For users with large accounts it is inefficient to calculate the set of
users they share a room with (and takes a lot of space in the cache).
Instead we can look at users whose devices have changed since the last
sync and check if they share a room with the syncing user.
Previously only world-readable rooms were shown. This means that
rooms which are public, knockable, or invite-only with a pending invitation,
are included in a space summary. It also applies the same logic to
the experimental room version from MSC3083 -- if a user has access
to the proper allowed rooms then it is shown in the spaces summary.
This change is made per MSC3173 allowing stripped state of a room to
be shown to any potential room joiner.
Fixes https://github.com/matrix-org/synapse/issues/10030.
We were expecting milliseconds where we should have provided a value in seconds.
The impact of this bug isn't too bad. The code is intended to count the number of remote servers that the homeserver can see and report that as a metric. This metric is supposed to run initially 1 second after server startup, and every 60s as well. Instead, it ran 1,000 seconds after server startup, and every 60s after startup.
This fix allows for the correct metrics to be collected immediately, as well as preventing a random collection 1,000s in the future after startup.
Part of #9744
Removes all redundant `# -*- coding: utf-8 -*-` lines from files, as python 3 automatically reads source code as utf-8 now.
`Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>`
- Update black version to the latest
- Run black auto formatting over the codebase
- Run autoformatting according to [`docs/code_style.md
`](80d6dc9783/docs/code_style.md)
- Update `code_style.md` docs around installing black to use the correct version
This is another PR that grew out of #6739.
The existing code for checking whether a user is currently invited to a room when they want to leave the room looks like the following:
f737368a26/synapse/handlers/room_member.py (L518-L540)
It calls `get_invite_for_local_user_in_room`, which will actually query *all* rooms the user has been invited to, before iterating over them and matching via the room ID. It will then return a tuple of a lot of information which we pull the event ID out of.
I need to do a similar check for knocking, but this code wasn't very efficient. I then tried to write a different implementation using `StateHandler.get_current_state` but this actually didn't work as we haven't *joined* the room yet - we've only been invited to it. That means that only certain tables in Synapse have our desired `invite` membership state. One of those tables is `local_current_membership`.
So I wrote a store method that just queries that table instead
* Add `DeferredCache.get_immediate` method
A bunch of things that are currently calling `DeferredCache.get` are only
really interested in the result if it's completed. We can optimise and simplify
this case.
* Remove unused 'default' parameter to DeferredCache.get()
* another get_immediate instance
This is so we can tell what is going on when things are taking a while to start up.
The main change here is to ensure that transactions that are created during startup get correctly logged like normal transactions.
The idea is to remove some of the places we pass around `int`, where it can represent one of two things:
1. the position of an event in the stream; or
2. a token that partitions the stream, used as part of the stream tokens.
The valid operations are then:
1. did a position happen before or after a token;
2. get all events that happened before or after a token; and
3. get all events between two tokens.
(Note that we don't want to allow other operations as we want to change the tokens to be vector clocks rather than simple ints)