2282 lines
		
	
	
		
			88 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			2282 lines
		
	
	
		
			88 KiB
		
	
	
	
		
			Python
		
	
	
| # Copyright 2014-2016 OpenMarket Ltd
 | |
| # Copyright 2020 The Matrix.org Foundation C.I.C.
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| #
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| # Licensed under the Apache License, Version 2.0 (the "License");
 | |
| # you may not use this file except in compliance with the License.
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| # You may obtain a copy of the License at
 | |
| #
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| #     http://www.apache.org/licenses/LICENSE-2.0
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| #
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| # Unless required by applicable law or agreed to in writing, software
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| # distributed under the License is distributed on an "AS IS" BASIS,
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| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| # See the License for the specific language governing permissions and
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| # limitations under the License.
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| 
 | |
| """This module is responsible for keeping track of presence status of local
 | |
| and remote users.
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| 
 | |
| The methods that define policy are:
 | |
|     - PresenceHandler._update_states
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|     - PresenceHandler._handle_timeouts
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|     - should_notify
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| """
 | |
| import abc
 | |
| import contextlib
 | |
| import logging
 | |
| from bisect import bisect
 | |
| from contextlib import contextmanager
 | |
| from types import TracebackType
 | |
| from typing import (
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|     TYPE_CHECKING,
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|     Any,
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|     Awaitable,
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|     Callable,
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|     Collection,
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|     Dict,
 | |
|     Generator,
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|     Iterable,
 | |
|     List,
 | |
|     Optional,
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|     Set,
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|     Tuple,
 | |
|     Type,
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| )
 | |
| 
 | |
| from prometheus_client import Counter
 | |
| from typing_extensions import ContextManager
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| 
 | |
| import synapse.metrics
 | |
| from synapse.api.constants import EduTypes, EventTypes, Membership, PresenceState
 | |
| from synapse.api.errors import SynapseError
 | |
| from synapse.api.presence import UserPresenceState
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| from synapse.appservice import ApplicationService
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| from synapse.events.presence_router import PresenceRouter
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| from synapse.logging.context import run_in_background
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| from synapse.metrics import LaterGauge
 | |
| from synapse.metrics.background_process_metrics import run_as_background_process
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| from synapse.replication.http.presence import (
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|     ReplicationBumpPresenceActiveTime,
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|     ReplicationPresenceSetState,
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| )
 | |
| from synapse.replication.http.streams import ReplicationGetStreamUpdates
 | |
| from synapse.replication.tcp.commands import ClearUserSyncsCommand
 | |
| from synapse.replication.tcp.streams import PresenceFederationStream, PresenceStream
 | |
| from synapse.storage.databases.main import DataStore
 | |
| from synapse.streams import EventSource
 | |
| from synapse.types import JsonDict, StreamKeyType, UserID, get_domain_from_id
 | |
| from synapse.util.async_helpers import Linearizer
 | |
| from synapse.util.metrics import Measure
 | |
| from synapse.util.wheel_timer import WheelTimer
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| 
 | |
| if TYPE_CHECKING:
 | |
|     from synapse.server import HomeServer
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| 
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| logger = logging.getLogger(__name__)
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| 
 | |
| 
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| notified_presence_counter = Counter("synapse_handler_presence_notified_presence", "")
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| federation_presence_out_counter = Counter(
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|     "synapse_handler_presence_federation_presence_out", ""
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| )
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| presence_updates_counter = Counter("synapse_handler_presence_presence_updates", "")
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| timers_fired_counter = Counter("synapse_handler_presence_timers_fired", "")
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| federation_presence_counter = Counter(
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|     "synapse_handler_presence_federation_presence", ""
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| )
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| bump_active_time_counter = Counter("synapse_handler_presence_bump_active_time", "")
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| 
 | |
| get_updates_counter = Counter("synapse_handler_presence_get_updates", "", ["type"])
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| 
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| notify_reason_counter = Counter(
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|     "synapse_handler_presence_notify_reason", "", ["reason"]
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| )
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| state_transition_counter = Counter(
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|     "synapse_handler_presence_state_transition", "", ["from", "to"]
 | |
| )
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| 
 | |
| 
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| # If a user was last active in the last LAST_ACTIVE_GRANULARITY, consider them
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| # "currently_active"
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| LAST_ACTIVE_GRANULARITY = 60 * 1000
 | |
| 
 | |
| # How long to wait until a new /events or /sync request before assuming
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| # the client has gone.
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| SYNC_ONLINE_TIMEOUT = 30 * 1000
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| 
 | |
| # How long to wait before marking the user as idle. Compared against last active
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| IDLE_TIMER = 5 * 60 * 1000
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| 
 | |
| # How often we expect remote servers to resend us presence.
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| FEDERATION_TIMEOUT = 30 * 60 * 1000
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| 
 | |
| # How often to resend presence to remote servers
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| FEDERATION_PING_INTERVAL = 25 * 60 * 1000
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| 
 | |
| # How long we will wait before assuming that the syncs from an external process
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| # are dead.
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| EXTERNAL_PROCESS_EXPIRY = 5 * 60 * 1000
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| 
 | |
| # Delay before a worker tells the presence handler that a user has stopped
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| # syncing.
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| UPDATE_SYNCING_USERS_MS = 10 * 1000
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| 
 | |
| assert LAST_ACTIVE_GRANULARITY < IDLE_TIMER
 | |
| 
 | |
| 
 | |
| class BasePresenceHandler(abc.ABC):
 | |
|     """Parts of the PresenceHandler that are shared between workers and presence
 | |
|     writer"""
 | |
| 
 | |
|     def __init__(self, hs: "HomeServer"):
 | |
|         self.clock = hs.get_clock()
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|         self.store = hs.get_datastores().main
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|         self._storage_controllers = hs.get_storage_controllers()
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|         self.presence_router = hs.get_presence_router()
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|         self.state = hs.get_state_handler()
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|         self.is_mine_id = hs.is_mine_id
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| 
 | |
|         self._federation = None
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|         if hs.should_send_federation():
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|             self._federation = hs.get_federation_sender()
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| 
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|         self._federation_queue = PresenceFederationQueue(hs, self)
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| 
 | |
|         self._busy_presence_enabled = hs.config.experimental.msc3026_enabled
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| 
 | |
|         active_presence = self.store.take_presence_startup_info()
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|         self.user_to_current_state = {state.user_id: state for state in active_presence}
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| 
 | |
|     @abc.abstractmethod
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|     async def user_syncing(
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|         self, user_id: str, affect_presence: bool, presence_state: str
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|     ) -> ContextManager[None]:
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|         """Returns a context manager that should surround any stream requests
 | |
|         from the user.
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| 
 | |
|         This allows us to keep track of who is currently streaming and who isn't
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|         without having to have timers outside of this module to avoid flickering
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|         when users disconnect/reconnect.
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| 
 | |
|         Args:
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|             user_id: the user that is starting a sync
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|             affect_presence: If false this function will be a no-op.
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|                 Useful for streams that are not associated with an actual
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|                 client that is being used by a user.
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|             presence_state: The presence state indicated in the sync request
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|         """
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| 
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|     @abc.abstractmethod
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|     def get_currently_syncing_users_for_replication(self) -> Iterable[str]:
 | |
|         """Get an iterable of syncing users on this worker, to send to the presence handler
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| 
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|         This is called when a replication connection is established. It should return
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|         a list of user ids, which are then sent as USER_SYNC commands to inform the
 | |
|         process handling presence about those users.
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| 
 | |
|         Returns:
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|             An iterable of user_id strings.
 | |
|         """
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| 
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|     async def get_state(self, target_user: UserID) -> UserPresenceState:
 | |
|         results = await self.get_states([target_user.to_string()])
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|         return results[0]
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| 
 | |
|     async def get_states(
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|         self, target_user_ids: Iterable[str]
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|     ) -> List[UserPresenceState]:
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|         """Get the presence state for users."""
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| 
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|         updates_d = await self.current_state_for_users(target_user_ids)
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|         updates = list(updates_d.values())
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| 
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|         for user_id in set(target_user_ids) - {u.user_id for u in updates}:
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|             updates.append(UserPresenceState.default(user_id))
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| 
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|         return updates
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| 
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|     async def current_state_for_users(
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|         self, user_ids: Iterable[str]
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|     ) -> Dict[str, UserPresenceState]:
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|         """Get the current presence state for multiple users.
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| 
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|         Returns:
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|             dict: `user_id` -> `UserPresenceState`
 | |
|         """
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|         states = {}
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|         missing = []
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|         for user_id in user_ids:
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|             state = self.user_to_current_state.get(user_id, None)
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|             if state:
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|                 states[user_id] = state
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|             else:
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|                 missing.append(user_id)
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| 
 | |
|         if missing:
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|             # There are things not in our in memory cache. Lets pull them out of
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|             # the database.
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|             res = await self.store.get_presence_for_users(missing)
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|             states.update(res)
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| 
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|             for user_id in missing:
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|                 # if user has no state in database, create the state
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|                 if not res.get(user_id, None):
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|                     new_state = UserPresenceState.default(user_id)
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|                     states[user_id] = new_state
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|                     self.user_to_current_state[user_id] = new_state
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| 
 | |
|         return states
 | |
| 
 | |
|     async def current_state_for_user(self, user_id: str) -> UserPresenceState:
 | |
|         """Get the current presence state for a user."""
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|         res = await self.current_state_for_users([user_id])
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|         return res[user_id]
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| 
 | |
|     @abc.abstractmethod
 | |
|     async def set_state(
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|         self,
 | |
|         target_user: UserID,
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|         state: JsonDict,
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|         ignore_status_msg: bool = False,
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|         force_notify: bool = False,
 | |
|     ) -> None:
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|         """Set the presence state of the user.
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| 
 | |
|         Args:
 | |
|             target_user: The ID of the user to set the presence state of.
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|             state: The presence state as a JSON dictionary.
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|             ignore_status_msg: True to ignore the "status_msg" field of the `state` dict.
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|                 If False, the user's current status will be updated.
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|             force_notify: Whether to force notification of the update to clients.
 | |
|         """
 | |
| 
 | |
|     @abc.abstractmethod
 | |
|     async def bump_presence_active_time(self, user: UserID) -> None:
 | |
|         """We've seen the user do something that indicates they're interacting
 | |
|         with the app.
 | |
|         """
 | |
| 
 | |
|     async def update_external_syncs_row(
 | |
|         self, process_id: str, user_id: str, is_syncing: bool, sync_time_msec: int
 | |
|     ) -> None:
 | |
|         """Update the syncing users for an external process as a delta.
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| 
 | |
|         This is a no-op when presence is handled by a different worker.
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| 
 | |
|         Args:
 | |
|             process_id: An identifier for the process the users are
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|                 syncing against. This allows synapse to process updates
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|                 as user start and stop syncing against a given process.
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|             user_id: The user who has started or stopped syncing
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|             is_syncing: Whether or not the user is now syncing
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|             sync_time_msec: Time in ms when the user was last syncing
 | |
|         """
 | |
| 
 | |
|     async def update_external_syncs_clear(self, process_id: str) -> None:
 | |
|         """Marks all users that had been marked as syncing by a given process
 | |
|         as offline.
