599 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			JavaScript
		
	
	
			
		
		
	
	
			599 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			JavaScript
		
	
	
| /*
 | |
| Copyright 2014 OpenMarket Ltd
 | |
| 
 | |
| Licensed under the Apache License, Version 2.0 (the "License");
 | |
| you may not use this file except in compliance with the License.
 | |
| You may obtain a copy of the License at
 | |
| 
 | |
|     http://www.apache.org/licenses/LICENSE-2.0
 | |
| 
 | |
| Unless required by applicable law or agreed to in writing, software
 | |
| distributed under the License is distributed on an "AS IS" BASIS,
 | |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| See the License for the specific language governing permissions and
 | |
| limitations under the License.
 | |
| */
 | |
| 
 | |
| 'use strict';
 | |
| 
 | |
| /*
 | |
| This service handles what should happen when you get an event. This service does
 | |
| not care where the event came from, it only needs enough context to be able to 
 | |
| process them. Events may be coming from the event stream, the REST API (via 
 | |
| direct GETs or via a pagination stream API), etc.
 | |
| 
 | |
| Typically, this service will store events and broadcast them to any listeners
 | |
| (e.g. controllers) via $broadcast. 
 | |
| */
 | |
| angular.module('eventHandlerService', [])
 | |
| .factory('eventHandlerService', ['matrixService', '$rootScope', '$q', '$timeout', '$filter', 'mPresence', 'notificationService', 'modelService',
 | |
| function(matrixService, $rootScope, $q, $timeout, $filter, mPresence, notificationService, modelService) {
 | |
|     var ROOM_CREATE_EVENT = "ROOM_CREATE_EVENT";
 | |
|     var MSG_EVENT = "MSG_EVENT";
 | |
|     var MEMBER_EVENT = "MEMBER_EVENT";
 | |
|     var PRESENCE_EVENT = "PRESENCE_EVENT";
 | |
|     var POWERLEVEL_EVENT = "POWERLEVEL_EVENT";
 | |
|     var CALL_EVENT = "CALL_EVENT";
 | |
|     var NAME_EVENT = "NAME_EVENT";
 | |
|     var TOPIC_EVENT = "TOPIC_EVENT";
 | |
|     var RESET_EVENT = "RESET_EVENT";    // eventHandlerService has been resetted
 | |
| 
 | |
|     // used for dedupping events - could be expanded in future...
 | |
|     // FIXME: means that we leak memory over time (along with lots of the rest
 | |
|     // of the app, given we never try to reap memory yet)
 | |
|     var eventMap = {};
 | |
| 
 | |
|     // TODO: Remove this and replace with modelService.User objects.
 | |
|     $rootScope.presence = {};
 | |
| 
 | |
|     var initialSyncDeferred;
 | |
| 
 | |
|     var reset = function() {
 | |
|         initialSyncDeferred = $q.defer();
 | |
|         
 | |
|         $rootScope.presence = {};
 | |
| 
 | |
|         eventMap = {};
 | |
|     };
 | |
|     reset();
 | |
| 
 | |
|     var resetRoomMessages = function(room_id) {
 | |
|         var room = modelService.getRoom(room_id);
 | |
|         room.events = [];
 | |
|     };
 | |
|     
 | |
|     // Generic method to handle events data
 | |
|     var handleRoomStateEvent = function(event, isLiveEvent, addToRoomMessages) {
 | |
|         var room = modelService.getRoom(event.room_id);
 | |
|         if (addToRoomMessages) {
 | |
|             // some state events are displayed as messages, so add them.
 | |
|             room.addMessageEvent(event, !isLiveEvent);
 | |
|         }
 | |
|         
 | |
|         if (isLiveEvent) {
 | |
|             // update the current room state with the latest state
 | |
|             room.current_room_state.storeStateEvent(event);
 | |
|         }
 | |
|         else {
 | |
|             var eventTs = event.origin_server_ts;
 | |
|             var storedEvent = room.current_room_state.getStateEvent(event.type, event.state_key);
 | |
|             if (storedEvent) {
 | |
|                 if (storedEvent.origin_server_ts < eventTs) {
 | |
|                     // the incoming event is newer, use it.
