element-web/src/components/views/rooms/UserIdentityWarning.tsx

343 lines
15 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
import React, { useCallback, useRef, useState } from "react";
import { EventType, KnownMembership, MatrixEvent, Room, RoomStateEvent, RoomMember } from "matrix-js-sdk/src/matrix";
import { CryptoApi, CryptoEvent, UserVerificationStatus } from "matrix-js-sdk/src/crypto-api";
import { logger } from "matrix-js-sdk/src/logger";
import { Button, Separator } from "@vector-im/compound-web";
import { _t } from "../../../languageHandler";
import MemberAvatar from "../avatars/MemberAvatar";
import { useMatrixClientContext } from "../../../contexts/MatrixClientContext";
import { useTypedEventEmitter } from "../../../hooks/useEventEmitter";
interface UserIdentityWarningProps {
/**
* The current room being viewed.
*/
room: Room;
/**
* The ID of the room being viewed. This is used to ensure that the
* component's state and references are cleared when the room changes.
*/
key: string;
}
/**
* Does the given user's identity need to be approved?
*/
async function userNeedsApproval(crypto: CryptoApi, userId: string): Promise<boolean> {
const verificationStatus = await crypto.getUserVerificationStatus(userId);
return verificationStatus.needsUserApproval;
}
/**
* Whether the component is uninitialised, is in the process of initialising, or
* has completed initialising.
*/
enum InitialisationStatus {
Uninitialised,
Initialising,
Completed,
}
/**
* Displays a banner warning when there is an issue with a user's identity.
*
* Warns when an unverified user's identity has changed, and gives the user a
* button to acknowledge the change.
*/
export const UserIdentityWarning: React.FC<UserIdentityWarningProps> = ({ room }) => {
const cli = useMatrixClientContext();
const crypto = cli.getCrypto();
// The current room member that we are prompting the user to approve.
// `undefined` means we are not currently showing a prompt.
const [currentPrompt, setCurrentPrompt] = useState<RoomMember | undefined>(undefined);
// Whether or not we've already initialised the component by loading the
// room membership.
const initialisedRef = useRef<InitialisationStatus>(InitialisationStatus.Uninitialised);
// Which room members need their identity approved.
const membersNeedingApprovalRef = useRef<Map<string, RoomMember>>(new Map());
// For each user, we assign a sequence number to each verification status
// that we get, or fetch.
//
// Since fetching a verification status is asynchronous, we could get an
// update in the middle of fetching the verification status, which could
// mean that the status that we fetched is out of date. So if the current
// sequence number is not the same as the sequence number when we started
// the fetch, then we drop our fetched result, under the assumption that the
// update that we received is the most up-to-date version. If it is in fact
// not the most up-to-date version, then we should be receiving a new update
// soon with the newer value, so it will fix itself in the end.
//
// We also assign a sequence number when the user leaves the room, in order
// to prevent prompting about a user who leaves while we are fetching their
// verification status.
const verificationStatusSequencesRef = useRef<Map<string, number>>(new Map());
const incrementVerificationStatusSequence = (userId: string): number => {
const verificationStatusSequences = verificationStatusSequencesRef.current;
const value = verificationStatusSequences.get(userId);
const newValue = value === undefined ? 1 : value + 1;
verificationStatusSequences.set(userId, newValue);
return newValue;
};
// Update the current prompt. Select a new user if needed, or hide the
// warning if we don't have anyone to warn about.
const updateCurrentPrompt = useCallback((): undefined => {
const membersNeedingApproval = membersNeedingApprovalRef.current;
// We have to do this in a callback to `setCurrentPrompt`
// because this function could have been called after an
// `await`, and the `currentPrompt` that this function would
// have may be outdated.
setCurrentPrompt((currentPrompt) => {
// If we're already displaying a warning, and that user still needs
// approval, continue showing that user.
