riot-web/cypress/e2e/read-receipts/high-level.spec.ts

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/*
Copyright 2023 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/*
* # High Level Read Receipt Tests
*
* Tips for writing these tests:
*
* * Break up your tests into the smallest test case possible. The purpose of
* these tests is to understand hard-to-find bugs, so small tests are necessary.
* We know that Cypress recommends combining tests together for performance, but
* that will frustrate our goals here. (We will need to find a different way to
* reduce CI time.)
*
* * Try to assert something after every action, to make sure it has completed.
* E.g.:
* markAsRead(room2);
* assertRead(room2);
* You should especially follow this rule if you are jumping to a different
* room or similar straight afterwards.
*
* * Use assertStillRead() if you are asserting something is read when it was
* also read before. This waits a little while to make sure you're not getting a
* false positive.
*/
/// <reference types="cypress" />
import type { MatrixClient, MatrixEvent, Room, IndexedDBStore } from "matrix-js-sdk/src/matrix";
import { HomeserverInstance } from "../../plugins/utils/homeserver";
import Chainable = Cypress.Chainable;
describe("Read receipts", () => {
const userName = "Mae";
const botName = "Other User";
const roomAlpha = "Room Alpha";
const roomBeta = "Room Beta";
let homeserver: HomeserverInstance;
let betaRoomId: string;
let alphaRoomId: string;
let bot: MatrixClient | undefined;
/**
* Map of message content -> event. Allows us to find e.g. edited or
* redacted messages even if their content has changed or disappeared from
* screen.
*/
const messages = new Map<String, MatrixEvent>();
before(() => {
// Note: unusually for the Cypress tests in this repo, we share a single
// Synapse between all the tests in this file.
//
// Stopping and starting Synapse costs about 0.25 seconds per test, so
// for most suites this is worth the cost for the extra assurance that
// each test is independent.
//
// Because there are so many tests in this file, and because sharing a
// Synapse should have no effect (because we create new rooms and users
// for each test), we share it here, saving ~30 seconds per run at time
// of writing.
cy.startHomeserver("default").then((data) => {
homeserver = data;
});
});
beforeEach(() => {
messages.clear();
// Create 2 rooms: Alpha & Beta. We join the bot to both of them
cy.initTestUser(homeserver, userName)
.then(() => {
cy.createRoom({ name: roomAlpha }).then((createdRoomId) => {
alphaRoomId = createdRoomId;
});
})
.then(() => {
cy.createRoom({ name: roomBeta }).then((createdRoomId) => {
betaRoomId = createdRoomId;
});
})
.then(() => {
cy.getBot(homeserver, { displayName: botName }).then((botClient) => {
bot = botClient;
});
})
.then(() => {
// Invite the bot to both rooms
cy.inviteUser(alphaRoomId, bot.getUserId());
cy.viewRoomById(alphaRoomId);
cy.findByText(botName + " joined the room").should("exist");
cy.inviteUser(betaRoomId, bot.getUserId());
cy.viewRoomById(betaRoomId);
cy.findByText(botName + " joined the room").should("exist");
});
});
after(() => {
cy.stopHomeserver(homeserver);
});
abstract class MessageContentSpec {
public abstract getContent(room: Room): Promise<Record<string, unknown>>;
}
abstract class BotActionSpec {
public abstract performAction(cli: MatrixClient, room: Room): Promise<void>;
}
type Message = string | MessageContentSpec | BotActionSpec;
function goTo(room: string) {
cy.viewRoomByName(room);
}
function findRoomByName(room: string): Chainable<Room> {
return cy.getClient().then((cli) => {
return cli.getRooms().find((r) => r.name === room);
});
}
function backToThreadsList() {
cy.log("Back to threads list");
cy.get(".mx_RightPanel").findByTitle("Threads").click();
}
/**
* Find and display a message.
*
* @param room the name of the room to look inside
* @param message the content of the message to fine
* @param includeThreads look for messages inside threads, not just the main timeline
*/
function jumpTo(room: string, message: string, includeThreads = false) {
cy.log("Jump to message", room, message, includeThreads);
cy.getClient().then((cli) => {
findRoomByName(room).then(async ({ roomId }) => {
const roomObject = cli.getRoom(roomId);
const foundMessage = await getMessage(roomObject, message, includeThreads);
cy.visit(`/#/room/${roomId}/${foundMessage.getId()}`);
});
});
}
function openThread(rootMessage: string) {
cy.log("Open thread", rootMessage);
cy.get(".mx_RoomView_body", { log: false }).within(() => {
cy.contains(".mx_EventTile[data-scroll-tokens]", rootMessage, { log: false })
.realHover()
.findByRole("button", { name: "Reply in thread", log: false })
.click();
});
cy.get(".mx_ThreadView_timelinePanelWrapper", { log: false }).should("have.length", 1);
}
/**
* Close the threads panel. (Actually, close any right panel, but for these
* tests we only open the threads panel.)
*/
function closeThreadsPanel() {
cy.log("Close threads panel");
cy.get(".mx_RightPanel").findByTitle("Close").click();
cy.get(".mx_RightPanel").should("not.exist");
}
function sendMessageAsClient(cli: MatrixClient, room: string, messages: Message[]) {
findRoomByName(room).then(async ({ roomId }) => {
const room = cli.getRoom(roomId);
for (const message of messages) {
if (typeof message === "string") {
await cli.sendTextMessage(roomId, message);
} else if (message instanceof MessageContentSpec) {
await cli.sendMessage(roomId, await message.getContent(room));
} else {
await message.performAction(cli, room);
}
}
});
}
/**
* Sends messages into given room as a bot
* @param room - the name of the room to send messages into
* @param messages - the list of messages to send, these can be strings or implementations of MessageSpec like `editOf`
*/
function receiveMessages(room: string, messages: Message[]) {
sendMessageAsClient(bot, room, messages);
}
/**
* Sends messages into given room as the currently logged-in user
* @param room - the name of the room to send messages into
* @param messages - the list of messages to send, these can be strings or implementations of MessageSpec like `editOf`
*/
function sendMessages(room: string, messages: Message[]) {
cy.getClient().then((cli) => sendMessageAsClient(cli, room, messages));
}
/**
* Utility to find a MatrixEvent by its body content
* @param room - the room to search for the event in
* @param message - the body of the event to search for
* @param includeThreads - whether to search within threads too
*/
async function getMessage(room: Room, message: string, includeThreads = false): Promise<MatrixEvent> {
const cached = messages.get(message);
if (cached) {
return cached;
}
let ev = room.timeline.find((e) => e.getContent().body === message);
if (!ev && includeThreads) {
for (const thread of room.getThreads()) {
ev = thread.timeline.find((e) => e.getContent().body === message);
if (ev) break;
}
}
if (ev) {
messages.set(message, ev);
return ev;
}
return new Promise((resolve) => {
room.on("Room.timeline" as any, (ev: MatrixEvent) => {
if (ev.getContent().body === message) {
messages.set(message, ev);
resolve(ev);
}
});
});
}
/**
* MessageContentSpec to send an edit into a room
* @param originalMessage - the body of the message to edit
* @param newMessage - the message body to send in the edit
*/
function editOf(originalMessage: string, newMessage: string): MessageContentSpec {
return new (class extends MessageContentSpec {
public async getContent(room: Room): Promise<Record<string, unknown>> {
const ev = await getMessage(room, originalMessage, true);
// If this event has been redacted, its msgtype will be
// undefined. In that case, we guess msgtype as m.text.