 | |
|                     room.current_room_state.storeStateEvent(event);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|         // TODO: handle old_room_state
 | |
|     };
 | |
|     
 | |
|     var handleRoomCreate = function(event, isLiveEvent) {
 | |
|         $rootScope.$broadcast(ROOM_CREATE_EVENT, event, isLiveEvent);
 | |
|     };
 | |
| 
 | |
|     var handleRoomAliases = function(event, isLiveEvent) {
 | |
|         matrixService.createRoomIdToAliasMapping(event.room_id, event.content.aliases[0]);
 | |
|     };
 | |
|     
 | |
|     var displayNotification = function(event) {
 | |
|         if (window.Notification && event.user_id != matrixService.config().user_id) {
 | |
|             var shouldBing = notificationService.containsBingWord(
 | |
|                 matrixService.config().user_id,
 | |
|                 matrixService.config().display_name,
 | |
|                 matrixService.config().bingWords,
 | |
|                 event.content.body
 | |
|             );
 | |
| 
 | |
|             // Ideally we would notify only when the window is hidden (i.e. document.hidden = true).
 | |
|             //
 | |
|             // However, Chrome on Linux and OSX currently returns document.hidden = false unless the window is
 | |
|             // explicitly showing a different tab.  So we need another metric to determine hiddenness - we
 | |
|             // simply use idle time.  If the user has been idle enough that their presence goes to idle, then
 | |
|             // we also display notifs when things happen.
 | |
|             //
 | |
|             // This is far far better than notifying whenever anything happens anyway, otherwise you get spammed
 | |
|             // to death with notifications when the window is in the foreground, which is horrible UX (especially
 | |
|             // if you have not defined any bingers and so get notified for everything).
 | |
|             var isIdle = (document.hidden || matrixService.presence.unavailable === mPresence.getState());
 | |
|             
 | |
|             // We need a way to let people get notifications for everything, if they so desire.  The way to do this
 | |
|             // is to specify zero bingwords.
 | |
|             var bingWords = matrixService.config().bingWords;
 | |
|             if (bingWords === undefined || bingWords.length === 0) {
 | |
|                 shouldBing = true;
 | |
|             }
 | |
|             
 | |
|             if (shouldBing && isIdle) {
 | |
|                 console.log("Displaying notification for "+JSON.stringify(event));
 | |
|                 var member = modelService.getMember(event.room_id, event.user_id);
 | |
|                 var displayname = getUserDisplayName(event.room_id, event.user_id);
 | |
| 
 | |
|                 var message = event.content.body;
 | |
|                 if (event.content.msgtype === "m.emote") {
 | |
|                     message = "* " + displayname + " " + message;
 | |
|                 }
 | |
|                 else if (event.content.msgtype === "m.image") {
 | |
|                     message = displayname + " sent an image.";
 | |
|                 }
 | |
|                 
 | |
|                 var roomTitle = $filter("mRoomName")(event.room_id);
 | |
|                 
 | |
|                 notificationService.showNotification(
 | |
|                     displayname + " (" + roomTitle + ")",
 | |
|                     message,
 | |
|                     member ? member.event.content.avatar_url : undefined,
 | |
|                     function() {
 | |
|                         console.log("notification.onclick() room=" + event.room_id);
 | |
|                         $rootScope.goToPage('room/' + event.room_id); 
 | |
|                     }
 | |
|                 );
 | |
|             }
 | |
|         }
 | |
|     };
 | |
| 
 | |
|     var handleMessage = function(event, isLiveEvent) {
 | |
|         // Check for empty event content
 | |
|         var hasContent = false;
 | |
|         for (var prop in event.content) {
 | |
|             hasContent = true;
 | |
|             break;
 | |
|         }
 | |
|         if (!hasContent) {
 | |
|             // empty json object is a redacted event, so ignore.