if (currentPrompt && membersNeedingApproval.has(currentPrompt.userId)) return currentPrompt;
if (membersNeedingApproval.size === 0) {
if (currentPrompt) {
// If we were previously showing a warning, log that we've stopped doing so.
logger.debug("UserIdentityWarning: no users left that need approval");
}
return undefined;
}
// We pick the user with the smallest user ID.
const keys = Array.from(membersNeedingApproval.keys()).sort((a, b) => a.localeCompare(b));
const selection = membersNeedingApproval.get(keys[0]!);
logger.debug(`UserIdentityWarning: now warning about user ${selection?.userId}`);
return selection;
});
}, []);
// Add a user to the membersNeedingApproval map, and update the current
// prompt if necessary. The user will only be added if they are actually a
// member of the room. If they are not a member, this function will do
// nothing.
const addMemberNeedingApproval = useCallback(
(userId: string, member?: RoomMember): void => {
if (userId === cli.getUserId()) {
// We always skip our own user, because we can't pin our own identity.
return;
}
member = member ?? room.getMember(userId) ?? undefined;
if (!member) return;
membersNeedingApprovalRef.current.set(userId, member);
// We only select the prompt if we are done initialising,
// because we will select the prompt after we're done
// initialising, and we want to start by displaying a warning
// for the user with the smallest ID.
if (initialisedRef.current === InitialisationStatus.Completed) {
logger.debug(
`UserIdentityWarning: user ${userId} now needs approval; approval-pending list now [${Array.from(membersNeedingApprovalRef.current.keys())}]`,
);
updateCurrentPrompt();
}
},
[cli, room, updateCurrentPrompt],
);
// For each user in the list check if their identity needs approval, and if
// so, add them to the membersNeedingApproval map and update the prompt if
// needed.
const addMembersWhoNeedApproval = useCallback(
async (members: RoomMember[]): Promise<void> => {
const verificationStatusSequences = verificationStatusSequencesRef.current;
const promises: Promise<void>[] = [];
for (const member of members) {
const userId = member.userId;
const sequenceNum = incrementVerificationStatusSequence(userId);
promises.push(
userNeedsApproval(crypto!, userId).then((needsApproval) => {
if (needsApproval) {
// Only actually update the list if we have the most
// recent value.
if (verificationStatusSequences.get(userId) === sequenceNum) {
addMemberNeedingApproval(userId, member);
}
}
}),
);
}
await Promise.all(promises);
},
[crypto, addMemberNeedingApproval],
);
// Remove a user from the membersNeedingApproval map, and update the current
// prompt if necessary.
const removeMemberNeedingApproval = useCallback(
(userId: string): void => {
membersNeedingApprovalRef.current.delete(userId);
logger.debug(
`UserIdentityWarning: user ${userId} no longer needs approval; approval-pending list now [${Array.from(membersNeedingApprovalRef.current.keys())}]`,
);
updateCurrentPrompt();
},
[updateCurrentPrompt],
);
// Initialise the component. Get the room members, check which ones need
// their identity approved, and pick one to display.
const loadMembers = useCallback(async (): Promise<void> => {
if (!crypto || initialisedRef.current !== InitialisationStatus.Uninitialised) {
return;
}
// If encryption is not enabled in the room, we don't need to do
// anything. If encryption gets enabled later, we will retry, via
// onRoomStateEvent.
if (!(await crypto.isEncryptionEnabledInRoom(room.roomId))) {
return;
}
initialisedRef.current = InitialisationStatus.Initialising;
const members = await room.getEncryptionTargetMembers();
await addMembersWhoNeedApproval(members);
logger.info(
`Initialised UserIdentityWarning component for room ${room.roomId} with approval-pending list [${Array.from(membersNeedingApprovalRef.current.keys())}]`,
);
updateCurrentPrompt();
initialisedRef.current = InitialisationStatus.Completed;
}, [crypto, room, addMembersWhoNeedApproval, updateCurrentPrompt]);
loadMembers().catch((e) => {
logger.error("Error initialising UserIdentityWarning:", e);
});
// When a user's verification status changes, we check if they need to be
// added/removed from the set of members needing approval.
