Acquire a new session before enacting deactivation
Fixes https://github.com/vector-im/riot-web/issues/13645 Every time the checkbox value changes we acquire a new session now. This avoids us asking the server to change its direction partway through the request. This causes a bit of UI jerk as the dialog goes from auth -> loading -> auth, however it's better than the alternative of reworking the entire UIA structure to support the `authData` dict changing. Originally this commit consisted of a `disabled` flag on the `InteractiveAuth` component which carried through to the stage's component, however it turns out that stack doesn't respect changes to the `authData` prop, which means the session ID we eventually send down is wrong (`erase: false` instead of the one with `erase: true`). Therefore, we do some logic to ensure we remount `InteractiveAuth` completely. Further work in this area is described in https://github.com/vector-im/riot-web/issues/13646pull/21833/head
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@ -34,6 +34,7 @@ export default class DeactivateAccountDialog extends React.Component {
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shouldErase: false,
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errStr: null,
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authData: null, // for UIA
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authEnabled: true, // see usages for information
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// A few strings that are passed to InteractiveAuth for design or are displayed
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// next to the InteractiveAuth component.
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@ -42,21 +43,7 @@ export default class DeactivateAccountDialog extends React.Component {
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continueKind: null,
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};
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MatrixClientPeg.get().deactivateAccount(null, false).then(r => {
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// If we got here, oops. The server didn't require any auth.
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// Our application lifecycle will catch the error and do the logout bits.
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// We'll try to log something in an vain attempt to record what happened (storage
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// is also obliterated on logout).
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console.warn("User's account got deactivated without confirmation: Server had no auth");
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this.setState({errStr: _t("Server did not require any authentication")});
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}).catch(e => {
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if (e && e.httpStatus === 401 && e.data) {
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// Valid UIA response
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this.setState({authData: e.data});
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} else {
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this.setState({errStr: _t("Server did not return valid authentication information.")});
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}
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});
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this._initAuth(/* shouldErase= */false);
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}
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_onStagePhaseChange = (stage, phase) => {
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@ -124,13 +111,40 @@ export default class DeactivateAccountDialog extends React.Component {
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_onEraseFieldChange = (ev) => {
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this.setState({
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shouldErase: ev.target.checked,
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// Disable the auth form because we're going to have to reinitialize the auth
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// information. We do this because we can't modify the parameters in the UIA
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// session, and the user will have selected something which changes the request.
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// Therefore, we throw away the last auth session and try a new one.
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authEnabled: false,
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});
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// As mentioned above, set up for auth again to get updated UIA session info
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this._initAuth(/* shouldErase= */ev.target.checked);
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};
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_onCancel() {
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this.props.onFinished(false);
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}
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_initAuth(shouldErase) {
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MatrixClientPeg.get().deactivateAccount(null, shouldErase).then(r => {
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// If we got here, oops. The server didn't require any auth.
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// Our application lifecycle will catch the error and do the logout bits.
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// We'll try to log something in an vain attempt to record what happened (storage
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// is also obliterated on logout).
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console.warn("User's account got deactivated without confirmation: Server had no auth");
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this.setState({errStr: _t("Server did not require any authentication")});
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}).catch(e => {
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if (e && e.httpStatus === 401 && e.data) {
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// Valid UIA response
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this.setState({authData: e.data, authEnabled: true});
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} else {
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this.setState({errStr: _t("Server did not return valid authentication information.")});
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}
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});
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};
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render() {
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const BaseDialog = sdk.getComponent('views.dialogs.BaseDialog');
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@ -142,7 +156,7 @@ export default class DeactivateAccountDialog extends React.Component {
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}
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let auth = <div>{_t("Loading...")}</div>;
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if (this.state.authData) {
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if (this.state.authData && this.state.authEnabled) {
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auth = (
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<div>
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{this.state.bodyText}
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