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| 
 | |
|         Used when the process has stopped/disappeared.
 | |
| 
 | |
|         This is a no-op when presence is handled by a different worker.
 | |
|         """
 | |
| 
 | |
|     async def process_replication_rows(
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|         self, stream_name: str, instance_name: str, token: int, rows: list
 | |
|     ) -> None:
 | |
|         """Process streams received over replication."""
 | |
|         await self._federation_queue.process_replication_rows(
 | |
|             stream_name, instance_name, token, rows
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|         )
 | |
| 
 | |
|     def get_federation_queue(self) -> "PresenceFederationQueue":
 | |
|         """Get the presence federation queue."""
 | |
|         return self._federation_queue
 | |
| 
 | |
|     async def maybe_send_presence_to_interested_destinations(
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|         self, states: List[UserPresenceState]
 | |
|     ) -> None:
 | |
|         """If this instance is a federation sender, send the states to all
 | |
|         destinations that are interested. Filters out any states for remote
 | |
|         users.
 | |
|         """
 | |
| 
 | |
|         if not self._federation:
 | |
|             return
 | |
| 
 | |
|         states = [s for s in states if self.is_mine_id(s.user_id)]
 | |
| 
 | |
|         if not states:
 | |
|             return
 | |
| 
 | |
|         hosts_to_states = await get_interested_remotes(
 | |
|             self.store,
 | |
|             self.presence_router,
 | |
|             states,
 | |
|         )
 | |
| 
 | |
|         for destination, host_states in hosts_to_states.items():
 | |
|             self._federation.send_presence_to_destinations(host_states, [destination])
 | |
| 
 | |
|     async def send_full_presence_to_users(self, user_ids: Collection[str]) -> None:
 | |
|         """
 | |
|         Adds to the list of users who should receive a full snapshot of presence
 | |
|         upon their next sync. Note that this only works for local users.
 | |
| 
 | |
|         Then, grabs the current presence state for a given set of users and adds it
 | |
|         to the top of the presence stream.
 | |
| 
 | |
|         Args:
 | |
|             user_ids: The IDs of the local users to send full presence to.
 | |
|         """
 | |
|         # Retrieve one of the users from the given set
 | |
|         if not user_ids:
 | |
|             raise Exception(
 | |
|                 "send_full_presence_to_users must be called with at least one user"
 | |
|             )
 | |
|         user_id = next(iter(user_ids))
 | |
| 
 | |
|         # Mark all users as receiving full presence on their next sync
 | |
|         await self.store.add_users_to_send_full_presence_to(user_ids)
 | |
| 
 | |
|         # Add a new entry to the presence stream. Since we use stream tokens to determine whether a
 | |
|         # local user should receive a full snapshot of presence when they sync, we need to bump the
 | |
|         # presence stream so that subsequent syncs with no presence activity in between won't result
 | |
|         # in the client receiving multiple full snapshots of presence.
 | |
|         #
 | |
|         # If we bump the stream ID, then the user will get a higher stream token next sync, and thus
 | |
|         # correctly won't receive a second snapshot.
 | |
| 
 | |
|         # Get the current presence state for one of the users (defaults to offline if not found)
 | |
|         current_presence_state = await self.get_state(UserID.from_string(user_id))
 | |
| 
 | |
|         # Convert the UserPresenceState object into a serializable dict
 | |
|         state = {
 | |
|             "presence": current_presence_state.state,
 | |
|             "status_message": current_presence_state.status_msg,
 | |
|         }
 | |
| 
 | |
|         # Copy the presence state to the tip of the presence stream.
 | |
| 
 | |
|         # We set force_notify=True here so that this presence update is guaranteed to
 | |
|         # increment the presence stream ID (which resending the current user's presence
 | |
|         # otherwise would not do).
 | |
|         await self.set_state(UserID.from_string(user_id), state, force_notify=True)
 | |
| 
 | |
|     async def is_visible(self, observed_user: UserID, observer_user: UserID) -> bool:
 | |
|         raise NotImplementedError(
 | |
|             "Attempting to check presence on a non-presence worker."
 | |
|         )
 | |
| 
 | |
| 
 | |
| class _NullContextManager(ContextManager[None]):
 | |
|     """A context manager which does nothing."""
 | |
| 
 | |
|     def __exit__(
 | |
|         self,
 | |
|         exc_type: Optional[Type[BaseException]],
 | |
|         exc_val: Optional[BaseException],
 | |
|         exc_tb: Optional[TracebackType],
 | |
|     ) -> None:
 | |
|         pass
 | |
| 
 | |
| 
 | |
| class WorkerPresenceHandler(BasePresenceHandler):
 | |
|     def __init__(self, hs: "HomeServer"):
 | |
|         super().__init__(hs)
 | |
|         self.hs = hs
 | |
| 
 | |
|         self._presence_writer_instance = hs.config.worker.writers.presence[0]
 | |
| 
 | |
|         self._presence_enabled = hs.config.server.use_presence
 | |
| 
 | |
|         # Route presence EDUs to the right worker
 | |
|         hs.get_federation_registry().register_instances_for_edu(
 | |
|             EduTypes.PRESENCE,
 | |
|             hs.config.worker.writers.presence,
 | |
|         )
 | |
| 
 | |
|         # The number of ongoing syncs on this process, by user id.
 | |
|         # Empty if _presence_enabled is false.
 | |
|         self._user_to_num_current_syncs: Dict[str, int] = {}
 | |
| 
 | |
|         self.notifier = hs.get_notifier()
 | |
|         self.instance_id = hs.get_instance_id()
 | |
| 
 | |
|         # user_id -> last_sync_ms. Lists the users that have stopped syncing but
 | |
|         # we haven't notified the presence writer of that yet
 | |
|         self.users_going_offline: Dict[str, int] = {}
 | |
| 
 | |
|         self._bump_active_client = ReplicationBumpPresenceActiveTime.make_client(hs)
 | |
|         self._set_state_client = ReplicationPresenceSetState.make_client(hs)
 | |
| 
 | |
|         self._send_stop_syncing_loop = self.clock.looping_call(
 | |
|             self.send_stop_syncing, UPDATE_SYNCING_USERS_MS
 | |
|         )
 | |
| 
 | |
|         self._busy_presence_enabled = hs.config.experimental.msc3026_enabled
 | |
| 
 | |
|         hs.get_reactor().addSystemEventTrigger(
 | |
|             "before",
 | |
|             "shutdown",
 | |
|             run_as_background_process,
 | |
|             "generic_presence.on_shutdown",
 | |
|             self._on_shutdown,
 | |
|         )
 | |
| 
 | |
|     async def _on_shutdown(self) -> None:
 | |
|         if self._presence_enabled:
 | |
|             self.hs.get_replication_command_handler().send_command(
 | |
|                 ClearUserSyncsCommand(self.instance_id)
 | |
|             )
 | |
| 
 | |
|     def send_user_sync(self, user_id: str, is_syncing: bool, last_sync_ms: int) -> None:
 | |
|         if self._presence_enabled:
 | |
|             self.hs.get_replication_command_handler().send_user_sync(
 | |
|                 self.instance_id, user_id, is_syncing, last_sync_ms
 | |
|             )
 | |
| 
 | |
|     def mark_as_coming_online(self, user_id: str) -> None:
 | |
|         """A user has started syncing. Send a UserSync to the presence writer,
 | |
|         unless they had recently stopped syncing.
 | |
|         """
 | |
|         going_offline = self.users_going_offline.pop(user_id, None)
 | |
|         if not going_offline:
 | |
|             # Safe to skip because we haven't yet told the presence writer they
 | |
|             # were offline
 | |
|             self.send_user_sync(user_id, True, self.clock.time_msec())
 | |
| 
 | |
|     def mark_as_going_offline(self, user_id: str) -> None:
 | |
|         """A user has stopped syncing. We wait before notifying the presence
 | |
|         writer as its likely they'll come back soon. This allows us to avoid
 | |
|         sending a stopped syncing immediately followed by a started syncing
 | |
|         notification to the presence writer
 | |
|         """
 | |
|         self.users_going_offline[user_id] = self.clock.time_msec()
 | |
| 
 | |
|     def send_stop_syncing(self) -> None:
 | |
|         """Check if there are any users who have stopped syncing a while ago and
 | |
|         haven't come back yet. If there are poke the presence writer about them.
 | |
|         """
 | |
|         now = self.clock.time_msec()
 | |
|         for user_id, last_sync_ms in list(self.users_going_offline.items()):
 | |
|             if now - last_sync_ms > UPDATE_SYNCING_USERS_MS:
 | |
|                 self.users_going_offline.pop(user_id, None)
 | |
|                 self.send_user_sync(user_id, False, last_sync_ms)
 | |
| 
 | |
|     async def user_syncing(
 | |
|         self, user_id: str, affect_presence: bool, presence_state: str
 | |
|     ) -> ContextManager[None]:
 | |
|         """Record that a user is syncing.
 | |
| 
 | |
|         Called by the sync and events servlets to record that a user has connected to
 | |
|         this worker and is waiting for some events.
 | |
|         """
 | |
|         if not affect_presence or not self._presence_enabled:
 | |
|             return _NullContextManager()
 | |
| 
 | |
|         prev_state = await self.current_state_for_user(user_id)
 | |
|         if prev_state != PresenceState.BUSY:
 | |
|             # We set state here but pass ignore_status_msg = True as we don't want to
 | |
|             # cause the status message to be cleared.
 | |
|             # Note that this causes last_active_ts to be incremented which is not
 | |
|             # what the spec wants: see comment in the BasePresenceHandler version
 | |
|             # of this function.
 | |
|             await self.set_state(
 | |
|                 UserID.from_string(user_id), {"presence": presence_state}, True
 | |
|             )
 | |
| 
 | |
|         curr_sync = self._user_to_num_current_syncs.get(user_id, 0)
 | |
|         self._user_to_num_current_syncs[user_id] = curr_sync + 1
 | |
| 
 | |
|         # If we went from no in flight sync to some, notify replication
 | |
|         if self._user_to_num_current_syncs[user_id] == 1:
 | |
|             self.mark_as_coming_online(user_id)
 | |
| 
 | |
|         def _end() -> None:
 | |
|             # We check that the user_id is in user_to_num_current_syncs because
 | |
|             # user_to_num_current_syncs may have been cleared if we are
 | |
|             # shutting down.
 | |
|             if user_id in self._user_to_num_current_syncs:
 | |
|                 self._user_to_num_current_syncs[user_id] -= 1
 | |
| 
 | |
|                 # If we went from one in flight sync to non, notify replication
 | |
|                 if self._user_to_num_current_syncs[user_id] == 0:
 | |
|                     self.mark_as_going_offline(user_id)
 | |
| 
 | |
|         @contextlib.contextmanager
 | |
|         def _user_syncing() -> Generator[None, None, None]:
 | |
|             try:
 | |
|                 yield
 | |
|             finally:
 | |
|                 _end()
 | |
| 
 | |
|         return _user_syncing()
 | |
| 
 | |
|     async def notify_from_replication(
 | |
|         self, states: List[UserPresenceState], stream_id: int
 | |
|     ) -> None:
 | |
|         parties = await get_interested_parties(self.store, self.presence_router, states)
 | |
|         room_ids_to_states, users_to_states = parties
 | |
| 
 | |
|         self.notifier.on_new_event(
 | |
|             StreamKeyType.PRESENCE,
 | |
|             stream_id,
 | |
|             rooms=room_ids_to_states.keys(),
 | |
|             users=users_to_states.keys(),
 | |
|         )
 | |
| 
 | |
|     async def process_replication_rows(
 | |
|         self, stream_name: str, instance_name: str, token: int, rows: list
 | |
|     ) -> None:
 | |
|         await super().process_replication_rows(stream_name, instance_name, token, rows)
 | |
| 
 | |
|         if stream_name != PresenceStream.NAME:
 | |
|             return
 | |
| 
 | |
|         states = [
 | |
|             UserPresenceState(
 | |
|                 row.user_id,
 | |
|                 row.state,
 | |
|                 row.last_active_ts,
 | |
|                 row.last_federation_update_ts,
 | |
|                 row.last_user_sync_ts,
 | |
|                 row.status_msg,
 | |
|                 row.currently_active,
 | |
|             )
 | |
|             for row in rows
 | |
|         ]
 | |
| 
 | |
|         # The list of states to notify sync streams and remote servers about.
 | |
|         # This is calculated by comparing the old and new states for each user
 | |
|         # using `should_notify(..)`.
 | |
|         #
 | |
|         # Note that this is necessary as the presence writer will periodically
 | |
|         # flush presence state changes that should not be notified about to the
 | |
|         # DB, and so will be sent over the replication stream.
 | |
|         state_to_notify = []
 | |
| 
 | |
|         for new_state in states:
 | |
|             old_state = self.user_to_current_state.get(new_state.user_id)
 | |
|             self.user_to_current_state[new_state.user_id] = new_state
 | |
| 
 | |
|             if not old_state or should_notify(old_state, new_state):
 | |
|                 state_to_notify.append(new_state)
 | |
| 
 | |
|         stream_id = token
 | |
|         await self.notify_from_replication(state_to_notify, stream_id)
 | |
| 
 | |
|         # If this is a federation sender, notify about presence updates.
 | |
|         await self.maybe_send_presence_to_interested_destinations(state_to_notify)
 | |
| 
 | |
|     def get_currently_syncing_users_for_replication(self) -> Iterable[str]:
 | |
|         return [
 | |
|             user_id
 | |
|             for user_id, count in self._user_to_num_current_syncs.items()
 | |
|             if count > 0
 | |
|         ]
 | |
| 
 | |
|     async def set_state(
 | |
|         self,
 | |
|         target_user: UserID,
 | |
|         state: JsonDict,
 | |
|         ignore_status_msg: bool = False,
 | |
|         force_notify: bool = False,
 | |
|     ) -> None:
 | |
|         """Set the presence state of the user.