const msgtype = ev.getContent().msgtype ?? "m.text";
return {
"msgtype": msgtype,
"body": `* ${newMessage}`,
"m.new_content": {
msgtype: msgtype,
body: newMessage,
},
"m.relates_to": {
rel_type: "m.replace",
event_id: ev.getId(),
},
};
}
})();
}
/**
* MessageContentSpec to send a reply into a room
* @param targetMessage - the body of the message to reply to
* @param newMessage - the message body to send into the reply
*/
function replyTo(targetMessage: string, newMessage: string): MessageContentSpec {
return new (class extends MessageContentSpec {
public async getContent(room: Room): Promise<Record<string, unknown>> {
const ev = await getMessage(room, targetMessage, true);
return {
"msgtype": "m.text",
"body": newMessage,
"m.relates_to": {
"m.in_reply_to": {
event_id: ev.getId(),
},
},
};
}
})();
}
/**
* MessageContentSpec to send a threaded response into a room
* @param rootMessage - the body of the thread root message to send a response to
* @param newMessage - the message body to send into the thread response
*/
function threadedOff(rootMessage: string, newMessage: string): MessageContentSpec {
return new (class extends MessageContentSpec {
public async getContent(room: Room): Promise<Record<string, unknown>> {
const ev = await getMessage(room, rootMessage);
return {
"msgtype": "m.text",
"body": newMessage,
"m.relates_to": {
event_id: ev.getId(),
is_falling_back: true,
rel_type: "m.thread",
},
};
}
})();
}
/**
* Generate MessageContentSpecs to send multiple threaded responses into a room.
*
* @param rootMessage - the body of the thread root message to send a response to
* @param newMessages - the contents of the messages
*/
function manyThreadedOff(rootMessage: string, newMessages: Array<string>): Array<MessageContentSpec> {
return newMessages.map((body) => threadedOff(rootMessage, body));
}
/**
* Generate strings with the supplied prefix, suffixed with numbers.
*
* @param prefix the prefix of each string
* @param howMany the number of strings to generate
*/
function many(prefix: string, howMany: number): Array<string> {
return Array.from(Array(howMany).keys()).map((i) => prefix + i.toFixed());
}
/**
* BotActionSpec to send a reaction to an existing event into a room
* @param targetMessage - the body of the message to send a reaction to
* @param reaction - the key of the reaction to send into the room
*/
function reactionTo(targetMessage: string, reaction: string): BotActionSpec {
return new (class extends BotActionSpec {
public async performAction(cli: MatrixClient, room: Room): Promise<void> {
const ev = await getMessage(room, targetMessage, true);
const threadId = !ev.isThreadRoot ? ev.threadRootId : undefined;
await cli.sendEvent(room.roomId, threadId ?? null, "m.reaction", {
"m.relates_to": {
rel_type: "m.annotation",
event_id: ev.getId(),
key: reaction,
},
});
}
})();
}
/**
* BotActionSpec to send a custom event
* @param eventType - the type of the event to send
* @param content - the event content to send
*/
function customEvent(eventType: string, content: Record<string, any>): BotActionSpec {
return new (class extends BotActionSpec {
public async performAction(cli: MatrixClient, room: Room): Promise<void> {
await cli.sendEvent(room.roomId, null, eventType, content);
}
})();
}
/**
* BotActionSpec to send a redaction into a room
* @param targetMessage - the body of the message to send a redaction to
*/
function redactionOf(targetMessage: string): BotActionSpec {
return new (class extends BotActionSpec {
public async performAction(cli: MatrixClient, room: Room): Promise<void> {
const ev = await getMessage(room, targetMessage, true);
await cli.redactEvent(room.roomId, ev.threadRootId, ev.getId());
}
})();
}
function getRoomListTile(room: string) {
return cy.findByRole("treeitem", { name: new RegExp("^" + room), log: false });
}
function markAsRead(room: string) {
cy.log("Marking room as read", room);
getRoomListTile(room).rightclick();
cy.findByText("Mark as read").click();
}
function assertRead(room: string) {
cy.log("Assert room read", room);
return getRoomListTile(room).within(() => {
cy.get(".mx_NotificationBadge_dot").should("not.exist");
cy.get(".mx_NotificationBadge_count").should("not.exist");
});
}
/**
* Assert that this room remains read, when it was previously read.
* (In practice, this just waits a short while to allow any unread marker to
* appear, and then asserts that the room is read.)
*/
function assertStillRead(room: string) {
cy.wait(200);
assertRead(room);
}
/**
* Assert a given room is marked as unread (via the room list tile)
* @param room - the name of the room to check
* @param count - the numeric count to assert, or if "." specified then a bold/dot (no count) state is asserted
*/
function assertUnread(room: string, count: number | ".") {
cy.log("Assert room unread", room, count);
return getRoomListTile(room).within(() => {
if (count === ".") {
cy.get(".mx_NotificationBadge_dot").should("exist");
} else {
cy.get(".mx_NotificationBadge_count").should("have.text", count);
}
});
}
/**
* Assert a given room is marked as unread, and the number of unread
* messages is less than the supplied count.
*
* @param room - the name of the room to check
* @param lessThan - the number of unread messages that is too many
*/
function assertUnreadLessThan(room: string, lessThan: number) {
cy.log("Assert room some unread", room);
return getRoomListTile(room).within(() => {
cy.get(".mx_NotificationBadge_count").should(($count) =>
expect(parseInt($count.get(0).textContent, 10)).to.be.lessThan(lessThan),
);
});
}
function openThreadList() {
cy.log("Open threads list");
// If we've just entered the room, the threads panel takes a while to decide
// whether it's open or not - wait here to give it a chance to settle.
cy.wait(200);
cy.findByTestId("threadsButton", { log: false }).then(($button) => {
if ($button?.attr("aria-current") !== "true") {
cy.findByTestId("threadsButton", { log: false }).click();
}
});
cy.get(".mx_ThreadPanel", { log: false })
.should("exist")
.then(($panel) => {
const $button = $panel.find('.mx_BaseCard_back[title="Threads"]');
// If the Threads back button is present then click it - the
// threads button can open either threads list or thread panel
if ($button.length) {
$button.trigger("click");
}
});
}
function getThreadListTile(rootMessage: string) {
openThreadList();
return cy.contains(".mx_ThreadPanel .mx_EventTile_body", rootMessage, { log: false }).closest("li");
}
function assertReadThread(rootMessage: string) {
cy.log("Assert thread read", rootMessage);
return getThreadListTile(rootMessage).within(() => {
cy.get(".mx_NotificationBadge", { log: false }).should("not.exist");
});
}
function assertUnreadThread(rootMessage: string) {
cy.log("Assert unread thread", rootMessage);
return getThreadListTile(rootMessage).within(() => {
cy.get(".mx_NotificationBadge").should("exist");
});
}
function saveAndReload() {
cy.log("Save and reload");
cy.getClient().then((cli) => {
// @ts-ignore
return (cli.store as IndexedDBStore).reallySave();
});
cy.reload();
// Wait for the app to reload
cy.log("Waiting for app to reload");
cy.get(".mx_RoomView", { log: false, timeout: 20000 }).should("exist");
}
const room1 = roomAlpha;
const room2 = roomBeta;
describe("new messages", () => {
describe("in the main timeline", () => {
it("Receiving a message makes a room unread", () => {
// Given I am in a different room
goTo(room1);
assertRead(room2);
// When I receive some messages
receiveMessages(room2, ["Msg1"]);
// Then the room is marked as unread
assertUnread(room2, 1);
});
it("Reading latest message makes the room read", () => {
// Given I have some unread messages
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
// When I read the main timeline
goTo(room2);
// Then the room becomes read
assertRead(room2);
});
// XXX: fails (sometimes!) because the unread count stays high
it.skip("Reading an older message leaves the room unread", () => {
// Given there are lots of messages in a room
goTo(room1);
receiveMessages(room2, many("Msg", 30));
assertUnread(room2, 30);
// When I jump to one of the older messages
jumpTo(room2, "Msg1");
// Then the room is still unread, but some messages were read
assertUnreadLessThan(room2, 30);
});
it("Marking a room as read makes it read", () => {
// Given I have some unread messages
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
// When I mark the room as read
markAsRead(room2);
// Then it is read
assertRead(room2);
});
it("Receiving a new message after marking as read makes it unread", () => {
// Given I have marked my messages as read
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
