riot-web/src/stores/SessionStore.js

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import dis from '../dispatcher';
import EventEmitter from 'events';
/**
* A class for storing application state to do with the session. This is a simple flux
* store that listens for actions and updates its state accordingly, informing any
* listeners (views) of state changes via the 'update' event.
*/
function SessionStore() {
// Initialise state
this._state = {
cachedPassword: localStorage.getItem('mx_pass'),
};
dis.register(this._onAction.bind(this));
}
// Inherit from EventEmitter
SessionStore.prototype = EventEmitter.prototype;
SessionStore.prototype._update = function() {
// Persist state to localStorage
if (this._state.cachedPassword) {
localStorage.setItem('mx_pass', this._state.cachedPassword);
} else {
localStorage.removeItem('mx_pass', this._state.cachedPassword);
}
this.emit('update');
};
SessionStore.prototype._setState = function(newState) {
this._state = Object.assign(this._state, newState);
this._update();
};
SessionStore.prototype._onAction = function(payload) {
switch (payload.action) {
case 'cached_password':
this._setState({
cachedPassword: payload.cachedPassword,
});
break;
case 'password_changed':
this._setState({
cachedPassword: null,
});
break;
}
};
SessionStore.prototype.getCachedPassword = function() {
return this._state.cachedPassword;
};
// Export singleton getter
let singletonSessionStore = null;
export default function getSessionStore() {
if (!singletonSessionStore) {
singletonSessionStore = new SessionStore();
}
return singletonSessionStore;
}