2280 lines
90 KiB
Python
2280 lines
90 KiB
Python
# Copyright 2021 The Matrix.org Foundation C.I.C.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import collections
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import itertools
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import logging
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from http import HTTPStatus
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from typing import (
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TYPE_CHECKING,
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Collection,
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Container,
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Dict,
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Iterable,
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List,
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Optional,
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Sequence,
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Set,
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Tuple,
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)
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from prometheus_client import Counter, Histogram
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from synapse import event_auth
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from synapse.api.constants import (
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EventContentFields,
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EventTypes,
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GuestAccess,
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Membership,
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RejectedReason,
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RoomEncryptionAlgorithms,
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)
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from synapse.api.errors import (
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AuthError,
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Codes,
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FederationError,
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HttpResponseException,
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RequestSendFailed,
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SynapseError,
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)
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from synapse.api.room_versions import KNOWN_ROOM_VERSIONS, RoomVersion, RoomVersions
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from synapse.event_auth import (
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auth_types_for_event,
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check_state_dependent_auth_rules,
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check_state_independent_auth_rules,
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validate_event_for_room_version,
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)
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from synapse.events import EventBase
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from synapse.events.snapshot import EventContext
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from synapse.federation.federation_client import InvalidResponseError
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from synapse.logging.context import nested_logging_context
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from synapse.logging.opentracing import (
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SynapseTags,
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set_tag,
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start_active_span,
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tag_args,
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trace,
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)
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from synapse.metrics.background_process_metrics import run_as_background_process
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from synapse.replication.http.devices import ReplicationUserDevicesResyncRestServlet
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from synapse.replication.http.federation import (
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ReplicationFederationSendEventsRestServlet,
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)
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from synapse.state import StateResolutionStore
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from synapse.storage.databases.main.events import PartialStateConflictError
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from synapse.storage.databases.main.events_worker import EventRedactBehaviour
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from synapse.storage.state import StateFilter
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from synapse.types import (
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PersistedEventPosition,
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RoomStreamToken,
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StateMap,
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UserID,
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get_domain_from_id,
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)
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from synapse.util.async_helpers import Linearizer, concurrently_execute
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from synapse.util.iterutils import batch_iter
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from synapse.util.retryutils import NotRetryingDestination
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from synapse.util.stringutils import shortstr
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if TYPE_CHECKING:
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from synapse.server import HomeServer
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logger = logging.getLogger(__name__)
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soft_failed_event_counter = Counter(
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"synapse_federation_soft_failed_events_total",
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"Events received over federation that we marked as soft_failed",
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)
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# Added to debug performance and track progress on optimizations
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backfill_processing_after_timer = Histogram(
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"synapse_federation_backfill_processing_after_time_seconds",
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"sec",
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[],
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buckets=(
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0.1,
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0.25,
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0.5,
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1.0,
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2.5,
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5.0,
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7.5,
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10.0,
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15.0,
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20.0,
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25.0,
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30.0,
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40.0,
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50.0,
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60.0,
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80.0,
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100.0,
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120.0,
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150.0,
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180.0,
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"+Inf",
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),
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)
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class FederationEventHandler:
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"""Handles events that originated from federation.
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Responsible for handing incoming events and passing them on to the rest
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of the homeserver (including auth and state conflict resolutions)
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"""
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def __init__(self, hs: "HomeServer"):
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self._store = hs.get_datastores().main
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self._storage_controllers = hs.get_storage_controllers()
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self._state_storage_controller = self._storage_controllers.state
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self._state_handler = hs.get_state_handler()
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self._event_creation_handler = hs.get_event_creation_handler()
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self._event_auth_handler = hs.get_event_auth_handler()
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self._message_handler = hs.get_message_handler()
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self._bulk_push_rule_evaluator = hs.get_bulk_push_rule_evaluator()
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self._state_resolution_handler = hs.get_state_resolution_handler()
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# avoid a circular dependency by deferring execution here
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self._get_room_member_handler = hs.get_room_member_handler
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self._federation_client = hs.get_federation_client()
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self._third_party_event_rules = hs.get_third_party_event_rules()
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self._notifier = hs.get_notifier()
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self._is_mine_id = hs.is_mine_id
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self._server_name = hs.hostname
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self._instance_name = hs.get_instance_name()
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self._config = hs.config
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self._ephemeral_messages_enabled = hs.config.server.enable_ephemeral_messages
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self._send_events = ReplicationFederationSendEventsRestServlet.make_client(hs)
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if hs.config.worker.worker_app:
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self._user_device_resync = (
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ReplicationUserDevicesResyncRestServlet.make_client(hs)
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)
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else:
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self._device_list_updater = hs.get_device_handler().device_list_updater
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# When joining a room we need to queue any events for that room up.
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# For each room, a list of (pdu, origin) tuples.
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# TODO: replace this with something more elegant, probably based around the
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# federation event staging area.
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self.room_queues: Dict[str, List[Tuple[EventBase, str]]] = {}
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self._room_pdu_linearizer = Linearizer("fed_room_pdu")
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async def on_receive_pdu(self, origin: str, pdu: EventBase) -> None:
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"""Process a PDU received via a federation /send/ transaction
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Args:
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origin: server which initiated the /send/ transaction. Will
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be used to fetch missing events or state.
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pdu: received PDU
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"""
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# We should never see any outliers here.
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assert not pdu.internal_metadata.outlier
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room_id = pdu.room_id
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event_id = pdu.event_id
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# We reprocess pdus when we have seen them only as outliers
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existing = await self._store.get_event(
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event_id, allow_none=True, allow_rejected=True
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)
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# FIXME: Currently we fetch an event again when we already have it
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# if it has been marked as an outlier.
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if existing:
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if not existing.internal_metadata.is_outlier():
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logger.info(
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"Ignoring received event %s which we have already seen", event_id
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)
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return
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if pdu.internal_metadata.is_outlier():
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logger.info(
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"Ignoring received outlier %s which we already have as an outlier",
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event_id,
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)
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return
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logger.info("De-outliering event %s", event_id)
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# do some initial sanity-checking of the event. In particular, make
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# sure it doesn't have hundreds of prev_events or auth_events, which
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# could cause a huge state resolution or cascade of event fetches.
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try:
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self._sanity_check_event(pdu)
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except SynapseError as err:
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logger.warning("Received event failed sanity checks")
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raise FederationError("ERROR", err.code, err.msg, affected=pdu.event_id)
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# If we are currently in the process of joining this room, then we
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# queue up events for later processing.
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if room_id in self.room_queues:
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logger.info(
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"Queuing PDU from %s for now: join in progress",
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origin,
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)
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self.room_queues[room_id].append((pdu, origin))
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return
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# If we're not in the room just ditch the event entirely. This is
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# probably an old server that has come back and thinks we're still in
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# the room (or we've been rejoined to the room by a state reset).
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#
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# Note that if we were never in the room then we would have already
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# dropped the event, since we wouldn't know the room version.
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is_in_room = await self._event_auth_handler.is_host_in_room(
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room_id, self._server_name
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)
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if not is_in_room:
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logger.info(
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"Ignoring PDU from %s as we're not in the room",
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origin,
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)
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return None
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# Try to fetch any missing prev events to fill in gaps in the graph
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prevs = set(pdu.prev_event_ids())
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seen = await self._store.have_events_in_timeline(prevs)
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missing_prevs = prevs - seen
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if missing_prevs:
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# We only backfill backwards to the min depth.
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min_depth = await self._store.get_min_depth(pdu.room_id)
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logger.debug("min_depth: %d", min_depth)
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if min_depth is not None and pdu.depth > min_depth:
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# If we're missing stuff, ensure we only fetch stuff one
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# at a time.
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logger.info(
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"Acquiring room lock to fetch %d missing prev_events: %s",
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len(missing_prevs),
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shortstr(missing_prevs),
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)
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async with self._room_pdu_linearizer.queue(pdu.room_id):
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logger.info(
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"Acquired room lock to fetch %d missing prev_events",
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len(missing_prevs),
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)
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try:
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await self._get_missing_events_for_pdu(
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origin, pdu, prevs, min_depth
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)
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except Exception as e:
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raise Exception(
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"Error fetching missing prev_events for %s: %s"
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% (event_id, e)
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) from e
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# Update the set of things we've seen after trying to
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# fetch the missing stuff
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seen = await self._store.have_events_in_timeline(prevs)
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missing_prevs = prevs - seen
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if not missing_prevs:
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logger.info("Found all missing prev_events")
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if missing_prevs:
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# since this event was pushed to us, it is possible for it to
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# become the only forward-extremity in the room, and we would then
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# trust its state to be the state for the whole room. This is very
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# bad. Further, if the event was pushed to us, there is no excuse
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# for us not to have all the prev_events. (XXX: apart from
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# min_depth?)
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#
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# We therefore reject any such events.
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logger.warning(
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"Rejecting: failed to fetch %d prev events: %s",
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len(missing_prevs),
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shortstr(missing_prevs),
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)
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raise FederationError(
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"ERROR",
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403,
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(
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"Your server isn't divulging details about prev_events "
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"referenced in this event."
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),
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affected=pdu.event_id,
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)
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try:
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context = await self._state_handler.compute_event_context(pdu)
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await self._process_received_pdu(origin, pdu, context)
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except PartialStateConflictError:
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# The room was un-partial stated while we were processing the PDU.
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# Try once more, with full state this time.
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logger.info(
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"Room %s was un-partial stated while processing the PDU, trying again.",
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room_id,
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)
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context = await self._state_handler.compute_event_context(pdu)
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await self._process_received_pdu(origin, pdu, context)
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async def on_send_membership_event(
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self, origin: str, event: EventBase
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) -> Tuple[EventBase, EventContext]:
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"""
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We have received a join/leave/knock event for a room via send_join/leave/knock.
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Verify that event and send it into the room on the remote homeserver's behalf.
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This is quite similar to on_receive_pdu, with the following principal
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differences:
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* only membership events are permitted (and only events with
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sender==state_key -- ie, no kicks or bans)
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* *We* send out the event on behalf of the remote server.
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* We enforce the membership restrictions of restricted rooms.
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* Rejected events result in an exception rather than being stored.
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There are also other differences, however it is not clear if these are by
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design or omission. In particular, we do not attempt to backfill any missing
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prev_events.
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Args:
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origin: The homeserver of the remote (joining/invited/knocking) user.
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event: The member event that has been signed by the remote homeserver.
