Merge branch 'release-v0.18.6' into develop
commit
bd85434cb3
15
CHANGES.rst
15
CHANGES.rst
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@ -1,3 +1,18 @@
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Changes in synapse v0.18.6-rc3 (2017-01-05)
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===========================================
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Bug fixes:
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* Fix bug where we failed to send ban events to the banned server (PR #1758)
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* Fix bug where we sent event that didn't originate on this server to
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other servers (PR #1764)
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* Fix bug where processing an event from a remote server took a long time
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because we were making long HTTP requests (PR #1765, PR #1744)
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Changes:
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* Improve logging for debugging deadlocks (PR #1766, PR #1767)
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Changes in synapse v0.18.6-rc2 (2016-12-30)
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===========================================
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@ -16,4 +16,4 @@
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""" This is a reference implementation of a Matrix home server.
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"""
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__version__ = "0.18.6-rc2"
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__version__ = "0.18.6-rc3"
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@ -290,6 +290,7 @@ class Auth(object):
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with Measure(self.clock, "check_host_in_room"):
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.info("calling resolve_state_groups from check_host_in_room")
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entry = yield self.state.resolve_state_groups(
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room_id, latest_event_ids
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)
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@ -591,6 +591,7 @@ class FederationHandler(BaseHandler):
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event_ids = list(extremities.keys())
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logger.info("calling resolve_state_groups in _maybe_backfill")
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states = yield preserve_context_over_deferred(defer.gatherResults([
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preserve_fn(self.state_handler.resolve_state_groups)(room_id, [e])
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for e in event_ids
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@ -123,6 +123,7 @@ class StateHandler(object):
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.info("calling resolve_state_groups from get_current_state")
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ret = yield self.resolve_state_groups(room_id, latest_event_ids)
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state = ret.state
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@ -147,6 +148,7 @@ class StateHandler(object):
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.info("calling resolve_state_groups from get_current_state_ids")
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ret = yield self.resolve_state_groups(room_id, latest_event_ids)
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state = ret.state
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@ -158,6 +160,7 @@ class StateHandler(object):
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@defer.inlineCallbacks
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def get_current_user_in_room(self, room_id, latest_event_ids=None):
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logger.info("calling resolve_state_groups from get_current_user_in_room")
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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entry = yield self.resolve_state_groups(room_id, latest_event_ids)
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@ -223,6 +226,7 @@ class StateHandler(object):
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context.prev_state_events = []
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defer.returnValue(context)
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logger.info("calling resolve_state_groups from compute_event_context")
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if event.is_state():
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entry = yield self.resolve_state_groups(
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event.room_id, [e for e, _ in event.prev_events],
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@ -393,8 +393,8 @@ class RoomMemberStore(SQLBaseStore):
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@cachedInlineCallbacks(num_args=2, cache_context=True)
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def _get_joined_users_from_context(self, room_id, state_group, current_state_ids,
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cache_context, event=None):
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# We don't use `state_group`, its there so that we can cache based
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# on it. However, its important that its never None, since two current_state's
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# We don't use `state_group`, it's there so that we can cache based
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# on it. However, it's important that it's never None, since two current_states
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# with a state_group of None are likely to be different.
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# See bulk_get_push_rules_for_room for how we work around this.
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assert state_group is not None
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@ -384,7 +384,7 @@ class StateStore(SQLBaseStore):
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# We did this before by getting the list of group ids, and
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# then passing that list to sqlite to get latest event for
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# each (type, state_key). However, that was terribly slow
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# without the right indicies (which we can't add until
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# without the right indices (which we can't add until
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# after we finish deduping state, which requires this func)
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args = [next_group]
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if types:
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