mirror of https://github.com/Chocobozzz/PeerTube
254 lines
7.2 KiB
JavaScript
254 lines
7.2 KiB
JavaScript
const helpers = require('./helpers')
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const webpackMerge = require('webpack-merge') // used to merge webpack configs
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const webpackMergeDll = webpackMerge.strategy({plugins: 'replace'})
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const commonConfig = require('./webpack.common.js') // the settings that are common to prod and dev
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/**
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* Webpack Plugins
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*/
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const AddAssetHtmlPlugin = require('add-asset-html-webpack-plugin')
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const DefinePlugin = require('webpack/lib/DefinePlugin')
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const NamedModulesPlugin = require('webpack/lib/NamedModulesPlugin')
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const LoaderOptionsPlugin = require('webpack/lib/LoaderOptionsPlugin')
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/**
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* Webpack Constants
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*/
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const ENV = process.env.ENV = process.env.NODE_ENV = 'development'
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const HOST = process.env.HOST || 'localhost'
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const PORT = process.env.PORT || 3000
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const HMR = helpers.hasProcessFlag('hot')
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const METADATA = webpackMerge(commonConfig({env: ENV}).metadata, {
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host: HOST,
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port: PORT,
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ENV: ENV,
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HMR: HMR,
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API_URL: 'http://localhost:9000'
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})
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const DllBundlesPlugin = require('webpack-dll-bundles-plugin').DllBundlesPlugin
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/**
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* Webpack configuration
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*
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* See: http://webpack.github.io/docs/configuration.html#cli
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*/
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module.exports = function (env) {
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return webpackMerge(commonConfig({ env: ENV }), {
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/**
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* Developer tool to enhance debugging
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*
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* See: http://webpack.github.io/docs/configuration.html#devtool
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* See: https://github.com/webpack/docs/wiki/build-performance#sourcemaps
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*/
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devtool: 'cheap-module-source-map',
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/**
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* Options affecting the output of the compilation.
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*
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* See: http://webpack.github.io/docs/configuration.html#output
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*/
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output: {
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/**
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* The output directory as absolute path (required).
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*
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* See: http://webpack.github.io/docs/configuration.html#output-path
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*/
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path: helpers.root('dist'),
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/**
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* Specifies the name of each output file on disk.
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* IMPORTANT: You must not specify an absolute path here!
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*
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* See: http://webpack.github.io/docs/configuration.html#output-filename
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*/
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filename: '[name].bundle.js',
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/**
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* The filename of the SourceMaps for the JavaScript files.
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* They are inside the output.path directory.
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*
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* See: http://webpack.github.io/docs/configuration.html#output-sourcemapfilename
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*/
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sourceMapFilename: '[name].map',
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/** The filename of non-entry chunks as relative path
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* inside the output.path directory.
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*
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* See: http://webpack.github.io/docs/configuration.html#output-chunkfilename
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*/
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chunkFilename: '[id].chunk.js',
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library: 'ac_[name]',
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libraryTarget: 'var'
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},
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module: {
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// Too slow, life is short
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// rules: [
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// {
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// test: /\.ts$/,
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// use: [
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// {
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// loader: 'tslint-loader',
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// options: {
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// configFile: 'tslint.json'
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// }
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// }
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// ],
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// exclude: [
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// /\.(spec|e2e)\.ts$/,
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// /node_modules\//
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// ]
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// }
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// ]
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},
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plugins: [
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/**
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* Plugin: DefinePlugin
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* Description: Define free variables.
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* Useful for having development builds with debug logging or adding global constants.
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*
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* Environment helpers
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*
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* See: https://webpack.github.io/docs/list-of-plugins.html#defineplugin
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*/
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// NOTE: when adding more properties, make sure you include them in custom-typings.d.ts
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new DefinePlugin({
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'ENV': JSON.stringify(METADATA.ENV),
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'HMR': METADATA.HMR,
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'API_URL': JSON.stringify(METADATA.API_URL),
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'process.version': JSON.stringify(process.version),
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'process.env': {
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'ENV': JSON.stringify(METADATA.ENV),
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'NODE_ENV': JSON.stringify(METADATA.ENV),
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'HMR': METADATA.HMR
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}
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}),
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new DllBundlesPlugin({
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bundles: {
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polyfills: [
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'core-js',
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{
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name: 'zone.js',
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path: 'zone.js/dist/zone.js'
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},
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{
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name: 'zone.js',
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path: 'zone.js/dist/long-stack-trace-zone.js'
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}
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],
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vendor: [
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'@angular/platform-browser',
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'@angular/platform-browser-dynamic',
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'@angular/core',
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'@angular/common',
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'@angular/forms',
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'@angular/http',
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'@angular/router',
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'@angularclass/hmr',
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'rxjs'
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]
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},
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dllDir: helpers.root('dll'),
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webpackConfig: webpackMergeDll(commonConfig({env: ENV}), {
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devtool: 'cheap-module-source-map',
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plugins: []
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})
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}),
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/**
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* Plugin: AddAssetHtmlPlugin
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* Description: Adds the given JS or CSS file to the files
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* Webpack knows about, and put it into the list of assets
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* html-webpack-plugin injects into the generated html.
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*
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* See: https://github.com/SimenB/add-asset-html-webpack-plugin
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*/
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new AddAssetHtmlPlugin([
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{ filepath: helpers.root(`dll/${DllBundlesPlugin.resolveFile('polyfills')}`) },
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{ filepath: helpers.root(`dll/${DllBundlesPlugin.resolveFile('vendor')}`) }
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]),
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/**
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* Plugin: NamedModulesPlugin (experimental)
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* Description: Uses file names as module name.
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*
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* See: https://github.com/webpack/webpack/commit/a04ffb928365b19feb75087c63f13cadfc08e1eb
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*/
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new NamedModulesPlugin(),
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/**
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* Plugin LoaderOptionsPlugin (experimental)
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*
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* See: https://gist.github.com/sokra/27b24881210b56bbaff7
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*/
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new LoaderOptionsPlugin({
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debug: true,
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options: {
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/**
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* Static analysis linter for TypeScript advanced options configuration
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* Description: An extensible linter for the TypeScript language.
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*
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* See: https://github.com/wbuchwalter/tslint-loader
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*/
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tslint: {
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emitErrors: false,
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failOnHint: false,
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typeCheck: true,
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resourcePath: 'src'
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},
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// FIXME: Remove
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// https://github.com/bholloway/resolve-url-loader/issues/36
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// https://github.com/jtangelder/sass-loader/issues/289
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context: __dirname,
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output: {
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path: helpers.root('dist')
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}
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}
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})
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],
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/**
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* Webpack Development Server configuration
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* Description: The webpack-dev-server is a little node.js Express server.
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* The server emits information about the compilation state to the client,
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* which reacts to those events.
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*
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* See: https://webpack.github.io/docs/webpack-dev-server.html
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*/
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devServer: {
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port: METADATA.port,
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host: METADATA.host,
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historyApiFallback: true,
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watchOptions: {
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ignored: /node_modules/
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}
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},
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/*
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* Include polyfills or mocks for various node stuff
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* Description: Node configuration
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*
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* See: https://webpack.github.io/docs/configuration.html#node
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*/
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node: {
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global: true,
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crypto: 'empty',
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fs: 'empty',
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process: true,
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module: false,
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clearImmediate: false,
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setImmediate: false
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}
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})
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}
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