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			87 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
| ===========
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| Terminology
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| ===========
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| 
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| A list of definitions of specific terminology used among these documents.
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| These terms were originally taken from the server-server documentation, and may
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| not currently match the exact meanings used in other places; though as a
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| medium-term goal we should encourage the unification of this terminology.
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| 
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| 
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| Terms
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| =====
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| 
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| Backfilling:
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|   The process of synchronising historic state from one home server to another,
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|   to backfill the event storage so that scrollback can be presented to the
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|   client(s).  (Formerly, and confusingly, called 'pagination')
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| 
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| Context:
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|   A single human-level entity of interest (currently, a chat room)
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| 
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| EDU (Ephemeral Data Unit):
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|   A message that relates directly to a given pair of home servers that are
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|   exchanging it. EDUs are short-lived messages that related only to one single
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|   pair of servers; they are not persisted for a long time and are not forwarded
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|   on to other servers. Because of this, they have no internal ID nor previous
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|   EDUs reference chain.
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| 
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| Event:
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|   A record of activity that records a single thing that happened on to a context
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|   (currently, a chat room). These are the "chat messages" that Synapse makes
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|   available.
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|   [[NOTE(paul): The current server-server implementation calls these simply
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|   "messages" but the term is too ambiguous here; I've called them Events]]
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| 
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| PDU (Persistent Data Unit):
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|   A message that relates to a single context, irrespective of the server that
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|   is communicating it. PDUs either encode a single Event, or a single State
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|   change. A PDU is referred to by its PDU ID; the pair of its origin server
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|   and local reference from that server.
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| 
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| PDU ID:
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|   The pair of PDU Origin and PDU Reference, that together globally uniquely
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|   refers to a specific PDU.
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| 
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| PDU Origin:
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|   The name of the origin server that generated a given PDU. This may not be the
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|   server from which it has been received, due to the way they are copied around
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|   from server to server. The origin always records the original server that
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|   created it.
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| 
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| PDU Reference:
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|   A local ID used to refer to a specific PDU from a given origin server. These
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|   references are opaque at the protocol level, but may optionally have some
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|   structured meaning within a given origin server or implementation.
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| 
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| Presence:
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|   The concept of whether a user is currently online, how available they declare
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|   they are, and so on. See also: doc/model/presence
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| 
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| Profile:
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|   A set of metadata about a user, such as a display name, provided for the
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|   benefit of other users. See also: doc/model/profiles
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| 
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| Room ID:
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|   An opaque string (of as-yet undecided format) that identifies a particular
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|   room and used in PDUs referring to it.
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| 
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| Room Alias:
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|   A human-readable string of the form #name:some.domain that users can use as a
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|   pointer to identify a room; a Directory Server will map this to its Room ID
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| 
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| State:
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|   A set of metadata maintained about a Context, which is replicated among the
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|   servers in addition to the history of Events.
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| 
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| User ID:
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|   A string of the form @localpart:domain.name that identifies a user for
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|   wire-protocol purposes. The localpart is meaningless outside of a particular
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|   home server. This takes a human-readable form that end-users can use directly
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|   if they so wish, avoiding the 3PIDs.
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| 
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| Transaction:
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|   A message which relates to the communication between a given pair of servers.
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|   A transaction contains possibly-empty lists of PDUs and EDUs.
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| 
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