riot-web/test/unit-tests/stores/RoomViewStore-test.ts

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/*
Copyright 2024 New Vector Ltd.
Copyright 2017-2022 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
import { mocked } from "jest-mock";
import { MatrixError, Room } from "matrix-js-sdk/src/matrix";
import { sleep } from "matrix-js-sdk/src/utils";
import { RoomViewLifecycle, ViewRoomOpts } from "@matrix-org/react-sdk-module-api/lib/lifecycles/RoomViewLifecycle";
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import { RoomViewStore } from "../../../src/stores/RoomViewStore";
import { Action } from "../../../src/dispatcher/actions";
import { getMockClientWithEventEmitter, untilDispatch, untilEmission } from "../../test-utils";
import SettingsStore from "../../../src/settings/SettingsStore";
import { SlidingSyncManager } from "../../../src/SlidingSyncManager";
import { PosthogAnalytics } from "../../../src/PosthogAnalytics";
import { TimelineRenderingType } from "../../../src/contexts/RoomContext";
import { MatrixDispatcher } from "../../../src/dispatcher/dispatcher";
import { UPDATE_EVENT } from "../../../src/stores/AsyncStore";
import { ActiveRoomChangedPayload } from "../../../src/dispatcher/payloads/ActiveRoomChangedPayload";
import { SpaceStoreClass } from "../../../src/stores/spaces/SpaceStore";
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import { TestSdkContext } from "../TestSdkContext";
import { ViewRoomPayload } from "../../../src/dispatcher/payloads/ViewRoomPayload";
import {
VoiceBroadcastInfoState,
VoiceBroadcastPlayback,
VoiceBroadcastPlaybacksStore,
VoiceBroadcastRecording,
} from "../../../src/voice-broadcast";
import { mkVoiceBroadcastInfoStateEvent } from "../voice-broadcast/utils/test-utils";
import Modal from "../../../src/Modal";
import ErrorDialog from "../../../src/components/views/dialogs/ErrorDialog";
import { CancelAskToJoinPayload } from "../../../src/dispatcher/payloads/CancelAskToJoinPayload";
import { JoinRoomErrorPayload } from "../../../src/dispatcher/payloads/JoinRoomErrorPayload";
import { SubmitAskToJoinPayload } from "../../../src/dispatcher/payloads/SubmitAskToJoinPayload";
import { ModuleRunner } from "../../../src/modules/ModuleRunner";
jest.mock("../../../src/Modal");
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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// mock out the injected classes
jest.mock("../../../src/PosthogAnalytics");
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const MockPosthogAnalytics = <jest.Mock<PosthogAnalytics>>(<unknown>PosthogAnalytics);
jest.mock("../../../src/SlidingSyncManager");
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const MockSlidingSyncManager = <jest.Mock<SlidingSyncManager>>(<unknown>SlidingSyncManager);
jest.mock("../../../src/stores/spaces/SpaceStore");
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const MockSpaceStore = <jest.Mock<SpaceStoreClass>>(<unknown>SpaceStoreClass);
// mock VoiceRecording because it contains all the audio APIs
jest.mock("../../../src/audio/VoiceRecording", () => ({
VoiceRecording: jest.fn().mockReturnValue({
disableMaxLength: jest.fn(),
liveData: {
onUpdate: jest.fn(),
},
off: jest.fn(),
on: jest.fn(),
start: jest.fn(),
stop: jest.fn(),
destroy: jest.fn(),
contentType: "audio/ogg",
}),
}));
jest.mock("../../../src/utils/DMRoomMap", () => {
const mock = {
getUserIdForRoomId: jest.fn(),
getDMRoomsForUserId: jest.fn(),
};
return {
shared: jest.fn().mockReturnValue(mock),
sharedInstance: mock,
};
});
jest.mock("../../../src/stores/WidgetStore");
jest.mock("../../../src/stores/widgets/WidgetLayoutStore");
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describe("RoomViewStore", function () {
const userId = "@alice:server";
const roomId = "!randomcharacters:aser.ver";
const roomId2 = "!room2:example.com";
// we need to change the alias to ensure cache misses as the cache exists
// through all tests.