 | |
| 
 | |
|         Args:
 | |
|             target_user: The ID of the user to set the presence state of.
 | |
|             state: The presence state as a JSON dictionary.
 | |
|             ignore_status_msg: True to ignore the "status_msg" field of the `state` dict.
 | |
|                 If False, the user's current status will be updated.
 | |
|             force_notify: Whether to force notification of the update to clients.
 | |
|         """
 | |
|         presence = state["presence"]
 | |
| 
 | |
|         valid_presence = (
 | |
|             PresenceState.ONLINE,
 | |
|             PresenceState.UNAVAILABLE,
 | |
|             PresenceState.OFFLINE,
 | |
|             PresenceState.BUSY,
 | |
|         )
 | |
| 
 | |
|         if presence not in valid_presence or (
 | |
|             presence == PresenceState.BUSY and not self._busy_presence_enabled
 | |
|         ):
 | |
|             raise SynapseError(400, "Invalid presence state")
 | |
| 
 | |
|         user_id = target_user.to_string()
 | |
| 
 | |
|         # If presence is disabled, no-op
 | |
|         if not self.hs.config.server.use_presence:
 | |
|             return
 | |
| 
 | |
|         # Proxy request to instance that writes presence
 | |
|         await self._set_state_client(
 | |
|             instance_name=self._presence_writer_instance,
 | |
|             user_id=user_id,
 | |
|             state=state,
 | |
|             ignore_status_msg=ignore_status_msg,
 | |
|             force_notify=force_notify,
 | |
|         )
 | |
| 
 | |
|     async def bump_presence_active_time(self, user: UserID) -> None:
 | |
|         """We've seen the user do something that indicates they're interacting
 | |
|         with the app.
 | |
|         """
 | |
|         # If presence is disabled, no-op
 | |
|         if not self.hs.config.server.use_presence:
 | |
|             return
 | |
| 
 | |
|         # Proxy request to instance that writes presence
 | |
|         user_id = user.to_string()
 | |
|         await self._bump_active_client(
 | |
|             instance_name=self._presence_writer_instance, user_id=user_id
 | |
|         )
 | |
| 
 | |
| 
 | |
| class PresenceHandler(BasePresenceHandler):
 | |
|     def __init__(self, hs: "HomeServer"):
 | |
|         super().__init__(hs)
 | |
|         self.hs = hs
 | |
|         self.server_name = hs.hostname
 | |
|         self.wheel_timer: WheelTimer[str] = WheelTimer()
 | |
|         self.notifier = hs.get_notifier()
 | |
|         self._presence_enabled = hs.config.server.use_presence
 | |
| 
 | |
|         federation_registry = hs.get_federation_registry()
 | |
| 
 | |
|         federation_registry.register_edu_handler(
 | |
|             EduTypes.PRESENCE, self.incoming_presence
 | |
|         )
 | |
| 
 | |
|         LaterGauge(
 | |
|             "synapse_handlers_presence_user_to_current_state_size",
 | |
|             "",
 | |
|             [],
 | |
|             lambda: len(self.user_to_current_state),
 | |
|         )
 | |
| 
 | |
|         now = self.clock.time_msec()
 | |
|         if self._presence_enabled:
 | |
|             for state in self.user_to_current_state.values():
 | |
|                 self.wheel_timer.insert(
 | |
|                     now=now, obj=state.user_id, then=state.last_active_ts + IDLE_TIMER
 | |
|                 )
 | |
|                 self.wheel_timer.insert(
 | |
|                     now=now,
 | |
|                     obj=state.user_id,
 | |
|                     then=state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT,
 | |
|                 )
 | |
|                 if self.is_mine_id(state.user_id):
 | |
|                     self.wheel_timer.insert(
 | |
|                         now=now,
 | |
|                         obj=state.user_id,
 | |
|                         then=state.last_federation_update_ts + FEDERATION_PING_INTERVAL,
 | |
|                     )
 | |
|                 else:
 | |
|                     self.wheel_timer.insert(
 | |
|                         now=now,
 | |
|                         obj=state.user_id,
 | |
|                         then=state.last_federation_update_ts + FEDERATION_TIMEOUT,
 | |
|                     )
 | |
| 
 | |
|         # Set of users who have presence in the `user_to_current_state` that
 | |
|         # have not yet been persisted
 | |
|         self.unpersisted_users_changes: Set[str] = set()
 | |
| 
 | |
|         hs.get_reactor().addSystemEventTrigger(
 | |
|             "before",
 | |
|             "shutdown",
 | |
|             run_as_background_process,
 | |
|             "presence.on_shutdown",
 | |
|             self._on_shutdown,
 | |
|         )
 | |
| 
 | |
|         self._next_serial = 1
 | |
| 
 | |
|         # Keeps track of the number of *ongoing* syncs on this process. While
 | |
|         # this is non zero a user will never go offline.
 | |
|         self.user_to_num_current_syncs: Dict[str, int] = {}
 | |
| 
 | |
|         # Keeps track of the number of *ongoing* syncs on other processes.
 | |
|         # While any sync is ongoing on another process the user will never
 | |
|         # go offline.
 | |
|         # Each process has a unique identifier and an update frequency. If
 | |
|         # no update is received from that process within the update period then
 | |
|         # we assume that all the sync requests on that process have stopped.
 | |
|         # Stored as a dict from process_id to set of user_id, and a dict of
 | |
|         # process_id to millisecond timestamp last updated.
 | |
|         self.external_process_to_current_syncs: Dict[str, Set[str]] = {}
 | |
|         self.external_process_last_updated_ms: Dict[str, int] = {}
 | |
| 
 | |
|         self.external_sync_linearizer = Linearizer(name="external_sync_linearizer")
 | |
| 
 | |
|         if self._presence_enabled:
 | |
|             # Start a LoopingCall in 30s that fires every 5s.
 | |
|             # The initial delay is to allow disconnected clients a chance to
 | |
|             # reconnect before we treat them as offline.
 | |
|             def run_timeout_handler() -> Awaitable[None]:
 | |
|                 return run_as_background_process(
 | |
|                     "handle_presence_timeouts", self._handle_timeouts
 | |
|                 )
 | |
| 
 | |
|             self.clock.call_later(
 | |
|                 30, self.clock.looping_call, run_timeout_handler, 5000
 | |
|             )
 | |
| 
 | |
|             def run_persister() -> Awaitable[None]:
 | |
|                 return run_as_background_process(
 | |
|                     "persist_presence_changes", self._persist_unpersisted_changes
 | |
|                 )
 | |
| 
 | |
|             self.clock.call_later(60, self.clock.looping_call, run_persister, 60 * 1000)
 | |
| 
 | |
|         LaterGauge(
 | |
|             "synapse_handlers_presence_wheel_timer_size",
 | |
|             "",
 | |
|             [],
 | |
|             lambda: len(self.wheel_timer),
 | |
|         )
 | |
| 
 | |
|         # Used to handle sending of presence to newly joined users/servers
 | |
|         if self._presence_enabled:
 | |
|             self.notifier.add_replication_callback(self.notify_new_event)
 | |
| 
 | |
|         # Presence is best effort and quickly heals itself, so lets just always
 | |
|         # stream from the current state when we restart.
 | |
|         self._event_pos = self.store.get_room_max_stream_ordering()
 | |
|         self._event_processing = False
 | |
| 
 | |
|     async def _on_shutdown(self) -> None:
 | |
|         """Gets called when shutting down. This lets us persist any updates that
 | |
|         we haven't yet persisted, e.g. updates that only changes some internal
 | |
|         timers. This allows changes to persist across startup without having to
 | |
|         persist every single change.
 | |
| 
 | |
|         If this does not run it simply means that some of the timers will fire
 | |
|         earlier than they should when synapse is restarted. This affect of this
 | |
|         is some spurious presence changes that will self-correct.
 | |
|         """
 | |
|         # If the DB pool has already terminated, don't try updating
 | |
|         if not self.store.db_pool.is_running():
 | |
|             return
 | |
| 
 | |
|         logger.info(
 | |
|             "Performing _on_shutdown. Persisting %d unpersisted changes",
 | |
|             len(self.user_to_current_state),
 | |
|         )
 | |
| 
 | |
|         if self.unpersisted_users_changes:
 | |
| 
 | |
|             await self.store.update_presence(
 | |
|                 [
 | |
|                     self.user_to_current_state[user_id]
 | |
|                     for user_id in self.unpersisted_users_changes
 | |
|                 ]
 | |
|             )
 | |
|         logger.info("Finished _on_shutdown")
 | |
| 
 | |
|     async def _persist_unpersisted_changes(self) -> None:
 | |
|         """We periodically persist the unpersisted changes, as otherwise they
 | |
|         may stack up and slow down shutdown times.
 | |
|         """
 | |
|         unpersisted = self.unpersisted_users_changes
 | |
|         self.unpersisted_users_changes = set()
 | |
| 
 | |
|         if unpersisted:
 | |
|             logger.info("Persisting %d unpersisted presence updates", len(unpersisted))
 | |
|             await self.store.update_presence(
 | |
|                 [self.user_to_current_state[user_id] for user_id in unpersisted]
 | |
|             )
 | |
| 
 | |
|     async def _update_states(
 | |
|         self, new_states: Iterable[UserPresenceState], force_notify: bool = False
 | |
|     ) -> None:
 | |
|         """Updates presence of users. Sets the appropriate timeouts. Pokes
 | |
|         the notifier and federation if and only if the changed presence state
 | |
|         should be sent to clients/servers.
 | |
| 
 | |
|         Args:
 | |
|             new_states: The new user presence state updates to process.
 | |
|             force_notify: Whether to force notifying clients of this presence state update,
 | |
|                 even if it doesn't change the state of a user's presence (e.g online -> online).
 | |
|                 This is currently used to bump the max presence stream ID without changing any
 | |
|                 user's presence (see PresenceHandler.add_users_to_send_full_presence_to).
 | |
|         """
 | |
|         if not self._presence_enabled:
 | |
|             # We shouldn't get here if presence is disabled, but we check anyway
 | |
|             # to ensure that we don't a) send out presence federation and b)
 | |
|             # don't add things to the wheel timer that will never be handled.
 | |
|             logger.warning("Tried to update presence states when presence is disabled")
 | |
|             return
 | |
| 
 | |
|         now = self.clock.time_msec()
 | |
| 
 | |
|         with Measure(self.clock, "presence_update_states"):
 | |
| 
 | |
|             # NOTE: We purposefully don't await between now and when we've
 | |
|             # calculated what we want to do with the new states, to avoid races.
 | |
| 
 | |
|             to_notify = {}  # Changes we want to notify everyone about
 | |
|             to_federation_ping = {}  # These need sending keep-alives
 | |
| 
 | |
|             # Only bother handling the last presence change for each user
 | |
|             new_states_dict = {}
 | |
|             for new_state in new_states:
 | |
|                 new_states_dict[new_state.user_id] = new_state
 | |
|             new_states = new_states_dict.values()
 | |
| 
 | |
|             for new_state in new_states:
 | |
|                 user_id = new_state.user_id
 | |
| 
 | |
|                 # Its fine to not hit the database here, as the only thing not in
 | |
|                 # the current state cache are OFFLINE states, where the only field
 | |
|                 # of interest is last_active which is safe enough to assume is 0
 | |
|                 # here.
 | |
|                 prev_state = self.user_to_current_state.get(
 | |
|                     user_id, UserPresenceState.default(user_id)
 | |
|                 )
 | |
| 
 | |
|                 new_state, should_notify, should_ping = handle_update(
 | |
|                     prev_state,
 | |
|                     new_state,
 | |
|                     is_mine=self.is_mine_id(user_id),
 | |
|                     wheel_timer=self.wheel_timer,
 | |
|                     now=now,
 | |
|                 )
 | |
| 
 | |
|                 if force_notify:
 | |
|                     should_notify = True
 | |
| 
 | |
|                 self.user_to_current_state[user_id] = new_state
 | |
| 
 | |
|                 if should_notify:
 | |
|                     to_notify[user_id] = new_state
 | |
|                 elif should_ping:
 | |
|                     to_federation_ping[user_id] = new_state
 | |
| 
 | |
|             # TODO: We should probably ensure there are no races hereafter
 | |
| 
 | |
|             presence_updates_counter.inc(len(new_states))
 | |
| 
 | |
|             if to_notify:
 | |
|                 notified_presence_counter.inc(len(to_notify))
 | |
|                 await self._persist_and_notify(list(to_notify.values()))
 | |
| 
 | |
|             self.unpersisted_users_changes |= {s.user_id for s in new_states}
 | |
|             self.unpersisted_users_changes -= set(to_notify.keys())
 | |
| 
 | |
|             # Check if we need to resend any presence states to remote hosts. We
 | |
|             # only do this for states that haven't been updated in a while to
 | |
|             # ensure that the remote host doesn't time the presence state out.
