# -*- coding: utf-8 -*- # Copyright 2014 matrix.org # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. from twisted.internet import defer from .pdu_codec import PduCodec from synapse.api.errors import AuthError from synapse.util.logutils import log_function import logging logger = logging.getLogger(__name__) class FederationEventHandler(object): """ Responsible for: a) handling received Pdus before handing them on as Events to the rest of the home server (including auth and state conflict resoultion) b) converting events that were produced by local clients that may need to be sent to remote home servers. """ def __init__(self, hs): self.store = hs.get_datastore() self.replication_layer = hs.get_replication_layer() self.state_handler = hs.get_state_handler() # self.auth_handler = gs.get_auth_handler() self.event_handler = hs.get_handlers().federation_handler self.server_name = hs.hostname self.lock_manager = hs.get_room_lock_manager() self.replication_layer.set_handler(self) self.pdu_codec = PduCodec(hs) @log_function @defer.inlineCallbacks def handle_new_event(self, event): """ Takes in an event from the client to server side, that has already been authed and handled by the state module, and sends it to any remote home servers that may be interested. Args: event Returns: Deferred: Resolved when it has successfully been queued for processing. """ yield self.fill_out_prev_events(event) pdu = self.pdu_codec.pdu_from_event(event) if not hasattr(pdu, "destinations") or not pdu.destinations: pdu.destinations = [] yield self.replication_layer.send_pdu(pdu) @log_function @defer.inlineCallbacks def backfill(self, dest, room_id, limit): pdus = yield self.replication_layer.backfill(dest, room_id, limit) if not pdus: defer.returnValue([]) events = [ self.pdu_codec.event_from_pdu(pdu) for pdu in pdus ] defer.returnValue(events) @log_function def get_state_for_room(self, destination, room_id): return self.replication_layer.get_state_for_context( destination, room_id ) @log_function @defer.inlineCallbacks def on_receive_pdu(self, pdu, backfilled): """ Called by the ReplicationLayer when we have a new pdu. We need to do auth checks and put it throught the StateHandler. """ event = self.pdu_codec.event_from_pdu(pdu) try: with (yield self.lock_manager.lock(pdu.context)): if event.is_state and not backfilled: is_new_state = yield self.state_handler.handle_new_state( pdu ) if not is_new_state: return else: is_new_state = False yield self.event_handler.on_receive(event, is_new_state, backfilled) except AuthError: # TODO: Implement something in federation that allows us to # respond to PDU. raise return @defer.inlineCallbacks def _on_new_state(self, pdu, new_state_event): # TODO: Do any store stuff here. Notifiy C2S about this new # state. yield self.store.update_current_state( pdu_id=pdu.pdu_id, origin=pdu.origin, context=pdu.context, pdu_type=pdu.pdu_type, state_key=pdu.state_key ) yield self.event_handler.on_receive(new_state_event) @defer.inlineCallbacks def fill_out_prev_events(self, event): if hasattr(event, "prev_events"): return results = yield self.store.get_latest_pdus_in_context( event.room_id ) es = [ "%s@%s" % (p_id, origin) for p_id, origin, _ in results ] event.prev_events = [e for e in es if e != event.event_id] if results: event.depth = max([int(v) for _, _, v in results]) + 1 else: event.depth = 0