let alias = "#somealias2:aser.ver";
const mockClient = getMockClientWithEventEmitter({
joinRoom: jest.fn(),
getRoom: jest.fn(),
getRoomIdForAlias: jest.fn(),
Implement MSC3575: Sliding Sync (#8328) * Add labs flag for sliding sync; add sliding_sync_proxy_url to config.json * Disable the labs toggle if sliding_sync_proxy_url is not set * Do validation checks on the sliding sync proxy URL before enabling it in Labs * Enable sliding sync and add SlidingSyncManager * Get room subscriptions working * Hijack renderSublists in sliding sync mode * Add support for sorting alphabetically/recency and room name filters * Filter out tombstoned rooms; start adding show more logic list ranges update but the UI doesn't * update the UI when the list is updated * bugfix: make sure the list sorts numerically * Get invites transitioning correctly * Force enable sliding sync and labs for now * Linting * Disable spotlight search * Initial cypress plugins for Sliding Sync Proxy * Use --rm when running Synapse in Docker for Cypress tests * Update src/MatrixClientPeg.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/settings/controllers/SlidingSyncController.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * WIP add room searching to spotlight search * Only read sliding sync results when there is a result, else use the local cache * Use feature_sliding_sync not slidingSync * Some review comments * More review comments * Use RoomViewStore to set room subscriptions * Comment why any * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Fix cypress docker abstraction * Iterate sliding sync proxy support * Stash mostly functional test * Update sliding sync proxy image * i18n * Add support for spaces; use list ID -> index mappings - Mappings are more reusable and easier to understand than racing for index positions. - Register for all spaces immediately on startup. * When the active space is updated, update the list registration * Set spaces filter in the correct place * Skeleton placeholder whilst loading the space * Filter out spaces from the room list * Use the new txn_id promises * Ensure we actually resolve list registrations * Fix matrix-org/sliding-sync#30: don't show tombstoned search results * Remove unused imports * Add SYNCV3_SECRET to proxy to ensure it starts up; correct aliases for SS test * Add another basic sliding sync e2e test * Unbreak netlify * Add more logging for debugging duplicate rooms * If sliding sync is enabled, always use the rooms result even if it's empty * Drop-in copy of RoomListStore for sliding sync * Remove conditionals from RoomListStore - we have SlidingRoomListStore now * WIP SlidingRoomListStore * Add most sliding sync logic to SlidingRoomListStore Still lots of logic in RoomSublist. Broken things: - Join count is wrong completely. - No skeleton placeholder when switching spaces. * Migrate joined count to SS RLS * Reinstate the skeleton UI when the list is loading * linting * Add support for sticky rooms based on the currently active room * Add a bunch of passing SS E2E tests; some WIP * Unbreak build from git merge * Suppress unread indicators in sliding sync mode * Add regression test for https://github.com/matrix-org/sliding-sync/issues/28 * Add invite test flows; show the invite list The refactor to SS RLS removed the invite list entirely. * Remove show more click as it wasn't the bug * Linting and i18n * only enable SS by default on netlify * Jest fixes; merge conflict fixes; remove debug logging; use right sort enum values * Actually fix jest tests * Add support for favourites and low priority * Bump sliding sync version * Update sliding sync labs to be user configurable * delint * To disable SS or change proxy URL the user has to log out * Review comments * Linting * Apply suggestions from code review Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/stores/room-list/SlidingRoomListStore.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Review comments * Add issue link for TODO markers * Linting * Apply suggestions from code review Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * More review comments * More review comments * stricter types Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> Co-authored-by: Travis Ralston <travisr@matrix.org>
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isGuest: jest.fn(),
getUserId: jest.fn().mockReturnValue(userId),
getSafeUserId: jest.fn().mockReturnValue(userId),
getDeviceId: jest.fn().mockReturnValue("ABC123"),
sendStateEvent: jest.fn().mockResolvedValue({}),