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Returns:
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The event and context of the event after inserting it into the room graph.
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Raises:
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RuntimeError if any prev_events are missing
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SynapseError if the event is not accepted into the room
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PartialStateConflictError if the room was un-partial stated in between
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computing the state at the event and persisting it. The caller should
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retry exactly once in this case.
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"""
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logger.debug(
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"on_send_membership_event: Got event: %s, signatures: %s",
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event.event_id,
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event.signatures,
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)
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if get_domain_from_id(event.sender) != origin:
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logger.info(
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"Got send_membership request for user %r from different origin %s",
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event.sender,
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origin,
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)
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raise SynapseError(403, "User not from origin", Codes.FORBIDDEN)
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if event.sender != event.state_key:
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raise SynapseError(400, "state_key and sender must match", Codes.BAD_JSON)
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assert not event.internal_metadata.outlier
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# Send this event on behalf of the other server.
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#
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# The remote server isn't a full participant in the room at this point, so
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# may not have an up-to-date list of the other homeservers participating in
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# the room, so we send it on their behalf.
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event.internal_metadata.send_on_behalf_of = origin
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context = await self._state_handler.compute_event_context(event)
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await self._check_event_auth(origin, event, context)
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if context.rejected:
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raise SynapseError(
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403, f"{event.membership} event was rejected", Codes.FORBIDDEN
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)
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# for joins, we need to check the restrictions of restricted rooms
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if event.membership == Membership.JOIN:
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await self.check_join_restrictions(context, event)
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# for knock events, we run the third-party event rules. It's not entirely clear
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# why we don't do this for other sorts of membership events.
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if event.membership == Membership.KNOCK:
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event_allowed, _ = await self._third_party_event_rules.check_event_allowed(
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event, context
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)
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if not event_allowed:
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logger.info("Sending of knock %s forbidden by third-party rules", event)
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raise SynapseError(
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403, "This event is not allowed in this context", Codes.FORBIDDEN
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)
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# all looks good, we can persist the event.
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# First, precalculate the joined hosts so that the federation sender doesn't
|
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# need to.
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await self._event_creation_handler.cache_joined_hosts_for_event(event, context)
|
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await self._check_for_soft_fail(event, context=context, origin=origin)
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await self._run_push_actions_and_persist_event(event, context)
|
||
return event, context
|
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|
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async def check_join_restrictions(
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self, context: EventContext, event: EventBase
|
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) -> None:
|
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"""Check that restrictions in restricted join rules are matched
|
||
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Called when we receive a join event via send_join.
|
||
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||
Raises an auth error if the restrictions are not matched.
|
||
"""
|
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prev_state_ids = await context.get_prev_state_ids()
|
||
|
||
# Check if the user is already in the room or invited to the room.
|
||
user_id = event.state_key
|
||
prev_member_event_id = prev_state_ids.get((EventTypes.Member, user_id), None)
|
||
prev_member_event = None
|
||
if prev_member_event_id:
|
||
prev_member_event = await self._store.get_event(prev_member_event_id)
|
||
|
||
# Check if the member should be allowed access via membership in a space.
|
||
await self._event_auth_handler.check_restricted_join_rules(
|
||
prev_state_ids,
|
||
event.room_version,
|
||
user_id,
|
||
prev_member_event,
|
||
)
|
||
|
||
@trace
|
||
async def process_remote_join(
|
||
self,
|
||
origin: str,
|
||
room_id: str,
|
||
auth_events: List[EventBase],
|
||
state: List[EventBase],
|
||
event: EventBase,
|
||
room_version: RoomVersion,
|
||
partial_state: bool,
|
||
) -> int:
|
||
"""Persists the events returned by a send_join
|
||
|
||
Checks the auth chain is valid (and passes auth checks) for the
|
||
state and event. Then persists all of the events.
|
||
Notifies about the persisted events where appropriate.
|
||
|
||
Args:
|
||
origin: Where the events came from
|
||
room_id:
|
||
auth_events
|
||
state
|
||
event
|
||
room_version: The room version we expect this room to have, and
|
||
will raise if it doesn't match the version in the create event.
|
||
partial_state: True if the state omits non-critical membership events
|
||
|
||
Returns:
|
||
The stream ID after which all events have been persisted.
|
||
|
||
Raises:
|
||
SynapseError if the response is in some way invalid.
|
||
PartialStateConflictError if the homeserver is already in the room and it
|
||
has been un-partial stated.
|
||
"""
|
||
create_event = None
|
||
for e in state:
|
||
if (e.type, e.state_key) == (EventTypes.Create, ""):
|
||
create_event = e
|
||
break
|
||
|
||
if create_event is None:
|
||
# If the state doesn't have a create event then the room is
|
||
# invalid, and it would fail auth checks anyway.
|
||
raise SynapseError(400, "No create event in state")
|
||
|
||
room_version_id = create_event.content.get(
|
||
"room_version", RoomVersions.V1.identifier
|
||
)
|
||
|
||
if room_version.identifier != room_version_id:
|
||
raise SynapseError(400, "Room version mismatch")
|
||
|
||
# persist the auth chain and state events.
|
||
#
|
||
# any invalid events here will be marked as rejected, and we'll carry on.
|
||
#
|
||
# any events whose auth events are missing (ie, not in the send_join response,
|
||
# and not already in our db) will just be ignored. This is correct behaviour,
|
||
# because the reason that auth_events are missing might be due to us being
|
||
# unable to validate their signatures. The fact that we can't validate their
|
||
# signatures right now doesn't mean that we will *never* be able to, so it
|
||
# is premature to reject them.
|
||
#
|
||
await self._auth_and_persist_outliers(
|
||
room_id, itertools.chain(auth_events, state)
|
||
)
|
||
|
||
# and now persist the join event itself.
|
||
logger.info(
|
||
"Peristing join-via-remote %s (partial_state: %s)", event, partial_state
|
||
)
|
||
with nested_logging_context(suffix=event.event_id):
|
||
context = await self._state_handler.compute_event_context(
|
||
event,
|
||
state_ids_before_event={
|
||
(e.type, e.state_key): e.event_id for e in state
|
||
},
|
||
partial_state=partial_state,
|
||
)
|
||
|
||
await self._check_event_auth(origin, event, context)
|
||
if context.rejected:
|
||
raise SynapseError(400, "Join event was rejected")
|
||
|
||
# the remote server is responsible for sending our join event to the rest
|
||
# of the federation. Indeed, attempting to do so will result in problems
|
||
# when we try to look up the state before the join (to get the server list)
|
||
# and discover that we do not have it.
|
||
event.internal_metadata.proactively_send = False
|
||
|
||
stream_id_after_persist = await self.persist_events_and_notify(
|
||
room_id, [(event, context)]
|
||
)
|
||
|
||
# If we're joining the room again, check if there is new marker
|
||
# state indicating that there is new history imported somewhere in
|
||
# the DAG. Multiple markers can exist in the current state with
|
||
# unique state_keys.
|
||
#
|
||
# Do this after the state from the remote join was persisted (via
|
||
# `persist_events_and_notify`). Otherwise we can run into a
|
||
# situation where the create event doesn't exist yet in the
|
||
# `current_state_events`
|
||
for e in state:
|
||
await self._handle_marker_event(origin, e)
|
||
|
||
return stream_id_after_persist
|
||
|
||
async def update_state_for_partial_state_event(
|
||
self, destination: str, event: EventBase
|
||
) -> None:
|
||
"""Recalculate the state at an event as part of a de-partial-stating process
|
||
|
||
Args:
|
||
destination: server to request full state from
|
||
event: partial-state event to be de-partial-stated
|
||
|
||
Raises:
|
||
FederationError if we fail to request state from the remote server.
|
||
"""
|
||
logger.info("Updating state for %s", event.event_id)
|
||
with nested_logging_context(suffix=event.event_id):
|
||
# if we have all the event's prev_events, then we can work out the
|
||
# state based on their states. Otherwise, we request it from the destination
|
||
# server.
|
||
#
|
||
# This is the same operation as we do when we receive a regular event
|
||
# over federation.
|
||
context = await self._compute_event_context_with_maybe_missing_prevs(
|
||
destination, event
|
||
)
|
||
if context.partial_state:
|
||
# this can happen if some or all of the event's prev_events still have
|
||
# partial state. We were careful to only pick events from the db without
|
||
# partial-state prev events, so that implies that a prev event has
|
||
# been persisted (with partial state) since we did the query.
|
||
#
|
||
# So, let's just ignore `event` for now; when we re-run the db query
|
||
# we should instead get its partial-state prev event, which we will
|
||
# de-partial-state, and then come back to event.
|
||
logger.warning(
|
||
"%s still has prev_events with partial state: can't de-partial-state it yet",
|
||
event.event_id,
|
||
)
|
||
return
|
||
|
||
# since the state at this event has changed, we should now re-evaluate
|
||
# whether it should have been rejected. We must already have all of the
|
||
# auth events (from last time we went round this path), so there is no
|
||
# need to pass the origin.
|
||
await self._check_event_auth(None, event, context)
|
||
|
||
await self._store.update_state_for_partial_state_event(event, context)
|
||
self._state_storage_controller.notify_event_un_partial_stated(
|
||
event.event_id
|
||
)
|
||
|
||
@trace
|
||
async def backfill(
|
||
self, dest: str, room_id: str, limit: int, extremities: Collection[str]
|
||
) -> None:
|
||
"""Trigger a backfill request to `dest` for the given `room_id`
|
||
|
||
This will attempt to get more events from the remote. If the other side
|
||
has no new events to offer, this will return an empty list.
|
||
|
||
As the events are received, we check their signatures, and also do some
|
||
sanity-checking on them. If any of the backfilled events are invalid,
|
||
this method throws a SynapseError.
|
||
|
||
We might also raise an InvalidResponseError if the response from the remote
|
||
server is just bogus.
|
||
|
||
TODO: make this more useful to distinguish failures of the remote
|
||
server from invalid events (there is probably no point in trying to
|
||
re-fetch invalid events from every other HS in the room.)
|
||
"""
|
||
if dest == self._server_name:
|
||
raise SynapseError(400, "Can't backfill from self.")