assertRead(room2);
// When I receive a new message
receiveMessages(room2, ["Msg2"]);
// Then the room is unread
assertUnread(room2, 1);
});
it("A room with a new message is still unread after restart", () => {
// Given I have an unread message
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
// When I restart
saveAndReload();
// Then I still have an unread message
assertUnread(room2, 1);
});
it("A room where all messages are read is still read after restart", () => {
// Given I have read all messages
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
goTo(room2);
assertRead(room2);
// When I restart
saveAndReload();
// Then all messages are still read
assertRead(room2);
});
it("A room that was marked as read is still read after restart", () => {
// Given I have marked all messages as read
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
assertRead(room2);
// When I restart
saveAndReload();
// Then all messages are still read
assertRead(room2);
});
// XXX: fails because the room remains unread even though I sent a message
it.skip("Me sending a message from a different client marks room as read", () => {
// Given I have unread messages
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
// When I send a new message from a different client
sendMessages(room2, ["Msg2"]);
// Then this room is marked as read
assertRead(room2);
});
});
describe("in threads", () => {
it("Receiving a message makes a room unread", () => {
// Given a message arrived and is read
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
goTo(room2);
assertRead(room2);
goTo(room1);
// When I receive a threaded message
receiveMessages(room2, [threadedOff("Msg1", "Resp1")]);
// Then the room becomes unread
assertUnread(room2, 1);
});
it("Reading the last threaded message makes the room read", () => {
// Given a thread exists and is not read
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 2);
goTo(room2);
// When I read it
openThread("Msg1");
// The room becomes read
assertRead(room2);
});
it("Reading a thread message makes the thread read", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 3); // (Sanity)
// When I read the main timeline
goTo(room2);
// Then room does appear unread
assertUnread(room2, 2);
// Until we open the thread
openThread("Msg1");
assertReadThread("Msg1");
assertRead(room2);
});
it("Reading an older thread message leaves the thread unread", () => {
// Given there are many messages in a thread
goTo(room1);
receiveMessages(room2, ["ThreadRoot", ...manyThreadedOff("ThreadRoot", many("InThread", 20))]);
assertUnread(room2, 21);
// When I read an older message in the thread
jumpTo(room2, "InThread1", true);
assertUnreadLessThan(room2, 21);
// TODO: for some reason, we can't find the first message
// "InThread0", so I am using the second here. Also, they appear
// out of order, with "InThread2" before "InThread1". Might be a
// clue to the sporadic reports we have had of messages going
// missing in threads?
// Then the thread is still marked as unread
backToThreadsList();
assertUnreadThread("ThreadRoot");
});
it("Reading only one thread's message does not make the room read", () => {
// Given two threads are unread
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), "Msg2", threadedOff("Msg2", "Resp2")]);
assertUnread(room2, 4);
goTo(room2);
assertUnread(room2, 2);
// When I only read one of them
openThread("Msg1");
// The room is still unread
assertUnread(room2, 1);
});
it("Reading only one thread's message makes that thread read but not others", () => {
// Given I have unread threads
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2", threadedOff("Msg1", "Resp1"), threadedOff("Msg2", "Resp2")]);
assertUnread(room2, 4); // (Sanity)
goTo(room2);
assertUnread(room2, 2);
assertUnreadThread("Msg1");
assertUnreadThread("Msg2");
// When I read one of them
openThread("Msg1");
// Then that one is read, but the other is not
assertReadThread("Msg1");
assertUnreadThread("Msg2");
});
it("Reading the main timeline does not mark a thread message as read", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 3); // (Sanity)
// When I read the main timeline
goTo(room2);
assertUnread(room2, 2);
// Then thread does appear unread
assertUnreadThread("Msg1");
});
// XXX: fails because the room is still "bold" even though the notification counts all disappear
it.skip("Marking a room with unread threads as read makes it read", () => {
// Given I have an unread thread
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 3); // (Sanity)
// When I mark the room as read
markAsRead(room2);
// Then the room is read
assertRead(room2);
});
// XXX: fails for the same reason as "Marking a room with unread threads as read makes it read"
it.skip("Sending a new thread message after marking as read makes it unread", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
// When I mark the room as read
markAsRead(room2);
assertRead(room2);
// Then another message appears in the thread
receiveMessages(room2, [threadedOff("Msg1", "Resp3")]);
// Then the room becomes unread
assertUnread(room2, 1);
});
// XXX: fails for the same reason as "Marking a room with unread threads as read makes it read"
it.skip("Sending a new different-thread message after marking as read makes it unread", () => {
// Given 2 threads exist, and Thread2 has the latest message in it
goTo(room1);
receiveMessages(room2, ["Thread1", "Thread2", threadedOff("Thread1", "t1a")]);
assertUnread(room2, 3);
receiveMessages(room2, [threadedOff("Thread2", "t2a")]);
// When I mark the room as read (making an unthreaded receipt for t2a)
markAsRead(room2);
assertRead(room2);
// Then another message appears in the other thread
receiveMessages(room2, [threadedOff("Thread1", "t1b")]);
// Then the room becomes unread
assertUnread(room2, 1);
});
it("A room with a new threaded message is still unread after restart", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 3); // (Sanity)
// When I read the main timeline
goTo(room2);
// Then room does appear unread
assertUnread(room2, 2);
saveAndReload();
assertUnread(room2, 2);
// Until we open the thread
openThread("Msg1");
assertRead(room2);
});
it("A room where all threaded messages are read is still read after restart", () => {
// Given I have read all the threads
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 3); // (Sanity)
goTo(room2);
assertUnread(room2, 2);
openThread("Msg1");
assertRead(room2);
// When I restart
saveAndReload();
// Then the room is still read
assertRead(room2);
});
});
describe("thread roots", () => {
it("Reading a thread root does not mark the thread as read", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 2); // (Sanity)
// When I read the main timeline
goTo(room2);
// Then room does appear unread
assertUnread(room2, 1);
assertUnreadThread("Msg1");
});
// XXX: fails because we jump to the wrong place in the timeline
it.skip("Reading a thread root within the thread view marks it as read in the main timeline", () => {
// Given lots of messages are on the main timeline, and one has a thread off it
goTo(room1);
receiveMessages(room2, [
...many("beforeThread", 30),
"ThreadRoot",
threadedOff("ThreadRoot", "InThread"),
...many("afterThread", 30),
]);
assertUnread(room2, 62); // Sanity
// When I jump to an old message and read the thread
jumpTo(room2, "beforeThread0");
openThread("ThreadRoot");
// Then the thread root is marked as read in the main timeline,
// so there are only 30 left - the ones after the thread root.
assertUnread(room2, 30);
});
it("Creating a new thread based on a reply makes the room unread", () => {
// Given a message and reply exist and are read
goTo(room1);
receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1")]);
goTo(room2);
assertRead(room2);
goTo(room1);
assertRead(room2);
// When I receive a thread message created on the reply
receiveMessages(room2, [threadedOff("Reply1", "Resp1")]);
// Then the room is unread
assertUnread(room2, 1);
});
it("Reading a thread whose root is a reply makes the room read", () => {
// Given an unread thread off a reply exists
goTo(room1);
receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1"), threadedOff("Reply1", "Resp1")]);
assertUnread(room2, 3);
goTo(room2);
assertUnread(room2, 1);
assertUnreadThread("Reply1");
// When I read the thread
openThread("Reply1");
// Then the room and thread are read
assertRead(room2);
assertReadThread("Reply1");
});
});
});
describe("editing messages", () => {
describe("in the main timeline", () => {
// TODO: this passes but we think this should fail, because we think edits should not cause unreads.