 | |
|             #
 | |
|             # Note that since these are states that have *not* been updated,
 | |
|             # they won't get sent down the normal presence replication stream,
 | |
|             # and so we have to explicitly send them via the federation stream.
 | |
|             to_federation_ping = {
 | |
|                 user_id: state
 | |
|                 for user_id, state in to_federation_ping.items()
 | |
|                 if user_id not in to_notify
 | |
|             }
 | |
|             if to_federation_ping:
 | |
|                 federation_presence_out_counter.inc(len(to_federation_ping))
 | |
| 
 | |
|                 hosts_to_states = await get_interested_remotes(
 | |
|                     self.store,
 | |
|                     self.presence_router,
 | |
|                     list(to_federation_ping.values()),
 | |
|                 )
 | |
| 
 | |
|                 for destination, states in hosts_to_states.items():
 | |
|                     self._federation_queue.send_presence_to_destinations(
 | |
|                         states, [destination]
 | |
|                     )
 | |
| 
 | |
|     async def _handle_timeouts(self) -> None:
 | |
|         """Checks the presence of users that have timed out and updates as
 | |
|         appropriate.
 | |
|         """
 | |
|         logger.debug("Handling presence timeouts")
 | |
|         now = self.clock.time_msec()
 | |
| 
 | |
|         # Fetch the list of users that *may* have timed out. Things may have
 | |
|         # changed since the timeout was set, so we won't necessarily have to
 | |
|         # take any action.
 | |
|         users_to_check = set(self.wheel_timer.fetch(now))
 | |
| 
 | |
|         # Check whether the lists of syncing processes from an external
 | |
|         # process have expired.
 | |
|         expired_process_ids = [
 | |
|             process_id
 | |
|             for process_id, last_update in self.external_process_last_updated_ms.items()
 | |
|             if now - last_update > EXTERNAL_PROCESS_EXPIRY
 | |
|         ]
 | |
|         for process_id in expired_process_ids:
 | |
|             # For each expired process drop tracking info and check the users
 | |
|             # that were syncing on that process to see if they need to be timed
 | |
|             # out.
 | |
|             users_to_check.update(
 | |
|                 self.external_process_to_current_syncs.pop(process_id, ())
 | |
|             )
 | |
|             self.external_process_last_updated_ms.pop(process_id)
 | |
| 
 | |
|         states = [
 | |
|             self.user_to_current_state.get(user_id, UserPresenceState.default(user_id))
 | |
|             for user_id in users_to_check
 | |
|         ]
 | |
| 
 | |
|         timers_fired_counter.inc(len(states))
 | |
| 
 | |
|         syncing_user_ids = {
 | |
|             user_id
 | |
|             for user_id, count in self.user_to_num_current_syncs.items()
 | |
|             if count
 | |
|         }
 | |
|         for user_ids in self.external_process_to_current_syncs.values():
 | |
|             syncing_user_ids.update(user_ids)
 | |
| 
 | |
|         changes = handle_timeouts(
 | |
|             states,
 | |
|             is_mine_fn=self.is_mine_id,
 | |
|             syncing_user_ids=syncing_user_ids,
 | |
|             now=now,
 | |
|         )
 | |
| 
 | |
|         return await self._update_states(changes)
 | |
| 
 | |
|     async def bump_presence_active_time(self, user: UserID) -> None:
 | |
|         """We've seen the user do something that indicates they're interacting
 | |
|         with the app.
 | |
|         """
 | |
|         # If presence is disabled, no-op
 | |
|         if not self.hs.config.server.use_presence:
 | |
|             return
 | |
| 
 | |
|         user_id = user.to_string()
 | |
| 
 | |
|         bump_active_time_counter.inc()
 | |
| 
 | |
|         prev_state = await self.current_state_for_user(user_id)
 | |
| 
 | |
|         new_fields: Dict[str, Any] = {"last_active_ts": self.clock.time_msec()}
 | |
|         if prev_state.state == PresenceState.UNAVAILABLE:
 | |
|             new_fields["state"] = PresenceState.ONLINE
 | |
| 
 | |
|         await self._update_states([prev_state.copy_and_replace(**new_fields)])
 | |
| 
 | |
|     async def user_syncing(
 | |
|         self,
 | |
|         user_id: str,
 | |
|         affect_presence: bool = True,
 | |
|         presence_state: str = PresenceState.ONLINE,
 | |
|     ) -> ContextManager[None]:
 | |
|         """Returns a context manager that should surround any stream requests
 | |
|         from the user.
 | |
| 
 | |
|         This allows us to keep track of who is currently streaming and who isn't
 | |
|         without having to have timers outside of this module to avoid flickering
 | |
|         when users disconnect/reconnect.
 | |
| 
 | |
|         Args:
 | |
|             user_id
 | |
|             affect_presence: If false this function will be a no-op.
 | |
|                 Useful for streams that are not associated with an actual
 | |
|                 client that is being used by a user.
 | |
|             presence_state: The presence state indicated in the sync request
 | |
|         """
 | |
|         # Override if it should affect the user's presence, if presence is
 | |
|         # disabled.
 | |
|         if not self.hs.config.server.use_presence:
 | |
|             affect_presence = False
 | |
| 
 | |
|         if affect_presence:
 | |
|             curr_sync = self.user_to_num_current_syncs.get(user_id, 0)
 | |
|             self.user_to_num_current_syncs[user_id] = curr_sync + 1
 | |
| 
 | |
|             prev_state = await self.current_state_for_user(user_id)
 | |
| 
 | |
|             # If they're busy then they don't stop being busy just by syncing,
 | |
|             # so just update the last sync time.
 | |
|             if prev_state.state != PresenceState.BUSY:
 | |
|                 # XXX: We set_state separately here and just update the last_active_ts above
 | |
|                 # This keeps the logic as similar as possible between the worker and single
 | |
|                 # process modes. Using set_state will actually cause last_active_ts to be
 | |
|                 # updated always, which is not what the spec calls for, but synapse has done
 | |
|                 # this for... forever, I think.
 | |
|                 await self.set_state(
 | |
|                     UserID.from_string(user_id), {"presence": presence_state}, True
 | |
|                 )
 | |
|                 # Retrieve the new state for the logic below. This should come from the
 | |
|                 # in-memory cache.
 | |
|                 prev_state = await self.current_state_for_user(user_id)
 | |
| 
 | |
|             # To keep the single process behaviour consistent with worker mode, run the
 | |
|             # same logic as `update_external_syncs_row`, even though it looks weird.
 | |
|             if prev_state.state == PresenceState.OFFLINE:
 | |
|                 await self._update_states(
 | |
|                     [
 | |
|                         prev_state.copy_and_replace(
 | |
|                             state=PresenceState.ONLINE,
 | |
|                             last_active_ts=self.clock.time_msec(),
 | |
|                             last_user_sync_ts=self.clock.time_msec(),
 | |
|                         )
 | |
|                     ]
 | |
|                 )
 | |
|             # otherwise, set the new presence state & update the last sync time,
 | |
|             # but don't update last_active_ts as this isn't an indication that
 | |
|             # they've been active (even though it's probably been updated by
 | |
|             # set_state above)
 | |
|             else:
 | |
|                 await self._update_states(
 | |
|                     [
 | |
|                         prev_state.copy_and_replace(
 | |
|                             last_user_sync_ts=self.clock.time_msec()
 | |
|                         )
 | |
|                     ]
 | |
|                 )
 | |
| 
 | |
|         async def _end() -> None:
 | |
|             try:
 | |
|                 self.user_to_num_current_syncs[user_id] -= 1
 | |
| 
 | |
|                 prev_state = await self.current_state_for_user(user_id)
 | |
|                 await self._update_states(
 | |
|                     [
 | |
|                         prev_state.copy_and_replace(
 | |
|                             last_user_sync_ts=self.clock.time_msec()
 | |
|                         )
 | |
|                     ]
 | |
|                 )
 | |
|             except Exception:
 | |
|                 logger.exception("Error updating presence after sync")
 | |
| 
 | |
|         @contextmanager
 | |
|         def _user_syncing() -> Generator[None, None, None]:
 | |
|             try:
 | |
|                 yield
 | |
|             finally:
 | |
|                 if affect_presence:
 | |
|                     run_in_background(_end)
 | |
| 
 | |
|         return _user_syncing()
 | |
| 
 | |
|     def get_currently_syncing_users_for_replication(self) -> Iterable[str]:
 | |
|         # since we are the process handling presence, there is nothing to do here.
 | |
|         return []
 | |
| 
 | |
|     async def update_external_syncs_row(
 | |
|         self, process_id: str, user_id: str, is_syncing: bool, sync_time_msec: int
 | |
|     ) -> None:
 | |
|         """Update the syncing users for an external process as a delta.
 | |
| 
 | |
|         Args:
 | |
|             process_id: An identifier for the process the users are
 | |
|                 syncing against. This allows synapse to process updates
 | |
|                 as user start and stop syncing against a given process.
 | |
|             user_id: The user who has started or stopped syncing
 | |
|             is_syncing: Whether or not the user is now syncing
 | |
|             sync_time_msec: Time in ms when the user was last syncing
 | |
|         """
 | |
|         async with self.external_sync_linearizer.queue(process_id):
 | |
|             prev_state = await self.current_state_for_user(user_id)
 | |
| 
 | |
|             process_presence = self.external_process_to_current_syncs.setdefault(
 | |
|                 process_id, set()
 | |
|             )
 | |
| 
 | |
|             updates = []
 | |
|             if is_syncing and user_id not in process_presence:
 | |
|                 if prev_state.state == PresenceState.OFFLINE:
 | |
|                     updates.append(
 | |
|                         prev_state.copy_and_replace(
 | |
|                             state=PresenceState.ONLINE,
 | |
|                             last_active_ts=sync_time_msec,
 | |
|                             last_user_sync_ts=sync_time_msec,
 | |
|                         )
 | |
|                     )
 | |
|                 else:
 | |
|                     updates.append(
 | |
|                         prev_state.copy_and_replace(last_user_sync_ts=sync_time_msec)
 | |
|                     )
 | |
|                 process_presence.add(user_id)
 | |
|             elif user_id in process_presence:
 | |
|                 updates.append(
 | |
|                     prev_state.copy_and_replace(last_user_sync_ts=sync_time_msec)
 | |
|                 )
 | |
| 
 | |
|             if not is_syncing:
 | |
|                 process_presence.discard(user_id)
 | |
| 
 | |
|             if updates:
 | |
|                 await self._update_states(updates)
 | |
| 
 | |
|             self.external_process_last_updated_ms[process_id] = self.clock.time_msec()
 | |
| 
 | |
|     async def update_external_syncs_clear(self, process_id: str) -> None:
 | |
|         """Marks all users that had been marked as syncing by a given process
 | |
|         as offline.
 | |
| 
 | |
|         Used when the process has stopped/disappeared.
 | |
|         """
 | |
|         async with self.external_sync_linearizer.queue(process_id):
 | |
|             process_presence = self.external_process_to_current_syncs.pop(
 | |
|                 process_id, set()
 | |
|             )
 | |
|             prev_states = await self.current_state_for_users(process_presence)
 | |
|             time_now_ms = self.clock.time_msec()
 | |
| 
 | |
|             await self._update_states(
 | |
|                 [
 | |
|                     prev_state.copy_and_replace(last_user_sync_ts=time_now_ms)
 | |
|                     for prev_state in prev_states.values()
 | |
|                 ]
 | |
|             )
 | |
|             self.external_process_last_updated_ms.pop(process_id, None)
 | |
| 
 | |
|     async def _persist_and_notify(self, states: List[UserPresenceState]) -> None:
 | |
|         """Persist states in the database, poke the notifier and send to
 | |
|         interested remote servers
 | |
|         """
 | |
|         stream_id, max_token = await self.store.update_presence(states)
 | |
| 
 | |
|         parties = await get_interested_parties(self.store, self.presence_router, states)
 | |
|         room_ids_to_states, users_to_states = parties
 | |
| 
 | |
|         self.notifier.on_new_event(
 | |
|             StreamKeyType.PRESENCE,
 | |
|             stream_id,
 | |
|             rooms=room_ids_to_states.keys(),
 | |
|             users=[UserID.from_string(u) for u in users_to_states],
 | |
|         )
 | |
| 
 | |
|         # We only want to poke the local federation sender, if any, as other
 | |
|         # workers will receive the presence updates via the presence replication
 | |
|         # stream (which is updated by `store.update_presence`).