|
||
|
||
events = await self._federation_client.backfill(
|
||
dest, room_id, limit=limit, extremities=extremities
|
||
)
|
||
|
||
if not events:
|
||
return
|
||
|
||
with backfill_processing_after_timer.time():
|
||
# if there are any events in the wrong room, the remote server is buggy and
|
||
# should not be trusted.
|
||
for ev in events:
|
||
if ev.room_id != room_id:
|
||
raise InvalidResponseError(
|
||
f"Remote server {dest} returned event {ev.event_id} which is in "
|
||
f"room {ev.room_id}, when we were backfilling in {room_id}"
|
||
)
|
||
|
||
await self._process_pulled_events(
|
||
dest,
|
||
events,
|
||
backfilled=True,
|
||
)
|
||
|
||
@trace
|
||
async def _get_missing_events_for_pdu(
|
||
self, origin: str, pdu: EventBase, prevs: Set[str], min_depth: int
|
||
) -> None:
|
||
"""
|
||
Args:
|
||
origin: Origin of the pdu. Will be called to get the missing events
|
||
pdu: received pdu
|
||
prevs: List of event ids which we are missing
|
||
min_depth: Minimum depth of events to return.
|
||
"""
|
||
|
||
room_id = pdu.room_id
|
||
event_id = pdu.event_id
|
||
|
||
seen = await self._store.have_events_in_timeline(prevs)
|
||
|
||
if not prevs - seen:
|
||
return
|
||
|
||
latest_list = await self._store.get_latest_event_ids_in_room(room_id)
|
||
|
||
# We add the prev events that we have seen to the latest
|
||
# list to ensure the remote server doesn't give them to us
|
||
latest = set(latest_list)
|
||
latest |= seen
|
||
|
||
logger.info(
|
||
"Requesting missing events between %s and %s",
|
||
shortstr(latest),
|
||
event_id,
|
||
)
|
||
|
||
# XXX: we set timeout to 10s to help workaround
|
||
# https://github.com/matrix-org/synapse/issues/1733.
|
||
# The reason is to avoid holding the linearizer lock
|
||
# whilst processing inbound /send transactions, causing
|
||
# FDs to stack up and block other inbound transactions
|
||
# which empirically can currently take up to 30 minutes.
|
||
#
|
||
# N.B. this explicitly disables retry attempts.
|
||
#
|
||
# N.B. this also increases our chances of falling back to
|
||
# fetching fresh state for the room if the missing event
|
||
# can't be found, which slightly reduces our security.
|
||
# it may also increase our DAG extremity count for the room,
|
||
# causing additional state resolution? See #1760.
|
||
# However, fetching state doesn't hold the linearizer lock
|
||
# apparently.
|
||
#
|
||
# see https://github.com/matrix-org/synapse/pull/1744
|
||
#
|
||
# ----
|
||
#
|
||
# Update richvdh 2018/09/18: There are a number of problems with timing this
|
||
# request out aggressively on the client side:
|
||
#
|
||
# - it plays badly with the server-side rate-limiter, which starts tarpitting you
|
||
# if you send too many requests at once, so you end up with the server carefully
|
||
# working through the backlog of your requests, which you have already timed
|
||
# out.
|
||
#
|
||
# - for this request in particular, we now (as of
|
||
# https://github.com/matrix-org/synapse/pull/3456) reject any PDUs where the
|
||
# server can't produce a plausible-looking set of prev_events - so we becone
|
||
# much more likely to reject the event.
|
||
#
|
||
# - contrary to what it says above, we do *not* fall back to fetching fresh state
|
||
# for the room if get_missing_events times out. Rather, we give up processing
|
||
# the PDU whose prevs we are missing, which then makes it much more likely that
|
||
# we'll end up back here for the *next* PDU in the list, which exacerbates the
|
||
# problem.
|
||
#
|
||
# - the aggressive 10s timeout was introduced to deal with incoming federation
|
||
# requests taking 8 hours to process. It's not entirely clear why that was going
|
||
# on; certainly there were other issues causing traffic storms which are now
|
||
# resolved, and I think in any case we may be more sensible about our locking
|
||
# now. We're *certainly* more sensible about our logging.
|
||
#
|
||
# All that said: Let's try increasing the timeout to 60s and see what happens.
|
||
|
||
try:
|
||
missing_events = await self._federation_client.get_missing_events(
|
||
origin,
|
||
room_id,
|
||
earliest_events_ids=list(latest),
|
||
latest_events=[pdu],
|
||
limit=10,
|
||
min_depth=min_depth,
|
||
timeout=60000,
|
||
)
|
||
except (RequestSendFailed, HttpResponseException, NotRetryingDestination) as e:
|
||
# We failed to get the missing events, but since we need to handle
|
||
# the case of `get_missing_events` not returning the necessary
|
||
# events anyway, it is safe to simply log the error and continue.
|
||
logger.warning("Failed to get prev_events: %s", e)
|
||
return
|
||
|
||
logger.info("Got %d prev_events", len(missing_events))
|
||
await self._process_pulled_events(origin, missing_events, backfilled=False)
|
||
|
||
@trace
|
||
async def _process_pulled_events(
|
||
self, origin: str, events: Collection[EventBase], backfilled: bool
|
||
) -> None:
|
||
"""Process a batch of events we have pulled from a remote server
|
||
|
||
Pulls in any events required to auth the events, persists the received events,
|
||
and notifies clients, if appropriate.
|
||
|
||
Assumes the events have already had their signatures and hashes checked.
|
||
|
||
Params:
|
||
origin: The server we received these events from
|
||
events: The received events.
|
||
backfilled: True if this is part of a historical batch of events (inhibits
|
||
notification to clients, and validation of device keys.)
|
||
"""
|
||
set_tag(
|
||
SynapseTags.FUNC_ARG_PREFIX + "event_ids",
|
||
str([event.event_id for event in events]),
|
||
)
|
||
set_tag(
|
||
SynapseTags.FUNC_ARG_PREFIX + "event_ids.length",
|
||
str(len(events)),
|
||
)
|
||
set_tag(SynapseTags.FUNC_ARG_PREFIX + "backfilled", str(backfilled))
|
||
logger.debug(
|
||
"processing pulled backfilled=%s events=%s",
|
||
backfilled,
|
||
[
|
||
"event_id=%s,depth=%d,body=%s,prevs=%s\n"
|
||
% (
|
||
event.event_id,
|
||
event.depth,
|
||
event.content.get("body", event.type),
|
||
event.prev_event_ids(),
|
||
)
|
||
for event in events
|
||
],
|
||
)
|
||
|
||
# We want to sort these by depth so we process them and
|
||
# tell clients about them in order.
|
||
sorted_events = sorted(events, key=lambda x: x.depth)
|
||
for ev in sorted_events:
|
||
with nested_logging_context(ev.event_id):
|
||
await self._process_pulled_event(origin, ev, backfilled=backfilled)
|
||
|
||
@trace
|
||
@tag_args
|
||
async def _process_pulled_event(
|
||
self, origin: str, event: EventBase, backfilled: bool
|
||
) -> None:
|
||
"""Process a single event that we have pulled from a remote server
|
||
|
||
Pulls in any events required to auth the event, persists the received event,
|
||
and notifies clients, if appropriate.
|
||
|
||
Assumes the event has already had its signatures and hashes checked.
|
||
|
||
This is somewhat equivalent to on_receive_pdu, but applies somewhat different
|
||
logic in the case that we are missing prev_events (in particular, it just
|
||
requests the state at that point, rather than triggering a get_missing_events) -
|
||
so is appropriate when we have pulled the event from a remote server, rather
|
||
than having it pushed to us.
|
||
|
||
Params:
|
||
origin: The server we received this event from
|
||
events: The received event
|
||
backfilled: True if this is part of a historical batch of events (inhibits
|
||
notification to clients, and validation of device keys.)
|
||
"""
|
||
logger.info("Processing pulled event %s", event)
|
||
|
||
# This function should not be used to persist outliers (use something
|
||
# else) because this does a bunch of operations that aren't necessary
|
||
# (extra work; in particular, it makes sure we have all the prev_events
|
||
# and resolves the state across those prev events). If you happen to run
|
||
# into a situation where the event you're trying to process/backfill is
|
||
# marked as an `outlier`, then you should update that spot to return an
|
||
# `EventBase` copy that doesn't have `outlier` flag set.
|
||
#
|
||
# `EventBase` is used to represent both an event we have not yet
|
||
# persisted, and one that we have persisted and now keep in the cache.
|
||
# In an ideal world this method would only be called with the first type
|
||
# of event, but it turns out that's not actually the case and for
|
||
# example, you could get an event from cache that is marked as an
|
||
# `outlier` (fix up that spot though).
|
||
assert not event.internal_metadata.is_outlier(), (
|
||
"Outlier event passed to _process_pulled_event. "
|
||
"To persist an event as a non-outlier, make sure to pass in a copy without `event.internal_metadata.outlier = true`."
|
||
)
|
||
|
||
event_id = event.event_id
|
||
|
||
existing = await self._store.get_event(
|
||
event_id, allow_none=True, allow_rejected=True
|
||
)
|
||
if existing:
|
||
if not existing.internal_metadata.is_outlier():
|
||
logger.info(
|
||
"_process_pulled_event: Ignoring received event %s which we have already seen",
|
||
event_id,
|
||
)
|
||
return
|
||
logger.info("De-outliering event %s", event_id)
|
||
|
||
try:
|
||
self._sanity_check_event(event)
|
||
except SynapseError as err:
|
||
logger.warning("Event %s failed sanity check: %s", event_id, err)
|
||
await self._store.record_event_failed_pull_attempt(
|
||
event.room_id, event_id, str(err)
|
||
)
|
||
return
|
||
|
||
try:
|
||
try:
|
||
context = await self._compute_event_context_with_maybe_missing_prevs(
|
||
origin, event
|
||
)
|
||
await self._process_received_pdu(
|
||
origin,
|
||
event,
|
||
context,
|
||
backfilled=backfilled,
|
||
)
|
||
except PartialStateConflictError:
|
||
# The room was un-partial stated while we were processing the event.
|
||
# Try once more, with full state this time.
|
||
context = await self._compute_event_context_with_maybe_missing_prevs(
|
||
origin, event
|
||
)
|
||
|
||
# We ought to have full state now, barring some unlikely race where we left and
|
||
# rejoned the room in the background.
|
||
if context.partial_state:
|
||
raise AssertionError(
|
||
f"Event {event.event_id} still has a partial resolved state "
|
||
f"after room {event.room_id} was un-partial stated"
|
||
)
|
||
|
||
await self._process_received_pdu(
|
||
origin,
|
||
event,
|
||
context,
|
||
backfilled=backfilled,
|
||
)
|
||
except FederationError as e:
|
||
await self._store.record_event_failed_pull_attempt(
|
||
event.room_id, event_id, str(e)
|
||
)
|
||
|
||
if e.code == 403:
|
||
logger.warning("Pulled event %s failed history check.", event_id)
|
||
else:
|
||
raise
|
||
|
||
@trace
|
||
async def _compute_event_context_with_maybe_missing_prevs(
|
||
self, dest: str, event: EventBase
|
||
) -> EventContext:
|
||
"""Build an EventContext structure for a non-outlier event whose prev_events may
|
||
be missing.
