Bring back the lowered opacity for offline/unavailable avatars.
At some point during the riot redesign, the bit of css that lowered the opacity for offline/unavailable contacts was removed. This makes it impossible to discern presence for a contact unless you hover your cursor over their avatar. It's very handy to be able to see presence at a glance without any hovering, so this PR reintroduces the lowered opacity. I've also slightly decreased the opacity level from 0.66 to 0.5 to make it slightly more noticable.pull/21833/head
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b19a1a0188
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85930fca70
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@ -81,7 +81,6 @@ limitations under the License.
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color: $primary-fg-color;
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color: $primary-fg-color;
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}
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}
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/*
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.mx_EntityTile_unavailable .mx_EntityTile_avatar,
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.mx_EntityTile_unavailable .mx_EntityTile_avatar,
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.mx_EntityTile_unavailable .mx_EntityTile_name,
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.mx_EntityTile_unavailable .mx_EntityTile_name,
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.mx_EntityTile_unavailable .mx_EntityTile_name_hover,
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.mx_EntityTile_unavailable .mx_EntityTile_name_hover,
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@ -89,7 +88,7 @@ limitations under the License.
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.mx_EntityTile_offline_beenactive .mx_EntityTile_name,
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.mx_EntityTile_offline_beenactive .mx_EntityTile_name,
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.mx_EntityTile_offline_beenactive .mx_EntityTile_name_hover
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.mx_EntityTile_offline_beenactive .mx_EntityTile_name_hover
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{
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{
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opacity: 0.66;
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opacity: 0.5;
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}
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}
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.mx_EntityTile_offline_neveractive .mx_EntityTile_avatar,
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.mx_EntityTile_offline_neveractive .mx_EntityTile_avatar,
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@ -105,7 +104,6 @@ limitations under the License.
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{
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{
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opacity: 0.25;
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opacity: 0.25;
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}
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}
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*/
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.mx_EntityTile_subtext {
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.mx_EntityTile_subtext {
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font-size: 11px;
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font-size: 11px;
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