1271 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			1271 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			Python
		
	
	
| # -*- coding: utf-8 -*-
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| # Copyright 2014-2016 OpenMarket Ltd
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| #
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| # Licensed under the Apache License, Version 2.0 (the "License");
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| # you may not use this file except in compliance with the License.
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| # You may obtain a copy of the License at
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| #
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| #     http://www.apache.org/licenses/LICENSE-2.0
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| #
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| # Unless required by applicable law or agreed to in writing, software
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| # distributed under the License is distributed on an "AS IS" BASIS,
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| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| # See the License for the specific language governing permissions and
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| # limitations under the License.
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| 
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| """This module is responsible for keeping track of presence status of local
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| and remote users.
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| 
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| The methods that define policy are:
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|     - PresenceHandler._update_states
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|     - PresenceHandler._handle_timeouts
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|     - should_notify
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| """
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| 
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| from twisted.internet import defer, reactor
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| from contextlib import contextmanager
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| 
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| from synapse.api.errors import SynapseError
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| from synapse.api.constants import PresenceState
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| from synapse.storage.presence import UserPresenceState
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| 
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| from synapse.util.logcontext import preserve_fn
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| from synapse.util.logutils import log_function
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| from synapse.util.metrics import Measure
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| from synapse.util.wheel_timer import WheelTimer
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| from synapse.types import UserID, get_domain_from_id
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| import synapse.metrics
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| 
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| import logging
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| 
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| 
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| logger = logging.getLogger(__name__)
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| 
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| metrics = synapse.metrics.get_metrics_for(__name__)
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| 
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| notified_presence_counter = metrics.register_counter("notified_presence")
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| federation_presence_out_counter = metrics.register_counter("federation_presence_out")
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| presence_updates_counter = metrics.register_counter("presence_updates")
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| timers_fired_counter = metrics.register_counter("timers_fired")
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| federation_presence_counter = metrics.register_counter("federation_presence")
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| bump_active_time_counter = metrics.register_counter("bump_active_time")
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| 
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| get_updates_counter = metrics.register_counter("get_updates", labels=["type"])
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| 
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| notify_reason_counter = metrics.register_counter("notify_reason", labels=["reason"])
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| state_transition_counter = metrics.register_counter(
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|     "state_transition", labels=["from", "to"]
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| )
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| 
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| 
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| # If a user was last active in the last LAST_ACTIVE_GRANULARITY, consider them
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| # "currently_active"
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| LAST_ACTIVE_GRANULARITY = 60 * 1000
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| 
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| # How long to wait until a new /events or /sync request before assuming
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| # the client has gone.
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| SYNC_ONLINE_TIMEOUT = 30 * 1000
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| 
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| # How long to wait before marking the user as idle. Compared against last active
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| IDLE_TIMER = 5 * 60 * 1000
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| 
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| # How often we expect remote servers to resend us presence.
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| FEDERATION_TIMEOUT = 30 * 60 * 1000
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| 
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| # How often to resend presence to remote servers
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| FEDERATION_PING_INTERVAL = 25 * 60 * 1000
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| 
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| # How long we will wait before assuming that the syncs from an external process
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| # are dead.
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| EXTERNAL_PROCESS_EXPIRY = 5 * 60 * 1000
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| 
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| assert LAST_ACTIVE_GRANULARITY < IDLE_TIMER
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| 
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| 
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| class PresenceHandler(object):
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| 
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|     def __init__(self, hs):
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|         self.is_mine = hs.is_mine
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|         self.is_mine_id = hs.is_mine_id
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|         self.clock = hs.get_clock()
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|         self.store = hs.get_datastore()
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|         self.wheel_timer = WheelTimer()
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|         self.notifier = hs.get_notifier()
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|         self.federation = hs.get_replication_layer()
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| 
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|         self.state = hs.get_state_handler()
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| 
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|         self.federation.register_edu_handler(
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|             "m.presence", self.incoming_presence
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|         )
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|         self.federation.register_edu_handler(
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|             "m.presence_invite",
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|             lambda origin, content: self.invite_presence(
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|                 observed_user=UserID.from_string(content["observed_user"]),
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|                 observer_user=UserID.from_string(content["observer_user"]),
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|             )
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|         )
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|         self.federation.register_edu_handler(
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|             "m.presence_accept",
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|             lambda origin, content: self.accept_presence(
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|                 observed_user=UserID.from_string(content["observed_user"]),
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|                 observer_user=UserID.from_string(content["observer_user"]),
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|             )
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|         )
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|         self.federation.register_edu_handler(
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|             "m.presence_deny",
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|             lambda origin, content: self.deny_presence(
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|                 observed_user=UserID.from_string(content["observed_user"]),
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|                 observer_user=UserID.from_string(content["observer_user"]),
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|             )
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|         )
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| 
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|         distributor = hs.get_distributor()
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|         distributor.observe("user_joined_room", self.user_joined_room)
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| 
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|         active_presence = self.store.take_presence_startup_info()
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| 
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|         # A dictionary of the current state of users. This is prefilled with
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|         # non-offline presence from the DB. We should fetch from the DB if
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|         # we can't find a users presence in here.
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|         self.user_to_current_state = {
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|             state.user_id: state
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|             for state in active_presence
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|         }
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| 
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|         metrics.register_callback(
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|             "user_to_current_state_size", lambda: len(self.user_to_current_state)
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|         )
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| 
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|         now = self.clock.time_msec()
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|         for state in active_presence:
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|             self.wheel_timer.insert(
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|                 now=now,
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|                 obj=state.user_id,
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|                 then=state.last_active_ts + IDLE_TIMER,
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|             )
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|             self.wheel_timer.insert(
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|                 now=now,
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|                 obj=state.user_id,
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|                 then=state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT,
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|             )
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|             if self.is_mine_id(state.user_id):
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|                 self.wheel_timer.insert(
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|                     now=now,
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|                     obj=state.user_id,
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|                     then=state.last_federation_update_ts + FEDERATION_PING_INTERVAL,
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|                 )
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|             else:
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|                 self.wheel_timer.insert(
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|                     now=now,
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|                     obj=state.user_id,
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|                     then=state.last_federation_update_ts + FEDERATION_TIMEOUT,
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|                 )
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| 
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|         # Set of users who have presence in the `user_to_current_state` that
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|         # have not yet been persisted
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|         self.unpersisted_users_changes = set()
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| 
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|         reactor.addSystemEventTrigger("before", "shutdown", self._on_shutdown)
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| 
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|         self.serial_to_user = {}
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|         self._next_serial = 1
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| 
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|         # Keeps track of the number of *ongoing* syncs on this process. While
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|         # this is non zero a user will never go offline.