 | |
|         await self.maybe_send_presence_to_interested_destinations(states)
 | |
| 
 | |
|     async def incoming_presence(self, origin: str, content: JsonDict) -> None:
 | |
|         """Called when we receive a `m.presence` EDU from a remote server."""
 | |
|         if not self._presence_enabled:
 | |
|             return
 | |
| 
 | |
|         now = self.clock.time_msec()
 | |
|         updates = []
 | |
|         for push in content.get("push", []):
 | |
|             # A "push" contains a list of presence that we are probably interested
 | |
|             # in.
 | |
|             user_id = push.get("user_id", None)
 | |
|             if not user_id:
 | |
|                 logger.info(
 | |
|                     "Got presence update from %r with no 'user_id': %r", origin, push
 | |
|                 )
 | |
|                 continue
 | |
| 
 | |
|             if get_domain_from_id(user_id) != origin:
 | |
|                 logger.info(
 | |
|                     "Got presence update from %r with bad 'user_id': %r",
 | |
|                     origin,
 | |
|                     user_id,
 | |
|                 )
 | |
|                 continue
 | |
| 
 | |
|             presence_state = push.get("presence", None)
 | |
|             if not presence_state:
 | |
|                 logger.info(
 | |
|                     "Got presence update from %r with no 'presence_state': %r",
 | |
|                     origin,
 | |
|                     push,
 | |
|                 )
 | |
|                 continue
 | |
| 
 | |
|             new_fields = {"state": presence_state, "last_federation_update_ts": now}
 | |
| 
 | |
|             last_active_ago = push.get("last_active_ago", None)
 | |
|             if last_active_ago is not None:
 | |
|                 new_fields["last_active_ts"] = now - last_active_ago
 | |
| 
 | |
|             new_fields["status_msg"] = push.get("status_msg", None)
 | |
|             new_fields["currently_active"] = push.get("currently_active", False)
 | |
| 
 | |
|             prev_state = await self.current_state_for_user(user_id)
 | |
|             updates.append(prev_state.copy_and_replace(**new_fields))
 | |
| 
 | |
|         if updates:
 | |
|             federation_presence_counter.inc(len(updates))
 | |
|             await self._update_states(updates)
 | |
| 
 | |
|     async def set_state(
 | |
|         self,
 | |
|         target_user: UserID,
 | |
|         state: JsonDict,
 | |
|         ignore_status_msg: bool = False,
 | |
|         force_notify: bool = False,
 | |
|     ) -> None:
 | |
|         """Set the presence state of the user.
 | |
| 
 | |
|         Args:
 | |
|             target_user: The ID of the user to set the presence state of.
 | |
|             state: The presence state as a JSON dictionary.
 | |
|             ignore_status_msg: True to ignore the "status_msg" field of the `state` dict.
 | |
|                 If False, the user's current status will be updated.
 | |
|             force_notify: Whether to force notification of the update to clients.
 | |
|         """
 | |
|         status_msg = state.get("status_msg", None)
 | |
|         presence = state["presence"]
 | |
| 
 | |
|         valid_presence = (
 | |
|             PresenceState.ONLINE,
 | |
|             PresenceState.UNAVAILABLE,
 | |
|             PresenceState.OFFLINE,
 | |
|             PresenceState.BUSY,
 | |
|         )
 | |
| 
 | |
|         if presence not in valid_presence or (
 | |
|             presence == PresenceState.BUSY and not self._busy_presence_enabled
 | |
|         ):
 | |
|             raise SynapseError(400, "Invalid presence state")
 | |
| 
 | |
|         # If presence is disabled, no-op
 | |
|         if not self.hs.config.server.use_presence:
 | |
|             return
 | |
| 
 | |
|         user_id = target_user.to_string()
 | |
| 
 | |
|         prev_state = await self.current_state_for_user(user_id)
 | |
| 
 | |
|         new_fields = {"state": presence}
 | |
| 
 | |
|         if not ignore_status_msg:
 | |
|             new_fields["status_msg"] = status_msg
 | |
| 
 | |
|         if presence == PresenceState.ONLINE or (
 | |
|             presence == PresenceState.BUSY and self._busy_presence_enabled
 | |
|         ):
 | |
|             new_fields["last_active_ts"] = self.clock.time_msec()
 | |
| 
 | |
|         await self._update_states(
 | |
|             [prev_state.copy_and_replace(**new_fields)], force_notify=force_notify
 | |
|         )
 | |
| 
 | |
|     async def is_visible(self, observed_user: UserID, observer_user: UserID) -> bool:
 | |
|         """Returns whether a user can see another user's presence."""
 | |
|         observer_room_ids = await self.store.get_rooms_for_user(
 | |
|             observer_user.to_string()
 | |
|         )
 | |
|         observed_room_ids = await self.store.get_rooms_for_user(
 | |
|             observed_user.to_string()
 | |
|         )
 | |
| 
 | |
|         if observer_room_ids & observed_room_ids:
 | |
|             return True
 | |
| 
 | |
|         return False
 | |
| 
 | |
|     async def get_all_presence_updates(
 | |
|         self, instance_name: str, last_id: int, current_id: int, limit: int
 | |
|     ) -> Tuple[List[Tuple[int, list]], int, bool]:
 | |
|         """
 | |
|         Gets a list of presence update rows from between the given stream ids.
 | |
|         Each row has:
 | |
|         - stream_id(str)
 | |
|         - user_id(str)
 | |
|         - state(str)
 | |
|         - last_active_ts(int)
 | |
|         - last_federation_update_ts(int)
 | |
|         - last_user_sync_ts(int)
 | |
|         - status_msg(int)
 | |
|         - currently_active(int)
 | |
| 
 | |
|         Args:
 | |
|             instance_name: The writer we want to fetch updates from. Unused
 | |
|                 here since there is only ever one writer.
 | |
|             last_id: The token to fetch updates from. Exclusive.
 | |
|             current_id: The token to fetch updates up to. Inclusive.
 | |
|             limit: The requested limit for the number of rows to return. The
 | |
|                 function may return more or fewer rows.
 | |
| 
 | |
|         Returns:
 | |
|             A tuple consisting of: the updates, a token to use to fetch
 | |
|             subsequent updates, and whether we returned fewer rows than exists
 | |
|             between the requested tokens due to the limit.
 | |
| 
 | |
|             The token returned can be used in a subsequent call to this
 | |
|             function to get further updates.
 | |
| 
 | |
|             The updates are a list of 2-tuples of stream ID and the row data
 | |
|         """
 | |
| 
 | |
|         # TODO(markjh): replicate the unpersisted changes.
 | |
|         # This could use the in-memory stores for recent changes.
 | |
|         rows = await self.store.get_all_presence_updates(
 | |
|             instance_name, last_id, current_id, limit
 | |
|         )
 | |
|         return rows
 | |
| 
 | |
|     def notify_new_event(self) -> None:
 | |
|         """Called when new events have happened. Handles users and servers
 | |
|         joining rooms and require being sent presence.
 | |
|         """
 | |
| 
 | |
|         if self._event_processing:
 | |
|             return
 | |
| 
 | |
|         async def _process_presence() -> None:
 | |
|             assert not self._event_processing
 | |
| 
 | |
|             self._event_processing = True
 | |
|             try:
 | |
|                 await self._unsafe_process()
 | |
|             finally:
 | |
|                 self._event_processing = False
 | |
| 
 | |
|         run_as_background_process("presence.notify_new_event", _process_presence)
 | |
| 
 | |
|     async def _unsafe_process(self) -> None:
 | |
|         # Loop round handling deltas until we're up to date
 | |
|         while True:
 | |
|             with Measure(self.clock, "presence_delta"):
 | |
|                 room_max_stream_ordering = self.store.get_room_max_stream_ordering()
 | |
|                 if self._event_pos == room_max_stream_ordering:
 | |
|                     return
 | |
| 
 | |
|                 logger.debug(
 | |
|                     "Processing presence stats %s->%s",
 | |
|                     self._event_pos,
 | |
|                     room_max_stream_ordering,
 | |
|                 )
 | |
|                 (
 | |
|                     max_pos,
 | |
|                     deltas,
 | |
|                 ) = await self._storage_controllers.state.get_current_state_deltas(
 | |
|                     self._event_pos, room_max_stream_ordering
 | |
|                 )
 | |
| 
 | |
|                 # We may get multiple deltas for different rooms, but we want to
 | |
|                 # handle them on a room by room basis, so we batch them up by
 | |
|                 # room.
 | |
|                 deltas_by_room: Dict[str, List[JsonDict]] = {}
 | |
|                 for delta in deltas:
 | |
|                     deltas_by_room.setdefault(delta["room_id"], []).append(delta)
 | |
| 
 | |
|                 for room_id, deltas_for_room in deltas_by_room.items():
 | |
|                     await self._handle_state_delta(room_id, deltas_for_room)
 | |
| 
 | |
|                 self._event_pos = max_pos
 | |
| 
 | |
|                 # Expose current event processing position to prometheus
 | |
|                 synapse.metrics.event_processing_positions.labels("presence").set(
 | |
|                     max_pos
 | |
|                 )
 | |
| 
 | |
|     async def _handle_state_delta(self, room_id: str, deltas: List[JsonDict]) -> None:
 | |
|         """Process current state deltas for the room to find new joins that need
 | |
|         to be handled.
 | |
|         """
 | |
| 
 | |
|         # Sets of newly joined users. Note that if the local server is
 | |
|         # joining a remote room for the first time we'll see both the joining
 | |
|         # user and all remote users as newly joined.
 | |
|         newly_joined_users = set()
 | |
| 
 | |
|         for delta in deltas:
 | |
|             assert room_id == delta["room_id"]
 | |
| 
 | |
|             typ = delta["type"]
 | |
|             state_key = delta["state_key"]
 | |
|             event_id = delta["event_id"]
 | |
|             prev_event_id = delta["prev_event_id"]
 | |
| 
 | |
|             logger.debug("Handling: %r %r, %s", typ, state_key, event_id)
 | |
| 
 | |
|             # Drop any event that isn't a membership join
 | |
|             if typ != EventTypes.Member:
 | |
|                 continue
 | |
| 
 | |
|             if event_id is None:
 | |
|                 # state has been deleted, so this is not a join. We only care about
 | |
|                 # joins.
 | |
|                 continue
 | |
| 
 | |
|             event = await self.store.get_event(event_id, allow_none=True)
 | |
|             if not event or event.content.get("membership") != Membership.JOIN:
 | |
|                 # We only care about joins
 | |
|                 continue
 | |
| 
 | |
|             if prev_event_id:
 | |
|                 prev_event = await self.store.get_event(prev_event_id, allow_none=True)
 | |
|                 if (
 | |
|                     prev_event
 | |
|                     and prev_event.content.get("membership") == Membership.JOIN
 | |
|                 ):
 | |
|                     # Ignore changes to join events.
 | |
|                     continue
 | |
| 
 | |
|             newly_joined_users.add(state_key)
 | |
| 
 | |
|         if not newly_joined_users:
 | |
|             # If nobody has joined then there's nothing to do.
 | |
|             return
 | |
| 
 | |
|         # We want to send:
 | |
|         #   1. presence states of all local users in the room to newly joined
 | |
|         #      remote servers
 | |
|         #   2. presence states of newly joined users to all remote servers in
 | |
|         #      the room.
 | |
|         #
 | |
|         # TODO: Only send presence states to remote hosts that don't already
 | |
|         # have them (because they already share rooms).
 | |
| 
 | |
|         # Get all the users who were already in the room, by fetching the
 | |
|         # current users in the room and removing the newly joined users.
 | |
|         users = await self.store.get_users_in_room(room_id)
 | |
|         prev_users = set(users) - newly_joined_users
 | |
| 
 | |
|         # Construct sets for all the local users and remote hosts that were
 | |
|         # already in the room
 | |
|         prev_local_users = []
 | |
|         prev_remote_hosts = set()
 | |
|         for user_id in prev_users:
 | |
|             if self.is_mine_id(user_id):
 | |
|                 prev_local_users.append(user_id)
 | |
|             else:
 | |
|                 prev_remote_hosts.add(get_domain_from_id(user_id))
 | |
| 
 | |
|         # Similarly, construct sets for all the local users and remote hosts
 | |
|         # that were *not* already in the room. Care needs to be taken with the
 | |
|         # calculating the remote hosts, as a host may have already been in the
 | |
|         # room even if there is a newly joined user from that host.
