diff --git a/src/components/structures/ScrollPanel.js.orig b/src/components/structures/ScrollPanel.js.orig deleted file mode 100644 index 5909632aa6..0000000000 --- a/src/components/structures/ScrollPanel.js.orig +++ /dev/null @@ -1,938 +0,0 @@ -/* -Copyright 2015, 2016 OpenMarket Ltd - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. -*/ - -import React, {createRef} from "react"; -import PropTypes from 'prop-types'; -import Timer from '../../utils/Timer'; -import AutoHideScrollbar from "./AutoHideScrollbar"; -import {replaceableComponent} from "../../utils/replaceableComponent"; -import {getKeyBindingsManager, RoomAction} from "../../KeyBindingsManager"; - -const DEBUG_SCROLL = false; - -// The amount of extra scroll distance to allow prior to unfilling. -// See _getExcessHeight. -const UNPAGINATION_PADDING = 6000; -// The number of milliseconds to debounce calls to onUnfillRequest, to prevent -// many scroll events causing many unfilling requests. -const UNFILL_REQUEST_DEBOUNCE_MS = 200; -// _updateHeight makes the height a ceiled multiple of this so we -// don't have to update the height too often. It also allows the user -// to scroll past the pagination spinner a bit so they don't feel blocked so -// much while the content loads. -const PAGE_SIZE = 400; - -let debuglog; -if (DEBUG_SCROLL) { - // using bind means that we get to keep useful line numbers in the console - debuglog = console.log.bind(console, "ScrollPanel debuglog:"); -} else { - debuglog = function() {}; -} - -/* This component implements an intelligent scrolling list. - * - * It wraps a list of
  • children; when items are added to the start or end - * of the list, the scroll position is updated so that the user still sees the - * same position in the list. - * - * It also provides a hook which allows parents to provide more list elements - * when we get close to the start or end of the list. - * - * Each child element should have a 'data-scroll-tokens'. This string of - * comma-separated tokens may contain a single token or many, where many indicates - * that the element contains elements that have scroll tokens themselves. The first - * token in 'data-scroll-tokens' is used to serialise the scroll state, and returned - * as the 'trackedScrollToken' attribute by getScrollState(). - * - * IMPORTANT: INDIVIDUAL TOKENS WITHIN 'data-scroll-tokens' MUST NOT CONTAIN COMMAS. - * - * Some notes about the implementation: - * - * The saved 'scrollState' can exist in one of two states: - * - * - stuckAtBottom: (the default, and restored by resetScrollState): the - * viewport is scrolled down as far as it can be. When the children are - * updated, the scroll position will be updated to ensure it is still at - * the bottom. - * - * - fixed, in which the viewport is conceptually tied at a specific scroll - * offset. We don't save the absolute scroll offset, because that would be - * affected by window width, zoom level, amount of scrollback, etc. Instead - * we save an identifier for the last fully-visible message, and the number - * of pixels the window was scrolled below it - which is hopefully near - * enough. - * - * The 'stickyBottom' property controls the behaviour when we reach the bottom - * of the window (either through a user-initiated scroll, or by calling - * scrollToBottom). If stickyBottom is enabled, the scrollState will enter - * 'stuckAtBottom' state - ensuring that new additions cause the window to - * scroll down further. If stickyBottom is disabled, we just save the scroll - * offset as normal. - */ - -@replaceableComponent("structures.ScrollPanel") -export default class ScrollPanel extends React.Component { - static propTypes = { - /* stickyBottom: if set to true, then once the user hits the bottom of - * the list, any new children added to the list will cause the list to - * scroll down to show the new element, rather than preserving the - * existing view. - */ - stickyBottom: PropTypes.bool, - - /* startAtBottom: if set to true, the view is assumed to start - * scrolled to the bottom. - * XXX: It's likely this is unnecessary and can be derived from - * stickyBottom, but I'm adding an extra parameter to ensure - * behaviour stays the same for other uses of ScrollPanel. - * If so, let's remove this parameter down the line. - */ - startAtBottom: PropTypes.bool, - - /* onFillRequest(backwards): a callback which is called on