Fix message previews not updating on their own
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				|  | @ -144,13 +144,14 @@ export class MessagePreviewStore extends AsyncStoreWithClient<IState> { | |||
| 
 | ||||
|             if (changed) { | ||||
|                 // We've muted the underlying Map, so just emit that we've changed.
 | ||||
|                 this.previews.set(room.roomId, map); | ||||
|                 this.emit(UPDATE_EVENT, this); | ||||
|             } | ||||
|             return; // we're done
 | ||||
|         } | ||||
| 
 | ||||
|         // At this point, we didn't generate a preview so clear it
 | ||||
|         this.previews.delete(room.roomId); | ||||
|         this.previews.set(room.roomId, new Map<TagID|TAG_ANY, string|null>()); | ||||
|         this.emit(UPDATE_EVENT, this); | ||||
|     } | ||||
| 
 | ||||
|  | @ -159,7 +160,7 @@ export class MessagePreviewStore extends AsyncStoreWithClient<IState> { | |||
| 
 | ||||
|         if (payload.action === 'MatrixActions.Room.timeline' || payload.action === 'MatrixActions.Event.decrypted') { | ||||
|             const event = payload.event; // TODO: Type out the dispatcher
 | ||||
|             if (!Object.keys(this.state).includes(event.getRoomId())) return; // not important
 | ||||
|             if (!this.previews.has(event.getRoomId())) return; // not important
 | ||||
|             this.generatePreview(this.matrixClient.getRoom(event.getRoomId()), TAG_ANY); | ||||
|         } | ||||
|     } | ||||
|  |  | |||
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	 Travis Ralston
						Travis Ralston