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|         self.user_to_num_current_syncs = {}
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| 
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|         # Keeps track of the number of *ongoing* syncs on other processes.
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|         # While any sync is ongoing on another process the user will never
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|         # go offline.
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|         # Each process has a unique identifier and an update frequency. If
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|         # no update is received from that process within the update period then
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|         # we assume that all the sync requests on that process have stopped.
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|         # Stored as a dict from process_id to set of user_id, and a dict of
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|         # process_id to millisecond timestamp last updated.
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|         self.external_process_to_current_syncs = {}
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|         self.external_process_last_updated_ms = {}
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| 
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|         # Start a LoopingCall in 30s that fires every 5s.
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|         # The initial delay is to allow disconnected clients a chance to
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|         # reconnect before we treat them as offline.
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|         self.clock.call_later(
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|             30,
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|             self.clock.looping_call,
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|             self._handle_timeouts,
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|             5000,
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|         )
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| 
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|         self.clock.call_later(
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|             60,
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|             self.clock.looping_call,
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|             self._persist_unpersisted_changes,
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|             60 * 1000,
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|         )
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| 
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|         metrics.register_callback("wheel_timer_size", lambda: len(self.wheel_timer))
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| 
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|     @defer.inlineCallbacks
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|     def _on_shutdown(self):
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|         """Gets called when shutting down. This lets us persist any updates that
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|         we haven't yet persisted, e.g. updates that only changes some internal
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|         timers. This allows changes to persist across startup without having to
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|         persist every single change.
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| 
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|         If this does not run it simply means that some of the timers will fire
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|         earlier than they should when synapse is restarted. This affect of this
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|         is some spurious presence changes that will self-correct.
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|         """
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|         logger.info(
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|             "Performing _on_shutdown. Persisting %d unpersisted changes",
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|             len(self.user_to_current_state)
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|         )
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| 
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|         if self.unpersisted_users_changes:
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|             yield self.store.update_presence([
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|                 self.user_to_current_state[user_id]
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|                 for user_id in self.unpersisted_users_changes
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|             ])
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|         logger.info("Finished _on_shutdown")
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| 
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|     @defer.inlineCallbacks
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|     def _persist_unpersisted_changes(self):
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|         """We periodically persist the unpersisted changes, as otherwise they
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|         may stack up and slow down shutdown times.
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|         """
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|         logger.info(
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|             "Performing _persist_unpersisted_changes. Persisting %d unpersisted changes",
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|             len(self.unpersisted_users_changes)
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|         )
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| 
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|         unpersisted = self.unpersisted_users_changes
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|         self.unpersisted_users_changes = set()
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| 
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|         if unpersisted:
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|             yield self.store.update_presence([
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|                 self.user_to_current_state[user_id]
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|                 for user_id in unpersisted
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|             ])
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| 
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|         logger.info("Finished _persist_unpersisted_changes")
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| 
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|     @defer.inlineCallbacks
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|     def _update_states(self, new_states):
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|         """Updates presence of users. Sets the appropriate timeouts. Pokes
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|         the notifier and federation if and only if the changed presence state
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|         should be sent to clients/servers.
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|         """
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|         now = self.clock.time_msec()
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| 
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|         with Measure(self.clock, "presence_update_states"):
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| 
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|             # NOTE: We purposefully don't yield between now and when we've
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|             # calculated what we want to do with the new states, to avoid races.
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| 
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|             to_notify = {}  # Changes we want to notify everyone about
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|             to_federation_ping = {}  # These need sending keep-alives
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| 
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|             # Only bother handling the last presence change for each user
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|             new_states_dict = {}
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|             for new_state in new_states:
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|                 new_states_dict[new_state.user_id] = new_state
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|             new_state = new_states_dict.values()
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| 
 | |
|             for new_state in new_states:
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|                 user_id = new_state.user_id
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| 
 | |
|                 # Its fine to not hit the database here, as the only thing not in
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|                 # the current state cache are OFFLINE states, where the only field
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|                 # of interest is last_active which is safe enough to assume is 0
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|                 # here.
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|                 prev_state = self.user_to_current_state.get(
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|                     user_id, UserPresenceState.default(user_id)
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|                 )
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| 
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|                 new_state, should_notify, should_ping = handle_update(
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|                     prev_state, new_state,
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|                     is_mine=self.is_mine_id(user_id),
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|                     wheel_timer=self.wheel_timer,
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|                     now=now
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|                 )
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| 
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|                 self.user_to_current_state[user_id] = new_state
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| 
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|                 if should_notify:
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|                     to_notify[user_id] = new_state
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|                 elif should_ping:
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|                     to_federation_ping[user_id] = new_state
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| 
 | |
|             # TODO: We should probably ensure there are no races hereafter
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| 
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|             presence_updates_counter.inc_by(len(new_states))
 | |
| 
 | |
|             if to_notify:
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|                 notified_presence_counter.inc_by(len(to_notify))
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|                 yield self._persist_and_notify(to_notify.values())
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| 
 | |
|             self.unpersisted_users_changes |= set(s.user_id for s in new_states)
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|             self.unpersisted_users_changes -= set(to_notify.keys())
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| 
 | |
|             to_federation_ping = {
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|                 user_id: state for user_id, state in to_federation_ping.items()
 | |
|                 if user_id not in to_notify
 | |
|             }
 | |
|             if to_federation_ping:
 | |
|                 federation_presence_out_counter.inc_by(len(to_federation_ping))
 | |
| 
 | |
|                 _, _, hosts_to_states = yield self._get_interested_parties(
 | |
|                     to_federation_ping.values()
 | |
|                 )
 | |
| 
 | |
|                 self._push_to_remotes(hosts_to_states)
 | |
| 
 | |
|     def _handle_timeouts(self):
 | |
|         """Checks the presence of users that have timed out and updates as
 | |
|         appropriate.
 | |
|         """
 | |
|         logger.info("Handling presence timeouts")
 | |
|         now = self.clock.time_msec()
 | |
| 
 | |
|         try:
 | |
|             with Measure(self.clock, "presence_handle_timeouts"):
 | |
|                 # Fetch the list of users that *may* have timed out. Things may have
 | |
|                 # changed since the timeout was set, so we won't necessarily have to
 | |
|                 # take any action.
 | |
|                 users_to_check = set(self.wheel_timer.fetch(now))
 | |
| 
 | |
|                 # Check whether the lists of syncing processes from an external
 | |
|                 # process have expired.