scroll when - * the user nears the start (backwards = true) or end (backwards = - * false) of the list. - * - * This should return a promise; no more calls will be made until the - * promise completes. - * - * The promise should resolve to true if there is more data to be - * retrieved in this direction (in which case onFillRequest may be - * called again immediately), or false if there is no more data in this - * directon (at this time) - which will stop the pagination cycle until - * the user scrolls again. - */ - onFillRequest: PropTypes.func, - - /* onUnfillRequest(backwards): a callback which is called on scroll when - * there are children elements that are far out of view and could be removed - * without causing pagination to occur. - * - * This function should accept a boolean, which is true to indicate the back/top - * of the panel and false otherwise, and a scroll token, which refers to the - * first element to remove if removing from the front/bottom, and last element - * to remove if removing from the back/top. - */ - onUnfillRequest: PropTypes.func, - - /* onScroll: a callback which is called whenever any scroll happens. - */ - onScroll: PropTypes.func, - - /* onUserScroll: callback which is called when the user interacts with the room timeline - */ - onUserScroll: PropTypes.func, - - /* className: classnames to add to the top-level div - */ - className: PropTypes.string, - - /* style: styles to add to the top-level div - */ - style: PropTypes.object, - - /* resizeNotifier: ResizeNotifier to know when middle column has changed size - */ - resizeNotifier: PropTypes.object, - - /* fixedChildren: allows for children to be passed which are rendered outside - * of the wrapper - */ - fixedChildren: PropTypes.node, - }; - - static defaultProps = { - stickyBottom: true, - startAtBottom: true, - onFillRequest: function(backwards) { return Promise.resolve(false); }, - onUnfillRequest: function(backwards, scrollToken) {}, - onScroll: function() {}, - }; - - constructor(props) { - super(props); - - this._pendingFillRequests = {b: null, f: null}; - - if (this.props.resizeNotifier) { - this.props.resizeNotifier.on("middlePanelResizedNoisy", this.onResize); - } - - this.resetScrollState(); - - this._itemlist = createRef(); - } - - componentDidMount() { - this.checkScroll(); - } - - componentDidUpdate() { - // after adding event tiles, we may need to tweak the scroll (either to - // keep at the bottom of the timeline, or to maintain the view after - // adding events to the top). - // - // This will also re-check the fill state, in case the paginate was inadequate - this.checkScroll(); - this.updatePreventShrinking(); - } - - componentWillUnmount() { - // set a boolean to say we've been unmounted, which any pending - // promises can use to throw away their results. - // - // (We could use isMounted(), but facebook have deprecated that.) - this.unmounted = true; - - if (this.props.resizeNotifier) { - this.props.resizeNotifier.removeListener("middlePanelResizedNoisy", this.onResize); - } - } - - onScroll = ev => { - // skip scroll events caused by resizing - if (this.props.resizeNotifier && this.props.resizeNotifier.isResizing) return; - debuglog("onScroll", this._getScrollNode().scrollTop); - this._scrollTimeout.restart(); - this._saveScrollState(); - this.updatePreventShrinking(); - this.props.onScroll(ev); - this.checkFillState(); - }; - - onResize = () => { - debuglog("onResize"); - this.checkScroll(); - // update preventShrinkingState if present - if (this.preventShrinkingState) { - this.preventShrinking(); - } - }; - - // after an update to the contents of the panel, check that the scroll is - // where it ought to be, and set off pagination requests if necessary. - checkScroll = () => { - if (this.unmounted) { - return; - } - this._restoreSavedScrollState(); - this.checkFillState(); - }; - - // return true if the content is fully scrolled down right now; else false. - // - // note that this is independent of the 'stuckAtBottom' state - it is simply - // about whether the content is scrolled down right now, irrespective of - // whether it will stay that way when the children update. - isAtBottom = () => { - const sn = this._getScrollNode(); - // fractional values (both too big and too small) - // for scrollTop happen on certain browsers/platforms - // when scrolled all the way down. E.g. Chrome 72 on debian. - // so check difference <= 1; - return Math.abs(sn.scrollHeight - (sn.scrollTop + sn.clientHeight)) <= 1; - }; - - // returns the vertical height in the given direction that can be removed from - // the content box (which has a height of scrollHeight, see checkFillState) without - // pagination occuring. - // - // padding* = UNPAGINATION_PADDING - // - // ### Region determined as excess. - // - // .