mirror of https://github.com/vector-im/riot-web
184 lines
5.6 KiB
JavaScript
184 lines
5.6 KiB
JavaScript
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/*
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Copyright 2015 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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var keyRgb = [
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"rgb(118, 207, 166)",
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"rgb(234, 245, 240)",
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"rgba(118, 207, 166, 0.2)",
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];
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// Some algebra workings for calculating the tint % of Vector Green & Light Green
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// x * 118 + (1 - x) * 255 = 234
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// x * 118 + 255 - 255 * x = 234
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// x * 118 - x * 255 = 234 - 255
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// (255 - 118) x = 255 - 234
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// x = (255 - 234) / (255 - 118) = 0.16
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var keyHex = [
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"#76CFA6",
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"#EAF5F0",
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];
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var cssFixups = [
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// {
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// style: a style object that should be fixed up taken from a stylesheet
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// attr: name of the attribute to be clobbered, e.g. 'color'
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// index: ordinal of primary, secondary or tertiary
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// }
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];
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// CSS attributes to be fixed up
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var cssAttrs = [
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"color",
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"backgroundColor",
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"borderColor",
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];
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var svgFixups = [
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// {
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// node: a SVG node that needs to be fixed up
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// attr: name of the attribute to be clobbered, e.g. 'fill'
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// index: ordinal of primary, secondary
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// }
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];
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var svgAttrs = [
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"fill",
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"stroke",
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];
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var cached = false;
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function calcCssFixups() {
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for (var i = 0; i < document.styleSheets.length; i++) {
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var ss = document.styleSheets[i];
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for (var j = 0; j < ss.cssRules.length; j++) {
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var rule = ss.cssRules[j];
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for (var k = 0; k < cssAttrs.length; k++) {
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var attr = cssAttrs[k];
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for (var l = 0; l < keyRgb.length; l++) {
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if (rule.style && rule.style[attr] === keyRgb[l]) {
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cssFixups.push({
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style: rule.style,
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attr: attr,
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index: l,
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});
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}
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}
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}
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}
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}
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}
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function calcSvgFixups() {
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var svgs = document.getElementsByClassName("mx_Svg");
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for (var i = 0; i < svgs.length; i++) {
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var svgDoc = svgs[i].contentDocument;
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if (!svgDoc) continue;
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var tags = svgDoc.getElementsByTagName("*");
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for (var j = 0; j < tags.length; j++) {
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var tag = tags[j];
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for (var k = 0; k < svgAttrs.length; k++) {
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var attr = svgAttrs[k];
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for (var l = 0; l < keyHex.length; l++) {
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if (tag.getAttribute(attr) && tag.getAttribute(attr).toUpperCase() === keyHex[l]) {
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svgFixups.push({
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node: tag,
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attr: attr,
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index: l,
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});
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}
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}
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}
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}
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}
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}
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function applyCssFixups(primaryColor, secondaryColor, tertiaryColor) {
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var colors = [primaryColor, secondaryColor, tertiaryColor];
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for (var i = 0; i < cssFixups.length; i++) {
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var cssFixup = cssFixups[i];
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cssFixup.style[cssFixup.attr] = colors[cssFixup.index];
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}
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}
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function applySvgFixups(primaryColor, secondaryColor, tertiaryColor) {
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var colors = [primaryColor, secondaryColor, tertiaryColor];
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for (var i = 0; i < svgFixups.length; i++) {
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var svgFixup = svgFixups[i];
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svgFixup.node.setAttribute(svgFixup.attr, colors[svgFixup.index]);
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}
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}
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function hexToRgb(color) {
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if (color[0] === '#') color = color.slice(1);
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if (color.length === 3) {
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color = color[0] + color[0] +
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color[1] + color[1] +
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color[2] + color[2];
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}
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var val = parseInt(color, 16);
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var r = (val >> 16) & 255;
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var g = (val >> 8) & 255;
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var b = val & 255;
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return [r, g, b];
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}
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function rgbToHex(rgb) {
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var val = (rgb[0] << 16) | (rgb[1] << 8) | rgb[2];
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return '#' + (0x1000000 + val).toString(16).slice(1)
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}
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module.exports = {
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tint: function(primaryColor, secondaryColor, tertiaryColor) {
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if (!cached) {
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calcCssFixups();
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calcSvgFixups();
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cached = true;
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}
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if (!secondaryColor) {
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var x = 0.16; // average weighting factor calculated from vector green & light green
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var rgb = hexToRgb(primaryColor);
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rgb[0] = x * rgb[0] + (1 - x) * 255;
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rgb[1] = x * rgb[1] + (1 - x) * 255;
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rgb[2] = x * rgb[2] + (1 - x) * 255;
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secondaryColor = rgbToHex(rgb);
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}
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if (!tertiaryColor) {
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var x = 0.19;
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var rgb1 = hexToRgb(primaryColor);
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var rgb2 = hexToRgb(secondaryColor);
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rgb1[0] = x * rgb1[0] + (1 - x) * rgb2[0];
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rgb1[1] = x * rgb1[1] + (1 - x) * rgb2[1];
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rgb1[2] = x * rgb1[2] + (1 - x) * rgb2[2];
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tertiaryColor = rgbToHex(rgb1);
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}
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// go through manually fixing up the stylesheets.
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applyCssFixups(primaryColor, secondaryColor, tertiaryColor);
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// go through manually fixing up SVG colours.
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// we could do this by stylesheets, but keeping the stylesheets
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// updated would be a PITA, so just brute-force search for the
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// key colour; cache the element and apply.
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applySvgFixups(primaryColor, secondaryColor, tertiaryColor);
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}
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};
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