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("Editing a message makes a room unread", () => {
// Given I am not looking at the room
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
goTo(room2);
assertRead(room2);
goTo(room1);
// When an edit appears in the room
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// Then it becomes unread
assertUnread(room2, 1);
});
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("Reading an edit makes the room read", () => {
// Given an edit is making the room unread
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
goTo(room2);
assertRead(room2);
goTo(room1);
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
assertUnread(room2, 1);
// When I read it
goTo(room2);
// Then the room becomes read and stays read
assertRead(room2);
goTo(room1);
assertRead(room2);
});
it("Marking a room as read after an edit makes it read", () => {
// Given an edit is making a room unread
goTo(room2);
receiveMessages(room2, ["Msg1"]);
assertRead(room2);
goTo(room1);
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
assertUnread(room2, 1);
// When I mark it as read
markAsRead(room2);
// Then the room becomes read
assertRead(room2);
});
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("Editing a message after marking as read makes the room unread", () => {
// Given the room is marked as read
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
assertRead(room2);
// When a message is edited
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// Then the room becomes unread
assertUnread(room2, 1);
});
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("Editing a reply after reading it makes the room unread", () => {
// Given the room is all read
goTo(room1);
receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1")]);
assertUnread(room2, 2);
goTo(room2);
assertRead(room2);
goTo(room1);
// When a message is edited
receiveMessages(room2, [editOf("Reply1", "Reply1 Edit1")]);
// Then it becomes unread
assertUnread(room2, 1);
});
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("Editing a reply after marking as read makes the room unread", () => {
// Given a reply is marked as read
goTo(room1);
receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1")]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
// When the reply is edited
receiveMessages(room2, [editOf("Reply1", "Reply1 Edit1")]);
// Then the room becomes unread
assertUnread(room2, 1);
});
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("A room with an edit is still unread after restart", () => {
// Given a message is marked as read
goTo(room2);
receiveMessages(room2, ["Msg1"]);
assertRead(room2);
goTo(room1);
// When an edit appears in the room
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// Then it becomes unread
assertUnread(room2, 1);
// And remains so after a reload
saveAndReload();
assertUnread(room2, 1);
});
it("An edited message becomes read if it happens while I am looking", () => {
// Given a message is marked as read
goTo(room2);
receiveMessages(room2, ["Msg1"]);
assertRead(room2);
// When I see an edit appear in the room I am looking at
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// Then it becomes read
assertRead(room2);
});
it("A room where all edits are read is still read after restart", () => {
// Given an edit made the room unread
goTo(room2);
receiveMessages(room2, ["Msg1"]);
assertRead(room2);
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
assertUnread(room2, 1);
// When I mark it as read
markAsRead(room2);
// Then the room becomes read
assertRead(room2);
// And remains so after a reload
saveAndReload();
assertRead(room2);
});
});
describe("in threads", () => {
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("An edit of a threaded message makes the room unread", () => {
// Given we have read the thread
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 2);
goTo(room2);
openThread("Msg1");
assertRead(room2);
backToThreadsList();
goTo(room1);
// When a message inside it is edited
receiveMessages(room2, [editOf("Resp1", "Edit1")]);
// Then the room and thread are unread
assertUnread(room2, 1);
goTo(room2);
assertUnreadThread("Msg1");
});
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("Reading an edit of a threaded message makes the room read", () => {
// Given an edited thread message is making the room unread
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 2);
goTo(room2);
openThread("Msg1");
assertRead(room2);
backToThreadsList();
goTo(room1);
receiveMessages(room2, [editOf("Resp1", "Edit1")]);
assertUnread(room2, 1);
// When I read it
goTo(room2);
openThread("Msg1");
// Then the room and thread are read
assertRead(room2);
assertReadThread("Msg1");
});
// XXX: fails because the room is still "bold" even though the notification counts all disappear
it.skip("Marking a room as read after an edit in a thread makes it read", () => {
// Given an edit in a thread is making the room unread
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), editOf("Resp1", "Edit1")]);
assertUnread(room2, 3); // TODO: the edit counts as a message!
// When I mark the room as read
markAsRead(room2);
// Then it is read
assertRead(room2);
});
// XXX: fails because the unread dot remains after marking as read
it.skip("Editing a thread message after marking as read makes the room unread", () => {
// Given a room is marked as read
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
// When a message is edited
receiveMessages(room2, [editOf("Resp1", "Edit1")]);
// Then the room becomes unread
assertUnread(room2, 1); // TODO: should this edit make us unread?
});
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("A room with an edited threaded message is still unread after restart", () => {
// Given an edit in a thread is making a room unread
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
markAsRead(room2);
receiveMessages(room2, [editOf("Resp1", "Edit1")]);
assertUnread(room2, 1);
// When I restart
saveAndReload();
// Then is it still unread
assertUnread(room2, 1);
});
it("A room where all threaded edits are read is still read after restart", () => {
goTo(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), editOf("Resp1", "Edit1")]);
assertUnread(room2, 2);
openThread("Msg1");
assertRead(room2);
goTo(room1); // Make sure we are looking at room1 after reload
assertRead(room2);
saveAndReload();
assertRead(room2);
});
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("A room where all threaded edits are marked as read is still read after restart", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), editOf("Resp1", "Edit1")]);
assertUnread(room2, 3);
markAsRead(room2);
assertRead(room2);
// When I restart
saveAndReload();
// It is still read
assertRead(room2);
});
});
describe("thread roots", () => {
// XXX: fails because we see a dot instead of an unread number - probably the server and client disagree
it.skip("An edit of a thread root makes the room unread", () => {
// Given I have read a thread
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 2);
goTo(room2);
openThread("Msg1");
backToThreadsList();
assertRead(room2);
goTo(room1);
// When the thread root is edited
receiveMessages(room2, [editOf("Msg1", "Edit1")]);
// Then the room is unread
assertUnread(room2, 1);
// But the thread is read
goTo(room2);
assertRead(room2);
assertReadThread("Edit1");
});
it("Reading an edit of a thread root makes the room read", () => {
// Given a fully-read thread exists
goTo(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
openThread("Msg1");
assertRead(room2);
goTo(room1);
assertRead(room2);
// When the thread root is edited
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// And I read that edit
goTo(room2);
// Then the room becomes read and stays read
assertRead(room2);
goTo(room1);
assertRead(room2);
});
// XXX: fails because it shows a dot instead of unread count
it.skip("Editing a thread root after reading makes the room unread", () => {
// Given a fully-read thread exists
goTo(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
openThread("Msg1");
assertRead(room2);
goTo(room1);
// When the thread root is edited
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// Then the room becomes unread
assertUnread(room2, 1);
});
// XXX: fails because the room has an unread dot after I marked it as read
it.skip("Marking a room as read after an edit of a thread root makes it read", () => {
// Given a fully-read thread exists
goTo(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
openThread("Msg1");
assertRead(room2);
goTo(room1);
assertRead(room2);