---------. - - - // |#########| | | - // |#########| - | scrollTop | - // | | | padding* | | - // | | | | | - // .-+---------+-. - - | | - // : | | : | | | - // : | | : | clientHeight | | - // : | | : | | | - // .-+---------+-. - - | - // | | | | | | - // | | | | | clientHeight | scrollHeight - // | | | | | | - // `-+---------+-' - | - // : | | : | | - // : | | : | clientHeight | - // : | | : | | - // `-+---------+-' - - | - // | | | padding* | - // | | | | - // |#########| - | - // |#########| | - // `---------' - - _getExcessHeight(backwards) { - const sn = this._getScrollNode(); - const contentHeight = this._getMessagesHeight(); - const listHeight = this._getListHeight(); - const clippedHeight = contentHeight - listHeight; - const unclippedScrollTop = sn.scrollTop + clippedHeight; - - if (backwards) { - return unclippedScrollTop - sn.clientHeight - UNPAGINATION_PADDING; - } else { - return contentHeight - (unclippedScrollTop + 2*sn.clientHeight) - UNPAGINATION_PADDING; - } - } - - // check the scroll state and send out backfill requests if necessary. - checkFillState = async (depth=0) => { - if (this.unmounted) { - return; - } - - const isFirstCall = depth === 0; - const sn = this._getScrollNode(); - - // if there is less than a screenful of messages above or below the - // viewport, try to get some more messages. - // - // scrollTop is the number of pixels between the top of the content and - // the top of the viewport. - // - // scrollHeight is the total height of the content. - // - // clientHeight is the height of the viewport (excluding borders, - // margins, and scrollbars). - // - // - // .---------. - - - // | | | scrollTop | - // .-+---------+-. - - | - // | | | | | | - // | | | | | clientHeight | scrollHeight - // | | | | | | - // `-+---------+-' - | - // | | | - // | | | - // `---------' - - // - - // as filling is async and recursive, - // don't allow more than 1 chain of calls concurrently - // do make a note when a new request comes in while already running one, - // so we can trigger a new chain of calls once done. - if (isFirstCall) { - if (this._isFilling) { - debuglog("_isFilling: not entering while request is ongoing, marking for a subsequent request"); - this._fillRequestWhileRunning = true; - return; - } - debuglog("_isFilling: setting"); - this._isFilling = true; - } - - const itemlist = this._itemlist.current; - const firstTile = itemlist && itemlist.firstElementChild; - const contentTop = firstTile && firstTile.offsetTop; - const fillPromises = []; - - // if scrollTop gets to 1 screen from the top of the first tile, - // try backward filling - if (!firstTile || (sn.scrollTop - contentTop) < sn.clientHeight) { - // need to back-fill - fillPromises.push(this._maybeFill(depth, true)); - } - // if scrollTop gets to 2 screens from the end (so 1 screen below viewport), - // try forward filling - if ((sn.scrollHeight - sn.scrollTop) < sn.clientHeight * 2) { - // need to forward-fill - fillPromises.push(this._maybeFill(depth, false)); - } - - if (fillPromises.length) { - try { - await Promise.all(fillPromises); - } catch (err) { - console.error(err); - } - } - if (isFirstCall) { - debuglog("_isFilling: clearing"); - this._isFilling = false; - } - - if (this._fillRequestWhileRunning) { - this._fillRequestWhileRunning = false; - this.checkFillState(); - } - }; - - // check if unfilling is possible and send an unfill request if necessary - _checkUnfillState(backwards) { - let excessHeight = this._getExcessHeight(backwards); - if (excessHeight <= 0) { - return; - } - - const origExcessHeight = excessHeight; - - const tiles = this._itemlist.current.children; - - // The scroll token of the first/last tile to be unpaginated - let markerScrollToken = null; - - // Subtract heights of tiles to simulate the tiles being unpaginated until the - // excess height is less than the height of the next tile to subtract. This - // prevents excessHeight becoming negative, which could lead to future - // pagination. - // - // If backwards is true, we unpaginate (remove) tiles from the back (top). - let tile; - for (let i = 0; i < tiles.length; i++) { - tile = tiles[backwards ? i : tiles.length - 1 - i]; - // Subtract height of tile as if it were unpaginated - excessHeight -= tile.clientHeight; - //If removing the tile would lead to future pagination, break before setting scroll token - if (tile.clientHeight > excessHeight) { - break; - } - // The tile may not have a scroll token, so guard it - if (tile.dataset.scrollTokens) { - markerScrollToken = tile.dataset.scrollTokens.split(',')[0]; - } - } - - if (markerScrollToken) { - // Use a debouncer to prevent multiple unfill calls in quick succession - // This is to make the unfilling process less aggressive - if (this._unfillDebouncer) { - clearTimeout(this._unfillDebouncer); - } - this._unfillDebouncer = setTimeout(() => { - this._unfillDebouncer = null; - debuglog("unfilling now", backwards, origExcessHeight); - this.props.onUnfillRequest(backwards, markerScrollToken); - }, UNFILL_REQUEST_DEBOUNCE_MS); - } - } - - // check if there is already a pending fill request. If not, set one off. - _maybeFill(depth, backwards) { - const dir = backwards ? 'b' : 'f'; - if (this._pendingFillRequests[dir]) { - debuglog("Already a "+dir+" fill in progress - not starting another"); - return; - } - - debuglog("starting "+dir+" fill"); - - // onFillRequest can end up calling us recursively (via onScroll - // events) so make sure we set this before firing off the call. - this._pendingFillRequests[dir] = true; - - // wait 1ms before paginating, because otherwise - // this will block the scroll event handler for +700ms - // if messages are already cached in memory, - // This would cause jumping to happen on Chrome/macOS. - return new Promise(resolve => setTimeout(resolve, 1)).then(() => { - return this.props.onFillRequest(backwards); - }).finally(() => { - this._pendingFillRequests[dir] = false; - }).then((hasMoreResults) => { - if (this.unmounted) { - return; - } - // Unpaginate once filling is complete - this._checkUnfillState(!backwards); - - debuglog(""+dir+" fill complete; hasMoreResults:"+hasMoreResults); - if (hasMoreResults) { - // further pagination requests have been disabled until now, so - // it's time to check the fill state again in case the pagination - // was insufficient. - return this.checkFillState(depth + 1); - } - }); - } - - /* get the current scroll state. This returns an object with the following - * properties: - * - * boolean stuckAtBottom: true if we are tracking the bottom of the - * scroll. false if we are tracking a particular child. - * - * string trackedScrollToken: undefined if stuckAtBottom is true; if it is - * false, the first token in data-scroll-tokens of the child which we are - * tracking. - * - * number bottomOffset: undefined if stuckAtBottom is true; if it is false, - * the number of pixels the bottom of the tracked child is above the - * bottom of the scroll panel. - */ - getScrollState = () => this.scrollState; - - /* reset the saved scroll state. - * - * This is useful if the list is being replaced, and you don't want to - * preserve scroll even if new children happen to have the same scroll - * tokens as old ones. - * - * This will cause the viewport to be scrolled down to the bottom on the - * next update of the child list. This is different to scrollToBottom(), - * which would save the current bottom-most child as the active one (so is - * no use if no children exist yet, or if you are about to replace the - * child list.) - */ - resetScrollState = () => { - this.scrollState = { - stuckAtBottom: this.props.startAtBottom, - }; - this._bottomGrowth = 0; - this._pages = 0; - this._scrollTimeout = new Timer(100); - this._heightUpdateInProgress = false; - }; - - /** - * jump to the top of the content. - */ - scrollToTop = () => { - this._getScrollNode().scrollTop = 0; - this._saveScrollState(); - }; - - /** - * jump to the bottom of the content. - */ - scrollToBottom = () => { - // the easiest way to make sure that the scroll state is correctly - // saved is to do the scroll, then save the updated state. (Calculating - // it ourselves is hard, and we can't rely on an onScroll callback - // happening, since there may be no user-visible change here). - const sn = this._getScrollNode(); - sn.scrollTop = sn.scrollHeight; - this._saveScrollState(); - }; - - /** - * Page