From 9ffef8f0726414490074110224804a1257223c0c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=C5=A0imon=20Brandner?= Date: Mon, 1 Mar 2021 12:53:10 +0100 Subject: [PATCH] Fix VoIP PIP frame color MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Šimon Brandner --- res/css/views/voip/_CallView.scss | 3 ++- res/themes/dark/css/_dark.scss | 2 +- res/themes/light/css/_light.scss | 2 +- 3 files changed, 4 insertions(+), 3 deletions(-) diff --git a/res/css/views/voip/_CallView.scss b/res/css/views/voip/_CallView.scss index 7eb329594a..2d5ddec2a4 100644 --- a/res/css/views/voip/_CallView.scss +++ b/res/css/views/voip/_CallView.scss @@ -17,7 +17,7 @@ limitations under the License. .mx_CallView { border-radius: 8px; - background-color: $voipcall-plinth-color; + background-color: $dark-panel-bg-color; padding-left: 8px; padding-right: 8px; // XXX: CallContainer sets pointer-events: none - should probably be set back in a better place @@ -37,6 +37,7 @@ limitations under the License. width: 320px; padding-bottom: 8px; margin-top: 10px; + background-color: $voipcall-plinth-color; box-shadow: 0px 14px 24px rgba(0, 0, 0, 0.08); border-radius: 8px; diff --git a/res/themes/dark/css/_dark.scss b/res/themes/dark/css/_dark.scss index a878aa3cdd..0ad4ba7c58 100644 --- a/res/themes/dark/css/_dark.scss +++ b/res/themes/dark/css/_dark.scss @@ -109,7 +109,7 @@ $header-divider-color: $header-panel-text-primary-color; $composer-e2e-icon-color: $header-panel-text-primary-color; // this probably shouldn't have it's own colour -$voipcall-plinth-color: #21262c; +$voipcall-plinth-color: #24292f; // ******************** diff --git a/res/themes/light/css/_light.scss b/res/themes/light/css/_light.scss index 1c89d83c01..bb673c28c9 100644 --- a/res/themes/light/css/_light.scss +++ b/res/themes/light/css/_light.scss @@ -167,7 +167,7 @@ $composer-e2e-icon-color: #91A1C0; $header-divider-color: #91A1C0; // this probably shouldn't have it's own colour -$voipcall-plinth-color: #f2f5f8; +$voipcall-plinth-color: #dddfe2; // ********************