// When the thread root is edited
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// And I mark the room as read
markAsRead(room2);
// Then the room becomes read and stays read
assertRead(room2);
goTo(room1);
assertRead(room2);
});
// XXX: fails because the room has an unread dot after I marked it as read
it.skip("Editing a thread root that is a reply after marking as read makes the room unread but not the thread", () => {
// Given a thread based on a reply exists and is read because it is marked as read
goTo(room1);
receiveMessages(room2, ["Msg", replyTo("Msg", "Reply"), threadedOff("Reply", "InThread")]);
assertUnread(room2, 3);
markAsRead(room2);
assertRead(room2);
// When I edit the thread root
receiveMessages(room1, [editOf("Reply", "Edited Reply")]);
// Then the room is unread
assertUnread(room2, 1);
goTo(room2);
// But the thread is still read (because the root is not part of the thread)
assertReadThread("EditedReply");
});
// XXX: fails because the room has an unread dot after I marked it as read
it.skip("Marking a room as read after an edit of a thread root that is a reply makes it read", () => {
// Given a thread based on a reply exists and the reply has been edited
goTo(room1);
receiveMessages(room2, ["Msg", replyTo("Msg", "Reply"), threadedOff("Reply", "InThread")]);
receiveMessages(room2, [editOf("Reply", "Edited Reply")]);
assertUnread(room2, 3);
// When I mark the room as read
markAsRead(room2);
// Then the room and thread are read
assertRead(room2);
goTo(room2);
assertReadThread("Edited Reply");
});
});
});
describe("reactions", () => {
describe("in the main timeline", () => {
it("Receiving a reaction to a message does not make a room unread", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
// When I read the main timeline
goTo(room2);
assertRead(room2);
goTo(room1);
receiveMessages(room2, [reactionTo("Msg2", "🪿")]);
assertRead(room2);
});
it("Reacting to a message after marking as read does not make the room unread", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
receiveMessages(room2, [reactionTo("Msg2", "🪿")]);
assertRead(room2);
});
it("A room with an unread reaction is still read after restart", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
receiveMessages(room2, [reactionTo("Msg2", "🪿")]);
assertRead(room2);
saveAndReload();
assertRead(room2);
});
it("A room where all reactions are read is still read after restart", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", "Msg2", reactionTo("Msg2", "🪿")]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
saveAndReload();
assertRead(room2);
});
});
describe("in threads", () => {
it("A reaction to a threaded message does not make the room unread", () => {
// Given a thread exists and I have read it
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1")]);
assertUnread(room2, 2);
goTo(room2);
openThread("Msg1");
assertRead(room2);
goTo(room1);
// When someone reacts to a thread message
receiveMessages(room2, [reactionTo("Reply1", "🪿")]);
// Then the room remains read
assertStillRead(room2);
});
// XXX: fails because the room is still "bold" even though the notification counts all disappear
it.skip("Marking a room as read after a reaction in a thread makes it read", () => {
// Given a thread exists with a reaction
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1"), reactionTo("Reply1", "🪿")]);
assertUnread(room2, 2);
// When I mark the room as read
markAsRead(room2);
// Then it becomes read
assertRead(room2);
});
// XXX: fails because the room is still "bold" even though the notification counts all disappear
it.skip("Reacting to a thread message after marking as read does not make the room unread", () => {
// Given a thread exists and I have marked it as read
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1"), reactionTo("Reply1", "🪿")]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
// When someone reacts to a thread message
receiveMessages(room2, [reactionTo("Reply1", "🪿")]);
// Then the room remains read
assertStillRead(room2);
});
it.skip("A room with a reaction to a threaded message is still unread after restart", () => {
// Given a thread exists and I have read it
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1")]);
assertUnread(room2, 2);
goTo(room2);
openThread("Msg1");
assertRead(room2);
goTo(room1);
// And someone reacted to it, which doesn't stop it being read
receiveMessages(room2, [reactionTo("Reply1", "🪿")]);
assertStillRead(room2);
// When I restart
saveAndReload();
// Then the room is still read
assertRead(room2);
});
it("A room where all reactions in threads are read is still read after restart", () => {
// Given multiple threads with reactions exist and are read
goTo(room1);
assertRead(room2);
receiveMessages(room2, [
"Msg1",
threadedOff("Msg1", "Reply1a"),
reactionTo("Reply1a", "r"),
"Msg2",
threadedOff("Msg1", "Reply1b"),
threadedOff("Msg2", "Reply2a"),
reactionTo("Msg1", "e"),
threadedOff("Msg2", "Reply2b"),
reactionTo("Reply2a", "a"),
reactionTo("Reply2b", "c"),
reactionTo("Reply1b", "t"),
]);
assertUnread(room2, 6);
goTo(room2);
openThread("Msg1");
assertReadThread("Msg1");
openThread("Msg2");
assertReadThread("Msg2");
assertRead(room2);
goTo(room1);
// When I restart
saveAndReload();
// Then the room is still read
assertRead(room2);
goTo(room2);
assertReadThread("Msg1");
assertReadThread("Msg2");
});
});
describe("thread roots", () => {
it("A reaction to a thread root does not make the room unread", () => {
// Given a read thread root exists
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1")]);
assertUnread(room2, 2);
goTo(room2);
openThread("Msg1");
assertRead(room2);
// When someone reacts to it
goTo(room1);
receiveMessages(room2, [reactionTo("Msg1", "🪿")]);
cy.wait(200);
// Then the room is still read
assertRead(room2);
});
it("Reading a reaction to a thread root leaves the room read", () => {
// Given a read thread root exists
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1")]);
assertUnread(room2, 2);
goTo(room2);
openThread("Msg1");
assertRead(room2);
// And the reaction to it does not make us unread
goTo(room1);
receiveMessages(room2, [reactionTo("Msg1", "🪿")]);
assertRead(room2);
// When we read the reaction and go away again
goTo(room2);
openThread("Msg1");
assertRead(room2);
goTo(room1);
cy.wait(200);
// Then the room is still read
assertRead(room2);
});
// XXX: fails because the room is still "bold" even though the notification counts all disappear
it.skip("Reacting to a thread root after marking as read makes the room unread but not the thread", () => {
// Given a thread root exists
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1")]);
assertUnread(room2, 2);
// And we have marked the room as read
markAsRead(room2);
assertRead(room2);
// When someone reacts to it
receiveMessages(room2, [reactionTo("Msg1", "🪿")]);
cy.wait(200);
// Then the room is still read
assertRead(room2);
});
});
});
describe("redactions", () => {
describe("in the main timeline", () => {
it("Redacting the message pointed to by my receipt leaves the room read", () => {
// Given I have read the messages in a room
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
goTo(room2);
assertRead(room2);
goTo(room1);
// When the latest message is redacted
receiveMessages(room2, [redactionOf("Msg2")]);
// Then the room remains read
assertStillRead(room2);
});
it("Reading an unread room after a redaction of the latest message makes it read", () => {
// Given an unread room
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
// And the latest message has been redacted
receiveMessages(room2, [redactionOf("Msg2")]);
// When I read the room
goTo(room2);
assertRead(room2);
goTo(room1);
// Then it becomes read
assertStillRead(room2);
});
it("Reading an unread room after a redaction of an older message makes it read", () => {
// Given an unread room with an earlier redaction
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
receiveMessages(room2, [redactionOf("Msg1")]);
// When I read the room
goTo(room2);
assertRead(room2);
goTo(room1);
// Then it becomes read
assertStillRead(room2);
});
it("Marking an unread room as read after a redaction makes it read", () => {
// Given an unread room where latest message is redacted
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
receiveMessages(room2, [redactionOf("Msg2")]);
assertUnread(room2, 1);
// When I mark it as read
markAsRead(room2);
// Then it becomes read
assertRead(room2);
});
it("Sending and redacting a message after marking the room as read makes it read", () => {
// Given a room that is marked as read
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
