Fix space hierarchy tile busy state being stuck after join error (#12405)

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
pull/28217/head
Michael Telatynski 2024-04-08 15:07:28 +01:00 committed by GitHub
parent 5815e70b76
commit 1149b13502
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1 changed files with 8 additions and 6 deletions

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@ -136,11 +136,12 @@ const Tile: React.FC<ITileProps> = ({
setBusy(true);
ev.preventDefault();
ev.stopPropagation();
onJoinRoomClick()
.then(() => awaitRoomDownSync(cli, room.room_id))
.finally(() => {
setBusy(false);
});
try {
await onJoinRoomClick();
await awaitRoomDownSync(cli, room.room_id);
} finally {
setBusy(false);
}
};
let button: ReactElement;
@ -418,7 +419,8 @@ export const joinRoom = async (cli: MatrixClient, hierarchy: RoomHierarchy, room
);
}
return;
// rethrow error so that the caller can handle react to it too
throw err;
}
defaultDispatcher.dispatch<JoinRoomReadyPayload>({