Allows:
* The HLS player to propose an "Audio only" resolution
* The live to output an "Audio only" resolution
* The live to ingest and output an "Audio only" stream
This feature is under a config for VOD videos and is enabled by default for lives
In the future we can imagine:
* To propose multiple audio streams for a specific video
* To ingest an audio only VOD and just output an audio only "video"
(the player would play the audio file and PeerTube would not
generate additional resolutions)
This commit introduce a new way to download videos:
* Add "/download/videos/generate/:videoId" endpoint where PeerTube can
mux an audio only and a video only file to a mp4 container
* The download client modal introduces a new default panel where the
user can choose resolutions it wants to download
* feat: config option object_storage.max_attempts
Backblaze recommends to have a high amount of attempts since they've
designed their architecture so that it will return 5xx errors to
indicate that the client should do a new attempt.
https://www.backblaze.com/blog/b2-503-500-server-error/closes#6415
* Rephrase comment
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Co-authored-by: Chocobozzz <me@florianbigard.com>
* Comments and videos can be automatically tagged using core rules or
watched word lists
* These tags can be used to automatically filter videos and comments
* Introduce a new video comment policy where comments must be approved
first
* Comments may have to be approved if the user auto block them using
core rules or watched word lists
* Implement FEP-5624 to federate reply control policies
Breaking: YAML config `ip_view_expiration` is renamed `view_expiration`
Breaking: Views are taken into account after 10 seconds instead of 30
seconds (can be changed in YAML config)
Purpose of this commit is to get closer to other video platforms where
some platforms count views on play (mux, vimeo) or others use a very low
delay (instagram, tiktok)
We also want to improve the viewer identification, where we no longer
use the IP but the `sessionId` generated by the web browser. Multiple
viewers behind a NAT can now be able to be identified as independent
viewers (this method is also used by vimeo or mux)
Can lead to performance issues on prometheus side and peertube side if
many different URLs have been called on peertube side (google indexation
for example)
* testing not removing old file and adding columb to db
* implement feature
* remove unnecessary config changes
* use only keptOriginalFileName, change keptOriginalFileName to keptOriginalFilename for consistency with with videoFile table, slight refactor with basename()
* save original video files to dedicated directory original-video-files
* begin implementing object storage (bucket) support
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Co-authored-by: chagai.friedlander <chagai.friedlander@fairkom.eu>
Co-authored-by: Ian <ian.kraft@hotmail.com>
Co-authored-by: Chocobozzz <me@florianbigard.com>
Sorry for the very big commit that may lead to git log issues and merge
conflicts, but it's a major step forward:
* Server can be faster at startup because imports() are async and we can
easily lazy import big modules
* Angular doesn't seem to support ES import (with .js extension), so we
had to correctly organize peertube into a monorepo:
* Use yarn workspace feature
* Use typescript reference projects for dependencies
* Shared projects have been moved into "packages", each one is now a
node module (with a dedicated package.json/tsconfig.json)
* server/tools have been moved into apps/ and is now a dedicated app
bundled and published on NPM so users don't have to build peertube
cli tools manually
* server/tests have been moved into packages/ so we don't compile
them every time we want to run the server
* Use isolatedModule option:
* Had to move from const enum to const
(https://www.typescriptlang.org/docs/handbook/enums.html#objects-vs-enums)
* Had to explictely specify "type" imports when used in decorators
* Prefer tsx (that uses esbuild under the hood) instead of ts-node to
load typescript files (tests with mocha or scripts):
* To reduce test complexity as esbuild doesn't support decorator
metadata, we only test server files that do not import server
models
* We still build tests files into js files for a faster CI
* Remove unmaintained peertube CLI import script
* Removed some barrels to speed up execution (less imports)
* Fix player error modal
Not hidden when we change the video
* Correctly dispose player components
* Sign cross-server fetch requests for mastodon AUTHORIZED_FETCH compatibilty
* Add a remote fetch sign configuration knob
* Federated fetches refactoring
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Co-authored-by: Chocobozzz <me@florianbigard.com>
Co-authored-by: ira <ira@foxgirl.space>