 | |
|                 expired_process_ids = [
 | |
|                     process_id for process_id, last_update
 | |
|                     in self.external_process_last_updated_ms.items()
 | |
|                     if now - last_update > EXTERNAL_PROCESS_EXPIRY
 | |
|                 ]
 | |
|                 for process_id in expired_process_ids:
 | |
|                     users_to_check.update(
 | |
|                         self.external_process_last_updated_ms.pop(process_id, ())
 | |
|                     )
 | |
|                     self.external_process_last_update.pop(process_id)
 | |
| 
 | |
|                 states = [
 | |
|                     self.user_to_current_state.get(
 | |
|                         user_id, UserPresenceState.default(user_id)
 | |
|                     )
 | |
|                     for user_id in users_to_check
 | |
|                 ]
 | |
| 
 | |
|                 timers_fired_counter.inc_by(len(states))
 | |
| 
 | |
|                 changes = handle_timeouts(
 | |
|                     states,
 | |
|                     is_mine_fn=self.is_mine_id,
 | |
|                     syncing_user_ids=self.get_currently_syncing_users(),
 | |
|                     now=now,
 | |
|                 )
 | |
| 
 | |
|             preserve_fn(self._update_states)(changes)
 | |
|         except:
 | |
|             logger.exception("Exception in _handle_timeouts loop")
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def bump_presence_active_time(self, user):
 | |
|         """We've seen the user do something that indicates they're interacting
 | |
|         with the app.
 | |
|         """
 | |
|         user_id = user.to_string()
 | |
| 
 | |
|         bump_active_time_counter.inc()
 | |
| 
 | |
|         prev_state = yield self.current_state_for_user(user_id)
 | |
| 
 | |
|         new_fields = {
 | |
|             "last_active_ts": self.clock.time_msec(),
 | |
|         }
 | |
|         if prev_state.state == PresenceState.UNAVAILABLE:
 | |
|             new_fields["state"] = PresenceState.ONLINE
 | |
| 
 | |
|         yield self._update_states([prev_state.copy_and_replace(**new_fields)])
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def user_syncing(self, user_id, affect_presence=True):
 | |
|         """Returns a context manager that should surround any stream requests
 | |
|         from the user.
 | |
| 
 | |
|         This allows us to keep track of who is currently streaming and who isn't
 | |
|         without having to have timers outside of this module to avoid flickering
 | |
|         when users disconnect/reconnect.
 | |
| 
 | |
|         Args:
 | |
|             user_id (str)
 | |
|             affect_presence (bool): If false this function will be a no-op.
 | |
|                 Useful for streams that are not associated with an actual
 | |
|                 client that is being used by a user.
 | |
|         """
 | |
|         if affect_presence:
 | |
|             curr_sync = self.user_to_num_current_syncs.get(user_id, 0)
 | |
|             self.user_to_num_current_syncs[user_id] = curr_sync + 1
 | |
| 
 | |
|             prev_state = yield self.current_state_for_user(user_id)
 | |
|             if prev_state.state == PresenceState.OFFLINE:
 | |
|                 # If they're currently offline then bring them online, otherwise
 | |
|                 # just update the last sync times.
 | |
|                 yield self._update_states([prev_state.copy_and_replace(
 | |
|                     state=PresenceState.ONLINE,
 | |
|                     last_active_ts=self.clock.time_msec(),
 | |
|                     last_user_sync_ts=self.clock.time_msec(),
 | |
|                 )])
 | |
|             else:
 | |
|                 yield self._update_states([prev_state.copy_and_replace(
 | |
|                     last_user_sync_ts=self.clock.time_msec(),
 | |
|                 )])
 | |
| 
 | |
|         @defer.inlineCallbacks
 | |
|         def _end():
 | |
|             if affect_presence:
 | |
|                 self.user_to_num_current_syncs[user_id] -= 1
 | |
| 
 | |
|                 prev_state = yield self.current_state_for_user(user_id)
 | |
|                 yield self._update_states([prev_state.copy_and_replace(
 | |
|                     last_user_sync_ts=self.clock.time_msec(),
 | |
|                 )])
 | |
| 
 | |
|         @contextmanager
 | |
|         def _user_syncing():
 | |
|             try:
 | |
|                 yield
 | |
|             finally:
 | |
|                 preserve_fn(_end)()
 | |
| 
 | |
|         defer.returnValue(_user_syncing())
 | |
| 
 | |
|     def get_currently_syncing_users(self):
 | |
|         """Get the set of user ids that are currently syncing on this HS.
 | |
|         Returns:
 | |
|             set(str): A set of user_id strings.
 | |
|         """
 | |
|         syncing_user_ids = {
 | |
|             user_id for user_id, count in self.user_to_num_current_syncs.items()
 | |
|             if count
 | |
|         }
 | |
|         for user_ids in self.external_process_to_current_syncs.values():
 | |
|             syncing_user_ids.update(user_ids)
 | |
|         return syncing_user_ids
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def update_external_syncs(self, process_id, syncing_user_ids):
 | |
|         """Update the syncing users for an external process
 | |
| 
 | |
|         Args:
 | |
|             process_id(str): An identifier for the process the users are
 | |
|                 syncing against. This allows synapse to process updates
 | |
|                 as user start and stop syncing against a given process.
 | |
|             syncing_user_ids(set(str)): The set of user_ids that are
 | |
|                 currently syncing on that server.
 | |
|         """
 | |
| 
 | |
|         # Grab the previous list of user_ids that were syncing on that process
 | |
|         prev_syncing_user_ids = (
 | |
|             self.external_process_to_current_syncs.get(process_id, set())
 | |
|         )
 | |
|         # Grab the current presence state for both the users that are syncing
 | |
|         # now and the users that were syncing before this update.
 | |
|         prev_states = yield self.current_state_for_users(
 | |
|             syncing_user_ids | prev_syncing_user_ids
 | |
|         )
 | |
|         updates = []
 | |
|         time_now_ms = self.clock.time_msec()
 | |
| 
 | |
|         # For each new user that is syncing check if we need to mark them as
 | |
|         # being online.
 | |
|         for new_user_id in syncing_user_ids - prev_syncing_user_ids:
 | |
|             prev_state = prev_states[new_user_id]
 | |
|             if prev_state.state == PresenceState.OFFLINE:
 | |
|                 updates.append(prev_state.copy_and_replace(
 | |
|                     state=PresenceState.ONLINE,
 | |
|                     last_active_ts=time_now_ms,
 | |
|                     last_user_sync_ts=time_now_ms,
 | |
|                 ))
 | |
|             else:
 | |
|                 updates.append(prev_state.copy_and_replace(
 | |
|                     last_user_sync_ts=time_now_ms,
 | |
|                 ))
 | |
| 
 | |
|         # For each user that is still syncing or stopped syncing update the
 | |
|         # last sync time so that we will correctly apply the grace period when
 | |
|         # they stop syncing.
