element-web/themes/base/views/organisms/RoomView.js

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var React = require('react');
var MatrixClientPeg = require("../../../../src/MatrixClientPeg");
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var ComponentBroker = require('../../../../src/ComponentBroker');
var MessageTile = ComponentBroker.get('molecules/MessageTile');
var RoomHeader = ComponentBroker.get('molecules/RoomHeader');
var MemberList = ComponentBroker.get('organisms/MemberList');
var MessageComposer = ComponentBroker.get('molecules/MessageComposer');
var RoomViewController = require("../../../../src/controllers/organisms/RoomView");
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var Loader = require("react-loader");
module.exports = React.createClass({
displayName: 'RoomView',
mixins: [RoomViewController],
getMessageTiles: function() {
return this.state.room.timeline.map(function(mxEv) {
return (
<li key={mxEv.getId()}><MessageTile mxEvent={mxEv} /></li>
);
});
},
render: function() {
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var myUserId = MatrixClientPeg.get().credentials.userId;
if (this.state.room.currentState.members[myUserId].membership == 'invite') {
if (this.state.joining) {
return (
<div className="mx_RoomView">
<Loader />
</div>
);
} else {
var inviteEvent = this.state.room.currentState.members[myUserId].events.member.event;
// XXX: Leaving this intentionally basic for now because invites are about to change totally
var joinErrorText = this.state.joinError ? "Failed to join room!" : "";
return (
<div className="mx_RoomView">
<div className="mx_RoomView_invitePrompt">
<div>{inviteEvent.user_id} has invited you to a room</div>
<button ref="joinButton" onClick={this.onJoinButtonClicked}>Join</button>
<div className="error">{joinErrorText}</div>
</div>
</div>
);
}
} else {
return (
<div className="mx_RoomView">
<RoomHeader room={this.state.room} />
<div className="mx_RoomView_HSplit">
<ul className="mx_RoomView_MessageList" ref="messageList">
{this.getMessageTiles()}
</ul>
<MemberList roomId={this.props.roomId} key={this.props.roomId} />
</div>
<MessageComposer roomId={this.props.roomId} />
</div>
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);
}
},
});