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@ -37,7 +37,7 @@ enum Icon {
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function tooltipText(variant: Icon) {
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function tooltipText(variant: Icon) {
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switch (variant) {
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switch (variant) {
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case Icon.Globe:
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case Icon.Globe:
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return _t("Public Room");
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return _t("This room is public");
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case Icon.PresenceOnline:
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case Icon.PresenceOnline:
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return _t("Online");
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return _t("Online");
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case Icon.PresenceAway:
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case Icon.PresenceAway:
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@ -1239,7 +1239,7 @@
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"Leave Room": "Leave Room",
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"Leave Room": "Leave Room",
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"Forget Room": "Forget Room",
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"Forget Room": "Forget Room",
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"Room options": "Room options",
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"Room options": "Room options",
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"Public Room": "Public Room",
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"This room is public": "This room is public",
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"Away": "Away",
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"Away": "Away",
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"Add a topic": "Add a topic",
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"Add a topic": "Add a topic",
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"Upgrading this room will shut down the current instance of the room and create an upgraded room with the same name.": "Upgrading this room will shut down the current instance of the room and create an upgraded room with the same name.",
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"Upgrading this room will shut down the current instance of the room and create an upgraded room with the same name.": "Upgrading this room will shut down the current instance of the room and create an upgraded room with the same name.",
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