|
||
|
||
This is used when we have pulled a batch of events from a remote server, and may
|
||
not have all the prev_events.
|
||
|
||
To build an EventContext, we need to calculate the state before the event. If we
|
||
already have all the prev_events for `event`, we can simply use the state after
|
||
the prev_events to calculate the state before `event`.
|
||
|
||
Otherwise, the missing prevs become new backwards extremities, and we fall back
|
||
to asking the remote server for the state after each missing `prev_event`,
|
||
and resolving across them.
|
||
|
||
That's ok provided we then resolve the state against other bits of the DAG
|
||
before using it - in other words, that the received event `event` is not going
|
||
to become the only forwards_extremity in the room (which will ensure that you
|
||
can't just take over a room by sending an event, withholding its prev_events,
|
||
and declaring yourself to be an admin in the subsequent state request).
|
||
|
||
In other words: we should only call this method if `event` has been *pulled*
|
||
as part of a batch of missing prev events, or similar.
|
||
|
||
Params:
|
||
dest: the remote server to ask for state at the missing prevs. Typically,
|
||
this will be the server we got `event` from.
|
||
event: an event to check for missing prevs.
|
||
|
||
Returns:
|
||
The event context.
|
||
|
||
Raises:
|
||
FederationError if we fail to get the state from the remote server after any
|
||
missing `prev_event`s.
|
||
"""
|
||
room_id = event.room_id
|
||
event_id = event.event_id
|
||
|
||
prevs = set(event.prev_event_ids())
|
||
seen = await self._store.have_events_in_timeline(prevs)
|
||
missing_prevs = prevs - seen
|
||
|
||
if not missing_prevs:
|
||
return await self._state_handler.compute_event_context(event)
|
||
|
||
logger.info(
|
||
"Event %s is missing prev_events %s: calculating state for a "
|
||
"backwards extremity",
|
||
event_id,
|
||
shortstr(missing_prevs),
|
||
)
|
||
# Calculate the state after each of the previous events, and
|
||
# resolve them to find the correct state at the current event.
|
||
|
||
try:
|
||
# Determine whether we may be about to retrieve partial state
|
||
# Events may be un-partial stated right after we compute the partial state
|
||
# flag, but that's okay, as long as the flag errs on the conservative side.
|
||
partial_state_flags = await self._store.get_partial_state_events(seen)
|
||
partial_state = any(partial_state_flags.values())
|
||
|
||
# Get the state of the events we know about
|
||
ours = await self._state_storage_controller.get_state_groups_ids(
|
||
room_id, seen, await_full_state=False
|
||
)
|
||
|
||
# state_maps is a list of mappings from (type, state_key) to event_id
|
||
state_maps: List[StateMap[str]] = list(ours.values())
|
||
|
||
# we don't need this any more, let's delete it.
|
||
del ours
|
||
|
||
# Ask the remote server for the states we don't
|
||
# know about
|
||
for p in missing_prevs:
|
||
logger.info("Requesting state after missing prev_event %s", p)
|
||
|
||
with nested_logging_context(p):
|
||
# note that if any of the missing prevs share missing state or
|
||
# auth events, the requests to fetch those events are deduped
|
||
# by the get_pdu_cache in federation_client.
|
||
remote_state_map = (
|
||
await self._get_state_ids_after_missing_prev_event(
|
||
dest, room_id, p
|
||
)
|
||
)
|
||
|
||
state_maps.append(remote_state_map)
|
||
|
||
room_version = await self._store.get_room_version_id(room_id)
|
||
state_map = await self._state_resolution_handler.resolve_events_with_store(
|
||
room_id,
|
||
room_version,
|
||
state_maps,
|
||
event_map={event_id: event},
|
||
state_res_store=StateResolutionStore(self._store),
|
||
)
|
||
|
||
except Exception:
|
||
logger.warning(
|
||
"Error attempting to resolve state at missing prev_events",
|
||
exc_info=True,
|
||
)
|
||
raise FederationError(
|
||
"ERROR",
|
||
403,
|
||
"We can't get valid state history.",
|
||
affected=event_id,
|
||
)
|
||
return await self._state_handler.compute_event_context(
|
||
event, state_ids_before_event=state_map, partial_state=partial_state
|
||
)
|
||
|
||
@trace
|
||
@tag_args
|
||
async def _get_state_ids_after_missing_prev_event(
|
||
self,
|
||
destination: str,
|
||
room_id: str,
|
||
event_id: str,
|
||
) -> StateMap[str]:
|
||
"""Requests all of the room state at a given event from a remote homeserver.
|
||
|
||
Args:
|
||
destination: The remote homeserver to query for the state.
|
||
room_id: The id of the room we're interested in.
|
||
event_id: The id of the event we want the state at.
|
||
|
||
Returns:
|
||
The event ids of the state *after* the given event.
|
||
|
||
Raises:
|
||
InvalidResponseError: if the remote homeserver's response contains fields
|
||
of the wrong type.
|
||
"""
|
||
|
||
# It would be better if we could query the difference from our known
|
||
# state to the given `event_id` so the sending server doesn't have to
|
||
# send as much and we don't have to process as many events. For example
|
||
# in a room like #matrix:matrix.org, we get 200k events (77k state_events, 122k
|
||
# auth_events) from this call.
|
||
#
|
||
# Tracked by https://github.com/matrix-org/synapse/issues/13618
|
||
(
|
||
state_event_ids,
|
||
auth_event_ids,
|
||
) = await self._federation_client.get_room_state_ids(
|
||
destination, room_id, event_id=event_id
|
||
)
|
||
|
||
logger.debug(
|
||
"state_ids returned %i state events, %i auth events",
|
||
len(state_event_ids),
|
||
len(auth_event_ids),
|
||
)
|
||
|
||
# Start by checking events we already have in the DB
|
||
desired_events = set(state_event_ids)
|
||
desired_events.add(event_id)
|
||
logger.debug("Fetching %i events from cache/store", len(desired_events))
|
||
have_events = await self._store.have_seen_events(room_id, desired_events)
|
||
|
||
missing_desired_event_ids = desired_events - have_events
|
||
logger.debug(
|
||
"We are missing %i events (got %i)",
|
||
len(missing_desired_event_ids),
|
||
len(have_events),
|
||
)
|
||
|
||
# We probably won't need most of the auth events, so let's just check which
|
||
# we have for now, rather than thrashing the event cache with them all
|
||
# unnecessarily.
|
||
|
||
# TODO: we probably won't actually need all of the auth events, since we
|
||
# already have a bunch of the state events. It would be nice if the
|
||
# federation api gave us a way of finding out which we actually need.
|
||
|
||
missing_auth_event_ids = set(auth_event_ids) - have_events
|
||
missing_auth_event_ids.difference_update(
|
||
await self._store.have_seen_events(room_id, missing_auth_event_ids)
|
||
)
|
||
logger.debug("We are also missing %i auth events", len(missing_auth_event_ids))
|
||
|
||
missing_event_ids = missing_desired_event_ids | missing_auth_event_ids
|
||
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "missing_auth_event_ids",
|
||
str(missing_auth_event_ids),
|
||
)
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "missing_auth_event_ids.length",
|
||
str(len(missing_auth_event_ids)),
|
||
)
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "missing_desired_event_ids",
|
||
str(missing_desired_event_ids),
|
||
)
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "missing_desired_event_ids.length",
|
||
str(len(missing_desired_event_ids)),
|
||
)
|
||
|
||
# Making an individual request for each of 1000s of events has a lot of
|
||
# overhead. On the other hand, we don't really want to fetch all of the events
|
||
# if we already have most of them.
|
||
#
|
||
# As an arbitrary heuristic, if we are missing more than 10% of the events, then
|
||
# we fetch the whole state.
|
||
#
|
||
# TODO: might it be better to have an API which lets us do an aggregate event
|
||
# request
|
||
if (len(missing_event_ids) * 10) >= len(auth_event_ids) + len(state_event_ids):
|
||
logger.debug("Requesting complete state from remote")
|
||
await self._get_state_and_persist(destination, room_id, event_id)
|
||
else:
|
||
logger.debug("Fetching %i events from remote", len(missing_event_ids))
|
||
await self._get_events_and_persist(
|
||
destination=destination, room_id=room_id, event_ids=missing_event_ids
|
||
)
|
||
|
||
# We now need to fill out the state map, which involves fetching the
|
||
# type and state key for each event ID in the state.
|
||
state_map = {}
|
||
|
||
event_metadata = await self._store.get_metadata_for_events(state_event_ids)
|
||
for state_event_id, metadata in event_metadata.items():
|
||
if metadata.room_id != room_id:
|
||
# This is a bogus situation, but since we may only discover it a long time
|
||
# after it happened, we try our best to carry on, by just omitting the
|
||
# bad events from the returned state set.
|
||
#
|
||
# This can happen if a remote server claims that the state or
|
||
# auth_events at an event in room A are actually events in room B
|
||
logger.warning(
|
||
"Remote server %s claims event %s in room %s is an auth/state "
|
||
"event in room %s",
|
||
destination,
|
||
state_event_id,
|
||
metadata.room_id,
|
||
room_id,
|
||
)
|
||
continue
|
||
|
||
if metadata.state_key is None:
|
||
logger.warning(
|
||
"Remote server gave us non-state event in state: %s", state_event_id
|
||
)