up/down. - * - * @param {number} mult: -1 to page up, +1 to page down - */ - scrollRelative = mult => { - const scrollNode = this._getScrollNode(); - const delta = mult * scrollNode.clientHeight * 0.5; - scrollNode.scrollBy(0, delta); - this._saveScrollState(); - }; - - /** - * Scroll up/down in response to a scroll key - * @param {object} ev the keyboard event - */ - handleScrollKey = ev => { -<<<<<<< HEAD - let isScrolling = false; - switch (ev.key) { - case Key.PAGE_UP: - if (!ev.ctrlKey && !ev.shiftKey && !ev.altKey && !ev.metaKey) { - isScrolling = true; - this.scrollRelative(-1); - } - break; - - case Key.PAGE_DOWN: - if (!ev.ctrlKey && !ev.shiftKey && !ev.altKey && !ev.metaKey) { - isScrolling = true; - this.scrollRelative(1); - } - break; - - case Key.HOME: - if (ev.ctrlKey && !ev.shiftKey && !ev.altKey && !ev.metaKey) { - isScrolling = true; - this.scrollToTop(); - } - break; - - case Key.END: - if (ev.ctrlKey && !ev.shiftKey && !ev.altKey && !ev.metaKey) { - isScrolling = true; - this.scrollToBottom(); - } -======= - const roomAction = getKeyBindingsManager().getRoomAction(ev); - switch (roomAction) { - case RoomAction.ScrollUp: - this.scrollRelative(-1); - break; - case RoomAction.RoomScrollDown: - this.scrollRelative(1); - break; - case RoomAction.JumpToFirstMessage: - this.scrollToTop(); - break; - case RoomAction.JumpToLatestMessage: - this.scrollToBottom(); ->>>>>>> develop - break; - } - if (isScrolling && this.props.onUserScroll) { - this.props.onUserScroll(ev); - } - }; - - /* Scroll the panel to bring the DOM node with the scroll token - * `scrollToken` into view. - * - * offsetBase gives the reference point for the pixelOffset. 0 means the - * top of the container, 1 means the bottom, and fractional values mean - * somewhere in the middle. If omitted, it defaults to 0. - * - * pixelOffset gives the number of pixels *above* the offsetBase that the - * node (specifically, the bottom of it) will be positioned. If omitted, it - * defaults to 0. - */ - scrollToToken = (scrollToken, pixelOffset, offsetBase) => { - pixelOffset = pixelOffset || 0; - offsetBase = offsetBase || 0; - - // set the trackedScrollToken so we can get the node through _getTrackedNode - this.scrollState = { - stuckAtBottom: false, - trackedScrollToken: scrollToken, - }; - const trackedNode = this._getTrackedNode(); - const scrollNode = this._getScrollNode(); - if (trackedNode) { - // set the scrollTop to the position we want. - // note though, that this might not succeed if the combination of offsetBase and pixelOffset - // would position the trackedNode towards the top of the viewport. - // This because when setting the scrollTop only 10 or so events might be loaded, - // not giving enough content below the trackedNode to scroll downwards - // enough so it ends up in the top of the viewport. - debuglog("scrollToken: setting scrollTop", {offsetBase, pixelOffset, offsetTop: trackedNode.offsetTop}); - scrollNode.scrollTop = (trackedNode.offsetTop - (scrollNode.clientHeight * offsetBase)) + pixelOffset; - this._saveScrollState(); - } - }; - - _saveScrollState() { - if (this.props.stickyBottom && this.isAtBottom()) { - this.scrollState = { stuckAtBottom: true }; - debuglog("saved stuckAtBottom state"); - return; - } - - const scrollNode = this._getScrollNode(); - const viewportBottom = scrollNode.scrollHeight - (scrollNode.scrollTop + scrollNode.clientHeight); - - const itemlist = this._itemlist.current; - const messages = itemlist.children; - let node = null; - - // TODO: do a binary search here, as items are sorted by offsetTop - // loop backwards, from bottom-most message (as that is the most common case) - for (let i = messages.length-1; i >= 0; --i) { - if (!messages[i].dataset.scrollTokens) { - continue; - } - node = messages[i]; - // break at the first message (coming from the bottom) - // that has it's offsetTop above the bottom of the viewport. - if (this._topFromBottom(node) > viewportBottom) { - // Use this node as the scrollToken - break; - } - } - - if (!node) { - debuglog("unable to save scroll state: found no children in the viewport"); - return; - } - const scrollToken = node.dataset.scrollTokens.split(',')[0]; - debuglog("saving anchored scroll state to message", node && node.innerText, scrollToken); - const bottomOffset = this._topFromBottom(node); - this.scrollState = { - stuckAtBottom: false, - trackedNode: node, - trackedScrollToken: scrollToken, - bottomOffset: bottomOffset, - pixelOffset: bottomOffset - viewportBottom, //needed for restoring the scroll position when coming back to the room - }; - } - - async _restoreSavedScrollState() { - const scrollState = this.scrollState; - - if (scrollState.stuckAtBottom) { - const sn = this._getScrollNode(); - if (sn.scrollTop !