 | |
|         newly_joined_local_users = []
 | |
|         newly_joined_remote_hosts = set()
 | |
|         for user_id in newly_joined_users:
 | |
|             if self.is_mine_id(user_id):
 | |
|                 newly_joined_local_users.append(user_id)
 | |
|             else:
 | |
|                 host = get_domain_from_id(user_id)
 | |
|                 if host not in prev_remote_hosts:
 | |
|                     newly_joined_remote_hosts.add(host)
 | |
| 
 | |
|         # Send presence states of all local users in the room to newly joined
 | |
|         # remote servers. (We actually only send states for local users already
 | |
|         # in the room, as we'll send states for newly joined local users below.)
 | |
|         if prev_local_users and newly_joined_remote_hosts:
 | |
|             local_states = await self.current_state_for_users(prev_local_users)
 | |
| 
 | |
|             # Filter out old presence, i.e. offline presence states where
 | |
|             # the user hasn't been active for a week. We can change this
 | |
|             # depending on what we want the UX to be, but at the least we
 | |
|             # should filter out offline presence where the state is just the
 | |
|             # default state.
 | |
|             now = self.clock.time_msec()
 | |
|             states = [
 | |
|                 state
 | |
|                 for state in local_states.values()
 | |
|                 if state.state != PresenceState.OFFLINE
 | |
|                 or now - state.last_active_ts < 7 * 24 * 60 * 60 * 1000
 | |
|                 or state.status_msg is not None
 | |
|             ]
 | |
| 
 | |
|             self._federation_queue.send_presence_to_destinations(
 | |
|                 destinations=newly_joined_remote_hosts,
 | |
|                 states=states,
 | |
|             )
 | |
| 
 | |
|         # Send presence states of newly joined users to all remote servers in
 | |
|         # the room
 | |
|         if newly_joined_local_users and (
 | |
|             prev_remote_hosts or newly_joined_remote_hosts
 | |
|         ):
 | |
|             local_states = await self.current_state_for_users(newly_joined_local_users)
 | |
|             self._federation_queue.send_presence_to_destinations(
 | |
|                 destinations=prev_remote_hosts | newly_joined_remote_hosts,
 | |
|                 states=list(local_states.values()),
 | |
|             )
 | |
| 
 | |
| 
 | |
| def should_notify(old_state: UserPresenceState, new_state: UserPresenceState) -> bool:
 | |
|     """Decides if a presence state change should be sent to interested parties."""
 | |
|     if old_state == new_state:
 | |
|         return False
 | |
| 
 | |
|     if old_state.status_msg != new_state.status_msg:
 | |
|         notify_reason_counter.labels("status_msg_change").inc()
 | |
|         return True
 | |
| 
 | |
|     if old_state.state != new_state.state:
 | |
|         notify_reason_counter.labels("state_change").inc()
 | |
|         state_transition_counter.labels(old_state.state, new_state.state).inc()
 | |
|         return True
 | |
| 
 | |
|     if old_state.state == PresenceState.ONLINE:
 | |
|         if new_state.currently_active != old_state.currently_active:
 | |
|             notify_reason_counter.labels("current_active_change").inc()
 | |
|             return True
 | |
| 
 | |
|         if (
 | |
|             new_state.last_active_ts - old_state.last_active_ts
 | |
|             > LAST_ACTIVE_GRANULARITY
 | |
|         ):
 | |
|             # Only notify about last active bumps if we're not currently active
 | |
|             if not new_state.currently_active:
 | |
|                 notify_reason_counter.labels("last_active_change_online").inc()
 | |
|                 return True
 | |
| 
 | |
|     elif new_state.last_active_ts - old_state.last_active_ts > LAST_ACTIVE_GRANULARITY:
 | |
|         # Always notify for a transition where last active gets bumped.
 | |
|         notify_reason_counter.labels("last_active_change_not_online").inc()
 | |
|         return True
 | |
| 
 | |
|     return False
 | |
| 
 | |
| 
 | |
| def format_user_presence_state(
 | |
|     state: UserPresenceState, now: int, include_user_id: bool = True
 | |
| ) -> JsonDict:
 | |
|     """Convert UserPresenceState to a JSON format that can be sent down to clients
 | |
|     and to other servers.
 | |
| 
 | |
|     Args:
 | |
|         state: The user presence state to format.
 | |
|         now: The current timestamp since the epoch in ms.
 | |
|         include_user_id: Whether to include `user_id` in the returned dictionary.
 | |
|             As this function can be used both to format presence updates for client /sync
 | |
|             responses and for federation /send requests, only the latter needs the include
 | |
|             the `user_id` field.
 | |
| 
 | |
|     Returns:
 | |
|         A JSON dictionary with the following keys:
 | |
|             * presence: The presence state as a str.
 | |
|             * user_id: Optional. Included if `include_user_id` is truthy. The canonical
 | |
|                 Matrix ID of the user.
 | |
|             * last_active_ago: Optional. Included if `last_active_ts` is set on `state`.
 | |
|                 The timestamp that the user was last active.
 | |
|             * status_msg: Optional. Included if `status_msg` is set on `state`. The user's
 | |
|                 status.
 | |
|             * currently_active: Optional. Included only if `state.state` is "online".
 | |
| 
 | |
|         Example:
 | |
| 
 | |
|         {
 | |
|             "presence": "online",
 | |
|             "user_id": "@alice:example.com",
 | |
|             "last_active_ago": 16783813918,
 | |
|             "status_msg": "Hello world!",
 | |
|             "currently_active": True
 | |
|         }
 | |
|     """
 | |
|     content: JsonDict = {"presence": state.state}
 | |
|     if include_user_id:
 | |
|         content["user_id"] = state.user_id
 | |
|     if state.last_active_ts:
 | |
|         content["last_active_ago"] = now - state.last_active_ts
 | |
|     if state.status_msg:
 | |
|         content["status_msg"] = state.status_msg
 | |
|     if state.state == PresenceState.ONLINE:
 | |
|         content["currently_active"] = state.currently_active
 | |
| 
 | |
|     return content
 | |
| 
 | |
| 
 | |
| class PresenceEventSource(EventSource[int, UserPresenceState]):
 | |
|     def __init__(self, hs: "HomeServer"):
 | |
|         # We can't call get_presence_handler here because there's a cycle:
 | |
|         #
 | |
|         #   Presence -> Notifier -> PresenceEventSource -> Presence
 | |
|         #
 | |
|         # Same with get_presence_router:
 | |
|         #
 | |
|         #   AuthHandler -> Notifier -> PresenceEventSource -> ModuleApi -> AuthHandler
 | |
|         self.get_presence_handler = hs.get_presence_handler
 | |
|         self.get_presence_router = hs.get_presence_router
 | |
|         self.clock = hs.get_clock()
 | |
|         self.store = hs.get_datastores().main
 | |
| 
 | |
|     async def get_new_events(
 | |
|         self,
 | |
|         user: UserID,
 | |
|         from_key: Optional[int],
 | |
|         # Having a default limit doesn't match the EventSource API, but some
 | |
|         # callers do not provide it. It is unused in this class.
 | |
|         limit: int = 0,
 | |
|         room_ids: Optional[Collection[str]] = None,
 | |
|         is_guest: bool = False,
 | |
|         explicit_room_id: Optional[str] = None,
 | |
|         include_offline: bool = True,
 | |
|         service: Optional[ApplicationService] = None,
 | |
|     ) -> Tuple[List[UserPresenceState], int]:
 | |
|         # The process for getting presence events are:
 | |
|         #  1. Get the rooms the user is in.
 | |
|         #  2. Get the list of user in the rooms.
 | |
|         #  3. Get the list of users that are in the user's presence list.
 | |
|         #  4. If there is a from_key set, cross reference the list of users
 | |
|         #     with the `presence_stream_cache` to see which ones we actually
 | |
|         #     need to check.
 | |
|         #  5. Load current state for the users.
 | |
|         #
 | |
|         # We don't try and limit the presence updates by the current token, as
 | |
|         # sending down the rare duplicate is not a concern.
 | |
| 
 | |
|         user_id = user.to_string()
 | |
|         stream_change_cache = self.store.presence_stream_cache
 | |
| 
 | |
|         with Measure(self.clock, "presence.get_new_events"):
 | |
|             if from_key is not None:
 | |
|                 from_key = int(from_key)
 | |
| 
 | |
|                 # Check if this user should receive all current, online user presence. We only
 | |
|                 # bother to do this if from_key is set, as otherwise the user will receive all
 | |
|                 # user presence anyways.
 | |
|                 if await self.store.should_user_receive_full_presence_with_token(
 | |
|                     user_id, from_key
 | |
|                 ):
 | |
|                     # This user has been specified by a module to receive all current, online
 | |
|                     # user presence. Removing from_key and setting include_offline to false
 | |
|                     # will do effectively this.
 | |
|                     from_key = None
 | |
|                     include_offline = False
 | |
| 
 | |
|             max_token = self.store.get_current_presence_token()
 | |
|             if from_key == max_token:
 | |
|                 # This is necessary as due to the way stream ID generators work
 | |
|                 # we may get updates that have a stream ID greater than the max
 | |
|                 # token (e.g. max_token is N but stream generator may return
 | |
|                 # results for N+2, due to N+1 not having finished being
 | |
|                 # persisted yet).
 | |
|                 #
 | |
|                 # This is usually fine, as it just means that we may send down
 | |
|                 # some presence updates multiple times. However, we need to be
 | |
|                 # careful that the sync stream either actually does make some
 | |
|                 # progress or doesn't return, otherwise clients will end up
 | |
|                 # tight looping calling /sync due to it immediately returning
 | |
|                 # the same token repeatedly.
 | |
|                 #
 | |
|                 # Hence this guard where we just return nothing so that the sync
 | |
|                 # doesn't return. C.f. #5503.
 | |
|                 return [], max_token
 | |
| 
 | |
|             # Figure out which other users this user should explicitly receive
 | |
|             # updates for
 | |
|             additional_users_interested_in = (
 | |
|                 await self.get_presence_router().get_interested_users(user.to_string())
 | |
|             )
 | |
| 
 | |
|             # We have a set of users that we're interested in the presence of. We want to
 | |
|             # cross-reference that with the users that have actually changed their presence.
 | |
| 
 | |
|             # Check whether this user should see all user updates
 | |
| 
 | |
|             if additional_users_interested_in == PresenceRouter.ALL_USERS:
 | |
|                 # Provide presence state for all users
 | |
|                 presence_updates = await self._filter_all_presence_updates_for_user(
 | |
|                     user_id, include_offline, from_key
 | |
|                 )
 | |
| 
 | |
|                 return presence_updates, max_token
 | |
| 
 | |
|             # Make mypy happy. users_interested_in should now be a set
 | |
|             assert not isinstance(additional_users_interested_in, str)
 | |
| 
 | |
|             # We always care about our own presence.
 | |
|             additional_users_interested_in.add(user_id)
 | |
| 
 | |
|             if explicit_room_id:
 | |
|                 user_ids = await self.store.get_users_in_room(explicit_room_id)
 | |
|                 additional_users_interested_in.update(user_ids)
 | |
| 
 | |
|             # The set of users that we're interested in and that have had a presence update.
 | |
|             # We'll actually pull the presence updates for these users at the end.
 | |
|             interested_and_updated_users: Collection[str]
 | |
| 
 | |
|             if from_key is not None:
 | |
|                 # First get all users that have had a presence update
 | |
|                 updated_users = stream_change_cache.get_all_entities_changed(from_key)
 | |
| 
 | |
|                 # Cross-reference users we're interested in with those that have had updates.
 | |
|                 if updated_users is not None:
 | |
|                     # If we have the full list of changes for presence we can
 | |
|                     # simply check which ones share a room with the user.
 | |
|                     get_updates_counter.labels("stream").inc()
 | |
| 
 | |
|                     sharing_users = await self.store.do_users_share_a_room(
 | |
|                         user_id, updated_users
 | |
|                     )
 | |
| 
 | |
|                     interested_and_updated_users = (
 | |
|                         sharing_users.union(additional_users_interested_in)
 | |
|                     ).intersection(updated_users)
 | |
| 
 | |
|                 else:
 | |
|                     # Too many possible updates. Find all users we can see and check
 | |
|                     # if any of them have changed.
