The aim here is to get to a stage where we have a `PersistEventStore` that holds all the write methods used during event persistence, so that we can take that class out of the `DataStore` mixin and instansiate it separately. This will allow us to instansiate it on processes other than master, while also ensuring it is only available on processes that are configured to write to events stream.
This is a bit of an architectural change, where we end up with multiple classes per data store (rather than one per data store we have now). We end up having:
1. Storage classes that provide high level APIs that can talk to multiple data stores.
2. Data store modules that consist of classes that must point at the same database instance.
3. Classes in a data store that can be instantiated on processes depending on config.
It was originally implemented by pulling the full auth chain of all
state sets out of the database and doing set comparison. However, that
can take a lot work if the state and auth chains are large.
Instead, lets try and fetch the auth chains at the same time and
calculate the difference on the fly, allowing us to bail early if all
the auth chains converge. Assuming that the auth chains do converge more
often than not, this should improve performance. Hopefully.
The state res v2 algorithm only cares about the difference between auth
chains, so we can pass in the known common state to the `get_auth_chain`
storage function so that it can ignore those events.