Add fast path to _filter_events_for_server

Most rooms have a trivial history visibility like "shared" or
"world_readable", especially large rooms, so lets not bother getting the
full membership of those rooms in that case.
pull/3443/head
Erik Johnston 2018-06-25 19:49:13 +01:00
parent 784189b1f4
commit ea7a9c0483
1 changed files with 34 additions and 1 deletions

View File

@ -460,11 +460,44 @@ class FederationHandler(BaseHandler):
@measure_func("_filter_events_for_server")
@defer.inlineCallbacks
def _filter_events_for_server(self, server_name, room_id, events):
# First lets check to see if all the events have a history visibility
# of "shared" or "world_readable". If thats the case then we don't
# need to check membership (as we know the server is in the room).
event_to_state_ids = yield self.store.get_state_ids_for_events(
frozenset(e.event_id for e in events),
types=(
(EventTypes.RoomHistoryVisibility, ""),
(EventTypes.Member, None),
)
)
visibility_ids = set()
for sids in event_to_state_ids.itervalues():
hist = event_to_state_ids.get((EventTypes.RoomHistoryVisibility, ""))
if hist:
visibility_ids.add(hist)
# If we failed to find any history visibility events then the default
# is "shared" visiblity.
if not visibility_ids:
defer.returnValue(events)
events = yield self.store.get_events(visibility_ids)
all_open = all(
e.content.get("history_visibility") in (None, "shared", "world_readable")
for e in events
)
if all_open:
defer.returnValue(events)
# Ok, so we're dealing with events that have non-trivial visibility
# rules, so we need to also get the memberships of the room.
event_to_state_ids = yield self.store.get_state_ids_for_events(
frozenset(e.event_id for e in events),
types=(
(EventTypes.RoomHistoryVisibility, ""),
(EventTypes.Member, None)
)
)