* Bump the client-side timeout for /state to allow faster joins resyncs the chance to complete for large rooms. We have seen this fair poorly (~90s for Matrix HQ's /state) in testing, causing the resync to advance to another HS who hasn't seen our join yet. * Changelog * Milliseconds!!!! |
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| .. | ||
| sender | ||
| transport | ||
| __init__.py | ||
| federation_base.py | ||
| federation_client.py | ||
| federation_server.py | ||
| persistence.py | ||
| send_queue.py | ||
| units.py | ||