make FederationHandler.do_invite_join async
parent
94f7b4cd54
commit
ebd6a15af3
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@ -1206,9 +1206,9 @@ class FederationHandler(BaseHandler):
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)
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return list(auth)
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@log_function
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@defer.inlineCallbacks
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def do_invite_join(self, target_hosts, room_id, joinee, content):
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async def do_invite_join(
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self, target_hosts: Iterable[str], room_id: str, joinee: str, content: JsonDict
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) -> None:
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""" Attempts to join the `joinee` to the room `room_id` via the
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servers contained in `target_hosts`.
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@ -1221,17 +1221,17 @@ class FederationHandler(BaseHandler):
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have finished processing the join.
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Args:
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target_hosts (Iterable[str]): List of servers to attempt to join the room with.
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target_hosts: List of servers to attempt to join the room with.
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room_id (str): The ID of the room to join.
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room_id: The ID of the room to join.
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joinee (str): The User ID of the joining user.
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joinee: The User ID of the joining user.
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content (dict): The event content to use for the join event.
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content: The event content to use for the join event.
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"""
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logger.debug("Joining %s to %s", joinee, room_id)
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origin, event, room_version_obj = yield self._make_and_verify_event(
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origin, event, room_version_obj = await self._make_and_verify_event(
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target_hosts,
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room_id,
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joinee,
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@ -1247,7 +1247,7 @@ class FederationHandler(BaseHandler):
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self.room_queues[room_id] = []
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yield self._clean_room_for_join(room_id)
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await self._clean_room_for_join(room_id)
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handled_events = set()
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@ -1261,7 +1261,7 @@ class FederationHandler(BaseHandler):
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pass
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event_format_version = room_version_obj.event_format
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ret = yield self.federation_client.send_join(
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ret = await self.federation_client.send_join(
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target_hosts, event, event_format_version
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)
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@ -1280,7 +1280,7 @@ class FederationHandler(BaseHandler):
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logger.debug("do_invite_join event: %s", event)
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try:
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yield self.store.store_room(
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await self.store.store_room(
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room_id=room_id,
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room_creator_user_id="",
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is_public=False,
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@ -1290,13 +1290,13 @@ class FederationHandler(BaseHandler):
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# FIXME
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pass
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yield self._persist_auth_tree(
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await self._persist_auth_tree(
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origin, auth_chain, state, event, room_version_obj
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)
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# Check whether this room is the result of an upgrade of a room we already know
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# about. If so, migrate over user information
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predecessor = yield self.store.get_room_predecessor(room_id)
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predecessor = await self.store.get_room_predecessor(room_id)
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if not predecessor or not isinstance(predecessor.get("room_id"), str):
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return
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old_room_id = predecessor["room_id"]
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@ -1306,7 +1306,7 @@ class FederationHandler(BaseHandler):
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# We retrieve the room member handler here as to not cause a cyclic dependency
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member_handler = self.hs.get_room_member_handler()
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yield member_handler.transfer_room_state_on_room_upgrade(
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await member_handler.transfer_room_state_on_room_upgrade(
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old_room_id, room_id
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)
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@ -1323,8 +1323,6 @@ class FederationHandler(BaseHandler):
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run_in_background(self._handle_queued_pdus, room_queue)
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return True
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async def _handle_queued_pdus(self, room_queue):
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"""Process PDUs which got queued up while we were busy send_joining.
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@ -944,8 +944,10 @@ class RoomMemberMasterHandler(RoomMemberHandler):
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# join dance for now, since we're kinda implicitly checking
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# that we are allowed to join when we decide whether or not we
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# need to do the invite/join dance.
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yield self.federation_handler.do_invite_join(
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remote_room_hosts, room_id, user.to_string(), content
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yield defer.ensureDeferred(
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self.federation_handler.do_invite_join(
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remote_room_hosts, room_id, user.to_string(), content
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)
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)
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yield self._user_joined_room(user, room_id)
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