 | |
|         for old_user_id in prev_syncing_user_ids:
 | |
|             prev_state = prev_states[old_user_id]
 | |
|             updates.append(prev_state.copy_and_replace(
 | |
|                 last_user_sync_ts=time_now_ms,
 | |
|             ))
 | |
| 
 | |
|         yield self._update_states(updates)
 | |
| 
 | |
|         # Update the last updated time for the process. We expire the entries
 | |
|         # if we don't receive an update in the given timeframe.
 | |
|         self.external_process_last_updated_ms[process_id] = self.clock.time_msec()
 | |
|         self.external_process_to_current_syncs[process_id] = syncing_user_ids
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def current_state_for_user(self, user_id):
 | |
|         """Get the current presence state for a user.
 | |
|         """
 | |
|         res = yield self.current_state_for_users([user_id])
 | |
|         defer.returnValue(res[user_id])
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def current_state_for_users(self, user_ids):
 | |
|         """Get the current presence state for multiple users.
 | |
| 
 | |
|         Returns:
 | |
|             dict: `user_id` -> `UserPresenceState`
 | |
|         """
 | |
|         states = {
 | |
|             user_id: self.user_to_current_state.get(user_id, None)
 | |
|             for user_id in user_ids
 | |
|         }
 | |
| 
 | |
|         missing = [user_id for user_id, state in states.items() if not state]
 | |
|         if missing:
 | |
|             # There are things not in our in memory cache. Lets pull them out of
 | |
|             # the database.
 | |
|             res = yield self.store.get_presence_for_users(missing)
 | |
|             states.update({state.user_id: state for state in res})
 | |
| 
 | |
|             missing = [user_id for user_id, state in states.items() if not state]
 | |
|             if missing:
 | |
|                 new = {
 | |
|                     user_id: UserPresenceState.default(user_id)
 | |
|                     for user_id in missing
 | |
|                 }
 | |
|                 states.update(new)
 | |
|                 self.user_to_current_state.update(new)
 | |
| 
 | |
|         defer.returnValue(states)
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def _get_interested_parties(self, states, calculate_remote_hosts=True):
 | |
|         """Given a list of states return which entities (rooms, users, servers)
 | |
|         are interested in the given states.
 | |
| 
 | |
|         Returns:
 | |
|             3-tuple: `(room_ids_to_states, users_to_states, hosts_to_states)`,
 | |
|             with each item being a dict of `entity_name` -> `[UserPresenceState]`
 | |
|         """
 | |
|         room_ids_to_states = {}
 | |
|         users_to_states = {}
 | |
|         for state in states:
 | |
|             events = yield self.store.get_rooms_for_user(state.user_id)
 | |
|             for e in events:
 | |
|                 room_ids_to_states.setdefault(e.room_id, []).append(state)
 | |
| 
 | |
|             plist = yield self.store.get_presence_list_observers_accepted(state.user_id)
 | |
|             for u in plist:
 | |
|                 users_to_states.setdefault(u, []).append(state)
 | |
| 
 | |
|             # Always notify self
 | |
|             users_to_states.setdefault(state.user_id, []).append(state)
 | |
| 
 | |
|         hosts_to_states = {}
 | |
|         if calculate_remote_hosts:
 | |
|             for room_id, states in room_ids_to_states.items():
 | |
|                 local_states = filter(lambda s: self.is_mine_id(s.user_id), states)
 | |
|                 if not local_states:
 | |
|                     continue
 | |
| 
 | |
|                 users = yield self.state.get_current_user_in_room(room_id)
 | |
|                 hosts = set(get_domain_from_id(u) for u in users)
 | |
| 
 | |
|                 for host in hosts:
 | |
|                     hosts_to_states.setdefault(host, []).extend(local_states)
 | |
| 
 | |
|         for user_id, states in users_to_states.items():
 | |
|             local_states = filter(lambda s: self.is_mine_id(s.user_id), states)
 | |
|             if not local_states:
 | |
|                 continue
 | |
| 
 | |
|             host = get_domain_from_id(user_id)
 | |
|             hosts_to_states.setdefault(host, []).extend(local_states)
 | |
| 
 | |
|         # TODO: de-dup hosts_to_states, as a single host might have multiple
 | |
|         # of same presence
 | |
| 
 | |
|         defer.returnValue((room_ids_to_states, users_to_states, hosts_to_states))
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def _persist_and_notify(self, states):
 | |
|         """Persist states in the database, poke the notifier and send to
 | |
|         interested remote servers
 | |
|         """
 | |
|         stream_id, max_token = yield self.store.update_presence(states)
 | |
| 
 | |
|         parties = yield self._get_interested_parties(states)
 | |
|         room_ids_to_states, users_to_states, hosts_to_states = parties
 | |
| 
 | |
|         self.notifier.on_new_event(
 | |
|             "presence_key", stream_id, rooms=room_ids_to_states.keys(),
 | |
|             users=[UserID.from_string(u) for u in users_to_states.keys()]
 | |
|         )
 | |
| 
 | |
|         self._push_to_remotes(hosts_to_states)
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def notify_for_states(self, state, stream_id):
 | |
|         parties = yield self._get_interested_parties([state])
 | |
|         room_ids_to_states, users_to_states, hosts_to_states = parties
 | |
| 
 | |
|         self.notifier.on_new_event(
 | |
|             "presence_key", stream_id, rooms=room_ids_to_states.keys(),
 | |
|             users=[UserID.from_string(u) for u in users_to_states.keys()]
 | |
|         )
 | |
| 
 | |
|     def _push_to_remotes(self, hosts_to_states):
 | |
|         """Sends state updates to remote servers.
 | |
| 
 | |
|         Args:
 | |
|             hosts_to_states (dict): Mapping `server_name` -> `[UserPresenceState]`
 | |
|         """
 | |
|         for host, states in hosts_to_states.items():
 | |
|             self.federation.send_presence(host, states)
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def incoming_presence(self, origin, content):
 | |
|         """Called when we receive a `m.presence` EDU from a remote server.
 | |
|         """
 | |
|         now = self.clock.time_msec()
 | |
|         updates = []
 | |
|         for push in content.get("push", []):
 | |
|             # A "push" contains a list of presence that we are probably interested
 | |
|             # in.
 | |
|             # TODO: Actually check if we're interested, rather than blindly
 | |
|             # accepting presence updates.
