343 lines
15 KiB
TypeScript
343 lines
15 KiB
TypeScript
/*
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Copyright 2024 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
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Please see LICENSE files in the repository root for full details.
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*/
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import React, { useCallback, useRef, useState } from "react";
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import { EventType, KnownMembership, MatrixEvent, Room, RoomStateEvent, RoomMember } from "matrix-js-sdk/src/matrix";
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import { CryptoApi, CryptoEvent, UserVerificationStatus } from "matrix-js-sdk/src/crypto-api";
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import { logger } from "matrix-js-sdk/src/logger";
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import { Button, Separator } from "@vector-im/compound-web";
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import { _t } from "../../../languageHandler";
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import MemberAvatar from "../avatars/MemberAvatar";
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import { useMatrixClientContext } from "../../../contexts/MatrixClientContext";
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import { useTypedEventEmitter } from "../../../hooks/useEventEmitter";
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interface UserIdentityWarningProps {
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/**
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* The current room being viewed.
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*/
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room: Room;
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/**
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* The ID of the room being viewed. This is used to ensure that the
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* component's state and references are cleared when the room changes.
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*/
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key: string;
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}
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/**
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* Does the given user's identity need to be approved?
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*/
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async function userNeedsApproval(crypto: CryptoApi, userId: string): Promise<boolean> {
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const verificationStatus = await crypto.getUserVerificationStatus(userId);
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return verificationStatus.needsUserApproval;
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}
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/**
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* Whether the component is uninitialised, is in the process of initialising, or
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* has completed initialising.
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*/
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enum InitialisationStatus {
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Uninitialised,
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Initialising,
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Completed,
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}
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/**
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* Displays a banner warning when there is an issue with a user's identity.
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*
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* Warns when an unverified user's identity has changed, and gives the user a
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* button to acknowledge the change.
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*/
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export const UserIdentityWarning: React.FC<UserIdentityWarningProps> = ({ room }) => {
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const cli = useMatrixClientContext();
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const crypto = cli.getCrypto();
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// The current room member that we are prompting the user to approve.
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// `undefined` means we are not currently showing a prompt.
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const [currentPrompt, setCurrentPrompt] = useState<RoomMember | undefined>(undefined);
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// Whether or not we've already initialised the component by loading the
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// room membership.
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const initialisedRef = useRef<InitialisationStatus>(InitialisationStatus.Uninitialised);
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// Which room members need their identity approved.
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const membersNeedingApprovalRef = useRef<Map<string, RoomMember>>(new Map());
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// For each user, we assign a sequence number to each verification status
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// that we get, or fetch.
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//
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// Since fetching a verification status is asynchronous, we could get an
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// update in the middle of fetching the verification status, which could
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// mean that the status that we fetched is out of date. So if the current
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// sequence number is not the same as the sequence number when we started
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// the fetch, then we drop our fetched result, under the assumption that the
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// update that we received is the most up-to-date version. If it is in fact
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// not the most up-to-date version, then we should be receiving a new update
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// soon with the newer value, so it will fix itself in the end.
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//
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// We also assign a sequence number when the user leaves the room, in order
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// to prevent prompting about a user who leaves while we are fetching their
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// verification status.
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const verificationStatusSequencesRef = useRef<Map<string, number>>(new Map());
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const incrementVerificationStatusSequence = (userId: string): number => {
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const verificationStatusSequences = verificationStatusSequencesRef.current;
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const value = verificationStatusSequences.get(userId);
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const newValue = value === undefined ? 1 : value + 1;
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verificationStatusSequences.set(userId, newValue);
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return newValue;
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};
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// Update the current prompt. Select a new user if needed, or hide the
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// warning if we don't have anyone to warn about.
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const updateCurrentPrompt = useCallback((): undefined => {
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const membersNeedingApproval = membersNeedingApprovalRef.current;
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// We have to do this in a callback to `setCurrentPrompt`
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// because this function could have been called after an
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// `await`, and the `currentPrompt` that this function would
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// have may be outdated.
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setCurrentPrompt((currentPrompt) => {
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// If we're already displaying a warning, and that user still needs
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// approval, continue showing that user.
