Fixes#7065
This is basically the same as https://github.com/matrix-org/synapse/pull/6847 except it tries to populate events from `state_events` rather than `current_state_events`, since the latter might have been cleared from the state of some rooms too early, leaving them with a `NULL` room version.
Fixes#7054
I also had a look at the rest of the functions in
`EventPushActionsStore` and in the push notifications send code and it
looks to me like there shouldn't be any other method with this issue in
this part of the codebase.
This currently causes presence notify code to log exceptions when there
is no state changes to process. This doesn't actually cause any problems
as we'd simply do nothing anyway.
When we get an invite over federation, store the room version in the rooms table.
The general idea here is that, when we pull the invite out again, we'll want to know what room_version it belongs to (so that we can later redact it if need be). So we need to store it somewhere...
This is intended as a precursor to storing room versions when we receive an
invite over federation, but has the happy side-effect of fixing #3374 at last.
In short: change the store_room with try/except to a proper upsert which
updates the right columns.
The state res v2 algorithm only cares about the difference between auth
chains, so we can pass in the known common state to the `get_auth_chain`
storage function so that it can ignore those events.
* Increase DB/CPU perf of `_is_server_still_joined` check.
For rooms with large amount of state a single user leaving could cause
us to go and load a lot of membership events and then pull out
membership state in a large number of batches.
* Newsfile
* Update synapse/storage/persist_events.py
Co-Authored-By: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Fix adding if too soon
* Update docstring
* Review comments
* Woops typo
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
A lot of the things we log at INFO are now a bit superfluous, so lets
make them DEBUG logs to reduce the amount we log by default.
Co-Authored-By: Brendan Abolivier <babolivier@matrix.org>
Co-authored-by: Brendan Abolivier <github@brendanabolivier.com>
==============================
Bugfixes
--------
- Fix an issue with cross-signing where device signatures were not sent to remote servers. ([\#6844](https://github.com/matrix-org/synapse/issues/6844))
- Fix to the unknown remote device detection which was introduced in 1.10.rc1. ([\#6848](https://github.com/matrix-org/synapse/issues/6848))
Internal Changes
----------------
- Detect unexpected sender keys on remote encrypted events and resync device lists. ([\#6850](https://github.com/matrix-org/synapse/issues/6850))
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Merge tag 'v1.10.0rc2' into develop
Synapse 1.10.0rc2 (2020-02-06)
==============================
Bugfixes
--------
- Fix an issue with cross-signing where device signatures were not sent to remote servers. ([\#6844](https://github.com/matrix-org/synapse/issues/6844))
- Fix to the unknown remote device detection which was introduced in 1.10.rc1. ([\#6848](https://github.com/matrix-org/synapse/issues/6848))
Internal Changes
----------------
- Detect unexpected sender keys on remote encrypted events and resync device lists. ([\#6850](https://github.com/matrix-org/synapse/issues/6850))
We were looking at the wrong event type (`m.room.encryption` vs
`m.room.encrypted`).
Also fixup the duplicate `EvenTypes` entries.
Introduced in #6776.
When a server leaves a room it may stop sharing a room with remote
users, and thus not get any updates to their device lists. So we need to
check for this case and delete those device lists from the cache.
We don't need to do this if we stop sharing a room because the remote
user leaves the room, because we track that case via looking at
membership changes.
If we detect that the remote users' keys may have changed then we should
attempt to resync against the remote server rather than using the
(potentially) stale local cache.
Otherwise its just stale data, which may get deleted later anyway so
can't be relied on. It's also a bit of a shotgun if we're trying to get
the current state of a room we're not in.
There are quite a few places that we assume that a redaction event has a
corresponding `redacts` key, which is not always the case. So lets
cheekily make it so that event.redacts just returns None instead.