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supportsThreads: jest.fn(),
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isInitialSyncComplete: jest.fn().mockResolvedValue(false),
relations: jest.fn(),
knockRoom: jest.fn(),
leave: jest.fn(),
Mark as Unread (#12254) * Support the mark as unread flag * Add mark as unread menu option and make clering notifications also clear the unread flag * Mark as read on viewing room * Tests * Remove random import * Don't show mark as unread for historical rooms * Fix tests & add test for menu option * Test RoomNotificationState updates on unread flag change * Test it doesn't update on other room account data * New icon for mark as unread * Add analytics events for mark as (un)read * Bump to new analytics-events package * Read from both stable & unstable prefixes * Cast to boolean before checking to avoid setting state unnecessarily * Typo Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com> * Doc external interface (and the rest at the same time) * Doc & rename unread market set function * Doc const exports * Remove listener on destroy * Add playwright test * Clearer language, hopefully * Move comment * Add reference to the MSC Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com> * Expand on function doc * Remove empty beforeEach * Rejig badge logic a little and add tests * Fix basdges to not display dots in room sublists again and hopefully rename the forceDot option to something that better indicates what it does, and add tests. * Remove duplicate license header (?) * Missing word (several times...) * Incorporate PR suggestion on badge type switch * Better description in doc comment Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com> * Update other doc comments in the same way * Remove duplicate quote * Use quotes consistently * Better test name * c+p fail --------- Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
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setRoomAccountData: jest.fn(),
});
const room = new Room(roomId, mockClient, userId);
const room2 = new Room(roomId2, mockClient, userId);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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const viewCall = async (): Promise<void> => {
dis.dispatch<ViewRoomPayload>({
action: Action.ViewRoom,
room_id: roomId,
view_call: true,
metricsTrigger: undefined,
});
await untilDispatch(Action.ViewRoom, dis);
};
const dispatchPromptAskToJoin = async () => {
dis.dispatch({ action: Action.PromptAskToJoin });
await untilDispatch(Action.PromptAskToJoin, dis);
};
const dispatchSubmitAskToJoin = async (roomId: string, reason?: string) => {
dis.dispatch<SubmitAskToJoinPayload>({ action: Action.SubmitAskToJoin, roomId, opts: { reason } });
await untilDispatch(Action.SubmitAskToJoin, dis);
};
const dispatchCancelAskToJoin = async (roomId: string) => {
dis.dispatch<CancelAskToJoinPayload>({ action: Action.CancelAskToJoin, roomId });
await untilDispatch(Action.CancelAskToJoin, dis);
};
const dispatchRoomLoaded = async () => {
dis.dispatch({ action: Action.RoomLoaded });
await untilDispatch(Action.RoomLoaded, dis);
};
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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let roomViewStore: RoomViewStore;
let slidingSyncManager: SlidingSyncManager;
let dis: MatrixDispatcher;
let stores: TestSdkContext;
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beforeEach(function () {
jest.clearAllMocks();
mockClient.credentials = { userId: userId };
mockClient.joinRoom.mockResolvedValue(room);
mockClient.getRoom.mockImplementation((roomId: string): Room | null => {
if (roomId === room.roomId) return room;
if (roomId === room2.roomId) return room2;
return null;
});
Implement MSC3575: Sliding Sync (#8328) * Add labs flag for sliding sync; add sliding_sync_proxy_url to config.json * Disable the labs toggle if sliding_sync_proxy_url is not set * Do validation checks on the sliding sync proxy URL before enabling it in Labs * Enable sliding sync and add SlidingSyncManager * Get room subscriptions working * Hijack renderSublists in sliding sync mode * Add support for sorting alphabetically/recency and room name filters * Filter out tombstoned rooms; start adding show more logic list ranges update but the UI doesn't * update the UI when the list is updated * bugfix: make sure the list sorts numerically * Get invites transitioning correctly * Force enable sliding sync and labs for now * Linting * Disable spotlight search * Initial cypress plugins for Sliding Sync Proxy * Use --rm when running Synapse in Docker for Cypress tests * Update src/MatrixClientPeg.