Move and merge Change Avatar|DisplayName|Password components
parent
6c9f3303c6
commit
fc7707971e
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@ -15,9 +15,11 @@ limitations under the License.
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*/
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var React = require('react');
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var MatrixClientPeg = require("../../MatrixClientPeg");
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var MatrixClientPeg = require("../../../MatrixClientPeg");
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var sdk = require('../../../index');
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module.exports = {
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module.exports = React.createClass({
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displayName: 'ChangeAvatar',
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propTypes: {
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initialAvatarUrl: React.PropTypes.string,
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room: React.PropTypes.object,
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@ -77,4 +79,53 @@ module.exports = {
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self.onError(error);
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});
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},
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}
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onFileSelected: function(ev) {
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this.avatarSet = true;
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this.setAvatarFromFile(ev.target.files[0]);
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},
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onError: function(error) {
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this.setState({
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errorText: "Failed to upload profile picture!"
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});
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},
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render: function() {
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var RoomAvatar = sdk.getComponent('avatars.RoomAvatar');
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var avatarImg;
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// Having just set an avatar we just display that since it will take a little
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// time to propagate through to the RoomAvatar.
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if (this.props.room && !this.avatarSet) {
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avatarImg = <RoomAvatar room={this.props.room} width='320' height='240' resizeMethod='scale' />;
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} else {
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var style = {
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maxWidth: 320,
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maxHeight: 240,
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};
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avatarImg = <img src={this.state.avatarUrl} style={style} />;
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}
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switch (this.state.phase) {
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case this.Phases.Display:
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case this.Phases.Error:
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return (
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<div>
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<div className="mx_Dialog_content">
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{avatarImg}
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</div>
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<div className="mx_Dialog_content">
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Upload new:
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<input type="file" onChange={this.onFileSelected}/>
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{this.state.errorText}
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</div>
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</div>
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);
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case this.Phases.Uploading:
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var Loader = sdk.getComponent("elements.Spinner");
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return (
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<Loader />
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);
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}
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}
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});
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@ -16,9 +16,11 @@ limitations under the License.
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'use strict';
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var React = require('react');
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var MatrixClientPeg = require("../../MatrixClientPeg");
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var sdk = require('../../../index');
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var MatrixClientPeg = require("../../../MatrixClientPeg");
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module.exports = {
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module.exports = React.createClass({
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displayName: 'ChangeDisplayName',
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propTypes: {
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onFinished: React.PropTypes.func
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},
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@ -72,4 +74,32 @@ module.exports = {
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});
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});
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},
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}
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edit: function() {
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this.refs.displayname_edit.edit()
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},
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onValueChanged: function(new_value, shouldSubmit) {
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if (shouldSubmit) {
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this.changeDisplayname(new_value);
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}
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},
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render: function() {
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if (this.state.busy) {
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var Loader = sdk.getComponent("elements.Spinner");
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return (
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<Loader />
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);
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} else if (this.state.errorString) {
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return (
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<div className="error">{this.state.errorString}</div>
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);
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} else {
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var EditableText = sdk.getComponent('elements.EditableText');
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return (
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<EditableText ref="displayname_edit" initialValue={this.state.displayName} label="Click to set display name." onValueChanged={this.onValueChanged}/>
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);
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}
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}
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});
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@ -0,0 +1,135 @@
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/*
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Copyright 2015 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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var React = require('react');
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var MatrixClientPeg = require("../../../MatrixClientPeg");
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module.exports = React.createClass({
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displayName: 'ChangePassword',
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propTypes: {
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onFinished: React.PropTypes.func,
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},
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Phases: {
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Edit: "edit",
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Uploading: "uploading",
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Error: "error",
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Success: "Success"
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},
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getDefaultProps: function() {
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return {
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onFinished: function() {},
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};
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},
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getInitialState: function() {
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return {
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phase: this.Phases.Edit,
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errorString: ''
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}
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},
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changePassword: function(old_password, new_password) {
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var cli = MatrixClientPeg.get();
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var authDict = {
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type: 'm.login.password',
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user: cli.credentials.userId,
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password: old_password
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};
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this.setState({
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phase: this.Phases.Uploading,
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errorString: '',
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})
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var d = cli.setPassword(authDict, new_password);
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var self = this;
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d.then(function() {
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self.setState({
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phase: self.Phases.Success,
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errorString: '',
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})
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}, function(err) {
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self.setState({
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phase: self.Phases.Error,
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errorString: err.toString()
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})
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});
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},
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onClickChange: function() {
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var old_password = this.refs.old_input.value;
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var new_password = this.refs.new_input.value;
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var confirm_password = this.refs.confirm_input.value;
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if (new_password != confirm_password) {
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this.setState({
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state: this.Phases.Error,
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errorString: "Passwords don't match"
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});
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} else if (new_password == '' || old_password == '') {
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this.setState({
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state: this.Phases.Error,
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errorString: "Passwords can't be empty"
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});
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} else {
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this.changePassword(old_password, new_password);
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}
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},
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render: function() {
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switch (this.state.phase) {
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case this.Phases.Edit:
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case this.Phases.Error:
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return (
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<div>
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<div className="mx_Dialog_content">
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<div>{this.state.errorString}</div>
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<div><label>Old password <input type="password" ref="old_input"/></label></div>
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<div><label>New password <input type="password" ref="new_input"/></label></div>
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<div><label>Confirm password <input type="password" ref="confirm_input"/></label></div>
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</div>
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<div className="mx_Dialog_buttons">
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<button onClick={this.onClickChange}>Change Password</button>
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<button onClick={this.props.onFinished}>Cancel</button>
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</div>
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</div>
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);
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case this.Phases.Uploading:
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var Loader = sdk.getComponent("elements.Spinner");
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return (
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<div className="mx_Dialog_content">
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<Loader />
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</div>
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);
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case this.Phases.Success:
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return (
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<div>
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<div className="mx_Dialog_content">
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Success!
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</div>
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<div className="mx_Dialog_buttons">
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<button onClick={this.props.onFinished}>Ok</button>
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</div>
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</div>
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)
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}
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}
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});
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@ -1,76 +0,0 @@
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/*
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Copyright 2015 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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var React = require('react');
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var MatrixClientPeg = require("../../MatrixClientPeg");
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module.exports = {
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propTypes: {
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onFinished: React.PropTypes.func,
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},
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Phases: {
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Edit: "edit",
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Uploading: "uploading",
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Error: "error",
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Success: "Success"
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},
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getDefaultProps: function() {
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return {
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onFinished: function() {},
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};
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},
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getInitialState: function() {
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return {
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phase: this.Phases.Edit,
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errorString: ''
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}
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},
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changePassword: function(old_password, new_password) {
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var cli = MatrixClientPeg.get();
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var authDict = {
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type: 'm.login.password',
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user: cli.credentials.userId,
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password: old_password
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};
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this.setState({
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phase: this.Phases.Uploading,
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errorString: '',
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})
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var d = cli.setPassword(authDict, new_password);
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var self = this;
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d.then(function() {
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self.setState({
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phase: self.Phases.Success,
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errorString: '',
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})
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}, function(err) {
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self.setState({
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phase: self.Phases.Error,
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errorString: err.toString()
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})
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});
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},
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}
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