Use existing available props data to determine whether a room is encrypted, thereby allowing a state update to properly rerender the tile
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				|  | @ -303,7 +303,7 @@ module.exports = createReactClass({ | |||
|             'mx_RoomTile_noBadges': !badges, | ||||
|             'mx_RoomTile_transparent': this.props.transparent, | ||||
|             'mx_RoomTile_hasSubtext': subtext && !this.props.collapsed, | ||||
|             'mx_RoomTile_isEncrypted': MatrixClientPeg.get().isRoomEncrypted(this.props.room.roomId), | ||||
|             'mx_RoomTile_isEncrypted': Boolean(this.props.room.currentState.getStateEvents("m.room.encryption", "")), | ||||
|         }); | ||||
| 
 | ||||
|         const avatarClasses = classNames({ | ||||
|  |  | |||
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