 | |
|             return;
 | |
|         }
 | |
|         
 | |
|         // =======================
 | |
|         
 | |
|         var room = modelService.getRoom(event.room_id);
 | |
|         
 | |
|         if (event.user_id !== matrixService.config().user_id) {
 | |
|             room.addMessageEvent(event, !isLiveEvent);
 | |
|             displayNotification(event);
 | |
|         }
 | |
|         else {
 | |
|             // we may have locally echoed this, so we should replace the event
 | |
|             // instead of just adding.
 | |
|             room.addOrReplaceMessageEvent(event, !isLiveEvent);
 | |
|         }
 | |
|         
 | |
|         // TODO send delivery receipt if isLiveEvent
 | |
|         
 | |
|         $rootScope.$broadcast(MSG_EVENT, event, isLiveEvent);
 | |
|     };
 | |
|     
 | |
|     var handleRoomMember = function(event, isLiveEvent, isStateEvent) {
 | |
|         var room = modelService.getRoom(event.room_id);
 | |
|         
 | |
|         // did something change?
 | |
|         var memberChanges = undefined;
 | |
|         if (!isStateEvent) {
 | |
|             // could be a membership change, display name change, etc.
 | |
|             // Find out which one.
 | |
|             if ((event.prev_content === undefined && event.content.membership) || (event.prev_content && (event.prev_content.membership !== event.content.membership))) {
 | |
|                 memberChanges = "membership";
 | |
|             }
 | |
|             else if (event.prev_content && (event.prev_content.displayname !== event.content.displayname)) {
 | |
|                 memberChanges = "displayname";
 | |
|             }
 | |
|             // mark the key which changed
 | |
|             event.changedKey = memberChanges;
 | |
|         }
 | |
|         
 | |
|         
 | |
|         // modify state before adding the message so it points to the right thing.
 | |
|         // The events are copied to avoid referencing the same event when adding
 | |
|         // the message (circular json structures)
 | |
|         if (isStateEvent || isLiveEvent) {
 | |
|             var newEvent = angular.copy(event);
 | |
|             newEvent.cnt = event.content;
 | |
|             room.current_room_state.storeStateEvent(newEvent);
 | |
|         }
 | |
|         else if (!isLiveEvent) {
 | |
|             // mutate the old room state
 | |
|             var oldEvent = angular.copy(event);
 | |
|             oldEvent.cnt = event.content;
 | |
|             if (event.prev_content) {
 | |
|                 // the m.room.member event we are handling is the NEW event. When
 | |
|                 // we keep going back in time, we want the PREVIOUS value for displaying
 | |
|                 // names/etc, hence the clobber here.
 | |
|                 oldEvent.cnt = event.prev_content;
 | |
|             }
 | |
|             
 | |
|             if (event.changedKey === "membership" && event.content.membership === "join") {
 | |
|                 // join has a prev_content but it doesn't contain all the info unlike the join, so use that.
 | |
|                 oldEvent.cnt = event.content;
 | |
|             }
 | |
|             
 | |
|             room.old_room_state.storeStateEvent(oldEvent);
 | |
|         }
 | |
|         
 | |
|         // If there was a change we want to display, dump it in the message
 | |
|         // list. This has to be done after room state is updated.