// When a message is sent and then redacted
receiveMessages(room2, ["Msg3"]);
assertUnread(room2, 1);
receiveMessages(room2, [redactionOf("Msg3")]);
// Then the room is read
assertRead(room2);
});
it("Redacting a message after marking the room as read leaves it read", () => {
// Given a room that is marked as read
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2", "Msg3"]);
assertUnread(room2, 3);
markAsRead(room2);
assertRead(room2);
// When we redact some messages
receiveMessages(room2, [redactionOf("Msg3")]);
receiveMessages(room2, [redactionOf("Msg1")]);
// Then it is still read
assertStillRead(room2);
});
it("Redacting one of the unread messages reduces the unread count", () => {
// Given an unread room
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2", "Msg3"]);
assertUnread(room2, 3);
// When I redact a non-latest message
receiveMessages(room2, [redactionOf("Msg2")]);
// Then the unread count goes down
assertUnread(room2, 2);
// And when I redact the latest message
receiveMessages(room2, [redactionOf("Msg3")]);
// Then the unread count goes down again
assertUnread(room2, 1);
});
it("Redacting one of the unread messages reduces the unread count after restart", () => {
// Given unread count was reduced by redacting messages
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2", "Msg3"]);
assertUnread(room2, 3);
receiveMessages(room2, [redactionOf("Msg2")]);
assertUnread(room2, 2);
receiveMessages(room2, [redactionOf("Msg3")]);
assertUnread(room2, 1);
// When I restart
saveAndReload();
// Then the unread count is still reduced
assertUnread(room2, 1);
});
it("Redacting all unread messages makes the room read", () => {
// Given an unread room
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
// When I redact all the unread messages
receiveMessages(room2, [redactionOf("Msg2")]);
receiveMessages(room2, [redactionOf("Msg1")]);
// Then the room is back to being read
assertRead(room2);
});
it("Redacting all unread messages makes the room read after restart", () => {
// Given all unread messages were redacted
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
receiveMessages(room2, [redactionOf("Msg2")]);
receiveMessages(room2, [redactionOf("Msg1")]);
assertRead(room2);
// When I restart
saveAndReload();
// Then the room is still read
assertRead(room2);
});
it("Reacting to a redacted message leaves the room read", () => {
// Given a redacted message exists
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
receiveMessages(room2, [redactionOf("Msg2")]);
assertUnread(room2, 1);
// And the room is read
goTo(room2);
assertRead(room2);
cy.wait(200);
goTo(room1);
// When I react to the redacted message
receiveMessages(room2, [reactionTo("Msg2", "🪿")]);
// Then the room is still read
assertStillRead(room2);
});
it("Editing a redacted message leaves the room read", () => {
// Given a redacted message exists
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
receiveMessages(room2, [redactionOf("Msg2")]);
assertUnread(room2, 1);
// And the room is read
goTo(room2);
assertRead(room2);
goTo(room1);
// When I attempt to edit the redacted message
receiveMessages(room2, [editOf("Msg2", "Msg2 is BACK")]);
// Then the room is still read
assertStillRead(room2);
});
it("A reply to a redacted message makes the room unread", () => {
// Given a message was redacted
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
receiveMessages(room2, [redactionOf("Msg2")]);
assertUnread(room2, 1);
// And the room is read
goTo(room2);
assertRead(room2);
goTo(room1);
// When I receive a reply to the redacted message
receiveMessages(room2, [replyTo("Msg2", "Reply to Msg2")]);
// Then the room is unread
assertUnread(room2, 1);
});
it("Reading a reply to a redacted message marks the room as read", () => {
// Given someone replied to a redacted message
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2"]);
receiveMessages(room2, [redactionOf("Msg2")]);
assertUnread(room2, 1);
goTo(room2);
assertRead(room2);
goTo(room1);
receiveMessages(room2, [replyTo("Msg2", "Reply to Msg2")]);
assertUnread(room2, 1);
// When I read the reply
goTo(room2);
assertRead(room2);
// Then the room is unread
goTo(room1);
assertStillRead(room2);
});
});
describe("in threads", () => {
it("Redacting the threaded message pointed to by my receipt leaves the room read", () => {
// Given I have some threads
goTo(room1);
receiveMessages(room2, [
"Root",
threadedOff("Root", "ThreadMsg1"),
threadedOff("Root", "ThreadMsg2"),
"Root2",
threadedOff("Root2", "Root2->A"),
]);
assertUnread(room2, 5);
// And I have read them
goTo(room2);
assertUnreadThread("Root");
openThread("Root");
assertUnreadLessThan(room2, 4);
openThread("Root2");
assertRead(room2);
closeThreadsPanel();
goTo(room1);
assertRead(room2);
// When the latest message in a thread is redacted
receiveMessages(room2, [redactionOf("ThreadMsg2")]);
// Then the room and thread are still read
assertStillRead(room2);
goTo(room2);
assertReadThread("Root");
});
// XXX: fails because the unread count is still 1 when it should be 0 (this is a genuine stuck unread case)
it.skip("Reading an unread thread after a redaction of the latest message makes it read", () => {
// Given an unread thread where the latest message was redacted
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "ThreadMsg1"), threadedOff("Root", "ThreadMsg2")]);
assertUnread(room2, 3);
receiveMessages(room2, [redactionOf("ThreadMsg2")]);
assertUnread(room2, 2);
goTo(room2);
assertUnreadThread("Root");
// When I read the thread
openThread("Root");
assertRead(room2);
closeThreadsPanel();
goTo(room1);
// Then the thread is read
assertRead(room2);
goTo(room2);
assertReadThread("Root");
});
// XXX: fails because the unread count is still 1 when it should be 0
it.skip("Reading an unread thread after a redaction of the latest message makes it read after restart", () => {
// Given a redacted message is not counted in the unread count
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "ThreadMsg1"), threadedOff("Root", "ThreadMsg2")]);
assertUnread(room2, 3);
receiveMessages(room2, [redactionOf("ThreadMsg2")]);
assertUnread(room2, 2);
goTo(room2);
assertUnreadThread("Root");
openThread("Root");
assertRead(room2);
closeThreadsPanel();
goTo(room1);
assertRead(room2);
goTo(room2);
assertReadThread("Root");
// When I restart
saveAndReload();
// Then the room is still read
assertRead(room2);
});
// XXX: fails because the unread count is still 1 when it should be 0
it.skip("Reading an unread thread after a redaction of an older message makes it read", () => {
// Given an unread thread where an older message was redacted
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "ThreadMsg1"), threadedOff("Root", "ThreadMsg2")]);
assertUnread(room2, 3);
receiveMessages(room2, [redactionOf("ThreadMsg1")]);
assertUnread(room2, 2);
goTo(room2);
assertUnreadThread("Root");
// When I read the thread
openThread("Root");
assertRead(room2);
closeThreadsPanel();
goTo(room1);
// Then the thread is read
assertRead(room2);
goTo(room2);
assertReadThread("Root");
});
// XXX: fails because the room has an unread dot after I marked it as read
it.skip("Marking an unread thread as read after a redaction makes it read", () => {
// Given an unread thread where an older message was redacted
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "ThreadMsg1"), threadedOff("Root", "ThreadMsg2")]);
assertUnread(room2, 3);
receiveMessages(room2, [redactionOf("ThreadMsg1")]);
assertUnread(room2, 2);
// When I mark the room as read
markAsRead(room2);
assertRead(room2);
// Then the thread is read
assertRead(room2);
goTo(room2);
assertReadThread("Root");
});
// XXX: fails because the room has an unread dot after I marked it as read
it.skip("Sending and redacting a message after marking the thread as read leaves it read", () => {
// Given a thread exists and is marked as read
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "ThreadMsg1"), threadedOff("Root", "ThreadMsg2")]);
assertUnread(room2, 3);
markAsRead(room2);
assertRead(room2);
// When I send and redact a message
receiveMessages(room2, [threadedOff("Root", "Msg3")]);
assertUnread(room2, 1);
receiveMessages(room2, [redactionOf("Msg3")]);
// Then the room and thread are read
assertRead(room2);
goTo(room2);
assertReadThread("Root");
});
// XXX: fails because the room has an unread dot after I marked it as read
it.skip("Redacting a message after marking the thread as read leaves it read", () => {
// Given a thread exists and is marked as read
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "ThreadMsg1"), threadedOff("Root", "ThreadMsg2")]);