|
||
continue
|
||
|
||
state_map[(metadata.event_type, metadata.state_key)] = state_event_id
|
||
|
||
# if we couldn't get the prev event in question, that's a problem.
|
||
remote_event = await self._store.get_event(
|
||
event_id,
|
||
allow_none=True,
|
||
allow_rejected=True,
|
||
redact_behaviour=EventRedactBehaviour.as_is,
|
||
)
|
||
if not remote_event:
|
||
raise Exception("Unable to get missing prev_event %s" % (event_id,))
|
||
|
||
# missing state at that event is a warning, not a blocker
|
||
# XXX: this doesn't sound right? it means that we'll end up with incomplete
|
||
# state.
|
||
failed_to_fetch = desired_events - event_metadata.keys()
|
||
# `event_id` could be missing from `event_metadata` because it's not necessarily
|
||
# a state event. We've already checked that we've fetched it above.
|
||
failed_to_fetch.discard(event_id)
|
||
if failed_to_fetch:
|
||
logger.warning(
|
||
"Failed to fetch missing state events for %s %s",
|
||
event_id,
|
||
failed_to_fetch,
|
||
)
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "failed_to_fetch",
|
||
str(failed_to_fetch),
|
||
)
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "failed_to_fetch.length",
|
||
str(len(failed_to_fetch)),
|
||
)
|
||
|
||
if remote_event.is_state() and remote_event.rejected_reason is None:
|
||
state_map[
|
||
(remote_event.type, remote_event.state_key)
|
||
] = remote_event.event_id
|
||
|
||
return state_map
|
||
|
||
@trace
|
||
@tag_args
|
||
async def _get_state_and_persist(
|
||
self, destination: str, room_id: str, event_id: str
|
||
) -> None:
|
||
"""Get the complete room state at a given event, and persist any new events
|
||
as outliers"""
|
||
room_version = await self._store.get_room_version(room_id)
|
||
auth_events, state_events = await self._federation_client.get_room_state(
|
||
destination, room_id, event_id=event_id, room_version=room_version
|
||
)
|
||
logger.info("/state returned %i events", len(auth_events) + len(state_events))
|
||
|
||
await self._auth_and_persist_outliers(
|
||
room_id, itertools.chain(auth_events, state_events)
|
||
)
|
||
|
||
# we also need the event itself.
|
||
if not await self._store.have_seen_event(room_id, event_id):
|
||
await self._get_events_and_persist(
|
||
destination=destination, room_id=room_id, event_ids=(event_id,)
|
||
)
|
||
|
||
@trace
|
||
async def _process_received_pdu(
|
||
self,
|
||
origin: str,
|
||
event: EventBase,
|
||
context: EventContext,
|
||
backfilled: bool = False,
|
||
) -> None:
|
||
"""Called when we have a new non-outlier event.
|
||
|
||
This is called when we have a new event to add to the room DAG. This can be
|
||
due to:
|
||
* events received directly via a /send request
|
||
* events retrieved via get_missing_events after a /send request
|
||
* events backfilled after a client request.
|
||
|
||
It's not currently used for events received from incoming send_{join,knock,leave}
|
||
requests (which go via on_send_membership_event), nor for joins created by a
|
||
remote join dance (which go via process_remote_join).
|
||
|
||
We need to do auth checks and put it through the StateHandler.
|
||
|
||
Args:
|
||
origin: server sending the event
|
||
|
||
event: event to be persisted
|
||
|
||
context: The `EventContext` to persist the event with.
|
||
|
||
backfilled: True if this is part of a historical batch of events (inhibits
|
||
notification to clients, and validation of device keys.)
|
||
|
||
PartialStateConflictError: if the room was un-partial stated in between
|
||
computing the state at the event and persisting it. The caller should
|
||
recompute `context` and retry exactly once when this happens.
|
||
"""
|
||
logger.debug("Processing event: %s", event)
|
||
assert not event.internal_metadata.outlier
|
||
|
||
try:
|
||
await self._check_event_auth(origin, event, context)
|
||
except AuthError as e:
|
||
# This happens only if we couldn't find the auth events. We'll already have
|
||
# logged a warning, so now we just convert to a FederationError.
|
||
raise FederationError("ERROR", e.code, e.msg, affected=event.event_id)
|
||
|
||
if not backfilled and not context.rejected:
|
||
# For new (non-backfilled and non-outlier) events we check if the event
|
||
# passes auth based on the current state. If it doesn't then we
|
||
# "soft-fail" the event.
|
||
await self._check_for_soft_fail(event, context=context, origin=origin)
|
||
|
||
await self._run_push_actions_and_persist_event(event, context, backfilled)
|
||
|
||
await self._handle_marker_event(origin, event)
|
||
|
||
if backfilled or context.rejected:
|
||
return
|
||
|
||
await self._maybe_kick_guest_users(event)
|
||
|
||
# For encrypted messages we check that we know about the sending device,
|
||
# if we don't then we mark the device cache for that user as stale.
|
||
if event.type == EventTypes.Encrypted:
|
||
device_id = event.content.get("device_id")
|
||
sender_key = event.content.get("sender_key")
|
||
|
||
cached_devices = await self._store.get_cached_devices_for_user(event.sender)
|
||
|
||
resync = False # Whether we should resync device lists.
|
||
|
||
device = None
|
||
if device_id is not None:
|
||
device = cached_devices.get(device_id)
|
||
if device is None:
|
||
logger.info(
|
||
"Received event from remote device not in our cache: %s %s",
|
||
event.sender,
|
||
device_id,
|
||
)
|
||
resync = True
|
||
|
||
# We also check if the `sender_key` matches what we expect.
|
||
if sender_key is not None:
|
||
# Figure out what sender key we're expecting. If we know the
|
||
# device and recognize the algorithm then we can work out the
|
||
# exact key to expect. Otherwise check it matches any key we
|
||
# have for that device.
|
||
|
||
current_keys: Container[str] = []
|
||
|
||
if device:
|
||
keys = device.get("keys", {}).get("keys", {})
|
||
|
||
if (
|
||
event.content.get("algorithm")
|
||
== RoomEncryptionAlgorithms.MEGOLM_V1_AES_SHA2
|
||
):
|
||
# For this algorithm we expect a curve25519 key.
|
||
key_name = "curve25519:%s" % (device_id,)
|
||
current_keys = [keys.get(key_name)]
|
||
else:
|
||
# We don't know understand the algorithm, so we just
|
||
# check it matches a key for the device.
|
||
current_keys = keys.values()
|
||
elif device_id:
|
||
# We don't have any keys for the device ID.
|
||
pass
|
||
else:
|
||
# The event didn't include a device ID, so we just look for
|
||
# keys across all devices.
|
||
current_keys = [
|
||
key
|
||
for device in cached_devices.values()
|
||
for key in device.get("keys", {}).get("keys", {}).values()
|
||
]
|
||
|
||
# We now check that the sender key matches (one of) the expected
|
||
# keys.
|
||
if sender_key not in current_keys:
|
||
logger.info(
|
||
"Received event from remote device with unexpected sender key: %s %s: %s",
|
||
event.sender,
|
||
device_id or "<no device_id>",
|
||
sender_key,
|
||
)
|
||
resync = True
|
||
|
||
if resync:
|
||
run_as_background_process(
|
||
"resync_device_due_to_pdu",
|
||
self._resync_device,
|
||
event.sender,
|
||
)
|
||
|
||
async def _resync_device(self, sender: str) -> None:
|
||
"""We have detected that the device list for the given user may be out
|
||
of sync, so we try and resync them.
|
||
"""
|
||
|
||
try:
|
||
await self._store.mark_remote_user_device_cache_as_stale(sender)
|
||
|
||
# Immediately attempt a resync in the background
|
||
if self._config.worker.worker_app:
|
||
await self._user_device_resync(user_id=sender)
|
||
else:
|
||
await self._device_list_updater.user_device_resync(sender)
|
||
except Exception:
|
||
logger.exception("Failed to resync device for %s", sender)
|
||
|
||
@trace
|
||
async def _handle_marker_event(self, origin: str, marker_event: EventBase) -> None:
|
||
"""Handles backfilling the insertion event when we receive a marker
|
||
event that points to one.
|
||
|
||
Args:
|
||
origin: Origin of the event. Will be called to get the insertion event
|
||
marker_event: The event to process
|
||
"""
|
||
|
||
if marker_event.type != EventTypes.MSC2716_MARKER:
|
||
# Not a marker event
|
||
return
|
||
|
||
if marker_event.rejected_reason is not None:
|
||
# Rejected event
|
||
return
|
||
|
||
# Skip processing a marker event if the room version doesn't
|
||
# support it or the event is not from the room creator.
|
||
room_version = await self._store.get_room_version(marker_event.room_id)
|
||
create_event = await self._store.get_create_event_for_room(marker_event.room_id)
|
||
room_creator = create_event.content.get(EventContentFields.ROOM_CREATOR)
|
||
if not room_version.msc2716_historical and (
|
||
not self._config.experimental.msc2716_enabled
|
||
or marker_event.sender != room_creator
|
||
):
|
||
return
|
||
|
||
logger.debug("_handle_marker_event: received %s", marker_event)
|
||
|
||
insertion_event_id = marker_event.content.get(
|
||
EventContentFields.MSC2716_INSERTION_EVENT_REFERENCE
|
||
)
|
||
|
||
if insertion_event_id is None:
|
||
# Nothing to retrieve then (invalid marker)
|
||
return
|
||
|
||
already_seen_insertion_event = await self._store.have_seen_event(
|
||
marker_event.room_id, insertion_event_id
|
||
)
|
||
if already_seen_insertion_event:
|
||
# No need to process a marker again if we have already seen the
|
||
# insertion event that it was pointing to
|
||
return
|
||
|
||
logger.debug(
|
||
"_handle_marker_event: backfilling insertion event %s", insertion_event_id
|
||
)
|
||
|
||
await self._get_events_and_persist(
|
||
origin,
|
||
marker_event.room_id,
|
||
[insertion_event_id],
|
||
)
|
||
|
||
insertion_event = await self._store.get_event(
|
||
insertion_event_id, allow_none=True
|
||
)
|
||
if insertion_event is None:
|
||
logger.warning(
|
||
"_handle_marker_event: server %s didn't return insertion event %s for marker %s",
|
||
origin,
|
||
insertion_event_id,
|
||
marker_event.event_id,
|
||
)
|
||
return
|
||
|
||
logger.debug(
|
||
"_handle_marker_event: succesfully backfilled insertion event %s from marker event %s",
|
||
insertion_event,
|
||
marker_event,
|
||
)
|
||
|
||
await self._store.insert_insertion_extremity(
|
||
insertion_event_id, marker_event.room_id
|
||
)
|
||
|
||
logger.debug(
|
||
"_handle_marker_event: insertion extremity added for %s from marker event %s",
|
||
insertion_event,
|
||
marker_event,
|
||
)
|
||
|
||
async def backfill_event_id(
|
||
self, destination: str, room_id: str, event_id: str
|
||
) -> EventBase:
|
||
"""Backfill a single event and persist it as a non-outlier which means
|
||
we also pull in all of the state and auth events necessary for it.
