Merge branch 'develop' into travis/room-list/enable
commit
0b83926201
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@ -43,11 +43,14 @@ export default class RoomSettingsHandler extends MatrixClientBackedSettingsHandl
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const roomId = event.getRoomId();
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const room = this.client.getRoom(roomId);
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// Note: the tests often fire setting updates that don't have rooms in the store, so
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// we fail softly here. We shouldn't assume that the state being fired is current
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// state, but we also don't need to explode just because we didn't find a room.
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if (!room) console.warn(`Unknown room caused setting update: ${roomId}`);
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if (room && state !== room.currentState) return; // ignore state updates which are not current
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// Note: in tests and during the encryption setup on initial load we might not have
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// rooms in the store, so we just quietly ignore the problem. If we log it then we'll
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// just end up spamming the logs a few thousand times. It is perfectly fine for us
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// to ignore the problem as the app will not have loaded enough to care yet.
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if (!room) return;
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// ignore state updates which are not current
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if (room && state !== room.currentState) return;
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if (event.getType() === "org.matrix.room.preview_urls") {
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let val = event.getContent()['disable'];
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@ -239,9 +239,6 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
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}
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// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
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console.log(`[RoomListDebug] Decrypted timeline event ${eventPayload.event.getId()} in ${roomId}`);
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// TODO: Verify that e2e rooms are handled on init: https://github.com/vector-im/riot-web/issues/14238
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// It seems like when viewing the room the timeline is decrypted, rather than at startup. This could
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// cause inaccuracies with the list ordering. We may have to decrypt the last N messages of every room :(
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await this.handleRoomUpdate(room, RoomUpdateCause.Timeline);
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} else if (payload.action === 'MatrixActions.accountData' && payload.event_type === 'm.direct') {
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const eventPayload = (<any>payload); // TODO: Type out the dispatcher types
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@ -501,13 +501,9 @@ export class Algorithm extends EventEmitter {
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// Split out the easy rooms first (leave and invite)
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const memberships = splitRoomsByMembership(rooms);
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for (const room of memberships[EffectiveMembership.Invite]) {
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// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
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console.log(`[DEBUG] "${room.name}" (${room.roomId}) is an Invite`);
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newTags[DefaultTagID.Invite].push(room);
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}
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for (const room of memberships[EffectiveMembership.Leave]) {
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// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
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console.log(`[DEBUG] "${room.name}" (${room.roomId}) is Historical`);
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newTags[DefaultTagID.Archived].push(room);
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}
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@ -518,11 +514,7 @@ export class Algorithm extends EventEmitter {
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let inTag = false;
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if (tags.length > 0) {
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for (const tag of tags) {
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// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
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console.log(`[DEBUG] "${room.name}" (${room.roomId}) is tagged as ${tag}`);
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if (!isNullOrUndefined(newTags[tag])) {
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// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
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console.log(`[DEBUG] "${room.name}" (${room.roomId}) is tagged with VALID tag ${tag}`);
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newTags[tag].push(room);
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inTag = true;
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}
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@ -530,11 +522,11 @@ export class Algorithm extends EventEmitter {
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}
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if (!inTag) {
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// TODO: Determine if DM and push there instead: https://github.com/vector-im/riot-web/issues/14236
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newTags[DefaultTagID.Untagged].push(room);
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// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
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console.log(`[DEBUG] "${room.name}" (${room.roomId}) is Untagged`);
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if (DMRoomMap.getUserIdForRoomId(room.roomId)) {
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newTags[DefaultTagID.DM].push(room);
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} else {
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newTags[DefaultTagID.Untagged].push(room);
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}
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}
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}
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