const onUserVerificationStatusChanged = useCallback(
(userId: string, verificationStatus: UserVerificationStatus): void => {
// If we haven't started initialising, that means that we're in a
// room where we don't need to display any warnings.
if (initialisedRef.current === InitialisationStatus.Uninitialised) {
return;
}
incrementVerificationStatusSequence(userId);
if (verificationStatus.needsUserApproval) {
addMemberNeedingApproval(userId);
} else {
removeMemberNeedingApproval(userId);
}
},
[addMemberNeedingApproval, removeMemberNeedingApproval],
);
useTypedEventEmitter(cli, CryptoEvent.UserTrustStatusChanged, onUserVerificationStatusChanged);
// We watch for encryption events (since we only display warnings in
// encrypted rooms), and for membership changes (since we only display
// warnings for users in the room).
const onRoomStateEvent = useCallback(
async (event: MatrixEvent): Promise<void> => {
if (!crypto || event.getRoomId() !== room.roomId) {
return;
}
const eventType = event.getType();
if (eventType === EventType.RoomEncryption && event.getStateKey() === "") {
// Room is now encrypted, so we can initialise the component.
return loadMembers().catch((e) => {
logger.error("Error initialising UserIdentityWarning:", e);
});
} else if (eventType !== EventType.RoomMember) {
return;
}
// We're processing an m.room.member event
if (initialisedRef.current === InitialisationStatus.Uninitialised) {
return;
}
const userId = event.getStateKey();
if (!userId) return;
if (
event.getContent().membership === KnownMembership.Join ||
(event.getContent().membership === KnownMembership.Invite && room.shouldEncryptForInvitedMembers())
) {
// Someone's membership changed and we will now encrypt to them. If
// their identity needs approval, show a warning.
const member = room.getMember(userId);
if (member) {
await addMembersWhoNeedApproval([member]).catch((e) => {
logger.error("Error adding member in UserIdentityWarning:", e);
});
}
} else {
// Someone's membership changed and we no longer encrypt to them.
// If we're showing a warning about them, we don't need to any more.
removeMemberNeedingApproval(userId);
incrementVerificationStatusSequence(userId);
}
},
[crypto, room, addMembersWhoNeedApproval, removeMemberNeedingApproval, loadMembers],
);
useTypedEventEmitter(cli, RoomStateEvent.Events, onRoomStateEvent);
if (!crypto || !currentPrompt) return null;
const confirmIdentity = async (): Promise<void> => {
await crypto.pinCurrentUserIdentity(currentPrompt.userId);
};
return (
<div className="mx_UserIdentityWarning">
<Separator />
<div className="mx_UserIdentityWarning_row">
<MemberAvatar member={currentPrompt} title={currentPrompt.userId} size="30px" />
<span className="mx_UserIdentityWarning_main">
{currentPrompt.rawDisplayName === currentPrompt.userId
? _t(
"encryption|pinned_identity_changed_no_displayname",
{ userId: currentPrompt.userId },
{
a: substituteATag,
b: substituteBTag,
},
)
: _t(
"encryption|pinned_identity_changed",
{ displayName: currentPrompt.rawDisplayName, userId: currentPrompt.userId },
{
a: substituteATag,
b: substituteBTag,
},
)}
</span>
<Button kind="primary" size="sm" onClick={confirmIdentity}>
{_t("action|ok")}
</Button>
</div>
</div>
);
};
function substituteATag(sub: string): React.ReactNode {
return (
<a href="https://element.io/help#encryption18" target="_blank" rel="noreferrer noopener">
{sub}
</a>
);
}
function substituteBTag(sub: string): React.ReactNode {
return <b>{sub}</b>;
}