 | |
|         if (memberChanges) {
 | |
|             room.addMessageEvent(event, !isLiveEvent);
 | |
|         }
 | |
|         
 | |
|         
 | |
|         
 | |
|         $rootScope.$broadcast(MEMBER_EVENT, event, isLiveEvent, isStateEvent);
 | |
|     };
 | |
|     
 | |
|     var handlePresence = function(event, isLiveEvent) {
 | |
|         $rootScope.presence[event.content.user_id] = event;
 | |
|         $rootScope.$broadcast(PRESENCE_EVENT, event, isLiveEvent);
 | |
|     };
 | |
|     
 | |
|     var handlePowerLevels = function(event, isLiveEvent) {
 | |
|         handleRoomStateEvent(event, isLiveEvent);
 | |
|         $rootScope.$broadcast(POWERLEVEL_EVENT, event, isLiveEvent);   
 | |
|     };
 | |
| 
 | |
|     var handleRoomName = function(event, isLiveEvent, isStateEvent) {
 | |
|         console.log("handleRoomName room_id: " + event.room_id + " - isLiveEvent: " + isLiveEvent + " - name: " + event.content.name);
 | |
|         handleRoomStateEvent(event, isLiveEvent, !isStateEvent);
 | |
|         $rootScope.$broadcast(NAME_EVENT, event, isLiveEvent);
 | |
|     };
 | |
|     
 | |
| 
 | |
|     var handleRoomTopic = function(event, isLiveEvent, isStateEvent) {
 | |
|         console.log("handleRoomTopic room_id: " + event.room_id + " - isLiveEvent: " + isLiveEvent + " - topic: " + event.content.topic);
 | |
|         handleRoomStateEvent(event, isLiveEvent, !isStateEvent);
 | |
|         $rootScope.$broadcast(TOPIC_EVENT, event, isLiveEvent);
 | |
|     };
 | |
| 
 | |
|     var handleCallEvent = function(event, isLiveEvent) {
 | |
|         $rootScope.$broadcast(CALL_EVENT, event, isLiveEvent);
 | |
|         if (event.type === 'm.call.invite') {
 | |
|             var room = modelService.getRoom(event.room_id);
 | |
|             room.addMessageEvent(event, !isLiveEvent);
 | |
|         }
 | |
|     };
 | |
| 
 | |
|     var handleRedaction = function(event, isLiveEvent) {
 | |
|         if (!isLiveEvent) {
 | |
|             // we have nothing to remove, so just ignore it.
 | |
|             console.log("Received redacted event: "+JSON.stringify(event));
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         // we need to remove something possibly: do we know the redacted
 | |
|         // event ID?
 | |
|         if (eventMap[event.redacts]) {
 | |
|             var room = modelService.getRoom(event.room_id);
 | |
|             // remove event from list of messages in this room.
 | |
|             var eventList = room.events;
 | |
|             for (var i=0; i<eventList.length; i++) {
 | |
|                 if (eventList[i].event_id === event.redacts) {
 | |
|                     console.log("Removing event " + event.redacts);
 | |
|                     eventList.splice(i, 1);
 | |
|                     break;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             console.log("Redacted an event.");
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Return the display name of an user acccording to data already downloaded
 | |
|      * @param {String} room_id the room id
 | |
|      * @param {String} user_id the id of the user
 | |
|      * @returns {String} the user displayname or user_id if not available
 | |
|      */
 | |
|     var getUserDisplayName = function(room_id, user_id) {
 | |
|         var displayName;
 | |
| 
 | |
|         // Get the user display name from the member list of the room
 | |
|         var member = modelService.getMember(room_id, user_id);
 | |
|         if (member) {
 | |
|             member = member.event;
 | |
|         }
 | |
|         if (member && member.content.displayname) { // Do not consider null displayname
 | |
|             displayName = member.content.displayname;
 | |
| 
 | |
|             // Disambiguate users who have the same displayname in the room
 | |
|             if (user_id !== matrixService.config().user_id) {
 | |
|                 var room = modelService.getRoom(room_id);
 | |
| 
 | |
|                 for (var member_id in room.current_room_state.members) {
 | |
|                     if (room.current_room_state.members.hasOwnProperty(member_id) && member_id !== user_id) {
 | |
|                         var member2 = room.current_room_state.members[member_id].event;
 | |
|                         if (member2.content.displayname && member2.content.displayname === displayName) {
 | |
|                             displayName = displayName + " (" + user_id + ")";
 | |