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/settings/controllers/SlidingSyncController.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * WIP add room searching to spotlight search * Only read sliding sync results when there is a result, else use the local cache * Use feature_sliding_sync not slidingSync * Some review comments * More review comments * Use RoomViewStore to set room subscriptions * Comment why any * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Fix cypress docker abstraction * Iterate sliding sync proxy support * Stash mostly functional test * Update sliding sync proxy image * i18n * Add support for spaces; use list ID -> index mappings - Mappings are more reusable and easier to understand than racing for index positions. - Register for all spaces immediately on startup. * When the active space is updated, update the list registration * Set spaces filter in the correct place * Skeleton placeholder whilst loading the space * Filter out spaces from the room list * Use the new txn_id promises * Ensure we actually resolve list registrations * Fix matrix-org/sliding-sync#30: don't show tombstoned search results * Remove unused imports * Add SYNCV3_SECRET to proxy to ensure it starts up; correct aliases for SS test * Add another basic sliding sync e2e test * Unbreak netlify * Add more logging for debugging duplicate rooms * If sliding sync is enabled, always use the rooms result even if it's empty * Drop-in copy of RoomListStore for sliding sync * Remove conditionals from RoomListStore - we have SlidingRoomListStore now * WIP SlidingRoomListStore * Add most sliding sync logic to SlidingRoomListStore Still lots of logic in RoomSublist. Broken things: - Join count is wrong completely. - No skeleton placeholder when switching spaces. * Migrate joined count to SS RLS * Reinstate the skeleton UI when the list is loading * linting * Add support for sticky rooms based on the currently active room * Add a bunch of passing SS E2E tests; some WIP * Unbreak build from git merge * Suppress unread indicators in sliding sync mode * Add regression test for https://github.com/matrix-org/sliding-sync/issues/28 * Add invite test flows; show the invite list The refactor to SS RLS removed the invite list entirely. * Remove show more click as it wasn't the bug * Linting and i18n * only enable SS by default on netlify * Jest fixes; merge conflict fixes; remove debug logging; use right sort enum values * Actually fix jest tests * Add support for favourites and low priority * Bump sliding sync version * Update sliding sync labs to be user configurable * delint * To disable SS or change proxy URL the user has to log out * Review comments * Linting * Apply suggestions from code review Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/stores/room-list/SlidingRoomListStore.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Review comments * Add issue link for TODO markers * Linting * Apply suggestions from code review Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * More review comments * More review comments * stricter types Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> Co-authored-by: Travis Ralston <travisr@matrix.org>
2022-09-07 17:42:39 +02:00
mockClient.isGuest.mockReturnValue(false);
mockClient.getSafeUserId.mockReturnValue(userId);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 14:07:03 +02:00
// Make the RVS to test
dis = new MatrixDispatcher();
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 14:07:03 +02:00
slidingSyncManager = new MockSlidingSyncManager();
stores = new TestSdkContext();
stores.client = mockClient;
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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stores._SlidingSyncManager = slidingSyncManager;
stores._PosthogAnalytics = new MockPosthogAnalytics();
stores._SpaceStore = new MockSpaceStore();
stores._VoiceBroadcastPlaybacksStore = new VoiceBroadcastPlaybacksStore(stores.voiceBroadcastRecordingsStore);
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roomViewStore = new RoomViewStore(dis, stores);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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stores._RoomViewStore = roomViewStore;
});
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it("can be used to view a room by ID and join", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
dis.dispatch({ action: Action.JoinRoom });
await untilDispatch(Action.JoinRoomReady, dis);