 | |
|                     get_updates_counter.labels("full").inc()
 | |
| 
 | |
|                     users_interested_in = (
 | |
|                         await self.store.get_users_who_share_room_with_user(user_id)
 | |
|                     )
 | |
|                     users_interested_in.update(additional_users_interested_in)
 | |
| 
 | |
|                     interested_and_updated_users = (
 | |
|                         stream_change_cache.get_entities_changed(
 | |
|                             users_interested_in, from_key
 | |
|                         )
 | |
|                     )
 | |
|             else:
 | |
|                 # No from_key has been specified. Return the presence for all users
 | |
|                 # this user is interested in
 | |
|                 interested_and_updated_users = (
 | |
|                     await self.store.get_users_who_share_room_with_user(user_id)
 | |
|                 )
 | |
|                 interested_and_updated_users.update(additional_users_interested_in)
 | |
| 
 | |
|             # Retrieve the current presence state for each user
 | |
|             users_to_state = await self.get_presence_handler().current_state_for_users(
 | |
|                 interested_and_updated_users
 | |
|             )
 | |
|             presence_updates = list(users_to_state.values())
 | |
| 
 | |
|         if not include_offline:
 | |
|             # Filter out offline presence states
 | |
|             presence_updates = self._filter_offline_presence_state(presence_updates)
 | |
| 
 | |
|         return presence_updates, max_token
 | |
| 
 | |
|     async def _filter_all_presence_updates_for_user(
 | |
|         self,
 | |
|         user_id: str,
 | |
|         include_offline: bool,
 | |
|         from_key: Optional[int] = None,
 | |
|     ) -> List[UserPresenceState]:
 | |
|         """
 | |
|         Computes the presence updates a user should receive.
 | |
| 
 | |
|         First pulls presence updates from the database. Then consults PresenceRouter
 | |
|         for whether any updates should be excluded by user ID.
 | |
| 
 | |
|         Args:
 | |
|             user_id: The User ID of the user to compute presence updates for.
 | |
|             include_offline: Whether to include offline presence states from the results.
 | |
|             from_key: The minimum stream ID of updates to pull from the database
 | |
|                 before filtering.
 | |
| 
 | |
|         Returns:
 | |
|             A list of presence states for the given user to receive.
 | |
|         """
 | |
|         if from_key:
 | |
|             # Only return updates since the last sync
 | |
|             updated_users = self.store.presence_stream_cache.get_all_entities_changed(
 | |
|                 from_key
 | |
|             )
 | |
|             if not updated_users:
 | |
|                 updated_users = []
 | |
| 
 | |
|             # Get the actual presence update for each change
 | |
|             users_to_state = await self.get_presence_handler().current_state_for_users(
 | |
|                 updated_users
 | |
|             )
 | |
|             presence_updates = list(users_to_state.values())
 | |
| 
 | |
|             if not include_offline:
 | |
|                 # Filter out offline states
 | |
|                 presence_updates = self._filter_offline_presence_state(presence_updates)
 | |
|         else:
 | |
|             users_to_state = await self.store.get_presence_for_all_users(
 | |
|                 include_offline=include_offline
 | |
|             )
 | |
| 
 | |
|             presence_updates = list(users_to_state.values())
 | |
| 
 | |
|         # TODO: This feels wildly inefficient, and it's unfortunate we need to ask the
 | |
|         # module for information on a number of users when we then only take the info
 | |
|         # for a single user
 | |
| 
 | |
|         # Filter through the presence router
 | |
|         users_to_state_set = await self.get_presence_router().get_users_for_states(
 | |
|             presence_updates
 | |
|         )
 | |
| 
 | |
|         # We only want the mapping for the syncing user
 | |
|         presence_updates = list(users_to_state_set[user_id])
 | |
| 
 | |
|         # Return presence information for all users
 | |
|         return presence_updates
 | |
| 
 | |
|     def _filter_offline_presence_state(
 | |
|         self, presence_updates: Iterable[UserPresenceState]
 | |
|     ) -> List[UserPresenceState]:
 | |
|         """Given an iterable containing user presence updates, return a list with any offline
 | |
|         presence states removed.
 | |
| 
 | |
|         Args:
 | |
|             presence_updates: Presence states to filter
 | |
| 
 | |
|         Returns:
 | |
|             A new list with any offline presence states removed.
 | |
|         """
 | |
|         return [
 | |
|             update
 | |
|             for update in presence_updates
 | |
|             if update.state != PresenceState.OFFLINE
 | |
|         ]
 | |
| 
 | |
|     def get_current_key(self) -> int:
 | |
|         return self.store.get_current_presence_token()
 | |
| 
 | |
| 
 | |
| def handle_timeouts(
 | |
|     user_states: List[UserPresenceState],
 | |
|     is_mine_fn: Callable[[str], bool],
 | |
|     syncing_user_ids: Set[str],
 | |
|     now: int,
 | |
| ) -> List[UserPresenceState]:
 | |
|     """Checks the presence of users that have timed out and updates as
 | |
|     appropriate.
 | |
| 
 | |
|     Args:
 | |
|         user_states: List of UserPresenceState's to check.
 | |
|         is_mine_fn: Function that returns if a user_id is ours
 | |
|         syncing_user_ids: Set of user_ids with active syncs.
 | |
|         now: Current time in ms.
 | |
| 
 | |
|     Returns:
 | |
|         List of UserPresenceState updates
 | |
|     """
 | |
|     changes = {}  # Actual changes we need to notify people about
 | |
| 
 | |
|     for state in user_states:
 | |
|         is_mine = is_mine_fn(state.user_id)
 | |
| 
 | |
|         new_state = handle_timeout(state, is_mine, syncing_user_ids, now)
 | |
|         if new_state:
 | |
|             changes[state.user_id] = new_state
 | |
| 
 | |
|     return list(changes.values())
 | |
| 
 | |
| 
 | |
| def handle_timeout(
 | |
|     state: UserPresenceState, is_mine: bool, syncing_user_ids: Set[str], now: int
 | |
| ) -> Optional[UserPresenceState]:
 | |
|     """Checks the presence of the user to see if any of the timers have elapsed
 | |
| 
 | |
|     Args:
 | |
|         state
 | |
|         is_mine: Whether the user is ours
 | |
|         syncing_user_ids: Set of user_ids with active syncs.
 | |
|         now: Current time in ms.
 | |
| 
 | |
|     Returns:
 | |
|         A UserPresenceState update or None if no update.
 | |
|     """
 | |
|     if state.state == PresenceState.OFFLINE:
 | |
|         # No timeouts are associated with offline states.
 | |
|         return None
 | |
| 
 | |
|     changed = False
 | |
|     user_id = state.user_id
 | |
| 
 | |
|     if is_mine:
 | |
|         if state.state == PresenceState.ONLINE:
 | |
|             if now - state.last_active_ts > IDLE_TIMER:
 | |
|                 # Currently online, but last activity ages ago so auto
 | |
|                 # idle
 | |
|                 state = state.copy_and_replace(state=PresenceState.UNAVAILABLE)
 | |
|                 changed = True
 | |
|             elif now - state.last_active_ts > LAST_ACTIVE_GRANULARITY:
 | |
|                 # So that we send down a notification that we've
 | |
|                 # stopped updating.
 | |
|                 changed = True
 | |
| 
 | |
|         if now - state.last_federation_update_ts > FEDERATION_PING_INTERVAL:
 | |
|             # Need to send ping to other servers to ensure they don't
 | |
|             # timeout and set us to offline
 | |
|             changed = True
 | |
| 
 | |
|         # If there are have been no sync for a while (and none ongoing),
 | |
|         # set presence to offline
 | |
|         if user_id not in syncing_user_ids:
 | |
|             # If the user has done something recently but hasn't synced,
 | |
|             # don't set them as offline.
 | |
|             sync_or_active = max(state.last_user_sync_ts, state.last_active_ts)
 | |
|             if now - sync_or_active > SYNC_ONLINE_TIMEOUT:
 | |
|                 state = state.copy_and_replace(state=PresenceState.OFFLINE)
 | |
|                 changed = True
 | |
|     else:
 | |
|         # We expect to be poked occasionally by the other side.
 | |
|         # This is to protect against forgetful/buggy servers, so that
 | |
|         # no one gets stuck online forever.
 | |
|         if now - state.last_federation_update_ts > FEDERATION_TIMEOUT:
 | |
|             # The other side seems to have disappeared.
 | |
|             state = state.copy_and_replace(state=PresenceState.OFFLINE)
 | |
|             changed = True
 | |
| 
 | |
|     return state if changed else None
 | |
| 
 | |
| 
 | |
| def handle_update(
 | |
|     prev_state: UserPresenceState,
 | |
|     new_state: UserPresenceState,
 | |
|     is_mine: bool,
 | |
|     wheel_timer: WheelTimer,
 | |
|     now: int,
 | |
| ) -> Tuple[UserPresenceState, bool, bool]:
 | |
|     """Given a presence update:
 | |
|         1. Add any appropriate timers.
 | |
|         2. Check if we should notify anyone.
 | |
| 
 | |
|     Args:
 | |
|         prev_state
 | |
|         new_state
 | |
|         is_mine: Whether the user is ours
 | |
|         wheel_timer
 | |
|         now: Time now in ms
 | |
| 
 | |
|     Returns:
 | |
|         3-tuple: `(new_state, persist_and_notify, federation_ping)` where:
 | |
|             - new_state: is the state to actually persist
 | |
|             - persist_and_notify: whether to persist and notify people
 | |
|             - federation_ping: whether we should send a ping over federation
 | |
|     """
 | |
|     user_id = new_state.user_id
 | |
| 
 | |
|     persist_and_notify = False
 | |
|     federation_ping = False
 | |
| 
 | |
|     # If the users are ours then we want to set up a bunch of timers
 | |
|     # to time things out.
 | |
|     if is_mine:
 | |
|         if new_state.state == PresenceState.ONLINE:
 | |
|             # Idle timer
 | |
|             wheel_timer.insert(
 | |
|                 now=now, obj=user_id, then=new_state.last_active_ts + IDLE_TIMER
 | |
|             )
 | |
| 
 | |
|             active = now - new_state.last_active_ts < LAST_ACTIVE_GRANULARITY
 | |
|             new_state = new_state.copy_and_replace(currently_active=active)
 | |
| 
 | |
|             if active:
 | |
|                 wheel_timer.insert(
 | |
|                     now=now,
 | |
|                     obj=user_id,
 | |
|                     then=new_state.last_active_ts + LAST_ACTIVE_GRANULARITY,
 | |
|                 )
 | |
| 
 | |
|         if new_state.state != PresenceState.OFFLINE:
 | |
|             # User has stopped syncing
 | |
|             wheel_timer.insert(
 | |
|                 now=now,
 | |
|                 obj=user_id,
 | |
|                 then=new_state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT,
 | |
|             )
 | |
| 
 | |
|             last_federate = new_state.last_federation_update_ts
 | |
|             if now - last_federate > FEDERATION_PING_INTERVAL:
 | |
|                 # Been a while since we've poked remote servers
 | |
|                 new_state = new_state.copy_and_replace(last_federation_update_ts=now)
 | |
|                 federation_ping = True
 | |
| 
 | |
|     else:
 | |
|         wheel_timer.insert(
 | |
|             now=now,
 | |
|             obj=user_id,
 | |
|             then=new_state.last_federation_update_ts + FEDERATION_TIMEOUT,
 | |
|         )
 | |
| 
 | |
|     # Check whether the change was something worth notifying about
 | |
|     if should_notify(prev_state, new_state):
 | |
|         new_state = new_state.copy_and_replace(last_federation_update_ts=now)
 | |
|         persist_and_notify = True
 | |
| 
 | |
|     return new_state, persist_and_notify, federation_ping
 | |
| 
 | |
| 
 | |
| async def get_interested_parties(
 | |
|     store: DataStore, presence_router: PresenceRouter, states: List[UserPresenceState]
 | |
| ) -> Tuple[Dict[str, List[UserPresenceState]], Dict[str, List[UserPresenceState]]]:
 | |
|     """Given a list of states return which entities (rooms, users)
 | |
|     are interested in the given states.
 | |
| 
 | |
|     Args:
 | |
|         store: The homeserver's data store.
 | |
|         presence_router: A module for augmenting the destinations for presence updates.
 | |
|         states: A list of incoming user presence updates.