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if (currentPrompt && membersNeedingApproval.has(currentPrompt.userId)) return currentPrompt;
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if (membersNeedingApproval.size === 0) {
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if (currentPrompt) {
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// If we were previously showing a warning, log that we've stopped doing so.
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logger.debug("UserIdentityWarning: no users left that need approval");
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}
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return undefined;
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}
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// We pick the user with the smallest user ID.
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const keys = Array.from(membersNeedingApproval.keys()).sort((a, b) => a.localeCompare(b));
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const selection = membersNeedingApproval.get(keys[0]!);
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logger.debug(`UserIdentityWarning: now warning about user ${selection?.userId}`);
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return selection;
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});
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}, []);
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// Add a user to the membersNeedingApproval map, and update the current
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// prompt if necessary. The user will only be added if they are actually a
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// member of the room. If they are not a member, this function will do
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// nothing.
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const addMemberNeedingApproval = useCallback(
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(userId: string, member?: RoomMember): void => {
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if (userId === cli.getUserId()) {
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// We always skip our own user, because we can't pin our own identity.
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return;
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}
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member = member ?? room.getMember(userId) ?? undefined;
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if (!member) return;
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membersNeedingApprovalRef.current.set(userId, member);
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// We only select the prompt if we are done initialising,
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// because we will select the prompt after we're done
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// initialising, and we want to start by displaying a warning
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// for the user with the smallest ID.
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if (initialisedRef.current === InitialisationStatus.Completed) {
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logger.debug(
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`UserIdentityWarning: user ${userId} now needs approval; approval-pending list now [${Array.from(membersNeedingApprovalRef.current.keys())}]`,
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);
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updateCurrentPrompt();
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}
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},
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[cli, room, updateCurrentPrompt],
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);
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// For each user in the list check if their identity needs approval, and if
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// so, add them to the membersNeedingApproval map and update the prompt if
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// needed.
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const addMembersWhoNeedApproval = useCallback(
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async (members: RoomMember[]): Promise<void> => {
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const verificationStatusSequences = verificationStatusSequencesRef.current;
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const promises: Promise<void>[] = [];
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for (const member of members) {
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const userId = member.userId;
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const sequenceNum = incrementVerificationStatusSequence(userId);
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promises.push(
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userNeedsApproval(crypto!, userId).then((needsApproval) => {
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if (needsApproval) {
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// Only actually update the list if we have the most
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// recent value.
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if (verificationStatusSequences.get(userId) === sequenceNum) {
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addMemberNeedingApproval(userId, member);
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}
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}
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}),
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);
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}
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await Promise.all(promises);
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},
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[crypto, addMemberNeedingApproval],
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);
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// Remove a user from the membersNeedingApproval map, and update the current
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// prompt if necessary.
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const removeMemberNeedingApproval = useCallback(
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(userId: string): void => {
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membersNeedingApprovalRef.current.delete(userId);
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logger.debug(
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`UserIdentityWarning: user ${userId} no longer needs approval; approval-pending list now [${Array.from(membersNeedingApprovalRef.current.keys())}]`,
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);
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updateCurrentPrompt();
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},
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[updateCurrentPrompt],
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);
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// Initialise the component. Get the room members, check which ones need
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// their identity approved, and pick one to display.
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const loadMembers = useCallback(async (): Promise<void> => {
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if (!crypto || initialisedRef.current !== InitialisationStatus.Uninitialised) {
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return;
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}
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// If encryption is not enabled in the room, we don't need to do
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// anything. If encryption gets enabled later, we will retry, via
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// onRoomStateEvent.
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if (!(await crypto.isEncryptionEnabledInRoom(room.roomId))) {
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return;
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}
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initialisedRef.current = InitialisationStatus.Initialising;
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const members = await room.getEncryptionTargetMembers();
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await addMembersWhoNeedApproval(members);
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logger.info(
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`Initialised UserIdentityWarning component for room ${room.roomId} with approval-pending list [${Array.from(membersNeedingApprovalRef.current.keys())}]`,
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);
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updateCurrentPrompt();
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initialisedRef.current = InitialisationStatus.Completed;
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}, [crypto, room, addMembersWhoNeedApproval, updateCurrentPrompt]);
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loadMembers().catch((e) => {
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logger.error("Error initialising UserIdentityWarning:", e);
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});
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// When a user's verification status changes, we check if they need to be
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// added/removed from the set of members needing approval.