expect(mockClient.joinRoom).toHaveBeenCalledWith(roomId, { viaServers: [] });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.isJoining()).toBe(true);
});
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it("can auto-join a room", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId, auto_join: true });
await untilDispatch(Action.JoinRoomReady, dis);
expect(mockClient.joinRoom).toHaveBeenCalledWith(roomId, { viaServers: [] });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.isJoining()).toBe(true);
});
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it("emits ActiveRoomChanged when the viewed room changes", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
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let payload = (await untilDispatch(Action.ActiveRoomChanged, dis)) as ActiveRoomChangedPayload;
expect(payload.newRoomId).toEqual(roomId);
expect(payload.oldRoomId).toEqual(null);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId2 });
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payload = (await untilDispatch(Action.ActiveRoomChanged, dis)) as ActiveRoomChangedPayload;
expect(payload.newRoomId).toEqual(roomId2);
expect(payload.oldRoomId).toEqual(roomId);
});
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it("invokes room activity listeners when the viewed room changes", async () => {
const callback = jest.fn();
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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roomViewStore.addRoomListener(roomId, callback);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
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(await untilDispatch(Action.ActiveRoomChanged, dis)) as ActiveRoomChangedPayload;
expect(callback).toHaveBeenCalledWith(true);
expect(callback).not.toHaveBeenCalledWith(false);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId2 });
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(await untilDispatch(Action.ActiveRoomChanged, dis)) as ActiveRoomChangedPayload;
expect(callback).toHaveBeenCalledWith(false);
});
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it("can be used to view a room by alias and join", async () => {
mockClient.getRoomIdForAlias.mockResolvedValue({ room_id: roomId, servers: [] });
dis.dispatch({ action: Action.ViewRoom, room_alias: alias });
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await untilDispatch((p) => {
// wait for the re-dispatch with the room ID
return p.action === Action.ViewRoom && p.room_id === roomId;
}, dis);
// roomId is set to id of the room alias
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.getRoomId()).toBe(roomId);
// join the room
dis.dispatch({ action: Action.JoinRoom }, true);
await untilDispatch(Action.JoinRoomReady, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.isJoining()).toBeTruthy();
expect(mockClient.joinRoom).toHaveBeenCalledWith(alias, { viaServers: [] });
});
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it("emits ViewRoomError if the alias lookup fails", async () => {
alias = "#something-different:to-ensure-cache-miss";
mockClient.getRoomIdForAlias.mockRejectedValue(new Error("network error or something"));
dis.dispatch({ action: Action.ViewRoom, room_alias: alias });
const payload = await untilDispatch(Action.ViewRoomError, dis);
expect(payload.room_id).toBeNull();
expect(payload.room_alias).toEqual(alias);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.getRoomAlias()).toEqual(alias);
});
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it("emits JoinRoomError if joining the room fails", async () => {
const joinErr = new Error("network error or something");
mockClient.joinRoom.mockRejectedValue(joinErr);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
dis.dispatch({ action: Action.JoinRoom });
await untilDispatch(Action.JoinRoomError, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.isJoining()).toBe(false);
expect(roomViewStore.getJoinError()).toEqual(joinErr);
});
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it("remembers the event being replied to when swapping rooms", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
const replyToEvent = {
getRoomId: () => roomId,
};
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dis.dispatch({ action: "reply_to_event", event: replyToEvent, context: TimelineRenderingType.Room });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 14:07:03 +02:00
await untilEmission(roomViewStore, UPDATE_EVENT);
expect(roomViewStore.getQuotingEvent()).toEqual(replyToEvent);
// view the same room, should remember the event.