|
||
|
||
Args:
|
||
destination: The homeserver to pull the given event_id from.
|
||
room_id: The room where the event is from.
|
||
event_id: The event ID to backfill.
|
||
|
||
Raises:
|
||
FederationError if we are unable to find the event from the destination
|
||
"""
|
||
logger.info(
|
||
"backfill_event_id: event_id=%s from destination=%s", event_id, destination
|
||
)
|
||
|
||
room_version = await self._store.get_room_version(room_id)
|
||
|
||
event_from_response = await self._federation_client.get_pdu(
|
||
[destination],
|
||
event_id,
|
||
room_version,
|
||
)
|
||
|
||
if not event_from_response:
|
||
raise FederationError(
|
||
"ERROR",
|
||
404,
|
||
"Unable to find event_id=%s from destination=%s to backfill."
|
||
% (event_id, destination),
|
||
affected=event_id,
|
||
)
|
||
|
||
# Persist the event we just fetched, including pulling all of the state
|
||
# and auth events to de-outlier it. This also sets up the necessary
|
||
# `state_groups` for the event.
|
||
await self._process_pulled_events(
|
||
destination,
|
||
[event_from_response],
|
||
# Prevent notifications going to clients
|
||
backfilled=True,
|
||
)
|
||
|
||
return event_from_response
|
||
|
||
@trace
|
||
@tag_args
|
||
async def _get_events_and_persist(
|
||
self, destination: str, room_id: str, event_ids: Collection[str]
|
||
) -> None:
|
||
"""Fetch the given events from a server, and persist them as outliers.
|
||
|
||
This function *does not* recursively get missing auth events of the
|
||
newly fetched events. Callers must include in the `event_ids` argument
|
||
any missing events from the auth chain.
|
||
|
||
Logs a warning if we can't find the given event.
|
||
"""
|
||
|
||
room_version = await self._store.get_room_version(room_id)
|
||
|
||
events: List[EventBase] = []
|
||
|
||
async def get_event(event_id: str) -> None:
|
||
with nested_logging_context(event_id):
|
||
try:
|
||
event = await self._federation_client.get_pdu(
|
||
[destination],
|
||
event_id,
|
||
room_version,
|
||
)
|
||
if event is None:
|
||
logger.warning(
|
||
"Server %s didn't return event %s",
|
||
destination,
|
||
event_id,
|
||
)
|
||
return
|
||
events.append(event)
|
||
|
||
except Exception as e:
|
||
logger.warning(
|
||
"Error fetching missing state/auth event %s: %s %s",
|
||
event_id,
|
||
type(e),
|
||
e,
|
||
)
|
||
|
||
await concurrently_execute(get_event, event_ids, 5)
|
||
logger.info("Fetched %i events of %i requested", len(events), len(event_ids))
|
||
await self._auth_and_persist_outliers(room_id, events)
|
||
|
||
@trace
|
||
async def _auth_and_persist_outliers(
|
||
self, room_id: str, events: Iterable[EventBase]
|
||
) -> None:
|
||
"""Persist a batch of outlier events fetched from remote servers.
|
||
|
||
We first sort the events to make sure that we process each event's auth_events
|
||
before the event itself.
|
||
|
||
We then mark the events as outliers, persist them to the database, and, where
|
||
appropriate (eg, an invite), awake the notifier.
|
||
|
||
Params:
|
||
room_id: the room that the events are meant to be in (though this has
|
||
not yet been checked)
|
||
events: the events that have been fetched
|
||
"""
|
||
event_map = {event.event_id: event for event in events}
|
||
|
||
event_ids = event_map.keys()
|
||
set_tag(
|
||
SynapseTags.FUNC_ARG_PREFIX + "event_ids",
|
||
str(event_ids),
|
||
)
|
||
set_tag(
|
||
SynapseTags.FUNC_ARG_PREFIX + "event_ids.length",
|
||
str(len(event_ids)),
|
||
)
|
||
|
||
# filter out any events we have already seen. This might happen because
|
||
# the events were eagerly pushed to us (eg, during a room join), or because
|
||
# another thread has raced against us since we decided to request the event.
|
||
#
|
||
# This is just an optimisation, so it doesn't need to be watertight - the event
|
||
# persister does another round of deduplication.
|
||
seen_remotes = await self._store.have_seen_events(room_id, event_map.keys())
|
||
for s in seen_remotes:
|
||
event_map.pop(s, None)
|
||
|
||
# XXX: it might be possible to kick this process off in parallel with fetching
|
||
# the events.
|
||
while event_map:
|
||
# build a list of events whose auth events are not in the queue.
|
||
roots = tuple(
|
||
ev
|
||
for ev in event_map.values()
|
||
if not any(aid in event_map for aid in ev.auth_event_ids())
|
||
)
|
||
|
||
if not roots:
|
||
# if *none* of the remaining events are ready, that means
|
||
# we have a loop. This either means a bug in our logic, or that
|
||
# somebody has managed to create a loop (which requires finding a
|
||
# hash collision in room v2 and later).
|
||
logger.warning(
|
||
"Loop found in auth events while fetching missing state/auth "
|
||
"events: %s",
|
||
shortstr(event_map.keys()),
|
||
)
|
||
return
|
||
|
||
logger.info(
|
||
"Persisting %i of %i remaining outliers: %s",
|
||
len(roots),
|
||
len(event_map),
|
||
shortstr(e.event_id for e in roots),
|
||
)
|
||
|
||
await self._auth_and_persist_outliers_inner(room_id, roots)
|
||
|
||
for ev in roots:
|
||
del event_map[ev.event_id]
|
||
|
||
async def _auth_and_persist_outliers_inner(
|
||
self, room_id: str, fetched_events: Collection[EventBase]
|
||
) -> None:
|
||
"""Helper for _auth_and_persist_outliers
|
||
|
||
Persists a batch of events where we have (theoretically) already persisted all
|
||
of their auth events.
|
||
|
||
Marks the events as outliers, auths them, persists them to the database, and,
|
||
where appropriate (eg, an invite), awakes the notifier.
|
||
|
||
Params:
|
||
origin: where the events came from
|
||
room_id: the room that the events are meant to be in (though this has
|
||
not yet been checked)
|
||
fetched_events: the events to persist
|
||
"""
|
||
# get all the auth events for all the events in this batch. By now, they should
|
||
# have been persisted.
|
||
auth_events = {
|
||
aid for event in fetched_events for aid in event.auth_event_ids()
|
||
}
|
||
persisted_events = await self._store.get_events(
|
||
auth_events,
|
||
allow_rejected=True,
|
||
)
|
||
|
||
events_and_contexts_to_persist: List[Tuple[EventBase, EventContext]] = []
|
||
|
||
async def prep(event: EventBase) -> None:
|
||
with nested_logging_context(suffix=event.event_id):
|
||
auth = []
|
||
for auth_event_id in event.auth_event_ids():
|
||
ae = persisted_events.get(auth_event_id)
|
||
if not ae:
|
||
# the fact we can't find the auth event doesn't mean it doesn't
|
||
# exist, which means it is premature to reject `event`. Instead we
|
||
# just ignore it for now.
|
||
logger.warning(
|
||
"Dropping event %s, which relies on auth_event %s, which could not be found",
|
||
event,
|
||
auth_event_id,
|
||
)
|
||
return
|
||
auth.append(ae)
|
||
|
||
# we're not bothering about room state, so flag the event as an outlier.
|
||
event.internal_metadata.outlier = True
|
||
|
||
context = EventContext.for_outlier(self._storage_controllers)
|
||
try:
|
||
validate_event_for_room_version(event)
|
||
await check_state_independent_auth_rules(self._store, event)
|
||
check_state_dependent_auth_rules(event, auth)
|
||
except AuthError as e:
|
||
logger.warning("Rejecting %r because %s", event, e)
|
||
context.rejected = RejectedReason.AUTH_ERROR
|
||
|
||
events_and_contexts_to_persist.append((event, context))
|
||
|
||
for event in fetched_events:
|
||
await prep(event)
|
||
|
||
await self.persist_events_and_notify(
|
||
room_id,
|
||
events_and_contexts_to_persist,
|
||
# Mark these events backfilled as they're historic events that will
|
||
# eventually be backfilled. For example, missing events we fetch
|
||
# during backfill should be marked as backfilled as well.
|
||
backfilled=True,
|
||
)
|
||
|
||
@trace
|
||
async def _check_event_auth(
|
||
self, origin: Optional[str], event: EventBase, context: EventContext
|
||
) -> None:
|
||
"""
|
||
Checks whether an event should be rejected (for failing auth checks).
|
||
|
||
Args:
|
||
origin: The host the event originates from. This is used to fetch
|
||
any missing auth events. It can be set to None, but only if we are
|
||
sure that we already have all the auth events.
|
||
event: The event itself.
|
||
context:
|
||
The event context.
|
||
|
||
Raises:
|
||
AuthError if we were unable to find copies of the event's auth events.
|
||
(Most other failures just cause us to set `context.rejected`.)