|                             break;
 | |
|                         }
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // The user may not have joined the room yet. So try to resolve display name from presence data
 | |
|         // Note: This data may not be available
 | |
|         if (undefined === displayName && user_id in $rootScope.presence) {
 | |
|             displayName = $rootScope.presence[user_id].content.displayname;
 | |
|         }
 | |
| 
 | |
|         if (undefined === displayName) {
 | |
|             // By default, use the user ID
 | |
|             displayName = user_id;
 | |
|         }
 | |
|         return displayName;
 | |
|     };
 | |
| 
 | |
|     return {
 | |
|         ROOM_CREATE_EVENT: ROOM_CREATE_EVENT,
 | |
|         MSG_EVENT: MSG_EVENT,
 | |
|         MEMBER_EVENT: MEMBER_EVENT,
 | |
|         PRESENCE_EVENT: PRESENCE_EVENT,
 | |
|         POWERLEVEL_EVENT: POWERLEVEL_EVENT,
 | |
|         CALL_EVENT: CALL_EVENT,
 | |
|         NAME_EVENT: NAME_EVENT,
 | |
|         TOPIC_EVENT: TOPIC_EVENT,
 | |
|         RESET_EVENT: RESET_EVENT,
 | |
|         
 | |
|         reset: function() {
 | |
|             reset();
 | |
|             $rootScope.$broadcast(RESET_EVENT);
 | |
|         },
 | |
|     
 | |
|         handleEvent: function(event, isLiveEvent, isStateEvent) {
 | |
| 
 | |
|             // Avoid duplicated events
 | |
|             // Needed for rooms where initialSync has not been done. 
 | |
|             // In this case, we do not know where to start pagination. So, it starts from the END
 | |
|             // and we can have the same event (ex: joined, invitation) coming from the pagination
 | |
|             // AND from the event stream.
 | |
|             // FIXME: This workaround should be no more required when /initialSync on a particular room
 | |
|             // will be available (as opposite to the global /initialSync done at startup)
 | |
|             if (!isStateEvent) {    // Do not consider state events
 | |
|                 if (event.event_id && eventMap[event.event_id]) {
 | |
|                     console.log("discarding duplicate event: " + JSON.stringify(event, undefined, 4));
 | |
|                     return;
 | |
|                 }
 | |
|                 else {
 | |
|                     eventMap[event.event_id] = 1;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             if (event.type.indexOf('m.call.') === 0) {
 | |
|                 handleCallEvent(event, isLiveEvent);
 | |
|             }
 | |
|             else {            
 | |
|                 switch(event.type) {
 | |
|                     case "m.room.create":
 | |
|                         handleRoomCreate(event, isLiveEvent);
 | |
|                         break;
 | |
|                     case "m.room.aliases":
 | |
|                         handleRoomAliases(event, isLiveEvent);
 | |
|                         break;
 | |
|                     case "m.room.message":
 | |
|                         handleMessage(event, isLiveEvent);
 | |
|                         break;
 | |
|                     case "m.room.member":
 | |
|                         handleRoomMember(event, isLiveEvent, isStateEvent);
 | |
|                         break;
 | |
|                     case "m.presence":
 | |
|                         handlePresence(event, isLiveEvent);
 | |
|                         break;
 | |
|                     case 'm.room.ops_levels':
 | |
|                     case 'm.room.send_event_level':
 | |
|                     case 'm.room.add_state_level':
 | |
|                     case 'm.room.join_rules':
 | |
|                     case 'm.room.power_levels':
 | |
|                         handlePowerLevels(event, isLiveEvent);
 | |
|                         break;
 | |
|                     case 'm.room.name':
 | |
|                         handleRoomName(event, isLiveEvent, isStateEvent);
 | |
|                         break;
 | |
|                     case 'm.room.topic':
 | |
|                         handleRoomTopic(event, isLiveEvent, isStateEvent);
 | |
|                         break;
 | |
|                     case 'm.room.redaction':
 | |
|                         handleRedaction(event, isLiveEvent);
 | |
|                         break;
 | |
|                     default:
 | |
|                         // if it is a state event, then just add it in so it
 | |
|                         // displays on the Room Info screen.