 | |
|             user_id = push.get("user_id", None)
 | |
|             if not user_id:
 | |
|                 logger.info(
 | |
|                     "Got presence update from %r with no 'user_id': %r",
 | |
|                     origin, push,
 | |
|                 )
 | |
|                 continue
 | |
| 
 | |
|             if get_domain_from_id(user_id) != origin:
 | |
|                 logger.info(
 | |
|                     "Got presence update from %r with bad 'user_id': %r",
 | |
|                     origin, user_id,
 | |
|                 )
 | |
|                 continue
 | |
| 
 | |
|             presence_state = push.get("presence", None)
 | |
|             if not presence_state:
 | |
|                 logger.info(
 | |
|                     "Got presence update from %r with no 'presence_state': %r",
 | |
|                     origin, push,
 | |
|                 )
 | |
|                 continue
 | |
| 
 | |
|             new_fields = {
 | |
|                 "state": presence_state,
 | |
|                 "last_federation_update_ts": now,
 | |
|             }
 | |
| 
 | |
|             last_active_ago = push.get("last_active_ago", None)
 | |
|             if last_active_ago is not None:
 | |
|                 new_fields["last_active_ts"] = now - last_active_ago
 | |
| 
 | |
|             new_fields["status_msg"] = push.get("status_msg", None)
 | |
|             new_fields["currently_active"] = push.get("currently_active", False)
 | |
| 
 | |
|             prev_state = yield self.current_state_for_user(user_id)
 | |
|             updates.append(prev_state.copy_and_replace(**new_fields))
 | |
| 
 | |
|         if updates:
 | |
|             federation_presence_counter.inc_by(len(updates))
 | |
|             yield self._update_states(updates)
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def get_state(self, target_user, as_event=False):
 | |
|         results = yield self.get_states(
 | |
|             [target_user.to_string()],
 | |
|             as_event=as_event,
 | |
|         )
 | |
| 
 | |
|         defer.returnValue(results[0])
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def get_states(self, target_user_ids, as_event=False):
 | |
|         """Get the presence state for users.
 | |
| 
 | |
|         Args:
 | |
|             target_user_ids (list)
 | |
|             as_event (bool): Whether to format it as a client event or not.
 | |
| 
 | |
|         Returns:
 | |
|             list
 | |
|         """
 | |
| 
 | |
|         updates = yield self.current_state_for_users(target_user_ids)
 | |
|         updates = updates.values()
 | |
| 
 | |
|         for user_id in set(target_user_ids) - set(u.user_id for u in updates):
 | |
|             updates.append(UserPresenceState.default(user_id))
 | |
| 
 | |
|         now = self.clock.time_msec()
 | |
|         if as_event:
 | |
|             defer.returnValue([
 | |
|                 {
 | |
|                     "type": "m.presence",
 | |
|                     "content": format_user_presence_state(state, now),
 | |
|                 }
 | |
|                 for state in updates
 | |
|             ])
 | |
|         else:
 | |
|             defer.returnValue([
 | |
|                 format_user_presence_state(state, now) for state in updates
 | |
|             ])
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def set_state(self, target_user, state, ignore_status_msg=False):
 | |
|         """Set the presence state of the user.
 | |
|         """
 | |
|         status_msg = state.get("status_msg", None)
 | |
|         presence = state["presence"]
 | |
| 
 | |
|         valid_presence = (
 | |
|             PresenceState.ONLINE, PresenceState.UNAVAILABLE, PresenceState.OFFLINE
 | |
|         )
 | |
|         if presence not in valid_presence:
 | |
|             raise SynapseError(400, "Invalid presence state")
 | |
| 
 | |
|         user_id = target_user.to_string()
 | |
| 
 | |
|         prev_state = yield self.current_state_for_user(user_id)
 | |
| 
 | |
|         new_fields = {
 | |
|             "state": presence
 | |
|         }
 | |
| 
 | |
|         if not ignore_status_msg:
 | |
|             msg = status_msg if presence != PresenceState.OFFLINE else None
 | |
|             new_fields["status_msg"] = msg
 | |
| 
 | |
|         if presence == PresenceState.ONLINE:
 | |
|             new_fields["last_active_ts"] = self.clock.time_msec()
 | |
| 
 | |
|         yield self._update_states([prev_state.copy_and_replace(**new_fields)])
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def user_joined_room(self, user, room_id):
 | |
|         """Called (via the distributor) when a user joins a room. This funciton
 | |
|         sends presence updates to servers, either:
 | |
|             1. the joining user is a local user and we send their presence to
 | |
|                all servers in the room.
 | |
|             2. the joining user is a remote user and so we send presence for all
 | |
|                local users in the room.
 | |
|         """
 | |
|         # We only need to send presence to servers that don't have it yet. We
 | |
|         # don't need to send to local clients here, as that is done as part
 | |
|         # of the event stream/sync.
 | |
|         # TODO: Only send to servers not already in the room.
 | |
|         user_ids = yield self.state.get_current_user_in_room(room_id)
 | |
|         if self.is_mine(user):
 | |
|             state = yield self.current_state_for_user(user.to_string())
 | |
| 
 | |
|             hosts = set(get_domain_from_id(u) for u in user_ids)
 | |
|             self._push_to_remotes({host: (state,) for host in hosts})
 | |
|         else:
 | |
|             user_ids = filter(self.is_mine_id, user_ids)
 | |
| 
 | |
|             states = yield self.current_state_for_users(user_ids)
 | |
| 
 | |
|             self._push_to_remotes({user.domain: states.values()})
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def get_presence_list(self, observer_user, accepted=None):
 | |
|         """Returns the presence for all users in their presence list.
 | |
|         """
 | |
|         if not self.is_mine(observer_user):
 | |
|             raise SynapseError(400, "User is not hosted on this Home Server")
 | |
| 
 | |
|         presence_list = yield self.store.get_presence_list(
 | |
|             observer_user.localpart, accepted=accepted
 | |
|         )
 | |
| 
 | |
|         results = yield self.get_states(
 | |
|             target_user_ids=[row["observed_user_id"] for row in presence_list],
 | |
|             as_event=False,
 | |
|         )
 | |
| 
 | |
|         is_accepted = {
 | |
|             row["observed_user_id"]: row["accepted"] for row in presence_list
 | |
|         }
 | |
| 
 | |
|         for result in results:
 | |
|             result.update({
 | |
|                 "accepted": is_accepted,
 | |
|             })
 | |
| 
 | |
|         defer.returnValue(results)
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def send_presence_invite(self, observer_user, observed_user):
 | |
|         """Sends a presence invite.