|
||
"""
|
||
# This method should only be used for non-outliers
|
||
assert not event.internal_metadata.outlier
|
||
|
||
# first of all, check that the event itself is valid.
|
||
try:
|
||
validate_event_for_room_version(event)
|
||
except AuthError as e:
|
||
logger.warning("While validating received event %r: %s", event, e)
|
||
# TODO: use a different rejected reason here?
|
||
context.rejected = RejectedReason.AUTH_ERROR
|
||
return
|
||
|
||
# next, check that we have all of the event's auth events.
|
||
#
|
||
# Note that this can raise AuthError, which we want to propagate to the
|
||
# caller rather than swallow with `context.rejected` (since we cannot be
|
||
# certain that there is a permanent problem with the event).
|
||
claimed_auth_events = await self._load_or_fetch_auth_events_for_event(
|
||
origin, event
|
||
)
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "claimed_auth_events",
|
||
str([ev.event_id for ev in claimed_auth_events]),
|
||
)
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "claimed_auth_events.length",
|
||
str(len(claimed_auth_events)),
|
||
)
|
||
|
||
# ... and check that the event passes auth at those auth events.
|
||
# https://spec.matrix.org/v1.3/server-server-api/#checks-performed-on-receipt-of-a-pdu:
|
||
# 4. Passes authorization rules based on the event’s auth events,
|
||
# otherwise it is rejected.
|
||
try:
|
||
await check_state_independent_auth_rules(self._store, event)
|
||
check_state_dependent_auth_rules(event, claimed_auth_events)
|
||
except AuthError as e:
|
||
logger.warning(
|
||
"While checking auth of %r against auth_events: %s", event, e
|
||
)
|
||
context.rejected = RejectedReason.AUTH_ERROR
|
||
return
|
||
|
||
# now check the auth rules pass against the room state before the event
|
||
# https://spec.matrix.org/v1.3/server-server-api/#checks-performed-on-receipt-of-a-pdu:
|
||
# 5. Passes authorization rules based on the state before the event,
|
||
# otherwise it is rejected.
|
||
#
|
||
# ... however, if we only have partial state for the room, then there is a good
|
||
# chance that we'll be missing some of the state needed to auth the new event.
|
||
# So, we state-resolve the auth events that we are given against the state that
|
||
# we know about, which ensures things like bans are applied. (Note that we'll
|
||
# already have checked we have all the auth events, in
|
||
# _load_or_fetch_auth_events_for_event above)
|
||
if context.partial_state:
|
||
room_version = await self._store.get_room_version_id(event.room_id)
|
||
|
||
local_state_id_map = await context.get_prev_state_ids()
|
||
claimed_auth_events_id_map = {
|
||
(ev.type, ev.state_key): ev.event_id for ev in claimed_auth_events
|
||
}
|
||
|
||
state_for_auth_id_map = (
|
||
await self._state_resolution_handler.resolve_events_with_store(
|
||
event.room_id,
|
||
room_version,
|
||
[local_state_id_map, claimed_auth_events_id_map],
|
||
event_map=None,
|
||
state_res_store=StateResolutionStore(self._store),
|
||
)
|
||
)
|
||
else:
|
||
event_types = event_auth.auth_types_for_event(event.room_version, event)
|
||
state_for_auth_id_map = await context.get_prev_state_ids(
|
||
StateFilter.from_types(event_types)
|
||
)
|
||
|
||
calculated_auth_event_ids = self._event_auth_handler.compute_auth_events(
|
||
event, state_for_auth_id_map, for_verification=True
|
||
)
|
||
|
||
# if those are the same, we're done here.
|
||
if collections.Counter(event.auth_event_ids()) == collections.Counter(
|
||
calculated_auth_event_ids
|
||
):
|
||
return
|
||
|
||
# otherwise, re-run the auth checks based on what we calculated.
|
||
calculated_auth_events = await self._store.get_events_as_list(
|
||
calculated_auth_event_ids
|
||
)
|
||
|
||
# log the differences
|
||
|
||
claimed_auth_event_map = {(e.type, e.state_key): e for e in claimed_auth_events}
|
||
calculated_auth_event_map = {
|
||
(e.type, e.state_key): e for e in calculated_auth_events
|
||
}
|
||
logger.info(
|
||
"event's auth_events are different to our calculated auth_events. "
|
||
"Claimed but not calculated: %s. Calculated but not claimed: %s",
|
||
[
|
||
ev
|
||
for k, ev in claimed_auth_event_map.items()
|
||
if k not in calculated_auth_event_map
|
||
or calculated_auth_event_map[k].event_id != ev.event_id
|
||
],
|
||
[
|
||
ev
|
||
for k, ev in calculated_auth_event_map.items()
|
||
if k not in claimed_auth_event_map
|
||
or claimed_auth_event_map[k].event_id != ev.event_id
|
||
],
|
||
)
|
||
|
||
try:
|
||
check_state_dependent_auth_rules(event, calculated_auth_events)
|
||
except AuthError as e:
|
||
logger.warning(
|
||
"While checking auth of %r against room state before the event: %s",
|
||
event,
|
||
e,
|
||
)
|
||
context.rejected = RejectedReason.AUTH_ERROR
|
||
|
||
@trace
|
||
async def _maybe_kick_guest_users(self, event: EventBase) -> None:
|
||
if event.type != EventTypes.GuestAccess:
|
||
return
|
||
|
||
guest_access = event.content.get(EventContentFields.GUEST_ACCESS)
|
||
if guest_access == GuestAccess.CAN_JOIN:
|
||
return
|
||
|
||
current_state = await self._storage_controllers.state.get_current_state(
|
||
event.room_id
|
||
)
|
||
current_state_list = list(current_state.values())
|
||
await self._get_room_member_handler().kick_guest_users(current_state_list)
|
||
|
||
async def _check_for_soft_fail(
|
||
self,
|
||
event: EventBase,
|
||
context: EventContext,
|
||
origin: str,
|
||
) -> None:
|
||
"""Checks if we should soft fail the event; if so, marks the event as
|
||
such.
|
||
|
||
Does nothing for events in rooms with partial state, since we may not have an
|
||
accurate membership event for the sender in the current state.
|
||
|
||
Args:
|
||
event
|
||
context: The `EventContext` which we are about to persist the event with.
|
||
origin: The host the event originates from.
|
||
"""
|
||
if await self._store.is_partial_state_room(event.room_id):
|
||
# We might not know the sender's membership in the current state, so don't
|
||
# soft fail anything. Even if we do have a membership for the sender in the
|
||
# current state, it may have been derived from state resolution between
|
||
# partial and full state and may not be accurate.
|
||
return
|
||
|
||
extrem_ids_list = await self._store.get_latest_event_ids_in_room(event.room_id)
|
||
extrem_ids = set(extrem_ids_list)
|
||
prev_event_ids = set(event.prev_event_ids())
|
||
|
||
if extrem_ids == prev_event_ids:
|
||
# If they're the same then the current state is the same as the
|
||
# state at the event, so no point rechecking auth for soft fail.
|
||
return
|
||
|
||
room_version = await self._store.get_room_version_id(event.room_id)
|
||
room_version_obj = KNOWN_ROOM_VERSIONS[room_version]
|
||
|
||
# The event types we want to pull from the "current" state.
|
||
auth_types = auth_types_for_event(room_version_obj, event)
|
||
|
||
# Calculate the "current state".
|
||
seen_event_ids = await self._store.have_events_in_timeline(prev_event_ids)
|
||
has_missing_prevs = bool(prev_event_ids - seen_event_ids)
|
||
if has_missing_prevs:
|
||
# We don't have all the prev_events of this event, which means we have a
|
||
# gap in the graph, and the new event is going to become a new backwards
|
||
# extremity.
|
||
#
|
||
# In this case we want to be a little careful as we might have been
|
||
# down for a while and have an incorrect view of the current state,
|
||
# however we still want to do checks as gaps are easy to
|
||
# maliciously manufacture.
|
||
#
|
||
# So we use a "current state" that is actually a state
|
||
# resolution across the current forward extremities and the
|
||
# given state at the event. This should correctly handle cases
|
||
# like bans, especially with state res v2.
|
||
|
||
state_sets_d = await self._state_storage_controller.get_state_groups_ids(
|
||
event.room_id, extrem_ids
|
||
)
|
||
state_sets: List[StateMap[str]] = list(state_sets_d.values())
|
||
state_ids = await context.get_prev_state_ids()
|
||
state_sets.append(state_ids)
|
||
current_state_ids = (
|
||
await self._state_resolution_handler.resolve_events_with_store(
|
||
event.room_id,
|
||
room_version,
|
||
state_sets,
|
||
event_map=None,
|
||
state_res_store=StateResolutionStore(self._store),
|
||
)
|
||
)
|
||
else:
|
||
current_state_ids = (
|
||
await self._state_storage_controller.get_current_state_ids(
|
||
event.room_id, StateFilter.from_types(auth_types)
|
||
)
|
||
)
|
||
|
||
logger.debug(
|
||
"Doing soft-fail check for %s: state %s",
|
||
event.event_id,
|
||
current_state_ids,
|
||
)
|
||
|
||
# Now check if event pass auth against said current state
|
||
current_state_ids_list = [
|
||
e for k, e in current_state_ids.items() if k in auth_types
|
||
]
|
||
current_auth_events = await self._store.get_events_as_list(
|
||
current_state_ids_list
|
||
)
|
||
|
||
try:
|
||
check_state_dependent_auth_rules(event, current_auth_events)
|
||
except AuthError as e:
|
||
logger.warning(
|
||
"Soft-failing %r (from %s) because %s",
|
||
event,
|
||
e,
|
||
origin,
|
||
extra={
|
||
"room_id": event.room_id,
|
||
"mxid": event.sender,
|
||
"hs": origin,
|
||
},
|
||
)
|
||
soft_failed_event_counter.inc()
|
||
event.internal_metadata.soft_failed = True
|
||
|
||
async def _load_or_fetch_auth_events_for_event(
|
||
self, destination: Optional[str], event: EventBase
|
||
) -> Collection[EventBase]:
|
||
"""Fetch this event's auth_events, from database or remote
|
||
|
||
Loads any of the auth_events that we already have from the database/cache. If
|
||
there are any that are missing, calls /event_auth to get the complete auth
|
||
chain for the event (and then attempts to load the auth_events again).
|
||
|
||
If any of the auth_events cannot be found, raises an AuthError. This can happen
|
||
for a number of reasons; eg: the events don't exist, or we were unable to talk
|
||
to `destination`, or we couldn't validate the signature on the event (which
|
||
in turn has multiple potential causes).
|
||
|
||
Args:
|
||
destination: where to send the /event_auth request. Typically the server
|
||
that sent us `event` in the first place.
|
||
|
||
If this is None, no attempt is made to load any missing auth events:
|
||
rather, an AssertionError is raised if there are any missing events.
|
||
|
||
event: the event whose auth_events we want
|
||
|
||
Returns:
|
||
all of the events listed in `event.auth_events_ids`, after deduplication
|
||
|
||
Raises:
|
||
AssertionError if some auth events were missing and no `destination` was
|
||
supplied.
|
||
|
||
AuthError if we were unable to fetch the auth_events for any reason.