 | |
|                         if (typeof(event.state_key) === "string") { // incls. 0-len strings
 | |
|                             if (event.room_id) {
 | |
|                                 handleRoomStateEvent(event, isLiveEvent, false);
 | |
|                             }
 | |
|                         }
 | |
|                         console.log("Unable to handle event type " + event.type);
 | |
|                         // console.log(JSON.stringify(event, undefined, 4));
 | |
|                         break;
 | |
|                 }
 | |
|             }
 | |
|         },
 | |
|         
 | |
|         // isLiveEvents determines whether notifications should be shown, whether
 | |
|         // messages get appended to the start/end of lists, etc.
 | |
|         handleEvents: function(events, isLiveEvents, isStateEvents) {
 | |
|             for (var i=0; i<events.length; i++) {
 | |
|                 this.handleEvent(events[i], isLiveEvents, isStateEvents);
 | |
|             }
 | |
|         },
 | |
| 
 | |
|         // Handle messages from /initialSync or /messages
 | |
|         handleRoomMessages: function(room_id, messages, isLiveEvents, dir) {
 | |
|             var events = messages.chunk;
 | |
| 
 | |
|             // Handles messages according to their time order
 | |
|             if (dir && 'b' === dir) {
 | |
|                 // paginateBackMessages requests messages to be in reverse chronological order
 | |
|                 for (var i=0; i<events.length; i++) {
 | |
|                     this.handleEvent(events[i], isLiveEvents, isLiveEvents);
 | |
|                 }
 | |
|                 
 | |
|                 // Store how far back we've paginated
 | |
|                 var room = modelService.getRoom(room_id);
 | |
|                 room.old_room_state.pagination_token = messages.end;
 | |
| 
 | |
|             }
 | |
|             else {
 | |
|                 // InitialSync returns messages in chronological order, so invert
 | |
|                 // it to get most recent > oldest
 | |
|                 for (var i=events.length - 1; i>=0; i--) {
 | |
|                     this.handleEvent(events[i], isLiveEvents, isLiveEvents);
 | |
|                 }
 | |
|                 // Store where to start pagination
 | |
|                 var room = modelService.getRoom(room_id);
 | |
|                 room.old_room_state.pagination_token = messages.start;
 | |
|             }
 | |
|         },
 | |
| 
 | |
|         handleInitialSyncDone: function(response) {
 | |
|             console.log("# handleInitialSyncDone");
 | |
| 
 | |
|             var rooms = response.data.rooms;
 | |
|             for (var i = 0; i < rooms.length; ++i) {
 | |
|                 var room = rooms[i];
 | |
|                 
 | |
|                 // FIXME: This is ming: the HS should be sending down the m.room.member
 | |
|                 // event for the invite in .state but it isn't, so fudge it for now.
 | |
|                 if (room.inviter && room.membership === "invite") {
 | |
|                     var me = matrixService.config().user_id;
 | |
|                     var fakeEvent = {
 | |
|                         event_id: "__FAKE__" + room.room_id,
 | |
|                         user_id: room.inviter,
 | |
|                         origin_server_ts: 0,
 | |
|                         room_id: room.room_id,
 | |
|                         state_key: me,
 | |
|                         type: "m.room.member",
 | |
|                         content: {
 | |
|                             membership: "invite"
 | |
|                         }
 | |
|                     };
 | |
|                     if (!room.state) {
 | |
|                         room.state = [];
 | |
|                     }
 | |
|                     room.state.push(fakeEvent);
 | |
|                     console.log("RECV /initialSync invite >> "+room.room_id);
 | |
|                 }
 | |
|                 
 | |
|                 var newRoom = modelService.getRoom(room.room_id);
 | |
|                 newRoom.current_room_state.storeStateEvents(room.state);
 | |
|                 newRoom.old_room_state.storeStateEvents(room.state);
 | |
| 
 | |
|                 // this should be done AFTER storing state events since these
 | |
|                 // messages may make the old_room_state diverge.
