2022-08-25 17:39:00 +02:00
|
|
|
/*
|
|
|
|
Copyright 2022 The Matrix.org Foundation C.I.C.
|
|
|
|
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
you may not use this file except in compliance with the License.
|
|
|
|
You may obtain a copy of the License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
See the License for the specific language governing permissions and
|
|
|
|
limitations under the License.
|
|
|
|
*/
|
|
|
|
|
|
|
|
import React from "react";
|
|
|
|
import { act, render } from "@testing-library/react";
|
|
|
|
|
|
|
|
import ProgressBar from "../../../../src/components/views/elements/ProgressBar";
|
|
|
|
|
|
|
|
jest.useFakeTimers();
|
|
|
|
|
|
|
|
describe("<ProgressBar/>", () => {
|
|
|
|
it("works when animated", () => {
|
|
|
|
const { container, rerender } = render(<ProgressBar max={100} value={50} animated={true} />);
|
|
|
|
const progress = container.querySelector<HTMLProgressElement>("progress")!;
|
|
|
|
|
|
|
|
// The animation always starts from 0
|
|
|
|
expect(progress.value).toBe(0);
|
|
|
|
|
|
|
|
// Await the animation to conclude to our initial value of 50
|
2022-12-12 12:24:14 +01:00
|
|
|
act(() => {
|
|
|
|
jest.runAllTimers();
|
|
|
|
});
|
2022-08-25 17:39:00 +02:00
|
|
|
expect(progress.position).toBe(0.5);
|
|
|
|
|
|
|
|
// Move the needle to 80%
|
|
|
|
rerender(<ProgressBar max={100} value={80} animated={true} />);
|
|
|
|
expect(progress.position).toBe(0.5);
|
|
|
|
|
|
|
|
// Let the animaiton run a tiny bit, assert it has moved from where it was to where it needs to go
|
2022-12-12 12:24:14 +01:00
|
|
|
act(() => {
|
|
|
|
jest.advanceTimersByTime(150);
|
|
|
|
});
|
2022-08-25 17:39:00 +02:00
|
|
|
expect(progress.position).toBeGreaterThan(0.5);
|
|
|
|
expect(progress.position).toBeLessThan(0.8);
|
|
|
|
});
|
|
|
|
|
|
|
|
it("works when not animated", () => {
|
|
|
|
const { container, rerender } = render(<ProgressBar max={100} value={50} animated={false} />);
|
|
|
|
const progress = container.querySelector<HTMLProgressElement>("progress")!;
|
|
|
|
|
|
|
|
// Without animation all positional updates are immediate, not requiring timers to run
|
|
|
|
expect(progress.position).toBe(0.5);
|
|
|
|
rerender(<ProgressBar max={100} value={80} animated={false} />);
|
|
|
|
expect(progress.position).toBe(0.8);
|
|
|
|
});
|
|
|
|
});
|