assertUnread(room2, 3);
markAsRead(room2);
assertRead(room2);
// When I redact a message
receiveMessages(room2, [redactionOf("ThreadMsg1")]);
// Then the room and thread are read
assertRead(room2);
goTo(room2);
assertReadThread("Root");
});
it("Reacting to a redacted message leaves the thread read", () => {
// Given a message in a thread was redacted and everything is read
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2"), threadedOff("Root", "Msg3")]);
receiveMessages(room2, [redactionOf("Msg2")]);
assertUnread(room2, 2);
goTo(room2);
assertUnread(room2, 1);
openThread("Root");
assertRead(room2);
goTo(room1);
// When we receive a reaction to the redacted event
receiveMessages(room2, [reactionTo("Msg2", "z")]);
// Then the room is unread
assertStillRead(room2);
});
it("Editing a redacted message leaves the thread read", () => {
// Given a message in a thread was redacted and everything is read
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2"), threadedOff("Root", "Msg3")]);
receiveMessages(room2, [redactionOf("Msg2")]);
assertUnread(room2, 2);
goTo(room2);
assertUnread(room2, 1);
openThread("Root");
assertRead(room2);
goTo(room1);
// When we receive an edit of the redacted message
receiveMessages(room2, [editOf("Msg2", "New Msg2")]);
// Then the room is unread
assertStillRead(room2);
});
// XXX: fails because the room still shows "1" even though we have read the thread (stuck unread)
it.skip("Reading a reaction to a redacted message marks the thread as read", () => {
// Given a redacted message in a thread exists, but someone reacted to it before it was redacted
goTo(room1);
receiveMessages(room2, [
"Root",
threadedOff("Root", "Msg2"),
threadedOff("Root", "Msg3"),
reactionTo("Msg3", "x"),
]);
assertUnread(room2, 3);
receiveMessages(room2, [redactionOf("Msg3")]);
assertUnread(room2, 2);
// When we read the thread, creating a receipt that points at the reaction
goTo(room2);
openThread("Root");
// Then the thread (and room) are read
assertRead(room2);
assertReadThread("Root");
});
// XXX: fails because the unread count stays at 1 instead of zero
it.skip("Reading a thread containing a redacted, edited message marks the thread as read", () => {
// Given a redacted message in a thread exists, but someone edited it before it was redacted
goTo(room1);
receiveMessages(room2, [
"Root",
threadedOff("Root", "Msg2"),
threadedOff("Root", "Msg3"),
editOf("Msg3", "Msg3 Edited"),
]);
assertUnread(room2, 3);
receiveMessages(room2, [redactionOf("Msg3")]);
// When we read the thread
goTo(room2);
openThread("Root");
// Then the thread (and room) are read
assertRead(room2);
assertReadThread("Root");
});
// XXX: fails because the read count drops to 1 but not to zero (this is a genuine stuck unread case)
it.skip("Reading a reply to a redacted message marks the thread as read", () => {
// Given a redacted message in a thread exists, but someone replied before it was redacted
goTo(room1);
receiveMessages(room2, [
"Root",
threadedOff("Root", "Msg2"),
threadedOff("Root", "Msg3"),
replyTo("Msg3", "Msg3Reply"),
]);
assertUnread(room2, 4);
receiveMessages(room2, [redactionOf("Msg3")]);
// When we read the thread, creating a receipt that points at the edit
goTo(room2);
openThread("Root");
// Then the thread (and room) are read
assertRead(room2);
assertReadThread("Root");
});
it("Reading a thread root when its only message has been redacted leaves the room read", () => {
// Given we had a thread
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2")]);
assertUnread(room2, 2);
// And then redacted the message that makes it a thread
receiveMessages(room2, [redactionOf("Msg2")]);
assertUnread(room2, 1);
// When we read the main timeline
goTo(room2);
// Then the room is read
assertRead(room2);
});
it("A thread with a redacted unread is still read after restart", () => {
// Given I sent and redacted a message in an otherwise-read thread
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "ThreadMsg1"), threadedOff("Root", "ThreadMsg2")]);
assertUnread(room2, 3);
goTo(room2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
receiveMessages(room2, [threadedOff("Root", "Msg3")]);
assertUnread(room2, 1);
receiveMessages(room2, [redactionOf("Msg3")]);
assertRead(room2);
goTo(room2);
assertReadThread("Root");
goTo(room1);
// When I restart
saveAndReload();
// Then the room and thread are still read
assertRead(room2);
goTo(room2);
assertReadThread("Root");
});
it("A thread with a read redaction is still read after restart", () => {
// Given my receipt points at a redacted thread message
goTo(room1);
receiveMessages(room2, [
"Root",
threadedOff("Root", "ThreadMsg1"),
threadedOff("Root", "ThreadMsg2"),
"Root2",
threadedOff("Root2", "Root2->A"),
]);
assertUnread(room2, 5);
goTo(room2);
assertUnreadThread("Root");
openThread("Root");
assertUnreadLessThan(room2, 4);
openThread("Root2");
assertRead(room2);
closeThreadsPanel();
goTo(room1);
assertRead(room2);
receiveMessages(room2, [redactionOf("ThreadMsg2")]);
assertStillRead(room2);
goTo(room2);
assertReadThread("Root");
// When I restart
saveAndReload();
// Then the room is still read
assertRead(room2);
});
// XXX: fails for the same reason as "Reading a reply to a redacted message marks the thread as read"
it.skip("A thread with an unread reply to a redacted message is still unread after restart", () => {
// Given a redacted message in a thread exists, but someone replied before it was redacted
goTo(room1);
receiveMessages(room2, [
"Root",
threadedOff("Root", "Msg2"),
threadedOff("Root", "Msg3"),
replyTo("Msg3", "Msg3Reply"),
]);
assertUnread(room2, 4);
receiveMessages(room2, [redactionOf("Msg3")]);
// And we have read all this
goTo(room2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
// When I restart
saveAndReload();
// Then the room is still read
assertRead(room2);
assertReadThread("Root");
});
// XXX: fails for the same reason as "Reading a reply to a redacted message marks the thread as read
it.skip("A thread with a read reply to a redacted message is still read after restart", () => {
// Given a redacted message in a thread exists, but someone replied before it was redacted
goTo(room1);
receiveMessages(room2, [
"Root",
threadedOff("Root", "Msg2"),
threadedOff("Root", "Msg3"),
replyTo("Msg3", "Msg3Reply"),
]);
assertUnread(room2, 4);
receiveMessages(room2, [redactionOf("Msg3")]);
// And I read it, so the room is read
goTo(room2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
// When I restart
saveAndReload();
// Then the room is still read
assertRead(room2);
assertReadThread("Root");
});
});
describe("thread roots", () => {
it("Redacting a thread root after it was read leaves the room read", () => {
// Given a thread exists and is read
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2"), threadedOff("Root", "Msg3")]);
assertUnread(room2, 3);
goTo(room2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
// When someone redacts the thread root
receiveMessages(room2, [redactionOf("Root")]);
// Then the room is still read
assertStillRead(room2);
});
// TODO: Can't open a thread on a redacted thread root
it.skip("Redacting a thread root still allows us to read the thread", () => {
// Given an unread thread exists
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2"), threadedOff("Root", "Msg3")]);
assertUnread(room2, 3);
// When someone redacts the thread root
receiveMessages(room2, [redactionOf("Root")]);
// Then the room is still unread
assertUnread(room2, 2);
// And I can open the thread and read it
goTo(room2);
assertUnread(room2, 2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
});
// TODO: Can't open a thread on a redacted thread root
it.skip("Sending a threaded message onto a redacted thread root leaves the room unread", () => {
// Given a thread exists, is read and its root is redacted
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2"), threadedOff("Root", "Msg3")]);
assertUnread(room2, 3);
goTo(room2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
receiveMessages(room2, [redactionOf("Root")]);
// When we receive a new message on it
receiveMessages(room2, [threadedOff("Root", "Msg4")]);
// Then the room and thread are unread
assertUnread(room2, 1);
goTo(room2);
assertUnreadThread("Root");
});
it("Reacting to a redacted thread root leaves the room read", () => {
// Given a thread exists, is read and the root was redacted
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2"), threadedOff("Root", "Msg3")]);
assertUnread(room2, 3);
goTo(room2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
receiveMessages(room2, [redactionOf("Root")]);
// When I react to the old root