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const onUserVerificationStatusChanged = useCallback(
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(userId: string, verificationStatus: UserVerificationStatus): void => {
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// If we haven't started initialising, that means that we're in a
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// room where we don't need to display any warnings.
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if (initialisedRef.current === InitialisationStatus.Uninitialised) {
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return;
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}
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incrementVerificationStatusSequence(userId);
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if (verificationStatus.needsUserApproval) {
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addMemberNeedingApproval(userId);
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} else {
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removeMemberNeedingApproval(userId);
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}
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},
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[addMemberNeedingApproval, removeMemberNeedingApproval],
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);
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useTypedEventEmitter(cli, CryptoEvent.UserTrustStatusChanged, onUserVerificationStatusChanged);
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// We watch for encryption events (since we only display warnings in
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// encrypted rooms), and for membership changes (since we only display
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// warnings for users in the room).
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const onRoomStateEvent = useCallback(
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async (event: MatrixEvent): Promise<void> => {
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if (!crypto || event.getRoomId() !== room.roomId) {
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return;
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}
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const eventType = event.getType();
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if (eventType === EventType.RoomEncryption && event.getStateKey() === "") {
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// Room is now encrypted, so we can initialise the component.
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return loadMembers().catch((e) => {
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logger.error("Error initialising UserIdentityWarning:", e);
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});
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} else if (eventType !== EventType.RoomMember) {
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return;
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}
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// We're processing an m.room.member event
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if (initialisedRef.current === InitialisationStatus.Uninitialised) {
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return;
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}
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const userId = event.getStateKey();
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if (!userId) return;
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if (
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event.getContent().membership === KnownMembership.Join ||
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(event.getContent().membership === KnownMembership.Invite && room.shouldEncryptForInvitedMembers())
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) {
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// Someone's membership changed and we will now encrypt to them. If
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// their identity needs approval, show a warning.
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const member = room.getMember(userId);
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if (member) {
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await addMembersWhoNeedApproval([member]).catch((e) => {
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logger.error("Error adding member in UserIdentityWarning:", e);
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});
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}
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} else {
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// Someone's membership changed and we no longer encrypt to them.
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// If we're showing a warning about them, we don't need to any more.
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removeMemberNeedingApproval(userId);
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incrementVerificationStatusSequence(userId);
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}
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},
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[crypto, room, addMembersWhoNeedApproval, removeMemberNeedingApproval, loadMembers],
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);
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useTypedEventEmitter(cli, RoomStateEvent.Events, onRoomStateEvent);
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if (!crypto || !currentPrompt) return null;
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const confirmIdentity = async (): Promise<void> => {
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await crypto.pinCurrentUserIdentity(currentPrompt.userId);
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};
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return (
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<div className="mx_UserIdentityWarning">
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<Separator />
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<div className="mx_UserIdentityWarning_row">
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<MemberAvatar member={currentPrompt} title={currentPrompt.userId} size="30px" />
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<span className="mx_UserIdentityWarning_main">
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{currentPrompt.rawDisplayName === currentPrompt.userId
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? _t(
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"encryption|pinned_identity_changed_no_displayname",
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{ userId: currentPrompt.userId },
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{
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a: substituteATag,
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b: substituteBTag,
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},
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)
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: _t(
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"encryption|pinned_identity_changed",
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{ displayName: currentPrompt.rawDisplayName, userId: currentPrompt.userId },
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{
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a: substituteATag,
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b: substituteBTag,
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},
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)}
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</span>
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<Button kind="primary" size="sm" onClick={confirmIdentity}>
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{_t("action|ok")}
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</Button>
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</div>
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</div>
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);
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};
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function substituteATag(sub: string): React.ReactNode {
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return (
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<a href="https://element.io/help#encryption18" target="_blank" rel="noreferrer noopener">
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{sub}
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</a>
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);
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}
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function substituteBTag(sub: string): React.ReactNode {
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return <b>{sub}</b>;
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}
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