fix language/platform tag for typescript entries

https://github.com/etesync/etesync-web -> you run it from static /html/.js files -> should be listed as Javascript
    https://net64-mod.github.io/ -> should just be listed as Nodejs (only supported install method)
    https://github.com/gitpod-io/self-hosted -> should just be listed as Go/Docker

Fixes https://github.com/awesome-selfhosted/awesome-selfhosted/issues/2205
pull/2221/head
nodiscc 2020-09-12 16:27:14 +02:00
parent 661939c48c
commit e91979824b
1 changed files with 3 additions and 3 deletions

View File

@ -266,7 +266,7 @@ _CalDAV or CardDAV web-based clients._
- [AgenDAV](http://agendav.org/) - Multilanguage CalDAV web client with a rich AJAX interface and shared calendars support. ([Source Code](https://github.com/agendav/agendav)) `GPL-3.0` `PHP`
- [InfCloud](https://www.inf-it.com/open-source/clients/infcloud/) - Open source CalDAV/CardDAV web client implementation. ([Demo](https://www.inf-it.com/infcloud/), [Source Code](https://www.inf-it.com/InfCloud_0.13.1.zip)) `AGPL-3.0` `Javascript`
- [EteSync Web](https://www.etesync.com/faq/#web-client) - EteSync's official Web-based client (i.e., their Web app). ([Demo](https://client.etesync.com/), [Source Code](https://github.com/etesync/etesync-web)) `AGPL-3.0` `TypeScript`
- [EteSync Web](https://www.etesync.com/faq/#web-client) - EteSync's official Web-based client (i.e., their Web app). ([Demo](https://client.etesync.com/), [Source Code](https://github.com/etesync/etesync-web)) `AGPL-3.0` `Javascript`
## Communication systems
@ -830,7 +830,7 @@ _Games, game servers and control panels._
- [Lila](https://lichess.org/) - The forever free, adless and open source chess server powering lichess.org, with official iOS and Android client apps. ([Source Code](https://github.com/ornicar/lila)) `AGPL-3.0` `Scala`
- [Mindustry](https://mindustrygame.github.io/) - Factorio-like tower defense game. Build production chains to gather more resources, and build complex facilities. ([Source Code](https://github.com/Anuken/Mindustry)) `GPL-3.0` `Java`
- [Minetest](https://www.minetest.net/) - An open source voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server. ([Source Code](https://github.com/minetest/minetest)) `LGPL-2.1/CC-BY-SA-3.0/Other` `C++`
- [Net64+](https://net64-mod.github.io) `⚠` - Net64 aka SM64O allows playing Super Mario 64 in an online multiplayer mode. Net64+ is the official continuation of the program and features an integrated server list. ([Source Code](https://github.com/Tarnadas/net64plus-server/), [Clients](https://github.com/Tarnadas/net64plus/)) `MIT` `Nodejs/Typescript`
- [Net64+](https://net64-mod.github.io) `⚠` - Net64 aka SM64O allows playing Super Mario 64 in an online multiplayer mode. Net64+ is the official continuation of the program and features an integrated server list. ([Source Code](https://github.com/Tarnadas/net64plus-server/), [Clients](https://github.com/Tarnadas/net64plus/)) `MIT` `Nodejs`
- [node-virtual-gamepads](https://github.com/jehervy/node-virtual-gamepads) - Turn your smartphone into a game controller, keyboard, or touchpad for a remote Linux OS machine. `MIT` `Nodejs/CoffeScript`
- [Posio](https://github.com/abrenaut/posio) - Geography multiplayer game. `MIT` `Python`
- [piqueserver](https://github.com/piqueserver/piqueserver) - Server for openspades, the first-person shooter in a destructible voxel world. ([Clients](https://github.com/yvt/openspades)) `GPL-3.0` `Python/C++`
@ -1372,7 +1372,7 @@ See **[Ticketing](#ticketing)**
- [Babelfish](https://github.com/bblfsh/bblfshd) - Self-hosted server for source code parsing. It can parse any file, in any supported language, extract an Abstract Syntax Tree from it, and convert it to a Universal Abstract Syntax Tree which can enable further analysis and transformation. `GPL-3.0` `Go`
- [Code-Server](https://coder.com/) - Visual Studio Code in the browser, hosted on a remote server. ([Source Code](https://github.com/cdr/code-server)) `MIT` `Nodejs/Docker`
- [Eclipse Che](http://www.eclipse.org/che/) - Open source workspace server and cloud IDE. ([Source Code](https://github.com/eclipse/che)) `EPL-1.0` `Docker/Java`
- [Gitpod](https://gitpod.io/) - Online IDE for GitHub and GitLab. ([Demo](https://gitpod.io/#https://github.com/awesome-selfhosted/awesome-selfhosted), [Source Code](https://github.com/gitpod-io/self-hosted)) `EPL-2.0` `Typescript/Go/Docker`
- [Gitpod](https://gitpod.io/) - Online IDE for GitHub and GitLab. ([Demo](https://gitpod.io/#https://github.com/awesome-selfhosted/awesome-selfhosted), [Source Code](https://github.com/gitpod-io/self-hosted)) `EPL-2.0` `Go/Docker`
- [Hakatime](https://github.com/mujx/hakatime) - WakaTime server implementation with analytics dashboard. `Unlicense` `Haskell`
- [HttPlaceholder](https://github.com/dukeofharen/httplaceholder) - Quickly mock away any webservice using HttPlaceholder. HttPlaceholder lets you specify what the request should look like and what response needs to be returned. `MIT` `C#`
- [ICEcoder](https://icecoder.net/) - ICEcoder is a web IDE / browser based code editor, which allows you to develop websites directly within the web browser. ([Demo](http://demo.icecoder.net/ICEcoder/), [Source Code](https://github.com/icecoder/ICEcoder)) `MIT` `PHP`