 | |
|                 if ("messages" in room) {
 | |
|                     this.handleRoomMessages(room.room_id, room.messages, false);
 | |
|                     newRoom.current_room_state.pagination_token = room.messages.end;
 | |
|                     newRoom.old_room_state.pagination_token = room.messages.start;
 | |
|                 }
 | |
|             }
 | |
|             var presence = response.data.presence;
 | |
|             this.handleEvents(presence, false);
 | |
| 
 | |
|             initialSyncDeferred.resolve(response);
 | |
|         },
 | |
| 
 | |
|         // Returns a promise that resolves when the initialSync request has been processed
 | |
|         waitForInitialSyncCompletion: function() {
 | |
|             return initialSyncDeferred.promise;
 | |
|         },
 | |
| 
 | |
|         resetRoomMessages: function(room_id) {
 | |
|             resetRoomMessages(room_id);
 | |
|         },
 | |
|         
 | |
|         /**
 | |
|          * Return the last message event of a room
 | |
|          * @param {String} room_id the room id
 | |
|          * @param {Boolean} filterFake true to not take into account fake messages
 | |
|          * @returns {undefined | Event} the last message event if available
 | |
|          */
 | |
|         getLastMessage: function(room_id, filterEcho) {
 | |
|             var lastMessage;
 | |
| 
 | |
|             var events = modelService.getRoom(room_id).events;
 | |
|             for (var i = events.length - 1; i >= 0; i--) {
 | |
|                 var message = events[i];
 | |
| 
 | |
|                 if (!filterEcho || undefined === message.echo_msg_state) {
 | |
|                     lastMessage = message;
 | |
|                     break;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             return lastMessage;
 | |
|         },
 | |
|         
 | |
|         /**
 | |
|          * Compute the room users number, ie the number of members who has joined the room.
 | |
|          * @param {String} room_id the room id
 | |
|          * @returns {undefined | Number} the room users number if available
 | |
|          */
 | |
|         getUsersCountInRoom: function(room_id) {
 | |
|             var memberCount;
 | |
| 
 | |
|             var room = modelService.getRoom(room_id);
 | |
|             memberCount = 0;
 | |
|             for (var i in room.current_room_state.members) {
 | |
|                 if (!room.current_room_state.members.hasOwnProperty(i)) continue;
 | |
| 
 | |
|                 var member = room.current_room_state.members[i].event;
 | |
| 
 | |
|                 if ("join" === member.content.membership) {
 | |
|                     memberCount = memberCount + 1;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             return memberCount;
 | |
|         },
 | |
|         
 | |
|         /**
 | |
|          * Return the power level of an user in a particular room
 | |
|          * @param {String} room_id the room id
 | |
|          * @param {String} user_id the user id
 | |
|          * @returns {Number} a value between 0 and 10
 | |
|          */
 | |
|         getUserPowerLevel: function(room_id, user_id) {
 | |
|             var powerLevel = 0;
 | |
|             var room = modelService.getRoom(room_id).current_room_state;
 | |
|             if (room.state("m.room.power_levels")) {
 | |
|                 if (user_id in room.state("m.room.power_levels").content) {
 | |
|                     powerLevel = room.state("m.room.power_levels").content[user_id];
 | |
|                 }
 | |
|                 else {
 | |
|                     // Use the room default user power
 | |
|                     powerLevel = room.state("m.room.power_levels").content["default"];
 | |
|                 }
 | |
|             }
 | |
|             return powerLevel;
 | |
|         },
 | |
|         
 | |
|         /**
 | |
|          * Return the display name of an user acccording to data already downloaded
 | |
|          * @param {String} room_id the room id
 | |
|          * @param {String} user_id the id of the user
 | |
|          * @returns {String} the user displayname or user_id if not available
 | |
|          */
 | |
|         getUserDisplayName: function(room_id, user_id) {
 | |
|             return getUserDisplayName(room_id, user_id);
 | |
|         }
 | |
|     };
 | |
| }]);
 |