 | |
|         """
 | |
|         yield self.store.add_presence_list_pending(
 | |
|             observer_user.localpart, observed_user.to_string()
 | |
|         )
 | |
| 
 | |
|         if self.is_mine(observed_user):
 | |
|             yield self.invite_presence(observed_user, observer_user)
 | |
|         else:
 | |
|             yield self.federation.send_edu(
 | |
|                 destination=observed_user.domain,
 | |
|                 edu_type="m.presence_invite",
 | |
|                 content={
 | |
|                     "observed_user": observed_user.to_string(),
 | |
|                     "observer_user": observer_user.to_string(),
 | |
|                 }
 | |
|             )
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def invite_presence(self, observed_user, observer_user):
 | |
|         """Handles new presence invites.
 | |
|         """
 | |
|         if not self.is_mine(observed_user):
 | |
|             raise SynapseError(400, "User is not hosted on this Home Server")
 | |
| 
 | |
|         # TODO: Don't auto accept
 | |
|         if self.is_mine(observer_user):
 | |
|             yield self.accept_presence(observed_user, observer_user)
 | |
|         else:
 | |
|             self.federation.send_edu(
 | |
|                 destination=observer_user.domain,
 | |
|                 edu_type="m.presence_accept",
 | |
|                 content={
 | |
|                     "observed_user": observed_user.to_string(),
 | |
|                     "observer_user": observer_user.to_string(),
 | |
|                 }
 | |
|             )
 | |
| 
 | |
|             state_dict = yield self.get_state(observed_user, as_event=False)
 | |
| 
 | |
|             self.federation.send_edu(
 | |
|                 destination=observer_user.domain,
 | |
|                 edu_type="m.presence",
 | |
|                 content={
 | |
|                     "push": [state_dict]
 | |
|                 }
 | |
|             )
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def accept_presence(self, observed_user, observer_user):
 | |
|         """Handles a m.presence_accept EDU. Mark a presence invite from a
 | |
|         local or remote user as accepted in a local user's presence list.
 | |
|         Starts polling for presence updates from the local or remote user.
 | |
|         Args:
 | |
|             observed_user(UserID): The user to update in the presence list.
 | |
|             observer_user(UserID): The owner of the presence list to update.
 | |
|         """
 | |
|         yield self.store.set_presence_list_accepted(
 | |
|             observer_user.localpart, observed_user.to_string()
 | |
|         )
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def deny_presence(self, observed_user, observer_user):
 | |
|         """Handle a m.presence_deny EDU. Removes a local or remote user from a
 | |
|         local user's presence list.
 | |
|         Args:
 | |
|             observed_user(UserID): The local or remote user to remove from the
 | |
|                 list.
 | |
|             observer_user(UserID): The local owner of the presence list.
 | |
|         Returns:
 | |
|             A Deferred.
 | |
|         """
 | |
|         yield self.store.del_presence_list(
 | |
|             observer_user.localpart, observed_user.to_string()
 | |
|         )
 | |
| 
 | |
|         # TODO(paul): Inform the user somehow?
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def drop(self, observed_user, observer_user):
 | |
|         """Remove a local or remote user from a local user's presence list and
 | |
|         unsubscribe the local user from updates that user.
 | |
|         Args:
 | |
|             observed_user(UserId): The local or remote user to remove from the
 | |
|                 list.
 | |
|             observer_user(UserId): The local owner of the presence list.
 | |
|         Returns:
 | |
|             A Deferred.
 | |
|         """
 | |
|         if not self.is_mine(observer_user):
 | |
|             raise SynapseError(400, "User is not hosted on this Home Server")
 | |
| 
 | |
|         yield self.store.del_presence_list(
 | |
|             observer_user.localpart, observed_user.to_string()
 | |
|         )
 | |
| 
 | |
|         # TODO: Inform the remote that we've dropped the presence list.
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def is_visible(self, observed_user, observer_user):
 | |
|         """Returns whether a user can see another user's presence.
 | |
|         """
 | |
|         observer_rooms = yield self.store.get_rooms_for_user(observer_user.to_string())
 | |
|         observed_rooms = yield self.store.get_rooms_for_user(observed_user.to_string())
 | |
| 
 | |
|         observer_room_ids = set(r.room_id for r in observer_rooms)
 | |
|         observed_room_ids = set(r.room_id for r in observed_rooms)
 | |
| 
 | |
|         if observer_room_ids & observed_room_ids:
 | |
|             defer.returnValue(True)
 | |
| 
 | |
|         accepted_observers = yield self.store.get_presence_list_observers_accepted(
 | |
|             observed_user.to_string()
 | |
|         )
 | |
| 
 | |
|         defer.returnValue(observer_user.to_string() in accepted_observers)
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     def get_all_presence_updates(self, last_id, current_id):
 | |
|         """
 | |
|         Gets a list of presence update rows from between the given stream ids.
 | |
|         Each row has:
 | |
|         - stream_id(str)
 | |
|         - user_id(str)
 | |
|         - state(str)
 | |
|         - last_active_ts(int)
 | |
|         - last_federation_update_ts(int)
 | |
|         - last_user_sync_ts(int)
 | |
|         - status_msg(int)
 | |
|         - currently_active(int)
 | |
|         """
 | |
|         # TODO(markjh): replicate the unpersisted changes.
 | |
|         # This could use the in-memory stores for recent changes.
 | |
|         rows = yield self.store.get_all_presence_updates(last_id, current_id)
 | |
|         defer.returnValue(rows)
 | |
| 
 | |
| 
 | |
| def should_notify(old_state, new_state):
 | |
|     """Decides if a presence state change should be sent to interested parties.
 | |
|     """
 | |
|     if old_state == new_state:
 | |
|         return False
 | |
| 
 | |
|     if old_state.status_msg != new_state.status_msg:
 | |
|         notify_reason_counter.inc("status_msg_change")
 | |
|         return True
 | |
| 
 | |
|     if old_state.state != new_state.state:
 | |
|         notify_reason_counter.inc("state_change")
 | |
|         state_transition_counter.inc(old_state.state, new_state.state)
 | |
|         return True
 | |
| 
 | |
|     if old_state.state == PresenceState.ONLINE:
 | |
|         if new_state.currently_active != old_state.currently_active:
 | |
|             notify_reason_counter.inc("current_active_change")
 | |
|             return True
 | |
| 
 | |
|         if new_state.last_active_ts - old_state.last_active_ts > LAST_ACTIVE_GRANULARITY:
 | |
|             # Only notify about last active bumps if we're not currently acive
 | |
|             if not new_state.currently_active:
 | |
|                 notify_reason_counter.inc("last_active_change_online")
 | |
|                 return True
 | |
| 
 | |
|     elif new_state.last_active_ts - old_state.last_active_ts > LAST_ACTIVE_GRANULARITY:
 | |
|         # Always notify for a transition where last active gets bumped.
