391 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			391 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Python
		
	
	
# -*- coding: utf-8 -*-
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# Copyright 2014, 2015 OpenMarket Ltd
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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#     http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from twisted.internet import defer
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from synapse.util.logutils import log_function
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from synapse.util.async import run_on_reactor
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from synapse.util.caches.expiringcache import ExpiringCache
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from synapse.api.constants import EventTypes
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from synapse.api.errors import AuthError
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from synapse.api.auth import AuthEventTypes
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from synapse.events.snapshot import EventContext
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from collections import namedtuple
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import logging
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import hashlib
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logger = logging.getLogger(__name__)
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def _get_state_key_from_event(event):
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    return event.state_key
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KeyStateTuple = namedtuple("KeyStateTuple", ("context", "type", "state_key"))
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SIZE_OF_CACHE = 1000
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EVICTION_TIMEOUT_SECONDS = 20
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class _StateCacheEntry(object):
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    def __init__(self, state, state_group, ts):
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        self.state = state
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        self.state_group = state_group
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class StateHandler(object):
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    """ Responsible for doing state conflict resolution.
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    """
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    def __init__(self, hs):
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        self.clock = hs.get_clock()
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        self.store = hs.get_datastore()
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        self.hs = hs
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        # dict of set of event_ids -> _StateCacheEntry.
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        self._state_cache = None
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    def start_caching(self):
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        logger.debug("start_caching")
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        self._state_cache = ExpiringCache(
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            cache_name="state_cache",
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            clock=self.clock,
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            max_len=SIZE_OF_CACHE,
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            expiry_ms=EVICTION_TIMEOUT_SECONDS*1000,
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            reset_expiry_on_get=True,
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        )
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        self._state_cache.start()
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    @defer.inlineCallbacks
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    def get_current_state(self, room_id, event_type=None, state_key=""):
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        """ Returns the current state for the room as a list. This is done by
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        calling `get_latest_events_in_room` to get the leading edges of the
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        event graph and then resolving any of the state conflicts.
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        This is equivalent to getting the state of an event that were to send
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        next before receiving any new events.
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        If `event_type` is specified, then the method returns only the one
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        event (or None) with that `event_type` and `state_key`.
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        """
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        event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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        cache = None
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        if self._state_cache is not None:
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            cache = self._state_cache.get(frozenset(event_ids), None)
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        if cache:
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            cache.ts = self.clock.time_msec()
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            state = cache.state
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        else:
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            res = yield self.resolve_state_groups(room_id, event_ids)
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            state = res[1]
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        if event_type:
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            defer.returnValue(state.get((event_type, state_key)))
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            return
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        defer.returnValue(state)
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    @defer.inlineCallbacks
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    def compute_event_context(self, event, old_state=None, outlier=False):
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        """ Fills out the context with the `current state` of the graph. The
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        `current state` here is defined to be the state of the event graph
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        just before the event - i.e. it never includes `event`
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        If `event` has `auth_events` then this will also fill out the
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        `auth_events` field on `context` from the `current_state`.
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        Args:
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            event (EventBase)
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        Returns:
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            an EventContext
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        """
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        yield run_on_reactor()
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        context = EventContext()
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        if outlier:
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            # If this is an outlier, then we know it shouldn't have any current
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            # state. Certainly store.get_current_state won't return any, and
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            # persisting the event won't store the state group.
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            if old_state:
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                context.current_state = {
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                    (s.type, s.state_key): s for s in old_state
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                }
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            else:
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                context.current_state = {}
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            context.prev_state_events = []
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            context.state_group = None
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            defer.returnValue(context)
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        if old_state:
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            context.current_state = {
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                (s.type, s.state_key): s for s in old_state
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            }
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            context.state_group = None
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            if event.is_state():
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                key = (event.type, event.state_key)
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                if key in context.current_state:
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                    replaces = context.current_state[key]
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                    if replaces.event_id != event.event_id:  # Paranoia check
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                        event.unsigned["replaces_state"] = replaces.event_id
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            context.prev_state_events = []
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            defer.returnValue(context)
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        if event.is_state():
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            ret = yield self.resolve_state_groups(
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                event.room_id, [e for e, _ in event.prev_events],
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                event_type=event.type,
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                state_key=event.state_key,
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            )
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        else:
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            ret = yield self.resolve_state_groups(
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                event.room_id, [e for e, _ in event.prev_events],
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            )
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        group, curr_state, prev_state = ret
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        context.current_state = curr_state
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        context.state_group = group if not event.is_state() else None
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        if event.is_state():
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            key = (event.type, event.state_key)
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            if key in context.current_state:
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                replaces = context.current_state[key]
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                event.unsigned["replaces_state"] = replaces.event_id
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        context.prev_state_events = prev_state
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        defer.returnValue(context)
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    @defer.inlineCallbacks
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    @log_function
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    def resolve_state_groups(self, room_id, event_ids, event_type=None, state_key=""):
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        """ Given a list of event_ids this method fetches the state at each
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        event, resolves conflicts between them and returns them.
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        Return format is a tuple: (`state_group`, `state_events`), where the
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        first is the name of a state group if one and only one is involved,
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        otherwise `None`.
