remove dead code

pull/21833/head
Bruno Windels 2018-09-17 19:19:07 +02:00
parent c3914d3493
commit d276b17c2a
1 changed files with 0 additions and 29 deletions

View File

@ -87,7 +87,6 @@ module.exports = React.createClass({
cli.removeListener("RoomState.events", this.onRoomStateEvent);
cli.removeListener("Room", this.onRoom);
cli.removeListener("User.lastPresenceTs", this.onUserLastPresenceTs);
// cli.removeListener("Room.timeline", this.onRoomTimeline);
}
// cancel any pending calls to the rate_limited_funcs
@ -132,34 +131,6 @@ module.exports = React.createClass({
};
},
/*
onRoomTimeline: function(ev, room, toStartOfTimeline, removed, data) {
// ignore anything but real-time updates at the end of the room:
// updates from pagination will happen when the paginate completes.
if (toStartOfTimeline || !data || !data.liveEvent) return;
// treat any activity from a user as implicit presence to update the
// ordering of the list whenever someone says something.
// Except right now we're not tiebreaking "active now" users in this way
// so don't bother for now.
if (ev.getSender()) {
// console.log("implicit presence from " + ev.getSender());
var tile = this.refs[ev.getSender()];
if (tile) {
// work around a race where you might have a room member object
// before the user object exists. XXX: why does this ever happen?
var all_members = room.currentState.members;
var userId = ev.getSender();
if (all_members[userId].user === null) {
all_members[userId].user = MatrixClientPeg.get().getUser(userId);
}
this._updateList(); // reorder the membership list
}
}
},
*/
onUserLastPresenceTs(event, user) {
// Attach a SINGLE listener for global presence changes then locate the
// member tile and re-render it. This is more efficient than every tile