 | |
|         notify_reason_counter.inc("last_active_change_not_online")
 | |
|         return True
 | |
| 
 | |
|     return False
 | |
| 
 | |
| 
 | |
| def format_user_presence_state(state, now):
 | |
|     """Convert UserPresenceState to a format that can be sent down to clients
 | |
|     and to other servers.
 | |
|     """
 | |
|     content = {
 | |
|         "presence": state.state,
 | |
|         "user_id": state.user_id,
 | |
|     }
 | |
|     if state.last_active_ts:
 | |
|         content["last_active_ago"] = now - state.last_active_ts
 | |
|     if state.status_msg and state.state != PresenceState.OFFLINE:
 | |
|         content["status_msg"] = state.status_msg
 | |
|     if state.state == PresenceState.ONLINE:
 | |
|         content["currently_active"] = state.currently_active
 | |
| 
 | |
|     return content
 | |
| 
 | |
| 
 | |
| class PresenceEventSource(object):
 | |
|     def __init__(self, hs):
 | |
|         # We can't call get_presence_handler here because there's a cycle:
 | |
|         #
 | |
|         #   Presence -> Notifier -> PresenceEventSource -> Presence
 | |
|         #
 | |
|         self.get_presence_handler = hs.get_presence_handler
 | |
|         self.clock = hs.get_clock()
 | |
|         self.store = hs.get_datastore()
 | |
|         self.state = hs.get_state_handler()
 | |
| 
 | |
|     @defer.inlineCallbacks
 | |
|     @log_function
 | |
|     def get_new_events(self, user, from_key, room_ids=None, include_offline=True,
 | |
|                        **kwargs):
 | |
|         # The process for getting presence events are:
 | |
|         #  1. Get the rooms the user is in.
 | |
|         #  2. Get the list of user in the rooms.
 | |
|         #  3. Get the list of users that are in the user's presence list.
 | |
|         #  4. If there is a from_key set, cross reference the list of users
 | |
|         #     with the `presence_stream_cache` to see which ones we actually
 | |
|         #     need to check.
 | |
|         #  5. Load current state for the users.
 | |
|         #
 | |
|         # We don't try and limit the presence updates by the current token, as
 | |
|         # sending down the rare duplicate is not a concern.
 | |
| 
 | |
|         with Measure(self.clock, "presence.get_new_events"):
 | |
|             user_id = user.to_string()
 | |
|             if from_key is not None:
 | |
|                 from_key = int(from_key)
 | |
|             room_ids = room_ids or []
 | |
| 
 | |
|             presence = self.get_presence_handler()
 | |
|             stream_change_cache = self.store.presence_stream_cache
 | |
| 
 | |
|             if not room_ids:
 | |
|                 rooms = yield self.store.get_rooms_for_user(user_id)
 | |
|                 room_ids = set(e.room_id for e in rooms)
 | |
|             else:
 | |
|                 room_ids = set(room_ids)
 | |
| 
 | |
|             max_token = self.store.get_current_presence_token()
 | |
| 
 | |
|             plist = yield self.store.get_presence_list_accepted(user.localpart)
 | |
|             friends = set(row["observed_user_id"] for row in plist)
 | |
|             friends.add(user_id)  # So that we receive our own presence
 | |
| 
 | |
|             user_ids_changed = set()
 | |
|             changed = None
 | |
|             if from_key:
 | |
|                 changed = stream_change_cache.get_all_entities_changed(from_key)
 | |
| 
 | |
|             if changed is not None and len(changed) < 500:
 | |
|                 # For small deltas, its quicker to get all changes and then
 | |
|                 # work out if we share a room or they're in our presence list
 | |
|                 get_updates_counter.inc("stream")
 | |
|                 for other_user_id in changed:
 | |
|                     if other_user_id in friends:
 | |
|                         user_ids_changed.add(other_user_id)
 | |
|                         continue
 | |
|                     other_rooms = yield self.store.get_rooms_for_user(other_user_id)
 | |
|                     if room_ids.intersection(e.room_id for e in other_rooms):
 | |
|                         user_ids_changed.add(other_user_id)
 | |
|                         continue
 | |
|             else:
 | |
|                 # Too many possible updates. Find all users we can see and check
 | |
|                 # if any of them have changed.
 | |
|                 get_updates_counter.inc("full")
 | |
| 
 | |
|                 user_ids_to_check = set()
 | |
|                 for room_id in room_ids:
 | |
|                     users = yield self.state.get_current_user_in_room(room_id)
 | |
|                     user_ids_to_check.update(users)
 | |
| 
 | |
|                 user_ids_to_check.update(friends)
 | |
| 
 | |
|                 # Always include yourself. Only really matters for when the user is
 | |
|                 # not in any rooms, but still.
 | |
|                 user_ids_to_check.add(user_id)
 | |
| 
 | |
|                 if from_key:
 | |
|                     user_ids_changed = stream_change_cache.get_entities_changed(
 | |
|                         user_ids_to_check, from_key,
 | |
|                     )
 | |
|                 else:
 | |
|                     user_ids_changed = user_ids_to_check
 | |
| 
 | |
|             updates = yield presence.current_state_for_users(user_ids_changed)
 | |
| 
 | |
|         now = self.clock.time_msec()
 | |
| 
 | |
|         defer.returnValue(([
 | |
|             {
 | |
|                 "type": "m.presence",
 | |
|                 "content": format_user_presence_state(s, now),
 | |
|             }
 | |
|             for s in updates.values()
 | |
|             if include_offline or s.state != PresenceState.OFFLINE
 | |
|         ], max_token))
 | |
| 
 | |
|     def get_current_key(self):
 | |
|         return self.store.get_current_presence_token()
 | |
| 
 | |
|     def get_pagination_rows(self, user, pagination_config, key):
 | |
|         return self.get_new_events(user, from_key=None, include_offline=False)
 | |
| 
 | |
| 
 | |
| def handle_timeouts(user_states, is_mine_fn, syncing_user_ids, now):
 | |
|     """Checks the presence of users that have timed out and updates as
 | |
|     appropriate.
 | |
| 
 | |
|     Args:
 | |
|         user_states(list): List of UserPresenceState's to check.
 | |
|         is_mine_fn (fn): Function that returns if a user_id is ours
 | |
|         syncing_user_ids (set): Set of user_ids with active syncs.
 | |
|         now (int): Current time in ms.