|
||
"""
|
||
event_auth_event_ids = set(event.auth_event_ids())
|
||
event_auth_events = await self._store.get_events(
|
||
event_auth_event_ids, allow_rejected=True
|
||
)
|
||
missing_auth_event_ids = event_auth_event_ids.difference(
|
||
event_auth_events.keys()
|
||
)
|
||
if not missing_auth_event_ids:
|
||
return event_auth_events.values()
|
||
if destination is None:
|
||
# this shouldn't happen: destination must be set unless we know we have already
|
||
# persisted the auth events.
|
||
raise AssertionError(
|
||
"_load_or_fetch_auth_events_for_event() called with no destination for "
|
||
"an event with missing auth_events"
|
||
)
|
||
|
||
logger.info(
|
||
"Event %s refers to unknown auth events %s: fetching auth chain",
|
||
event,
|
||
missing_auth_event_ids,
|
||
)
|
||
try:
|
||
await self._get_remote_auth_chain_for_event(
|
||
destination, event.room_id, event.event_id
|
||
)
|
||
except Exception as e:
|
||
logger.warning("Failed to get auth chain for %s: %s", event, e)
|
||
# in this case, it's very likely we still won't have all the auth
|
||
# events - but we pick that up below.
|
||
|
||
# try to fetch the auth events we missed list time.
|
||
extra_auth_events = await self._store.get_events(
|
||
missing_auth_event_ids, allow_rejected=True
|
||
)
|
||
missing_auth_event_ids.difference_update(extra_auth_events.keys())
|
||
event_auth_events.update(extra_auth_events)
|
||
if not missing_auth_event_ids:
|
||
return event_auth_events.values()
|
||
|
||
# we still don't have all the auth events.
|
||
logger.warning(
|
||
"Missing auth events for %s: %s",
|
||
event,
|
||
shortstr(missing_auth_event_ids),
|
||
)
|
||
# the fact we can't find the auth event doesn't mean it doesn't
|
||
# exist, which means it is premature to store `event` as rejected.
|
||
# instead we raise an AuthError, which will make the caller ignore it.
|
||
raise AuthError(code=HTTPStatus.FORBIDDEN, msg="Auth events could not be found")
|
||
|
||
@trace
|
||
@tag_args
|
||
async def _get_remote_auth_chain_for_event(
|
||
self, destination: str, room_id: str, event_id: str
|
||
) -> None:
|
||
"""If we are missing some of an event's auth events, attempt to request them
|
||
|
||
Args:
|
||
destination: where to fetch the auth tree from
|
||
room_id: the room in which we are lacking auth events
|
||
event_id: the event for which we are lacking auth events
|
||
"""
|
||
try:
|
||
remote_events = await self._federation_client.get_event_auth(
|
||
destination, room_id, event_id
|
||
)
|
||
|
||
except RequestSendFailed as e1:
|
||
# The other side isn't around or doesn't implement the
|
||
# endpoint, so lets just bail out.
|
||
logger.info("Failed to get event auth from remote: %s", e1)
|
||
return
|
||
|
||
logger.info("/event_auth returned %i events", len(remote_events))
|
||
|
||
# `event` may be returned, but we should not yet process it.
|
||
remote_auth_events = (e for e in remote_events if e.event_id != event_id)
|
||
|
||
await self._auth_and_persist_outliers(room_id, remote_auth_events)
|
||
|
||
@trace
|
||
async def _run_push_actions_and_persist_event(
|
||
self, event: EventBase, context: EventContext, backfilled: bool = False
|
||
) -> None:
|
||
"""Run the push actions for a received event, and persist it.
|
||
|
||
Args:
|
||
event: The event itself.
|
||
context: The event context.
|
||
backfilled: True if the event was backfilled.
|
||
|
||
PartialStateConflictError: if attempting to persist a partial state event in
|
||
a room that has been un-partial stated.
|
||
"""
|
||
# this method should not be called on outliers (those code paths call
|
||
# persist_events_and_notify directly.)
|
||
assert not event.internal_metadata.outlier
|
||
|
||
if not backfilled and not context.rejected:
|
||
min_depth = await self._store.get_min_depth(event.room_id)
|
||
if min_depth is None or min_depth > event.depth:
|
||
# XXX richvdh 2021/10/07: I don't really understand what this
|
||
# condition is doing. I think it's trying not to send pushes
|
||
# for events that predate our join - but that's not really what
|
||
# min_depth means, and anyway ancient events are a more general
|
||
# problem.
|
||
#
|
||
# for now I'm just going to log about it.
|
||
logger.info(
|
||
"Skipping push actions for old event with depth %s < %s",
|
||
event.depth,
|
||
min_depth,
|
||
)
|
||
else:
|
||
await self._bulk_push_rule_evaluator.action_for_event_by_user(
|
||
event, context
|
||
)
|
||
|
||
try:
|
||
await self.persist_events_and_notify(
|
||
event.room_id, [(event, context)], backfilled=backfilled
|
||
)
|
||
except Exception:
|
||
await self._store.remove_push_actions_from_staging(event.event_id)
|
||
raise
|
||
|
||
async def persist_events_and_notify(
|
||
self,
|
||
room_id: str,
|
||
event_and_contexts: Sequence[Tuple[EventBase, EventContext]],
|
||
backfilled: bool = False,
|
||
) -> int:
|
||
"""Persists events and tells the notifier/pushers about them, if
|
||
necessary.
|
||
|
||
Args:
|
||
room_id: The room ID of events being persisted.
|
||
event_and_contexts: Sequence of events with their associated
|
||
context that should be persisted. All events must belong to
|
||
the same room.
|
||
backfilled: Whether these events are a result of
|
||
backfilling or not
|
||
|
||
Returns:
|
||
The stream ID after which all events have been persisted.
|
||
|
||
Raises:
|
||
PartialStateConflictError: if attempting to persist a partial state event in
|
||
a room that has been un-partial stated.
|
||
"""
|
||
if not event_and_contexts:
|
||
return self._store.get_room_max_stream_ordering()
|
||
|
||
instance = self._config.worker.events_shard_config.get_instance(room_id)
|
||
if instance != self._instance_name:
|
||
# Limit the number of events sent over replication. We choose 200
|
||
# here as that is what we default to in `max_request_body_size(..)`
|
||
result = {}
|
||
try:
|
||
for batch in batch_iter(event_and_contexts, 200):
|
||
result = await self._send_events(
|
||
instance_name=instance,
|
||
store=self._store,
|
||
room_id=room_id,
|
||
event_and_contexts=batch,
|
||
backfilled=backfilled,
|
||
)
|
||
except SynapseError as e:
|
||
if e.code == HTTPStatus.CONFLICT:
|
||
raise PartialStateConflictError()
|
||
raise
|
||
return result["max_stream_id"]
|
||
else:
|
||
assert self._storage_controllers.persistence
|
||
|
||
# Note that this returns the events that were persisted, which may not be
|
||
# the same as were passed in if some were deduplicated due to transaction IDs.
|
||
(
|
||
events,
|
||
max_stream_token,
|
||
) = await self._storage_controllers.persistence.persist_events(
|
||
event_and_contexts, backfilled=backfilled
|
||
)
|
||
|
||
if self._ephemeral_messages_enabled:
|
||
for event in events:
|
||
# If there's an expiry timestamp on the event, schedule its expiry.
|
||
self._message_handler.maybe_schedule_expiry(event)
|
||
|
||
if not backfilled: # Never notify for backfilled events
|
||
with start_active_span("notify_persisted_events"):
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "event_ids",
|
||
str([ev.event_id for ev in events]),
|
||
)
|
||
set_tag(
|
||
SynapseTags.RESULT_PREFIX + "event_ids.length",
|
||
str(len(events)),
|
||
)
|
||
for event in events:
|
||
await self._notify_persisted_event(event, max_stream_token)
|
||
|
||
return max_stream_token.stream
|
||
|
||
async def _notify_persisted_event(
|
||
self, event: EventBase, max_stream_token: RoomStreamToken
|
||
) -> None:
|
||
"""Checks to see if notifier/pushers should be notified about the
|
||
event or not.
|
||
|
||
Args:
|
||
event:
|
||
max_stream_token: The max_stream_id returned by persist_events
|
||
"""
|
||
|
||
extra_users = []
|
||
if event.type == EventTypes.Member:
|
||
target_user_id = event.state_key
|
||
|
||
# We notify for memberships if its an invite for one of our
|
||
# users
|
||
if event.internal_metadata.is_outlier():
|
||
if event.membership != Membership.INVITE:
|
||
if not self._is_mine_id(target_user_id):
|
||
return
|
||
|
||
target_user = UserID.from_string(target_user_id)
|
||
extra_users.append(target_user)
|
||
elif event.internal_metadata.is_outlier():
|
||
return
|
||
|
||
# the event has been persisted so it should have a stream ordering.
|
||
assert event.internal_metadata.stream_ordering
|
||
|
||
event_pos = PersistedEventPosition(
|
||
self._instance_name, event.internal_metadata.stream_ordering
|
||
)
|
||
await self._notifier.on_new_room_events(
|
||
[(event, event_pos)], max_stream_token, extra_users=extra_users
|
||
)
|
||
|
||
if event.type == EventTypes.Member and event.membership == Membership.JOIN:
|
||
# TODO retrieve the previous state, and exclude join -> join transitions
|
||
self._notifier.notify_user_joined_room(event.event_id, event.room_id)
|
||
|
||
def _sanity_check_event(self, ev: EventBase) -> None:
|
||
"""
|
||
Do some early sanity checks of a received event
|
||
|
||
In particular, checks it doesn't have an excessive number of
|
||
prev_events or auth_events, which could cause a huge state resolution
|
||
or cascade of event fetches.
|
||
|
||
Args:
|
||
ev: event to be checked
|
||
|
||
Raises:
|
||
SynapseError if the event does not pass muster
|
||
"""
|
||
if len(ev.prev_event_ids()) > 20:
|
||
logger.warning(
|
||
"Rejecting event %s which has %i prev_events",
|
||
ev.event_id,
|
||
len(ev.prev_event_ids()),
|
||
)
|
||
raise SynapseError(HTTPStatus.BAD_REQUEST, "Too many prev_events")
|
||
|
||
if len(ev.auth_event_ids()) > 10:
|
||
logger.warning(
|
||
"Rejecting event %s which has %i auth_events",
|
||
ev.event_id,
|
||
len(ev.auth_event_ids()),
|
||
)
|
||
raise SynapseError(HTTPStatus.BAD_REQUEST, "Too many auth_events")
|