Fix for historic and new undefined order issues
parent
1c812b340d
commit
699a58e0b3
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@ -154,28 +154,21 @@ var RoomSubList = React.createClass({
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},
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// Generates the manual comparator using the given list
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manualComparator: function(list) {
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var self = this;
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var roomList = list;
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return function(roomA, roomB) {
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if (!roomA.tags[self.props.tagName] || !roomB.tags[self.props.tagName]) return 0;
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manualComparator: function(roomA, roomB) {
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if (!roomA.tags[this.props.tagName] || !roomB.tags[this.props.tagName]) return 0;
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// Make sure the room tag has an order element, if not set it to be the bottom
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var a = roomA.tags[self.props.tagName].order;
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var b = roomB.tags[self.props.tagName].order;
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var a = roomA.tags[this.props.tagName].order;
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var b = roomB.tags[this.props.tagName].order;
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if (a === undefined) {
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a = (self._getHighestOrder(roomList) + 1.0) / 2.0;
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roomA.tags[self.props.tagName].order = a;
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};
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if (b === undefined) {
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b = (self._getHighestOrder(roomList) + 1.0) / 2.0;
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roomB.tags[self.props.tagName].order = b;
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};
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return a == b ? self.lexicographicalComparator(roomA, roomB) : ( a > b ? 1 : -1);
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// Order undefined room tag orders to the bottom
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if (a === undefined && b !== undefined) {
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return 1;
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} else if (a !== undefined && b === undefined) {
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return -1;
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}
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return a == b ? this.lexicographicalComparator(roomA, roomB) : ( a > b ? 1 : -1);
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},
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sortList: function(list, order) {
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@ -183,30 +176,16 @@ var RoomSubList = React.createClass({
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if (order === undefined) order = this.props.order;
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var comparator;
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list = list || [];
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if (order === "manual") comparator = this.manualComparator(list);
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if (order === "manual") comparator = this.manualComparator;
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if (order === "recent") comparator = this.recentsComparator;
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// Fix undefined orders here, and make sure the backend gets updated as well
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this._fixUndefinedOrder(list);
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//if (debug) console.log("sorting list for sublist " + this.props.label + " with length " + list.length + ", this.props.list = " + this.props.list);
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this.setState({ sortedList: list.sort(comparator) });
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},
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// Finds the highest (lowest position) order of a room in a manual ordered list
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// room.tag[tagname].order
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_getHighestOrder: function(list) {
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var order = 0.0;
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if (this.props.order === "manual") {
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var self = this;
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list.forEach(function(room) {
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if (room.tags.hasOwnProperty(self.props.tagName)) {
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if (order < room.tags[self.props.tagName].order) {
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order = room.tags[self.props.tagName].order;
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}
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}
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})
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}
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return order;
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},
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moveRoomTile: function(room, atIndex) {
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if (debug) console.log("moveRoomTile: id " + room.roomId + ", atIndex " + atIndex);
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//console.log("moveRoomTile before: " + JSON.stringify(this.state.rooms));
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@ -351,6 +330,46 @@ var RoomSubList = React.createClass({
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this.props.onShowMoreRooms();
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},
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// Fix any undefined order elements of a room in a manual ordered list
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// room.tag[tagname].order
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_fixUndefinedOrder: function(list) {
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if (this.props.order === "manual") {
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var order = 0.0;
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var self = this;
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// Find the highest (lowest position) order of a room in a manual ordered list
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list.forEach(function(room) {
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if (room.tags.hasOwnProperty(self.props.tagName)) {
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if (order < room.tags[self.props.tagName].order) {
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order = room.tags[self.props.tagName].order;
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}
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}
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});
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// Fix any undefined order elements of a room in a manual ordered list
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// Do this one at a time, as each time a rooms tag data is updated the RoomList
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// gets triggered and another list is passed in. Doing it one at a time means that
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// we always correctly calculate the highest order for the list - stops multiple
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// rooms getting the same order. This is only really relevant for the first time this
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// is run with historical room tag data, after that there should only be undefined
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// in the list at a time anyway.
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for (let i = 0; i < list.length; i++) {
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if (list[i].tags[self.props.tagName].order === undefined) {
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MatrixClientPeg.get().setRoomTag(list[i].roomId, self.props.tagName, {order: (order + 1.0) / 2.0}).finally(function() {
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// Do any final stuff here
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}).fail(function(err) {
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var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createDialog(ErrorDialog, {
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title: "Failed to add tag " + self.props.tagName + " to room",
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description: err.toString()
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});
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});
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break;
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};
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};
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}
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},
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render: function() {
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var connectDropTarget = this.props.connectDropTarget;
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var RoomDropTarget = sdk.getComponent('rooms.RoomDropTarget');
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