receiveMessages(room2, [reactionTo("Root", "y")]);
// Then the room is still read
assertRead(room2);
});
it("Editing a redacted thread root leaves the room read", () => {
// Given a thread exists, is read and the root was redacted
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2"), threadedOff("Root", "Msg3")]);
assertUnread(room2, 3);
goTo(room2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
receiveMessages(room2, [redactionOf("Root")]);
// When I edit the old root
receiveMessages(room2, [editOf("Root", "New Root")]);
// Then the room is still read
assertRead(room2);
});
it("Replying to a redacted thread root makes the room unread", () => {
// Given a thread exists, is read and the root was redacted
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2"), threadedOff("Root", "Msg3")]);
assertUnread(room2, 3);
goTo(room2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
receiveMessages(room2, [redactionOf("Root")]);
// When I reply to the old root
receiveMessages(room2, [replyTo("Root", "Reply!")]);
// Then the room is unread
assertUnread(room2, 1);
});
it("Reading a reply to a redacted thread root makes the room read", () => {
// Given a thread exists, is read and the root was redacted, and
// someone replied to it
goTo(room1);
receiveMessages(room2, ["Root", threadedOff("Root", "Msg2"), threadedOff("Root", "Msg3")]);
assertUnread(room2, 3);
goTo(room2);
openThread("Root");
assertRead(room2);
assertReadThread("Root");
receiveMessages(room2, [redactionOf("Root")]);
receiveMessages(room2, [replyTo("Root", "Reply!")]);
assertUnread(room2, 1);
// When I read the room
goTo(room2);
// Then it becomes read
assertRead(room2);
});
});
});
describe("messages with missing referents", () => {
it.skip("A message in an unknown thread is not visible and the room is read", () => {});
it.skip("When a message's thread root appears later the thread appears and the room is unread", () => {});
it.skip("An edit of an unknown message is not visible and the room is read", () => {});
it.skip("When an edit's message appears later the edited version appears and the room is unread", () => {});
it.skip("A reaction to an unknown message is not visible and the room is read", () => {});
it.skip("When an reactions's message appears later it appears and the room is unread", () => {});
// Harder: validate that we request the messages we are missing?
});
describe("receipts with missing events", () => {
// Later: when we have order in receipts, we can change these tests to
// make receipts still work, even when their message is not found.
it.skip("A receipt for an unknown message does not change the state of an unread room", () => {});
it.skip("A receipt for an unknown message does not change the state of a read room", () => {});
it.skip("A threaded receipt for an unknown message does not change the state of an unread thread", () => {});
it.skip("A threaded receipt for an unknown message does not change the state of a read thread", () => {});
it.skip("A threaded receipt for an unknown thread does not change the state of an unread thread", () => {});
it.skip("A threaded receipt for an unknown thread does not change the state of a read thread", () => {});
it.skip("A threaded receipt for a message on main does not change the state of an unread room", () => {});
it.skip("A threaded receipt for a message on main does not change the state of a read room", () => {});
it.skip("A main receipt for a message on a thread does not change the state of an unread room", () => {});
it.skip("A main receipt for a message on a thread does not change the state of a read room", () => {});
it.skip("A threaded receipt for a thread root does not mark it as read", () => {});
// Harder: validate that we request the messages we are missing?
});
describe("Message ordering", () => {
describe("in the main timeline", () => {
it.skip("A receipt for the last event in sync order (even with wrong ts) marks a room as read", () => {});
it.skip("A receipt for a non-last event in sync order (even when ts makes it last) leaves room unread", () => {});
});
describe("in threads", () => {
// These don't pass yet - we need MSC4033 - we don't even know the Sync order yet
it.skip("A receipt for the last event in sync order (even with wrong ts) marks a thread as read", () => {});
it.skip("A receipt for a non-last event in sync order (even when ts makes it last) leaves thread unread", () => {});
// These pass now and should not later - we should use order from MSC4033 instead of ts
// These are broken out
it.skip("A receipt for last threaded event in ts order (even when it was received non-last) marks a thread as read", () => {});
it.skip("A receipt for non-last threaded event in ts order (even when it was received last) leaves thread unread", () => {});
it.skip("A receipt for last threaded edit in ts order (even when it was received non-last) marks a thread as read", () => {});
it.skip("A receipt for non-last threaded edit in ts order (even when it was received last) leaves thread unread", () => {});
it.skip("A receipt for last threaded reaction in ts order (even when it was received non-last) marks a thread as read", () => {});
it.skip("A receipt for non-last threaded reaction in ts order (even when it was received last) leaves thread unread", () => {});
});
describe("thread roots", () => {
it.skip("A receipt for last reaction to thread root in sync order (even when ts makes it last) marks room as read", () => {});
it.skip("A receipt for non-last reaction to thread root in sync order (even when ts makes it last) leaves room unread", () => {});
it.skip("A receipt for last edit to thread root in sync order (even when ts makes it last) marks room as read", () => {});
it.skip("A receipt for non-last edit to thread root in sync order (even when ts makes it last) leaves room unread", () => {});
});
});
describe("Ignored events", () => {
it("If all events after receipt are unimportant, the room is read", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
receiveMessages(room2, [customEvent("org.custom.event", { body: "foobar" })]);
assertRead(room2);
});
it("Sending an important event after unimportant ones makes the room unread", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", "Msg2"]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
receiveMessages(room2, [customEvent("org.custom.event", { body: "foobar" })]);
assertRead(room2);
receiveMessages(room2, ["Hello"]);
assertUnread(room2, 1);
});
it.skip("A receipt for the last unimportant event makes the room read, even if all are unimportant", () => {});
});
describe("Paging up", () => {
it.skip("Paging up through old messages after a room is read leaves the room read", () => {});
it.skip("Paging up through old messages of an unread room leaves the room unread", () => {});
it.skip("Paging up to find old threads that were previously read leaves the room read", () => {});
it.skip("?? Paging up to find old threads that were never read marks the room unread", () => {});
it.skip("After marking room as read, paging up to find old threads that were never read leaves the room read", () => {});
});
describe("Room list order", () => {
it.skip("Rooms with unread threads appear at the top of room list if 'unread first' is selected", () => {});
});
describe("Notifications", () => {
describe("in the main timeline", () => {
it.skip("A new message that mentions me shows a notification", () => {});
it.skip("Reading a notifying message reduces the notification count in the room list, space and tab", () => {});
it.skip("Reading the last notifying message removes the notification marker from room list, space and tab", () => {});
it.skip("Editing a message to mentions me shows a notification", () => {});
it.skip("Reading the last notifying edited message removes the notification marker", () => {});
it.skip("Redacting a notifying message removes the notification marker", () => {});
});
describe("in threads", () => {
it.skip("A new threaded message that mentions me shows a notification", () => {});
it.skip("Reading a notifying threaded message removes the notification count", () => {});
it.skip("Notification count remains steady when reading threads that contain seen notifications", () => {});
it.skip("Notification count remains steady when paging up thread view even when threads contain seen notifications", () => {});
it.skip("Notification count remains steady when paging up thread view after mark as unread even if older threads contain notifications", () => {});
it.skip("Redacting a notifying threaded message removes the notification marker", () => {});
});
});
});