109 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
| /*
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| Copyright 2015, 2016 OpenMarket Ltd
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| Copyright 2018 New Vector Ltd
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| Copyright 2019 The Matrix.org Foundation C.I.C.
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| 
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| Licensed under the Apache License, Version 2.0 (the "License");
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| you may not use this file except in compliance with the License.
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| You may obtain a copy of the License at
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| 
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|     http://www.apache.org/licenses/LICENSE-2.0
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| 
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| Unless required by applicable law or agreed to in writing, software
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| distributed under the License is distributed on an "AS IS" BASIS,
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| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| See the License for the specific language governing permissions and
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| limitations under the License.
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| */
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| 
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| import {MatrixClientPeg} from "./MatrixClientPeg";
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| import dis from "./dispatcher/dispatcher";
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| import Timer from './utils/Timer';
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| 
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|  // Time in ms after that a user is considered as unavailable/away
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| const UNAVAILABLE_TIME_MS = 3 * 60 * 1000; // 3 mins
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| const PRESENCE_STATES = ["online", "offline", "unavailable"];
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| 
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| class Presence {
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|     constructor() {
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|         this._activitySignal = null;
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|         this._unavailableTimer = null;
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|         this._onAction = this._onAction.bind(this);
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|         this._dispatcherRef = null;
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|     }
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|     /**
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|      * Start listening the user activity to evaluate his presence state.
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|      * Any state change will be sent to the homeserver.
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|      */
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|     async start() {
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|         this._unavailableTimer = new Timer(UNAVAILABLE_TIME_MS);
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|         // the user_activity_start action starts the timer
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|         this._dispatcherRef = dis.register(this._onAction);
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|         while (this._unavailableTimer) {
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|             try {
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|                 await this._unavailableTimer.finished();
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|                 this.setState("unavailable");
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|             } catch (e) { /* aborted, stop got called */ }
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|         }
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|     }
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| 
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|     /**
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|      * Stop tracking user activity
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|      */
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|     stop() {
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|         if (this._dispatcherRef) {
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|             dis.unregister(this._dispatcherRef);
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|             this._dispatcherRef = null;
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|         }
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|         if (this._unavailableTimer) {
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|             this._unavailableTimer.abort();
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|             this._unavailableTimer = null;
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|         }
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|     }
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| 
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|     /**
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|      * Get the current presence state.
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|      * @returns {string} the presence state (see PRESENCE enum)
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|      */
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|     getState() {
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|         return this.state;
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|     }
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| 
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|     _onAction(payload) {
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|         if (payload.action === 'user_activity') {
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|             this.setState("online");
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|             this._unavailableTimer.restart();
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|         }
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|     }
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| 
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|     /**
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|      * Set the presence state.
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|      * If the state has changed, the homeserver will be notified.
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|      * @param {string} newState the new presence state (see PRESENCE enum)
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|      */
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|     async setState(newState) {
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|         if (newState === this.state) {
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|             return;
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|         }
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|         if (PRESENCE_STATES.indexOf(newState) === -1) {
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|             throw new Error("Bad presence state: " + newState);
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|         }
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|         const oldState = this.state;
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|         this.state = newState;
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| 
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|         if (MatrixClientPeg.get().isGuest()) {
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|             return; // don't try to set presence when a guest; it won't work.
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|         }
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| 
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|         try {
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|             await MatrixClientPeg.get().setPresence(this.state);
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|             console.info("Presence: %s", newState);
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|         } catch (err) {
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|             console.error("Failed to set presence: %s", err);
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|             this.state = oldState;
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|         }
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|     }
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| }
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| 
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| export default new Presence();
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