Fix naming conflict in VectorConferenceHandler
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				|  | @ -15,7 +15,7 @@ See the License for the specific language governing permissions and | |||
| limitations under the License. | ||||
| */ | ||||
| 
 | ||||
| import {createNewMatrixCall, Room} from "matrix-js-sdk"; | ||||
| import {createNewMatrixCall as jsCreateNewMatrixCall, Room} from "matrix-js-sdk"; | ||||
| import CallHandler from './CallHandler'; | ||||
| import {MatrixClientPeg} from "./MatrixClientPeg"; | ||||
| 
 | ||||
|  | @ -43,7 +43,7 @@ ConferenceCall.prototype.setup = function() { | |||
|         // return a call for *this* room to be placed. We also tack on
 | ||||
|         // confUserId to speed up lookups (else we'd need to loop every room
 | ||||
|         // looking for a 1:1 room with this conf user ID!)
 | ||||
|         const call = createNewMatrixCall(self.client, room.roomId); | ||||
|         const call = jsCreateNewMatrixCall(self.client, room.roomId); | ||||
|         call.confUserId = self.confUserId; | ||||
|         call.groupRoomId = self.groupRoomId; | ||||
|         return call; | ||||
|  |  | |||
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	 Travis Ralston
						Travis Ralston