// set the highlighed flag to make sure there is a state change so we get an update event
dis.dispatch({ action: Action.ViewRoom, room_id: roomId, highlighted: true });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 14:07:03 +02:00
await untilEmission(roomViewStore, UPDATE_EVENT);
expect(roomViewStore.getQuotingEvent()).toEqual(replyToEvent);
});
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it("swaps to the replied event room if it is not the current room", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
const replyToEvent = {
getRoomId: () => roomId2,
};
2022-12-12 12:24:14 +01:00
dis.dispatch({ action: "reply_to_event", event: replyToEvent, context: TimelineRenderingType.Room });
await untilDispatch(Action.ViewRoom, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 14:07:03 +02:00
expect(roomViewStore.getQuotingEvent()).toEqual(replyToEvent);
expect(roomViewStore.getRoomId()).toEqual(roomId2);
});
it("should ignore reply_to_event for Thread panels", async () => {
expect(roomViewStore.getQuotingEvent()).toBeFalsy();
const replyToEvent = {
getRoomId: () => roomId2,
};
dis.dispatch({ action: "reply_to_event", event: replyToEvent, context: TimelineRenderingType.Thread });
await sleep(100);
expect(roomViewStore.getQuotingEvent()).toBeFalsy();
});
it.each([TimelineRenderingType.Room, TimelineRenderingType.File, TimelineRenderingType.Notification])(
"Should respect reply_to_event for %s rendering context",
async (context) => {
const replyToEvent = {
getRoomId: () => roomId,
};
dis.dispatch({ action: "reply_to_event", event: replyToEvent, context });
await untilDispatch(Action.ViewRoom, dis);
expect(roomViewStore.getQuotingEvent()).toEqual(replyToEvent);
},
);
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it("removes the roomId on ViewHomePage", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 14:07:03 +02:00
expect(roomViewStore.getRoomId()).toEqual(roomId);
dis.dispatch({ action: Action.ViewHomePage });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 14:07:03 +02:00
await untilEmission(roomViewStore, UPDATE_EVENT);
expect(roomViewStore.getRoomId()).toBeNull();
});
it("when viewing a call without a broadcast, it should not raise an error", async () => {
await viewCall();
});
it("should display an error message when the room is unreachable via the roomId", async () => {
// When
// View and wait for the room
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
// Generate error to display the expected error message
const error = new MatrixError(undefined, 404);
roomViewStore.showJoinRoomError(error, roomId);
// Check the modal props
expect(mocked(Modal).createDialog.mock.calls[0][1]).toMatchSnapshot();
});
it("should display the generic error message when the roomId doesnt match", async () => {
// When
// Generate error to display the expected error message
const error = new MatrixError({ error: "my 404 error" }, 404);
roomViewStore.showJoinRoomError(error, roomId);
// Check the modal props
expect(mocked(Modal).createDialog.mock.calls[0][1]).toMatchSnapshot();
});
Mark as Unread (#12254) * Support the mark as unread flag * Add mark as unread menu option and make clering notifications also clear the unread flag * Mark as read on viewing room * Tests * Remove random import * Don't show mark as unread for historical rooms * Fix tests & add test for menu option * Test RoomNotificationState updates on unread flag change * Test it doesn't update on other room account data * New icon for mark as unread * Add analytics events for mark as (un)read * Bump to new analytics-events package * Read from both stable & unstable prefixes * Cast to boolean before checking to avoid setting state unnecessarily * Typo Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com> * Doc external interface (and the rest at the same time) * Doc & rename unread market set function * Doc const exports * Remove listener on destroy * Add playwright test * Clearer language, hopefully * Move comment * Add reference to the MSC Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com> * Expand on function doc * Remove empty beforeEach * Rejig badge logic a little and add tests * Fix basdges to not display dots in room sublists again and hopefully rename the forceDot option to something that better indicates what it does, and add tests. * Remove duplicate license header (?) * Missing word (several times...) * Incorporate PR suggestion on badge type switch * Better description in doc comment Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com> * Update other doc comments in the same way * Remove duplicate quote * Use quotes consistently * Better test name * c+p fail --------- Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
