Support switching rooms
parent
715dd7e1b6
commit
6bdcbd0f3d
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@ -24,6 +24,8 @@ import { RovingTabIndexWrapper } from "../../../accessibility/RovingTabIndex";
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import AccessibleButton from "../../views/elements/AccessibleButton";
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import AccessibleButton from "../../views/elements/AccessibleButton";
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import RoomAvatar from "../../views/avatars/RoomAvatar";
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import RoomAvatar from "../../views/avatars/RoomAvatar";
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import Tooltip from "../../views/elements/Tooltip";
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import Tooltip from "../../views/elements/Tooltip";
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import dis from '../../../dispatcher';
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import { Key } from "../../../Keyboard";
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interface IProps {
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interface IProps {
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room: Room;
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room: Room;
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@ -31,7 +33,6 @@ interface IProps {
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// TODO: Allow faslifying counts (for invites and stuff)
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// TODO: Allow faslifying counts (for invites and stuff)
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// TODO: Transparency?
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// TODO: Transparency?
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// TODO: Incoming call?
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// TODO: Incoming call?
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// TODO: onClick
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}
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}
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interface IState {
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interface IState {
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@ -70,6 +71,16 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
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this.setState({hover: false});
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this.setState({hover: false});
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};
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};
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private onTileClick = (ev: React.KeyboardEvent) => {
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dis.dispatch({
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action: 'view_room',
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// TODO: Support show_room_tile in new room list
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show_room_tile: true, // make sure the room is visible in the list
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room_id: this.props.room.roomId,
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clear_search: (ev && (ev.key === Key.ENTER || ev.key === Key.SPACE)),
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});
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};
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public render(): React.ReactElement {
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public render(): React.ReactElement {
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// TODO: Collapsed state
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// TODO: Collapsed state
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// TODO: Invites
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// TODO: Invites
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@ -122,6 +133,7 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
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className={classes}
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className={classes}
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onMouseEnter={this.onTileMouseEnter}
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onMouseEnter={this.onTileMouseEnter}
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onMouseLeave={this.onTileMouseLeave}
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onMouseLeave={this.onTileMouseLeave}
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onClick={this.onTileClick}
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role="treeitem"
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role="treeitem"
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>
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>
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<div className={avatarClasses}>
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<div className={avatarClasses}>
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