126 lines
4.8 KiB
JavaScript
126 lines
4.8 KiB
JavaScript
/*
|
|
Copyright 2016 OpenMarket Ltd
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
you may not use this file except in compliance with the License.
|
|
You may obtain a copy of the License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
See the License for the specific language governing permissions and
|
|
limitations under the License.
|
|
*/
|
|
|
|
'use strict';
|
|
|
|
var PushRuleVectorState = require('./PushRuleVectorState');
|
|
|
|
module.exports = {
|
|
/**
|
|
* Extract the keyword rules from a list of rules, and parse them
|
|
* into a form which is useful for Vector's UI.
|
|
*
|
|
* Returns an object containing:
|
|
* rules: the primary list of keyword rules
|
|
* vectorState: a PushRuleVectorState indicating whether those rules are
|
|
* OFF/ON/LOUD
|
|
* externalRules: a list of other keyword rules, with states other than
|
|
* vectorState
|
|
*/
|
|
parseContentRules: function(rulesets) {
|
|
// first categorise the keyword rules in terms of their actions
|
|
var contentRules = this._categoriseContentRules(rulesets);
|
|
|
|
// Decide which content rules to display in Vector UI.
|
|
// Vector displays a single global rule for a list of keywords
|
|
// whereas Matrix has a push rule per keyword.
|
|
// Vector can set the unique rule in ON, LOUD or OFF state.
|
|
// Matrix has enabled/disabled plus a combination of (highlight, sound) tweaks.
|
|
|
|
// The code below determines which set of user's content push rules can be
|
|
// displayed by the vector UI.
|
|
// Push rules that does not fit, ie defined by another Matrix client, ends
|
|
// in externalRules.
|
|
// There is priority in the determination of which set will be the displayed one.
|
|
// The set with rules that have LOUD tweaks is the first choice. Then, the ones
|
|
// with ON tweaks (no tweaks).
|
|
|
|
if (contentRules.loud.length) {
|
|
return {
|
|
vectorState: PushRuleVectorState.LOUD,
|
|
rules: contentRules.loud,
|
|
externalRules: [].concat(contentRules.loud_but_disabled, contentRules.on, contentRules.on_but_disabled, contentRules.other),
|
|
};
|
|
}
|
|
else if (contentRules.loud_but_disabled.length) {
|
|
return {
|
|
vectorState: PushRuleVectorState.OFF,
|
|
rules: contentRules.loud_but_disabled,
|
|
externalRules: [].concat(contentRules.on, contentRules.on_but_disabled, contentRules.other),
|
|
};
|
|
}
|
|
else if (contentRules.on.length) {
|
|
return {
|
|
vectorState: PushRuleVectorState.ON,
|
|
rules: contentRules.on,
|
|
externalRules: [].concat(contentRules.on_but_disabled, contentRules.other),
|
|
};
|
|
}
|
|
else if (contentRules.on_but_disabled.length) {
|
|
return {
|
|
vectorState: PushRuleVectorState.OFF,
|
|
rules: contentRules.on_but_disabled,
|
|
externalRules: contentRules.other,
|
|
}
|
|
} else {
|
|
return {
|
|
vectorState: PushRuleVectorState.ON,
|
|
rules: [],
|
|
externalRules: contentRules.other,
|
|
}
|
|
}
|
|
},
|
|
|
|
_categoriseContentRules: function(rulesets) {
|
|
var contentRules = {on: [], on_but_disabled:[], loud: [], loud_but_disabled: [], other: []};
|
|
for (var kind in rulesets.global) {
|
|
for (var i = 0; i < Object.keys(rulesets.global[kind]).length; ++i) {
|
|
var r = rulesets.global[kind][i];
|
|
|
|
// check it's not a default rule
|
|
if (r.rule_id[0] === '.' || kind !== 'content') {
|
|
continue;
|
|
}
|
|
|
|
r.kind = kind; // is this needed? not sure
|
|
|
|
switch (PushRuleVectorState.contentRuleVectorStateKind(r)) {
|
|
case PushRuleVectorState.ON:
|
|
if (r.enabled) {
|
|
contentRules.on.push(r);
|
|
}
|
|
else {
|
|
contentRules.on_but_disabled.push(r);
|
|
}
|
|
break;
|
|
case PushRuleVectorState.LOUD:
|
|
if (r.enabled) {
|
|
contentRules.loud.push(r);
|
|
}
|
|
else {
|
|
contentRules.loud_but_disabled.push(r);
|
|
}
|
|
break;
|
|
default:
|
|
contentRules.other.push(r);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return contentRules;
|
|
},
|
|
};
|