2024-03-19 14:28:20 +01:00
it("clears the unread flag when viewing a room", async () => {
room.getAccountData = jest.fn().mockReturnValue({
getContent: jest.fn().mockReturnValue({ unread: true }),
});
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
expect(mockClient.setRoomAccountData).toHaveBeenCalledWith(roomId, "com.famedly.marked_unread", {
unread: false,
});
});
describe("when listening to a voice broadcast", () => {
let voiceBroadcastPlayback: VoiceBroadcastPlayback;
beforeEach(() => {
voiceBroadcastPlayback = new VoiceBroadcastPlayback(
mkVoiceBroadcastInfoStateEvent(
roomId,
VoiceBroadcastInfoState.Started,
mockClient.getSafeUserId(),
"d42",
),
mockClient,
stores.voiceBroadcastRecordingsStore,
);
stores.voiceBroadcastPlaybacksStore.setCurrent(voiceBroadcastPlayback);
jest.spyOn(voiceBroadcastPlayback, "pause").mockImplementation();
});
it("and viewing a call it should pause the current broadcast", async () => {
await viewCall();
expect(voiceBroadcastPlayback.pause).toHaveBeenCalled();
expect(roomViewStore.isViewingCall()).toBe(true);
});
});
describe("when recording a voice broadcast", () => {
beforeEach(() => {
stores.voiceBroadcastRecordingsStore.setCurrent(
new VoiceBroadcastRecording(
mkVoiceBroadcastInfoStateEvent(
roomId,
VoiceBroadcastInfoState.Started,
mockClient.getSafeUserId(),
"d42",
),
mockClient,
),
);
});
it("and trying to view a call, it should not actually view it and show the info dialog", async () => {
await viewCall();
expect(Modal.createDialog).toMatchSnapshot();
expect(roomViewStore.isViewingCall()).toBe(false);
});
describe("and viewing a room with a broadcast", () => {
beforeEach(async () => {
const broadcastEvent = mkVoiceBroadcastInfoStateEvent(
roomId2,
VoiceBroadcastInfoState.Started,
mockClient.getSafeUserId(),
"ABC123",
);
room2.addLiveEvents([broadcastEvent]);
stores.voiceBroadcastPlaybacksStore.getByInfoEvent(broadcastEvent, mockClient);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId2 });
await untilDispatch(Action.ActiveRoomChanged, dis);
});
it("should continue recording", () => {
expect(stores.voiceBroadcastPlaybacksStore.getCurrent()).toBeNull();
expect(stores.voiceBroadcastRecordingsStore.getCurrent()?.getState()).toBe(
VoiceBroadcastInfoState.Started,
);
});
describe("and stopping the recording", () => {
beforeEach(async () => {
await stores.voiceBroadcastRecordingsStore.getCurrent()?.stop();
// check test precondition
expect(stores.voiceBroadcastRecordingsStore.getCurrent()).toBeNull();
});
it("should view the broadcast", () => {
expect(stores.voiceBroadcastPlaybacksStore.getCurrent()?.infoEvent.getRoomId()).toBe(roomId2);
});
});
});
});
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describe("Sliding Sync", function () {
beforeEach(() => {
2022-12-12 12:24:14 +01:00
jest.spyOn(SettingsStore, "getValue").mockImplementation((settingName, roomId, value) => {
return settingName === "feature_sliding_sync"; // this is enabled, everything else is disabled.
});
});
it("subscribes to the room", async () => {
2022-12-12 12:24:14 +01:00
const setRoomVisible = jest
.spyOn(slidingSyncManager, "setRoomVisible")
.mockReturnValue(Promise.resolve(""));
const subscribedRoomId = "!sub1:localhost";
dis.dispatch({ action: Action.ViewRoom, room_id: subscribedRoomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 14:07:03 +02:00
expect(roomViewStore.getRoomId()).toBe(subscribedRoomId);
expect(setRoomVisible).toHaveBeenCalledWith(subscribedRoomId, true);
});
// Regression test for an in-the-wild bug where rooms would rapidly switch forever in sliding sync mode
it("doesn't get stuck in a loop if you view rooms quickly", async () => {
2022-12-12 12:24:14 +01:00
const setRoomVisible = jest
.spyOn(slidingSyncManager, "setRoomVisible")
.mockReturnValue(Promise.resolve(""));
const subscribedRoomId = "!sub1:localhost";
const subscribedRoomId2 = "!sub2:localhost";
dis.dispatch({ action: Action.ViewRoom, room_id: subscribedRoomId }, true);
dis.dispatch({ action: Action.ViewRoom, room_id: subscribedRoomId2 }, true);
await untilDispatch(Action.ActiveRoomChanged, dis);
// sub(1) then unsub(1) sub(2), unsub(1)
const wantCalls = [
[subscribedRoomId, true],
[subscribedRoomId, false],
[subscribedRoomId2, true],
[subscribedRoomId, false],
];
expect(setRoomVisible).toHaveBeenCalledTimes(wantCalls.length);
wantCalls.forEach((v, i) => {
try {