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        """
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        logger.debug("resolve_state_groups event_ids %s", event_ids)
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        if self._state_cache is not None:
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            cache = self._state_cache.get(frozenset(event_ids), None)
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            if cache and cache.state_group:
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                cache.ts = self.clock.time_msec()
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                prev_state = cache.state.get((event_type, state_key), None)
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                if prev_state:
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                    prev_state = prev_state.event_id
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                    prev_states = [prev_state]
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                else:
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                    prev_states = []
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                defer.returnValue(
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                    (cache.state_group, cache.state, prev_states)
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                )
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        state_groups = yield self.store.get_state_groups(
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            room_id, event_ids
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        )
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        logger.debug(
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            "resolve_state_groups state_groups %s",
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            state_groups.keys()
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        )
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        group_names = set(state_groups.keys())
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        if len(group_names) == 1:
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            name, state_list = state_groups.items().pop()
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            state = {
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                (e.type, e.state_key): e
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                for e in state_list
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            }
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            prev_state = state.get((event_type, state_key), None)
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            if prev_state:
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                prev_state = prev_state.event_id
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                prev_states = [prev_state]
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            else:
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                prev_states = []
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            if self._state_cache is not None:
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                cache = _StateCacheEntry(
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                    state=state,
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                    state_group=name,
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                    ts=self.clock.time_msec()
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                )
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                self._state_cache[frozenset(event_ids)] = cache
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            defer.returnValue((name, state, prev_states))
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        new_state, prev_states = self._resolve_events(
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            state_groups.values(), event_type, state_key
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        )
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        if self._state_cache is not None:
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            cache = _StateCacheEntry(
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                state=new_state,
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                state_group=None,
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                ts=self.clock.time_msec()
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            )
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            self._state_cache[frozenset(event_ids)] = cache
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        defer.returnValue((None, new_state, prev_states))
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    def resolve_events(self, state_sets, event):
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        if event.is_state():
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            return self._resolve_events(
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                state_sets, event.type, event.state_key
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            )
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        else:
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            return self._resolve_events(state_sets)
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    def _resolve_events(self, state_sets, event_type=None, state_key=""):
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        state = {}
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        for st in state_sets:
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            for e in st:
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                state.setdefault(
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                    (e.type, e.state_key),
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                    {}
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                )[e.event_id] = e
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        unconflicted_state = {
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            k: v.values()[0] for k, v in state.items()
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            if len(v.values()) == 1
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        }
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        conflicted_state = {
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            k: v.values()
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            for k, v in state.items()
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            if len(v.values()) > 1
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        }
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        if event_type:
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            prev_states_events = conflicted_state.get(
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                (event_type, state_key), []
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            )
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            prev_states = [s.event_id for s in prev_states_events]
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        else:
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            prev_states = []
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        auth_events = {
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            k: e for k, e in unconflicted_state.items()
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            if k[0] in AuthEventTypes
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        }
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        try:
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            resolved_state = self._resolve_state_events(
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                conflicted_state, auth_events
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            )
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        except:
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            logger.exception("Failed to resolve state")
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            raise
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        new_state = unconflicted_state
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        new_state.update(resolved_state)
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        return new_state, prev_states
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    @log_function
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    def _resolve_state_events(self, conflicted_state, auth_events):
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        """ This is where we actually decide which of the conflicted state to
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        use.
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        We resolve conflicts in the following order:
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            1. power levels
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            2. memberships
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            3. other events.
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        """
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        resolved_state = {}
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        power_key = (EventTypes.PowerLevels, "")
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        if power_key in conflicted_state.items():
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            power_levels = conflicted_state[power_key]
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            resolved_state[power_key] = self._resolve_auth_events(power_levels)
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        auth_events.update(resolved_state)
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        for key, events in conflicted_state.items():
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            if key[0] == EventTypes.JoinRules:
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                resolved_state[key] = self._resolve_auth_events(
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                    events,
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                    auth_events
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                )
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        auth_events.update(resolved_state)
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        for key, events in conflicted_state.items():
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            if key[0] == EventTypes.Member:
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                resolved_state[key] = self._resolve_auth_events(
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                    events,
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                    auth_events
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                )
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        auth_events.update(resolved_state)
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        for key, events in conflicted_state.items():
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            if key not in resolved_state:
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                resolved_state[key] = self._resolve_normal_events(
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                    events, auth_events
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                )
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        return resolved_state
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    def _resolve_auth_events(self, events, auth_events):
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        reverse = [i for i in reversed(self._ordered_events(events))]
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        auth_events = dict(auth_events)
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        prev_event = reverse[0]
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        for event in reverse[1:]:
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            auth_events[(prev_event.type, prev_event.state_key)] = prev_event
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            try:
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                # FIXME: hs.get_auth() is bad style, but we need to do it to
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                # get around circular deps.
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                self.hs.get_auth().check(event, auth_events)
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                prev_event = event
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            except AuthError:
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                return prev_event
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        return event
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    def _resolve_normal_events(self, events, auth_events):
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        for event in self._ordered_events(events):
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            try:
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                # FIXME: hs.get_auth() is bad style, but we need to do it to
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                # get around circular deps.
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                self.hs.get_auth().check(event, auth_events)
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                return event
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            except AuthError:
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                pass
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        # Use the last event (the one with the least depth) if they all fail
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        # the auth check.
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        return event
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    def _ordered_events(self, events):
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        def key_func(e):
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            return -int(e.depth), hashlib.sha1(e.event_id).hexdigest()
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        return sorted(events, key=key_func)
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