 | |
| 
 | |
|     Returns:
 | |
|         A 2-tuple of `(room_ids_to_states, users_to_states)`,
 | |
|         with each item being a dict of `entity_name` -> `[UserPresenceState]`
 | |
|     """
 | |
|     room_ids_to_states: Dict[str, List[UserPresenceState]] = {}
 | |
|     users_to_states: Dict[str, List[UserPresenceState]] = {}
 | |
|     for state in states:
 | |
|         room_ids = await store.get_rooms_for_user(state.user_id)
 | |
|         for room_id in room_ids:
 | |
|             room_ids_to_states.setdefault(room_id, []).append(state)
 | |
| 
 | |
|         # Always notify self
 | |
|         users_to_states.setdefault(state.user_id, []).append(state)
 | |
| 
 | |
|     # Ask a presence routing module for any additional parties if one
 | |
|     # is loaded.
 | |
|     router_users_to_states = await presence_router.get_users_for_states(states)
 | |
| 
 | |
|     # Update the dictionaries with additional destinations and state to send
 | |
|     for user_id, user_states in router_users_to_states.items():
 | |
|         users_to_states.setdefault(user_id, []).extend(user_states)
 | |
| 
 | |
|     return room_ids_to_states, users_to_states
 | |
| 
 | |
| 
 | |
| async def get_interested_remotes(
 | |
|     store: DataStore,
 | |
|     presence_router: PresenceRouter,
 | |
|     states: List[UserPresenceState],
 | |
| ) -> Dict[str, Set[UserPresenceState]]:
 | |
|     """Given a list of presence states figure out which remote servers
 | |
|     should be sent which.
 | |
| 
 | |
|     All the presence states should be for local users only.
 | |
| 
 | |
|     Args:
 | |
|         store: The homeserver's data store.
 | |
|         presence_router: A module for augmenting the destinations for presence updates.
 | |
|         states: A list of incoming user presence updates.
 | |
| 
 | |
|     Returns:
 | |
|         A map from destinations to presence states to send to that destination.
 | |
|     """
 | |
|     hosts_and_states: Dict[str, Set[UserPresenceState]] = {}
 | |
| 
 | |
|     # First we look up the rooms each user is in (as well as any explicit
 | |
|     # subscriptions), then for each distinct room we look up the remote
 | |
|     # hosts in those rooms.
 | |
|     room_ids_to_states, users_to_states = await get_interested_parties(
 | |
|         store, presence_router, states
 | |
|     )
 | |
| 
 | |
|     for room_id, states in room_ids_to_states.items():
 | |
|         hosts = await store.get_current_hosts_in_room(room_id)
 | |
|         for host in hosts:
 | |
|             hosts_and_states.setdefault(host, set()).update(states)
 | |
| 
 | |
|     for user_id, states in users_to_states.items():
 | |
|         host = get_domain_from_id(user_id)
 | |
|         hosts_and_states.setdefault(host, set()).update(states)
 | |
| 
 | |
|     return hosts_and_states
 | |
| 
 | |
| 
 | |
| class PresenceFederationQueue:
 | |
|     """Handles sending ad hoc presence updates over federation, which are *not*
 | |
|     due to state updates (that get handled via the presence stream), e.g.
 | |
|     federation pings and sending existing present states to newly joined hosts.
 | |
| 
 | |
|     Only the last N minutes will be queued, so if a federation sender instance
 | |
|     is down for longer then some updates will be dropped. This is OK as presence
 | |
|     is ephemeral, and so it will self correct eventually.
 | |
| 
 | |
|     On workers the class tracks the last received position of the stream from
 | |
|     replication, and handles querying for missed updates over HTTP replication,
 | |
|     c.f. `get_current_token` and `get_replication_rows`.
 | |
|     """
 | |
| 
 | |
|     # How long to keep entries in the queue for. Workers that are down for
 | |
|     # longer than this duration will miss out on older updates.
 | |
|     _KEEP_ITEMS_IN_QUEUE_FOR_MS = 5 * 60 * 1000
 | |
| 
 | |
|     # How often to check if we can expire entries from the queue.
 | |
|     _CLEAR_ITEMS_EVERY_MS = 60 * 1000
 | |
| 
 | |
|     def __init__(self, hs: "HomeServer", presence_handler: BasePresenceHandler):
 | |
|         self._clock = hs.get_clock()
 | |
|         self._notifier = hs.get_notifier()
 | |
|         self._instance_name = hs.get_instance_name()
 | |
|         self._presence_handler = presence_handler
 | |
|         self._repl_client = ReplicationGetStreamUpdates.make_client(hs)
 | |
| 
 | |
|         # Should we keep a queue of recent presence updates? We only bother if
 | |
|         # another process may be handling federation sending.
 | |
|         self._queue_presence_updates = True
 | |
| 
 | |
|         # Whether this instance is a presence writer.
 | |
|         self._presence_writer = self._instance_name in hs.config.worker.writers.presence
 | |
| 
 | |
|         # The FederationSender instance, if this process sends federation traffic directly.
 | |
|         self._federation = None
 | |
| 
 | |
|         if hs.should_send_federation():
 | |
|             self._federation = hs.get_federation_sender()
 | |
| 
 | |
|             # We don't bother queuing up presence states if only this instance
 | |
|             # is sending federation.
 | |
|             if hs.config.worker.federation_shard_config.instances == [
 | |
|                 self._instance_name
 | |
|             ]:
 | |
|                 self._queue_presence_updates = False
 | |
| 
 | |
|         # The queue of recently queued updates as tuples of: `(timestamp,
 | |
|         # stream_id, destinations, user_ids)`. We don't store the full states
 | |
|         # for efficiency, and remote workers will already have the full states
 | |
|         # cached.
 | |
|         self._queue: List[Tuple[int, int, Collection[str], Set[str]]] = []
 | |
| 
 | |
|         self._next_id = 1
 | |
| 
 | |
|         # Map from instance name to current token
 | |
|         self._current_tokens: Dict[str, int] = {}
 | |
| 
 | |
|         if self._queue_presence_updates:
 | |
|             self._clock.looping_call(self._clear_queue, self._CLEAR_ITEMS_EVERY_MS)
 | |
| 
 | |
|     def _clear_queue(self) -> None:
 | |
|         """Clear out older entries from the queue."""
 | |
|         clear_before = self._clock.time_msec() - self._KEEP_ITEMS_IN_QUEUE_FOR_MS
 | |
| 
 | |
|         # The queue is sorted by timestamp, so we can bisect to find the right
 | |
|         # place to purge before. Note that we are searching using a 1-tuple with
 | |
|         # the time, which does The Right Thing since the queue is a tuple where
 | |
|         # the first item is a timestamp.
 | |
|         index = bisect(self._queue, (clear_before,))
 | |
|         self._queue = self._queue[index:]
 | |
| 
 | |
|     def send_presence_to_destinations(
 | |
|         self, states: Collection[UserPresenceState], destinations: Collection[str]
 | |
|     ) -> None:
 | |
|         """Send the presence states to the given destinations.
 | |
| 
 | |
|         Will forward to the local federation sender (if there is one) and queue
 | |
|         to send over replication (if there are other federation sender instances.).
 | |
| 
 | |
|         Must only be called on the presence writer process.
 | |
|         """
 | |
| 
 | |
|         # This should only be called on a presence writer.
 | |
|         assert self._presence_writer
 | |
| 
 | |
|         if self._federation:
 | |
|             self._federation.send_presence_to_destinations(
 | |
|                 states=states,
 | |
|                 destinations=destinations,
 | |
|             )
 | |
| 
 | |
|         if not self._queue_presence_updates:
 | |
|             return
 | |
| 
 | |
|         now = self._clock.time_msec()
 | |
| 
 | |
|         stream_id = self._next_id
 | |
|         self._next_id += 1
 | |
| 
 | |
|         self._queue.append((now, stream_id, destinations, {s.user_id for s in states}))
 | |
| 
 | |
|         self._notifier.notify_replication()
 | |
| 
 | |
|     def get_current_token(self, instance_name: str) -> int:
 | |
|         """Get the current position of the stream.
 | |
| 
 | |
|         On workers this returns the last stream ID received from replication.
 | |
|         """
 | |
|         if instance_name == self._instance_name:
 | |
|             return self._next_id - 1
 | |
|         else:
 | |
|             return self._current_tokens.get(instance_name, 0)
 | |
| 
 | |
|     async def get_replication_rows(
 | |
|         self,
 | |
|         instance_name: str,
 | |
|         from_token: int,
 | |
|         upto_token: int,
 | |
|         target_row_count: int,
 | |
|     ) -> Tuple[List[Tuple[int, Tuple[str, str]]], int, bool]:
 | |
|         """Get all the updates between the two tokens.
 | |
| 
 | |
|         We return rows in the form of `(destination, user_id)` to keep the size
 | |
|         of each row bounded (rather than returning the sets in a row).
 | |
| 
 | |
|         On workers this will query the presence writer process via HTTP replication.
 | |
|         """
 | |
|         if instance_name != self._instance_name:
 | |
|             # If not local we query over http replication from the presence
 | |
|             # writer
 | |
|             result = await self._repl_client(
 | |
|                 instance_name=instance_name,
 | |
|                 stream_name=PresenceFederationStream.NAME,
 | |
|                 from_token=from_token,
 | |
|                 upto_token=upto_token,
 | |
|             )
 | |
|             return result["updates"], result["upto_token"], result["limited"]
 | |
| 
 | |
|         # If the from_token is the current token then there's nothing to return
 | |
|         # and we can trivially no-op.
 | |
|         if from_token == self._next_id - 1:
 | |
|             return [], upto_token, False
 | |
| 
 | |
|         # We can find the correct position in the queue by noting that there is
 | |
|         # exactly one entry per stream ID, and that the last entry has an ID of
 | |
|         # `self._next_id - 1`, so we can count backwards from the end.
 | |
|         #
 | |
|         # Since we are returning all states in the range `from_token < stream_id
 | |
|         # <= upto_token` we look for the index with a `stream_id` of `from_token
 | |
|         # + 1`.
 | |
|         #
 | |
|         # Since the start of the queue is periodically truncated we need to
 | |
|         # handle the case where `from_token` stream ID has already been dropped.
 | |
|         start_idx = max(from_token + 1 - self._next_id, -len(self._queue))
 | |
| 
 | |
|         to_send: List[Tuple[int, Tuple[str, str]]] = []
 | |
|         limited = False
 | |
|         new_id = upto_token
 | |
|         for _, stream_id, destinations, user_ids in self._queue[start_idx:]:
 | |
|             if stream_id <= from_token:
 | |
|                 # Paranoia check that we are actually only sending states that
 | |
|                 # are have stream_id strictly greater than from_token. We should
 | |
|                 # never hit this.
 | |
|                 logger.warning(
 | |
|                     "Tried returning presence federation stream ID: %d less than from_token: %d (next_id: %d, len: %d)",
 | |
|                     stream_id,
 | |
|                     from_token,
 | |
|                     self._next_id,
 | |
|                     len(self._queue),
 | |
|                 )
 | |
|                 continue
 | |
| 
 | |
|             if stream_id > upto_token:
 | |
|                 break
 | |
| 
 | |
|             new_id = stream_id
 | |
| 
 | |
|             to_send.extend(
 | |
|                 (stream_id, (destination, user_id))
 | |
|                 for destination in destinations
 | |
|                 for user_id in user_ids
 | |
|             )
 | |
| 
 | |
|             if len(to_send) > target_row_count:
 | |
|                 limited = True
 | |
|                 break
 | |
| 
 | |
|         return to_send, new_id, limited
 | |
| 
 | |
|     async def process_replication_rows(
 | |
|         self, stream_name: str, instance_name: str, token: int, rows: list
 | |
|     ) -> None:
 | |
|         if stream_name != PresenceFederationStream.NAME:
 | |
|             return
 | |
| 
 | |
|         # We keep track of the current tokens (so that we can catch up with anything we missed after a disconnect)
 | |
|         self._current_tokens[instance_name] = token
 | |
| 
 | |
|         # If we're a federation sender we pull out the presence states to send
 | |
|         # and forward them on.
 | |
|         if not self._federation:
 | |
|             return
 | |
| 
 | |
|         hosts_to_users: Dict[str, Set[str]] = {}
 | |
|         for row in rows:
 | |
|             hosts_to_users.setdefault(row.destination, set()).add(row.user_id)
 | |
| 
 | |
|         for host, user_ids in hosts_to_users.items():
 | |
|             states = await self._presence_handler.current_state_for_users(user_ids)
 | |
|             self._federation.send_presence_to_destinations(
 | |
|                 states=states.values(),
 | |
|                 destinations=[host],
 | |
|             )
 |