expect(setRoomVisible.mock.calls[i][0]).toEqual(v[0]);
expect(setRoomVisible.mock.calls[i][1]).toEqual(v[1]);
} catch {
throw new Error(`i=${i} got ${setRoomVisible.mock.calls[i]} want ${v}`);
}
});
});
});
describe("Action.JoinRoom", () => {
it("dispatches Action.JoinRoomError and Action.AskToJoin when the join fails", async () => {
const err = new MatrixError();
jest.spyOn(dis, "dispatch");
jest.spyOn(mockClient, "joinRoom").mockRejectedValueOnce(err);
dis.dispatch({ action: Action.JoinRoom, canAskToJoin: true });
await untilDispatch(Action.PromptAskToJoin, dis);
expect(mocked(dis.dispatch).mock.calls[0][0]).toEqual({ action: "join_room", canAskToJoin: true });
expect(mocked(dis.dispatch).mock.calls[1][0]).toEqual({
action: "join_room_error",
roomId: null,
err,
canAskToJoin: true,
});
expect(mocked(dis.dispatch).mock.calls[2][0]).toEqual({ action: "prompt_ask_to_join" });
});
});
describe("Action.JoinRoomError", () => {
const err = new MatrixError();
beforeEach(() => jest.spyOn(roomViewStore, "showJoinRoomError"));
it("calls showJoinRoomError()", async () => {
dis.dispatch<JoinRoomErrorPayload>({ action: Action.JoinRoomError, roomId, err });
await untilDispatch(Action.JoinRoomError, dis);
expect(roomViewStore.showJoinRoomError).toHaveBeenCalledWith(err, roomId);
});
it("does not call showJoinRoomError() when canAskToJoin is true", async () => {
dis.dispatch<JoinRoomErrorPayload>({ action: Action.JoinRoomError, roomId, err, canAskToJoin: true });
await untilDispatch(Action.JoinRoomError, dis);
expect(roomViewStore.showJoinRoomError).not.toHaveBeenCalled();
});
});
describe("askToJoin()", () => {
it("returns false", () => {
expect(roomViewStore.promptAskToJoin()).toBe(false);
});
it("returns true", async () => {
await dispatchPromptAskToJoin();
expect(roomViewStore.promptAskToJoin()).toBe(true);
});
});
describe("Action.SubmitAskToJoin", () => {
const reason = "some reason";
beforeEach(async () => await dispatchPromptAskToJoin());
it("calls knockRoom() and sets promptAskToJoin state to false", async () => {
jest.spyOn(mockClient, "knockRoom").mockResolvedValue({ room_id: roomId });
await dispatchSubmitAskToJoin(roomId, reason);
expect(mockClient.knockRoom).toHaveBeenCalledWith(roomId, { reason, viaServers: [] });
expect(roomViewStore.promptAskToJoin()).toBe(false);
});
it("calls knockRoom(), sets promptAskToJoin state to false and shows an error dialog", async () => {
const error = new MatrixError(undefined, 403);
jest.spyOn(mockClient, "knockRoom").mockRejectedValue(error);
await dispatchSubmitAskToJoin(roomId, reason);
expect(mockClient.knockRoom).toHaveBeenCalledWith(roomId, { reason, viaServers: [] });
expect(roomViewStore.promptAskToJoin()).toBe(false);
expect(Modal.createDialog).toHaveBeenCalledWith(ErrorDialog, {
description: "You need an invite to access this room.",
title: "Failed to join",
});
});
it("shows an error dialog with a generic error message", async () => {
const error = new MatrixError();
jest.spyOn(mockClient, "knockRoom").mockRejectedValue(error);
await dispatchSubmitAskToJoin(roomId);
expect(Modal.createDialog).toHaveBeenCalledWith(ErrorDialog, {
description: error.message,
title: "Failed to join",
});
});
});
describe("Action.CancelAskToJoin", () => {
beforeEach(async () => {
jest.spyOn(mockClient, "knockRoom").mockResolvedValue({ room_id: roomId });
await dispatchSubmitAskToJoin(roomId);
});
it("calls leave()", async () => {
jest.spyOn(mockClient, "leave").mockResolvedValue({});
await dispatchCancelAskToJoin(roomId);
expect(mockClient.leave).toHaveBeenCalledWith(roomId);
});
it("calls leave() and shows an error dialog", async () => {
const error = new MatrixError();
jest.spyOn(mockClient, "leave").mockRejectedValue(error);
await dispatchCancelAskToJoin(roomId);
expect(mockClient.leave).toHaveBeenCalledWith(roomId);
expect(Modal.createDialog).toHaveBeenCalledWith(ErrorDialog, {
description: error.message,
title: "Failed to cancel",
});
});
});
describe("getViewRoomOpts", () => {
it("returns viewRoomOpts", () => {
expect(roomViewStore.getViewRoomOpts()).toEqual({ buttons: [] });
});
});
describe("Action.RoomLoaded", () => {
it("updates viewRoomOpts", async () => {
const buttons: ViewRoomOpts["buttons"] = [
{
icon: "test-icon",
id: "test-id",
label: () => "test-label",
onClick: () => {},
},
];
jest.spyOn(ModuleRunner.instance, "invoke").mockImplementation((lifecycleEvent, opts) => {
if (lifecycleEvent === RoomViewLifecycle.ViewRoom) {
opts.buttons = buttons;
}
});
await dispatchRoomLoaded();
expect(roomViewStore.getViewRoomOpts()).toEqual({ buttons });
});
});
});