== sn.scrollHeight) { - sn.scrollTop = sn.scrollHeight; - } - } else if (scrollState.trackedScrollToken) { - const itemlist = this._itemlist.current; - const trackedNode = this._getTrackedNode(); - if (trackedNode) { - const newBottomOffset = this._topFromBottom(trackedNode); - const bottomDiff = newBottomOffset - scrollState.bottomOffset; - this._bottomGrowth += bottomDiff; - scrollState.bottomOffset = newBottomOffset; - const newHeight = `${this._getListHeight()}px`; - if (itemlist.style.height !== newHeight) { - itemlist.style.height = newHeight; - } - debuglog("balancing height because messages below viewport grew by", bottomDiff); - } - } - if (!this._heightUpdateInProgress) { - this._heightUpdateInProgress = true; - try { - await this._updateHeight(); - } finally { - this._heightUpdateInProgress = false; - } - } else { - debuglog("not updating height because request already in progress"); - } - } - - // need a better name that also indicates this will change scrollTop? Rebalance height? Reveal content? - async _updateHeight() { - // wait until user has stopped scrolling - if (this._scrollTimeout.isRunning()) { - debuglog("updateHeight waiting for scrolling to end ... "); - await this._scrollTimeout.finished(); - } else { - debuglog("updateHeight getting straight to business, no scrolling going on."); - } - - // We might have unmounted since the timer finished, so abort if so. - if (this.unmounted) { - return; - } - - const sn = this._getScrollNode(); - const itemlist = this._itemlist.current; - const contentHeight = this._getMessagesHeight(); - const minHeight = sn.clientHeight; - const height = Math.max(minHeight, contentHeight); - this._pages = Math.ceil(height / PAGE_SIZE); - this._bottomGrowth = 0; - const newHeight = `${this._getListHeight()}px`; - - const scrollState = this.scrollState; - if (scrollState.stuckAtBottom) { - if (itemlist.style.height !== newHeight) { - itemlist.style.height = newHeight; - } - if (sn.scrollTop !== sn.scrollHeight) { - sn.scrollTop = sn.scrollHeight; - } - debuglog("updateHeight to", newHeight); - } else if (scrollState.trackedScrollToken) { - const trackedNode = this._getTrackedNode(); - // if the timeline has been reloaded - // this can be called before scrollToBottom or whatever has been called - // so don't do anything if the node has disappeared from - // the currently filled piece of the timeline - if (trackedNode) { - const oldTop = trackedNode.offsetTop; - if (itemlist.style.height !== newHeight) { - itemlist.style.height = newHeight; - } - const newTop = trackedNode.offsetTop; - const topDiff = newTop - oldTop; - // important to scroll by a relative amount as - // reading scrollTop and then setting it might - // yield out of date values and cause a jump - // when setting it - sn.scrollBy(0, topDiff); - debuglog("updateHeight to", {newHeight, topDiff}); - } - } - } - - _getTrackedNode() { - const scrollState = this.scrollState; - const trackedNode = scrollState.trackedNode; - - if (!trackedNode || !trackedNode.parentElement) { - let node; - const messages = this._itemlist.current.children; - const scrollToken = scrollState.trackedScrollToken; - - for (let i = messages.length-1; i >= 0; --i) { - const m = messages[i]; - // 'data-scroll-tokens' is a DOMString of comma-separated scroll tokens - // There might only be one scroll token - if (m.dataset.scrollTokens && - m.dataset.scrollTokens.split(',').indexOf(scrollToken) !