Mute state now handled correctly
parent
94350bc780
commit
5889beacf3
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@ -44,17 +44,48 @@ module.exports = React.createClass({
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},
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getInitialState: function() {
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var areNotifsMuted = false;
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var cli = MatrixClientPeg.get();
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if (!cli.isGuest()) {
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var roomPushRule = cli.getRoomPushRule("global", this.props.room.roomId);
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if (roomPushRule) {
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if (0 <= roomPushRule.actions.indexOf("dont_notify")) {
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areNotifsMuted = true;
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}
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}
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}
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return({
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hover : false,
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badgeHover : false,
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menu: false,
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areNotifsMuted: areNotifsMuted,
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});
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},
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onAction: function(payload) {
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switch (payload.action) {
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case 'notification_change':
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// Is the notificaion about this room
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if (payload.roomId === this.props.room.roomId) {
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this.setState( { areNotifsMuted : payload.isMuted });
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}
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break;
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}
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},
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componentDidMount: function() {
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this.dispatcherRef = dis.register(this.onAction);
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},
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componentWillUnmount: function() {
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dis.unregister(this.dispatcherRef);
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},
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onClick: function() {
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dis.dispatch({
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action: 'view_room',
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room_id: this.props.room.roomId
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room_id: this.props.room.roomId,
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});
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},
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@ -119,6 +150,17 @@ module.exports = React.createClass({
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'mx_RoomTile_menu': this.state.menu,
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});
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var avatarClasses = classNames({
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'mx_RoomTile_avatar': true,
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'mx_RoomTile_mute': this.state.areNotifsMuted,
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});
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var badgeClasses = classNames({
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'mx_RoomTile_badge': true,
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'mx_RoomTile_badgeButton': this.state.badgeHover || this.state.menu,
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'mx_RoomTile_badgeMute': this.state.areNotifsMuted,
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});
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// XXX: We should never display raw room IDs, but sometimes the
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// room name js sdk gives is undefined (cannot repro this -- k)
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var name = this.props.room.name || this.props.room.roomId;
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@ -127,11 +169,6 @@ module.exports = React.createClass({
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var badge;
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var badgeContent;
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var badgeClasses = classNames({
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'mx_RoomTile_badge': true,
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'mx_RoomTile_badgeButton': this.state.badgeHover,
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});
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if (this.state.badgeHover || this.state.menu) {
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badgeContent = "\u00B7\u00B7\u00B7";
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} else if (this.props.highlight || notificationCount > 0) {
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@ -141,19 +178,28 @@ module.exports = React.createClass({
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badgeContent = '\u200B';
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}
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badge = <div className={ badgeClasses } onClick={this.onBadgeClicked} onMouseEnter={this.badgeOnMouseEnter} onMouseLeave={this.badgeOnMouseLeave}>{ badgeContent }</div>;
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if (this.state.areNotifsMuted && !(this.state.badgeHover || this.state.menu)) {
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badge = <div className={ badgeClasses } onClick={this.onBadgeClicked} onMouseEnter={this.badgeOnMouseEnter} onMouseLeave={this.badgeOnMouseLeave}><img className="mx_RoomTile_badgeIcon" src="img/icon-context-mute.svg" width="16" height="12" /></div>;
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} else {
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badge = <div className={ badgeClasses } onClick={this.onBadgeClicked} onMouseEnter={this.badgeOnMouseEnter} onMouseLeave={this.badgeOnMouseLeave}>{ badgeContent }</div>;
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}
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var label;
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var tooltip;
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if (!this.props.collapsed) {
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var className = 'mx_RoomTile_name' + (this.props.isInvite ? ' mx_RoomTile_invite' : '');
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var nameClasses = classNames({
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'mx_RoomTile_name': true,
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'mx_RoomTile_invite': this.props.isInvite,
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'mx_RoomTile_mute': this.state.areNotifsMuted,
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});
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let nameHTML = emojifyText(name);
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if (this.props.selected) {
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name = <span dangerouslySetInnerHTML={nameHTML}></span>;
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label = <div title={ name } onClick={this.onClick} onMouseEnter={this.badgeOnMouseEnter} onMouseLeave={this.badgeOnMouseLeave} className={ className }>{ name }</div>;
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label = <div title={ name } onClick={this.onClick} onMouseEnter={this.badgeOnMouseEnter} onMouseLeave={this.badgeOnMouseLeave} className={ nameClasses }>{ name }</div>;
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} else {
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label = <div title={ name } onClick={this.onClick} onMouseEnter={this.badgeOnMouseEnter} onMouseLeave={this.badgeOnMouseLeave} className={ className } dangerouslySetInnerHTML={nameHTML}></div>;
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label = <div title={ name } onClick={this.onClick} onMouseEnter={this.badgeOnMouseEnter} onMouseLeave={this.badgeOnMouseLeave} className={ nameClasses } dangerouslySetInnerHTML={nameHTML}></div>;
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}
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}
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else if (this.state.hover) {
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@ -177,7 +223,7 @@ module.exports = React.createClass({
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return connectDragSource(connectDropTarget(
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<div className={classes} onMouseEnter={this.onMouseEnter} onMouseLeave={this.onMouseLeave}>
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<div className="mx_RoomTile_avatar">
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<div className={avatarClasses}>
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<RoomAvatar onClick={this.onClick} room={this.props.room} width={24} height={24} />
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</div>
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{ label }
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