element-web/res/css/views/rooms/_VoiceRecordComposerTile.pcss

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/*
Copyright 2024 New Vector Ltd.
Copyright 2021 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
.mx_VoiceRecordComposerTile_stop {
/* 28px plus a 2px border makes this a 32px square (as intended) */
width: 28px;
height: 28px;
border: 2px solid $voice-record-stop-border-color;
border-radius: 32px;
margin-right: 2px; /* between us and the waveform component */
position: relative;
&::after {
content: "";
width: 14px;
height: 14px;
position: absolute;
top: 7px;
left: 7px;
border-radius: 2px;
background-color: $voice-record-stop-symbol-color;
}
}
.mx_VoiceRecordComposerTile_delete {
width: 24px;
height: 24px;
vertical-align: middle;
margin-right: 2px; /* distance from left edge of waveform container (container has some margin too) */
background-color: $voice-record-icon-color;
mask-repeat: no-repeat;
mask-size: contain;
mask-image: url("@vector-im/compound-design-tokens/icons/delete.svg");
}
.mx_VoiceRecordComposerTile_uploadingState {
margin-right: 10px;
color: $secondary-content;
}
.mx_VoiceRecordComposerTile_failedState {
margin-right: 21px;
.mx_VoiceRecordComposerTile_uploadState_badge {
display: inline-block;
margin-right: 4px;
vertical-align: middle;
}
}
.mx_MessageComposer_row .mx_VoiceMessagePrimaryContainer {
/* Note: remaining class properties are in the PlayerContainer CSS. */
/* fixed height to reduce layout jumps with the play button appearing */
/* https://github.com/vector-im/element-web/issues/18431 */
height: 32px;
margin: 6px; /* force the composer area to put a gutter around us */
margin-right: 6px; /* isolate from stop/send button */
position: relative; /* important for the live circle */
&.mx_VoiceRecordComposerTile_recording {
/* We are putting the circle in this padding, so we need +10px from the regular */
/* padding on the left side. */
padding-left: 22px;
&::before {
animation: recording-pulse 2s infinite;
content: "";
background-color: $voice-record-live-circle-color;
width: 10px;
height: 10px;
position: absolute;
left: 12px; /* 12px from the left edge for container padding */
top: 17px; /* vertically center (middle align with clock) */
border-radius: 10px;
}
}
}
.mx_MessageComposer_wysiwyg .mx_VoiceMessagePrimaryContainer {
&.mx_VoiceRecordComposerTile_recording {
&::before {
top: 15px; /* vertically center (middle align with clock) */
}
}
}
/* The keyframes are slightly weird here to help make a ramping/punch effect */
/* for the recording dot. We start and end at 100% opacity to help make the */
/* dot feel a bit like a real lamp that is blinking: the animation ends up */
/* spending a lot of its time showing a steady state without a fade effect. */
/* This lamp effect extends into why the 0% opacity keyframe is not in the */
/* midpoint: lamps take longer to turn off than they do to turn on, and the */
/* extra frames give it a bit of a realistic punch for when the animation is */
/* ramping back up to 100% opacity. */
/* Target animation timings: steady for 1.5s, fade out for 0.3s, fade in for 0.2s */
/* (intended to be used in a loop for 2s animation speed) */
@keyframes recording-pulse {
0% {
opacity: 1;
}
35% {
opacity: 0;
}
65% {
opacity: 1;
}
}