Merge pull request #231 from matrix-org/rav/pending_event_list
Use new pendingEventList functionality from matrix-js-sdkpull/21833/head
commit
15c9ad87a1
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@ -32,18 +32,9 @@ module.exports = {
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event: event
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});
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});
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dis.dispatch({
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action: 'message_resend_started',
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event: event
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});
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},
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removeFromQueue: function(event) {
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MatrixClientPeg.get().getScheduler().removeEventFromQueue(event);
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var room = MatrixClientPeg.get().getRoom(event.getRoomId());
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if (!room) {
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return;
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}
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room.removeEvents([event.getId()]);
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}
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};
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MatrixClientPeg.get().cancelPendingEvent(event);
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},
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};
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@ -706,7 +706,7 @@ module.exports = React.createClass({
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UserActivity.start();
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Presence.start();
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cli.startClient({
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pendingEventOrdering: "end",
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pendingEventOrdering: "detached",
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initialSyncLimit: this.props.config.sync_timeline_limit || 20,
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});
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},
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@ -216,11 +216,6 @@ module.exports = React.createClass({
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this.setState({
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hasUnsentMessages: this._hasUnsentMessages(this.state.room)
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});
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case 'message_resend_started':
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this.setState({
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room: MatrixClientPeg.get().getRoom(this.props.roomId)
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});
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this.forceUpdate();
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break;
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case 'notifier_enabled':
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case 'upload_failed':
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@ -400,9 +395,7 @@ module.exports = React.createClass({
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_getUnsentMessages: function(room) {
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if (!room) { return []; }
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// TODO: It would be nice if the JS SDK provided nicer constant-time
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// constructs rather than O(N) (N=num msgs) on this.
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return room.timeline.filter(function(ev) {
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return room.getPendingEvents().filter(function(ev) {
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return ev.status === Matrix.EventStatus.NOT_SENT;
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});
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},
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@ -188,7 +188,7 @@ var TimelinePanel = React.createClass({
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debuglog("TimelinePanel: paginate complete backwards:"+backwards+"; success:"+r);
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this.setState({[statekey]: false});
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this._onTimelineUpdated();
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this._reloadEvents();
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return r;
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});
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},
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@ -268,7 +268,7 @@ var TimelinePanel = React.createClass({
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//
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// see https://github.com/vector-im/vector-web/issues/1035
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this._timelineWindow.paginate(EventTimeline.FORWARDS, 1, false)
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.done(this._onTimelineUpdated);
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.done(this._reloadEvents);
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},
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onRoomTimelineReset: function(room) {
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@ -305,12 +305,7 @@ var TimelinePanel = React.createClass({
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// ignore events for other rooms
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if (room !== this.props.room) return;
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// Once the remote echo for an event arrives, we need to turn the
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// greyed-out event black. When the localEchoUpdated event is raised,
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// the nested 'event' property within one of the events in
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// _timelineWindow will have been replaced with the new event. So
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// all that is left to do here is to make the message-panel re-render.
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this.forceUpdate();
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this._reloadEvents();
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},
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@ -558,16 +553,18 @@ var TimelinePanel = React.createClass({
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// In this situation, we don't really want to defer the update of the
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// state to the next event loop, because it makes room-switching feel
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// quite slow. So we detect that situation and shortcut straight to
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// calling _onTimelineUpdated and updating the state.
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// calling _reloadEvents and updating the state.
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var onLoaded = () => {
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this._onTimelineUpdated();
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this._reloadEvents();
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this.setState({timelineLoading: false}, () => {
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// initialise the scroll state of the message panel
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if (!this.refs.messagePanel) {
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// this shouldn't happen - _onTimelineUpdated checks we're
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// mounted, and timelineLoading is now false.
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// this shouldn't happen - we know we're mounted because
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// we're in a setState callback, and we know
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// timelineLoading is now false, so render() should have
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// mounted the message panel.
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console.log("can't initialise scroll state because " +
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"messagePanel didn't load");
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return;
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@ -593,13 +590,23 @@ var TimelinePanel = React.createClass({
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prom.done();
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},
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_onTimelineUpdated: function() {
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// handle the completion of a timeline load or localEchoUpdate, by
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// reloading the events from the timelinewindow and pending event list into
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// the state.
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_reloadEvents: function() {
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// we might have switched rooms since the load started - just bin
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// the results if so.
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if (this.unmounted) return;
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var events = this._timelineWindow.getEvents();
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// if we're at the end of the live timeline, append the pending events
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if (!this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
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events.push(... this.props.room.getPendingEvents());
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}
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this.setState({
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events: this._timelineWindow.getEvents(),
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events: events,
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canBackPaginate: this._timelineWindow.canPaginate(EventTimeline.BACKWARDS),
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});
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},
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