 | |
| 
 | |
|     Returns:
 | |
|         List of UserPresenceState updates
 | |
|     """
 | |
|     changes = {}  # Actual changes we need to notify people about
 | |
| 
 | |
|     for state in user_states:
 | |
|         is_mine = is_mine_fn(state.user_id)
 | |
| 
 | |
|         new_state = handle_timeout(state, is_mine, syncing_user_ids, now)
 | |
|         if new_state:
 | |
|             changes[state.user_id] = new_state
 | |
| 
 | |
|     return changes.values()
 | |
| 
 | |
| 
 | |
| def handle_timeout(state, is_mine, syncing_user_ids, now):
 | |
|     """Checks the presence of the user to see if any of the timers have elapsed
 | |
| 
 | |
|     Args:
 | |
|         state (UserPresenceState)
 | |
|         is_mine (bool): Whether the user is ours
 | |
|         syncing_user_ids (set): Set of user_ids with active syncs.
 | |
|         now (int): Current time in ms.
 | |
| 
 | |
|     Returns:
 | |
|         A UserPresenceState update or None if no update.
 | |
|     """
 | |
|     if state.state == PresenceState.OFFLINE:
 | |
|         # No timeouts are associated with offline states.
 | |
|         return None
 | |
| 
 | |
|     changed = False
 | |
|     user_id = state.user_id
 | |
| 
 | |
|     if is_mine:
 | |
|         if state.state == PresenceState.ONLINE:
 | |
|             if now - state.last_active_ts > IDLE_TIMER:
 | |
|                 # Currently online, but last activity ages ago so auto
 | |
|                 # idle
 | |
|                 state = state.copy_and_replace(
 | |
|                     state=PresenceState.UNAVAILABLE,
 | |
|                 )
 | |
|                 changed = True
 | |
|             elif now - state.last_active_ts > LAST_ACTIVE_GRANULARITY:
 | |
|                 # So that we send down a notification that we've
 | |
|                 # stopped updating.
 | |
|                 changed = True
 | |
| 
 | |
|         if now - state.last_federation_update_ts > FEDERATION_PING_INTERVAL:
 | |
|             # Need to send ping to other servers to ensure they don't
 | |
|             # timeout and set us to offline
 | |
|             changed = True
 | |
| 
 | |
|         # If there are have been no sync for a while (and none ongoing),
 | |
|         # set presence to offline
 | |
|         if user_id not in syncing_user_ids:
 | |
|             if now - state.last_user_sync_ts > SYNC_ONLINE_TIMEOUT:
 | |
|                 state = state.copy_and_replace(
 | |
|                     state=PresenceState.OFFLINE,
 | |
|                     status_msg=None,
 | |
|                 )
 | |
|                 changed = True
 | |
|     else:
 | |
|         # We expect to be poked occaisonally by the other side.
 | |
|         # This is to protect against forgetful/buggy servers, so that
 | |
|         # no one gets stuck online forever.
 | |
|         if now - state.last_federation_update_ts > FEDERATION_TIMEOUT:
 | |
|             # The other side seems to have disappeared.
 | |
|             state = state.copy_and_replace(
 | |
|                 state=PresenceState.OFFLINE,
 | |
|                 status_msg=None,
 | |
|             )
 | |
|             changed = True
 | |
| 
 | |
|     return state if changed else None
 | |
| 
 | |
| 
 | |
| def handle_update(prev_state, new_state, is_mine, wheel_timer, now):
 | |
|     """Given a presence update:
 | |
|         1. Add any appropriate timers.
 | |
|         2. Check if we should notify anyone.
 | |
| 
 | |
|     Args:
 | |
|         prev_state (UserPresenceState)
 | |
|         new_state (UserPresenceState)
 | |
|         is_mine (bool): Whether the user is ours
 | |
|         wheel_timer (WheelTimer)
 | |
|         now (int): Time now in ms
 | |
| 
 | |
|     Returns:
 | |
|         3-tuple: `(new_state, persist_and_notify, federation_ping)` where:
 | |
|             - new_state: is the state to actually persist
 | |
|             - persist_and_notify (bool): whether to persist and notify people
 | |
|             - federation_ping (bool): whether we should send a ping over federation
 | |
|     """
 | |
|     user_id = new_state.user_id
 | |
| 
 | |
|     persist_and_notify = False
 | |
|     federation_ping = False
 | |
| 
 | |
|     # If the users are ours then we want to set up a bunch of timers
 | |
|     # to time things out.
 | |
|     if is_mine:
 | |
|         if new_state.state == PresenceState.ONLINE:
 | |
|             # Idle timer
 | |
|             wheel_timer.insert(
 | |
|                 now=now,
 | |
|                 obj=user_id,
 | |
|                 then=new_state.last_active_ts + IDLE_TIMER
 | |
|             )
 | |
| 
 | |
|             active = now - new_state.last_active_ts < LAST_ACTIVE_GRANULARITY
 | |
|             new_state = new_state.copy_and_replace(
 | |
|                 currently_active=active,
 | |
|             )
 | |
| 
 | |
|             if active:
 | |
|                 wheel_timer.insert(
 | |
|                     now=now,
 | |
|                     obj=user_id,
 | |
|                     then=new_state.last_active_ts + LAST_ACTIVE_GRANULARITY
 | |
|                 )
 | |
| 
 | |
|         if new_state.state != PresenceState.OFFLINE:
 | |
|             # User has stopped syncing
 | |
|             wheel_timer.insert(
 | |
|                 now=now,
 | |
|                 obj=user_id,
 | |
|                 then=new_state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT
 | |
|             )
 | |
| 
 | |
|             last_federate = new_state.last_federation_update_ts
 | |
|             if now - last_federate > FEDERATION_PING_INTERVAL:
 | |
|                 # Been a while since we've poked remote servers
 | |
|                 new_state = new_state.copy_and_replace(
 | |
|                     last_federation_update_ts=now,
 | |
|                 )
 | |
|                 federation_ping = True
 | |
| 
 | |
|     else:
 | |
|         wheel_timer.insert(
 | |
|             now=now,
 | |
|             obj=user_id,
 | |
|             then=new_state.last_federation_update_ts + FEDERATION_TIMEOUT
 | |
|         )
 | |
| 
 | |
|     # Check whether the change was something worth notifying about
 | |
|     if should_notify(prev_state, new_state):
 | |
|         new_state = new_state.copy_and_replace(
 | |
|             last_federation_update_ts=now,
 | |
|         )
 | |
|         persist_and_notify = True
 | |
| 
 | |
|     return new_state, persist_and_notify, federation_ping
 |