== -1) { - node = m; - break; - } - } - if (node) { - debuglog("had to find tracked node again for " + scrollState.trackedScrollToken); - } - scrollState.trackedNode = node; - } - - if (!scrollState.trackedNode) { - debuglog("No node with ; '"+scrollState.trackedScrollToken+"'"); - return; - } - - return scrollState.trackedNode; - } - - _getListHeight() { - return this._bottomGrowth + (this._pages * PAGE_SIZE); - } - - _getMessagesHeight() { - const itemlist = this._itemlist.current; - const lastNode = itemlist.lastElementChild; - const lastNodeBottom = lastNode ? lastNode.offsetTop + lastNode.clientHeight : 0; - const firstNodeTop = itemlist.firstElementChild ? itemlist.firstElementChild.offsetTop : 0; - // 18 is itemlist padding - return lastNodeBottom - firstNodeTop + (18 * 2); - } - - _topFromBottom(node) { - // current capped height - distance from top = distance from bottom of container to top of tracked element - return this._itemlist.current.clientHeight - node.offsetTop; - } - - /* get the DOM node which has the scrollTop property we care about for our - * message panel. - */ - _getScrollNode() { - if (this.unmounted) { - // this shouldn't happen, but when it does, turn the NPE into - // something more meaningful. - throw new Error("ScrollPanel._getScrollNode called when unmounted"); - } - - if (!this._divScroll) { - // Likewise, we should have the ref by this point, but if not - // turn the NPE into something meaningful. - throw new Error("ScrollPanel._getScrollNode called before AutoHideScrollbar ref collected"); - } - - return this._divScroll; - } - - _collectScroll = divScroll => { - this._divScroll = divScroll; - }; - - /** - Mark the bottom offset of the last tile so we can balance it out when - anything below it changes, by calling updatePreventShrinking, to keep - the same minimum bottom offset, effectively preventing the timeline to shrink. - */ - preventShrinking = () => { - const messageList = this._itemlist.current; - const tiles = messageList && messageList.children; - if (!messageList) { - return; - } - let lastTileNode; - for (let i = tiles.length - 1; i >= 0; i--) { - const node = tiles[i]; - if (node.dataset.scrollTokens) { - lastTileNode = node; - break; - } - } - if (!lastTileNode) { - return; - } - this.clearPreventShrinking(); - const offsetFromBottom = messageList.clientHeight - (lastTileNode.offsetTop + lastTileNode.clientHeight); - this.preventShrinkingState = { - offsetFromBottom: offsetFromBottom, - offsetNode: lastTileNode, - }; - debuglog("prevent shrinking, last tile ", offsetFromBottom, "px from bottom"); - }; - - /** Clear shrinking prevention. Used internally, and when the timeline is reloaded. */ - clearPreventShrinking = () => { - const messageList = this._itemlist.current; - const balanceElement = messageList && messageList.parentElement; - if (balanceElement) balanceElement.style.paddingBottom = null; - this.preventShrinkingState = null; - debuglog("prevent shrinking cleared"); - }; - - /** - update the container padding to balance - the bottom offset of the last tile since - preventShrinking was called. - Clears the prevent-shrinking state ones the offset - from the bottom of the marked tile grows larger than - what it was when marking. - */ - updatePreventShrinking = () => { - if (this.preventShrinkingState) { - const sn = this._getScrollNode(); - const scrollState = this.scrollState; - const messageList = this._itemlist.current; - const {offsetNode, offsetFromBottom} = this.preventShrinkingState; - // element used to set paddingBottom to balance the typing notifs disappearing - const balanceElement = messageList.parentElement; - // if the offsetNode got unmounted, clear - let shouldClear = !offsetNode.parentElement; - // also if 200px from bottom - if (!shouldClear && !scrollState.stuckAtBottom) { - const spaceBelowViewport = sn.scrollHeight - (sn.scrollTop + sn.clientHeight); - shouldClear = spaceBelowViewport >= 200; - } - // try updating if not clearing - if (!shouldClear) { - const currentOffset = messageList.clientHeight - (offsetNode.offsetTop + offsetNode.clientHeight); - const offsetDiff = offsetFromBottom - currentOffset; - if (offsetDiff > 0) { - balanceElement.style.paddingBottom = `${offsetDiff}px`; - debuglog("update prevent shrinking ", offsetDiff, "px from bottom"); - } else if (offsetDiff < 0) { - shouldClear = true; - } - } - if (shouldClear) { - this.clearPreventShrinking(); - } - } - }; - - render() { - // TODO: the classnames on the div and ol could do with being updated to - // reflect the fact that we don't necessarily contain a list of messages. - // it's not obvious why we have a separate div and ol anyway. - - // give the
      an explicit role=list because Safari+VoiceOver seems to think an ordered-list with - // list-style-type: none; is no longer a list - return ( - { this.props.fixedChildren } -
      -
        - { this.props.children } -
      -
      -
      - ); - } -}