracefully (#11262)
* Make lock better handle process being killed If the process gets killed and restarted (so that it didn't have a chance to drop its locks gracefully) then there may still be locks in the DB that are for the same instance that haven't yet timed out but are safe to delete. We handle this case by a) checking if the current instance already has taken out the lock, and b) if not then ignoring locks that are for the same instance. * Periodically check for old staged events This is to protect against other instances dying and their locks timing out.pull/11270/head
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Fix a bug where if a remote event is being processed by a worker when it gets killed then it won't get processed on restart. Introduced in v1.37.1.
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@ -213,6 +213,11 @@ class FederationServer(FederationBase):
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self._started_handling_of_staged_events = True
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self._handle_old_staged_events()
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# Start a periodic check for old staged events. This is to handle
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# the case where locks time out, e.g. if another process gets killed
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# without dropping its locks.
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self._clock.looping_call(self._handle_old_staged_events, 60 * 1000)
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# keep this as early as possible to make the calculated origin ts as
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# accurate as possible.
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request_time = self._clock.time_msec()
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@ -14,6 +14,7 @@
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import logging
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from types import TracebackType
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from typing import TYPE_CHECKING, Dict, Optional, Tuple, Type
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from weakref import WeakValueDictionary
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from twisted.internet.interfaces import IReactorCore
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@ -61,7 +62,7 @@ class LockStore(SQLBaseStore):
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# A map from `(lock_name, lock_key)` to the token of any locks that we
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# think we currently hold.
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self._live_tokens: Dict[Tuple[str, str], str] = {}
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self._live_tokens: Dict[Tuple[str, str], Lock] = WeakValueDictionary()
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# When we shut down we want to remove the locks. Technically this can
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# lead to a race, as we may drop the lock while we are still processing.
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@ -80,10 +81,10 @@ class LockStore(SQLBaseStore):
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# We need to take a copy of the tokens dict as dropping the locks will
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# cause the dictionary to change.
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tokens = dict(self._live_tokens)
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locks = dict(self._live_tokens)
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for (lock_name, lock_key), token in tokens.items():
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await self._drop_lock(lock_name, lock_key, token)
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for lock in locks.values():
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await lock.release()
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logger.info("Dropped locks due to shutdown")
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@ -93,6 +94,11 @@ class LockStore(SQLBaseStore):
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used (otherwise the lock will leak).
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"""
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# Check if this process has taken out a lock and if it's still valid.
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lock = self._live_tokens.get((lock_name, lock_key))
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if lock and await lock.is_still_valid():
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return None
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now = self._clock.time_msec()
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token = random_string(6)
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@ -100,7 +106,9 @@ class LockStore(SQLBaseStore):
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def _try_acquire_lock_txn(txn: LoggingTransaction) -> bool:
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# We take out the lock if either a) there is no row for the lock
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# already or b) the existing row has timed out.
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# already, b) the existing row has timed out, or c) the row is
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# for this instance (which means the process got killed and
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# restarted)
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sql = """
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INSERT INTO worker_locks (lock_name, lock_key, instance_name, token, last_renewed_ts)
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VALUES (?, ?, ?, ?, ?)
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@ -112,6 +120,7 @@ class LockStore(SQLBaseStore):
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last_renewed_ts = EXCLUDED.last_renewed_ts
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WHERE
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worker_locks.last_renewed_ts < ?
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OR worker_locks.instance_name = EXCLUDED.instance_name
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"""
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txn.execute(
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sql,
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@ -148,11 +157,11 @@ class LockStore(SQLBaseStore):
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WHERE
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lock_name = ?
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AND lock_key = ?
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AND last_renewed_ts < ?
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AND (last_renewed_ts < ? OR instance_name = ?)
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"""
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txn.execute(
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sql,
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(lock_name, lock_key, now - _LOCK_TIMEOUT_MS),
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(lock_name, lock_key, now - _LOCK_TIMEOUT_MS, self._instance_name),
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)
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inserted = self.db_pool.simple_upsert_txn_emulated(
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@ -179,9 +188,7 @@ class LockStore(SQLBaseStore):
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if not did_lock:
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return None
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self._live_tokens[(lock_name, lock_key)] = token
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return Lock(
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lock = Lock(
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self._reactor,
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self._clock,
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self,
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@ -190,6 +197,10 @@ class LockStore(SQLBaseStore):
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token=token,
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)
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self._live_tokens[(lock_name, lock_key)] = lock
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return lock
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async def _is_lock_still_valid(
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self, lock_name: str, lock_key: str, token: str
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) -> bool:
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